Difference between revisions of "Inside Jab"

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== Trivia ==
 
== Trivia ==
* Attempting to load the weapon model up onto the <tt>c_spy_arms.mdl</tt> to test viewmodel sequences will result in odd parenting of the weapon unless you stick to the <tt>acr</t>-prefixed sequences for the arms.
+
* Attempting to load the weapon model up onto the <tt>c_spy_arms.mdl</tt> to test viewmodel sequences will result in odd parenting of the weapon unless you stick to the <tt>acr</tt>-prefixed sequences for the arms.
 
** The <tt>acr_stab_b</tt> (a sideways slash) and <tt>acr_stab_c</tt> (a diagonal slash) animations both look odd with this particular weapon model.
 
** The <tt>acr_stab_b</tt> (a sideways slash) and <tt>acr_stab_c</tt> (a diagonal slash) animations both look odd with this particular weapon model.
 
** <tt>acr_stab_a</tt> is the only stab animation of the three that looks suitable for this weapon, as the weapon's piston actuates during this stab animation. It does not appear to actuate during the <tt>_b</tt> and <tt>_c</tt> stab animations however.
 
** <tt>acr_stab_a</tt> is the only stab animation of the three that looks suitable for this weapon, as the weapon's piston actuates during this stab animation. It does not appear to actuate during the <tt>_b</tt> and <tt>_c</tt> stab animations however.

Revision as of 04:55, 26 March 2020

The Inside Jab is an experimental melee weapon for the Spy that was being play-tested by Valve. The existence of this weapon was first discovered in the form of a VTF filename string found in the texture_preload_list.txt file that had been added to the game as part of the October 28, 2015 Patch;

models/workshop/weapons/c_models/c_pistol_knife/c_pistol_knife

Almost two years later exactly (off by 8 days), the backpack icons, model and textures for the Inside Jab were accidentally leaked in the Jungle Inferno Update. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the tf\models\workshop directory from their original directories (tf\models\player\items, tf\models\weapons\c_models), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time (if not for the past two years) and pushed it in the update.

Trivia

  • Attempting to load the weapon model up onto the c_spy_arms.mdl to test viewmodel sequences will result in odd parenting of the weapon unless you stick to the acr-prefixed sequences for the arms.
    • The acr_stab_b (a sideways slash) and acr_stab_c (a diagonal slash) animations both look odd with this particular weapon model.
    • acr_stab_a is the only stab animation of the three that looks suitable for this weapon, as the weapon's piston actuates during this stab animation. It does not appear to actuate during the _b and _c stab animations however.
  • It is unknown whether or not this weapon would have also fired a gunshot during a stab or backstab.

Update history

October 28, 2015 Patch
  • [Undocumented] VTF filename string for the Inside Jab was found listed in texture_preload_list.txt, a file that had been added in this update.

October 20, 2017 Patch (Jungle Inferno Update Patch 1)

  • [Undocumented] Files for the Inside Jab were added to the game.

October 23, 2017 Patch

  • [Undocumented] Files for the Inside Jab were removed from the game. Oops.

Gallery