Difference between revisions of "Anti-Spy strategy/zh-hans"
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[[File:Spyhumiliation.png|right|130px|Ohhhh... merde.]] | [[File:Spyhumiliation.png|right|130px|Ohhhh... merde.]] | ||
− | {{DISPLAYTITLE: | + | {{DISPLAYTITLE:间谍反制战术}} |
{{trans}} | {{trans}} | ||
{{Quotation|'''工程师'''|这就是我爹教我如何干掉那些到处背刺的混蛋的。|sound=Engineer_dominationspy08.wav|en-sound=yes}} | {{Quotation|'''工程师'''|这就是我爹教我如何干掉那些到处背刺的混蛋的。|sound=Engineer_dominationspy08.wav|en-sound=yes}} | ||
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{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
! class="header" colspan="1" width="200" | 属性 | ! class="header" colspan="1" width="200" | 属性 | ||
− | ! class="header" colspan="1" width="800" | | + | ! class="header" colspan="1" width="800" | 相应的反制战术 |
|- | |- | ||
| align="center" valign="center" style="padding:0.5em" |[[File:Spy_emblem_RED.png|40px]] '''[[Classes/zh-hans|职责]]''' | | align="center" valign="center" style="padding:0.5em" |[[File:Spy_emblem_RED.png|40px]] '''[[Classes/zh-hans|职责]]''' | ||
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{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
! class="header" colspan="1" width="200"| 武器 | ! class="header" colspan="1" width="200"| 武器 | ||
− | ! class="header" colspan="1" width="800"| | + | ! class="header" colspan="1" width="800"| 相应的反制战术 |
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Revolver}} + '''其所有皮肤''' | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Revolver}} + '''其所有皮肤''' | ||
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{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
! class="header" colspan="1" width="200" | 武器 | ! class="header" colspan="1" width="200" | 武器 | ||
− | ! class="header" colspan="1" width="800" | | + | ! class="header" colspan="1" width="800" | 相应的反制战术 |
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Knife}} + '''其所有皮肤''' | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Knife}} + '''其所有皮肤''' | ||
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{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
! class="header" colspan="1" width="200" | 武器 | ! class="header" colspan="1" width="200" | 武器 | ||
− | ! class="header" colspan="1" width="800" | | + | ! class="header" colspan="1" width="800" | 相应的反制战术 |
|- | |- | ||
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Disguise Kit}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Disguise Kit}} | ||
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{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
! class="header" colspan="1" width="200"| 武器 | ! class="header" colspan="1" width="200"| 武器 | ||
− | ! class="header" colspan="1" width="800"| | + | ! class="header" colspan="1" width="800"| 相应的反制战术 |
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Invisibility Watch}} + '''reskins''' | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Invisibility Watch}} + '''reskins''' |
Revision as of 07:36, 30 July 2023
此页面正在被翻译成简体中文。 如果您能熟练地运用简体中文,请在讨论页上留言或与为此页面贡献的作者讨论(通过浏览页面历史)。 |
“ | 这就是我爹教我如何干掉那些到处背刺的混蛋的。
点击试听 (英语)
— 工程师
|
” |
间谍是专门对你们队伍进行欺骗与破坏的特务,他们十分狡猾。他们会使用隐形手表来帮助自己隐身,或者用伪装工具 伪装成你的队友以进行间谍活动,并将目标直接背刺。最好防御间谍的方法就是观察:他仅仅只有这几种方法伪装自己,所以有经验的玩家可以迅速发现不对劲的地方。间谍的战斗能力较为低下,所以一般他们打不过就会立刻逃跑。请记住:间谍有着许多方式去欺骗你和你的队友,包括使用死亡之铃假装装自己已死。如果你们队伍能定时进行间谍检查,间谍就很难对你们造成威胁。而火焰兵可以用他的火焰喷射器快速筛选出间谍。
一般策略
属性 | 相应的反制战术 |
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职责 | |
生命值 |
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速度 |
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武力 |
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武器
主条目: 间谍的武器
副武器
武器 | 相应的反制战术 |
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左轮手枪 + 其所有皮肤 |
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大使手枪 + 其所有皮肤 |
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陌生人 |
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执法者 |
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菱背响尾蛇 |
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近战武器
武器 | 相应的反制战术 |
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刀子 + 其所有皮肤 |
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永生的回报 + 其所有皮肤 |
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密谋者的苦无 |
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暴利杀手 |
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神奇的冰柱 |
伪装工具
武器 | 相应的反制战术 |
---|---|
伪装工具 |
隐身手表
主条目: 隐形
- 隐身间谍在受到液体效果(如瓶手道)、点燃或者流血时会露出身形。尝试使用这种武器对此任何可疑区域进行间谍检查。但注意,间谍的隐身可以使这些效果持续时间少一半,所以请抓紧时间!
- 隐身的间谍刚从水中出来时身上会有水滴效果。
- 间谍在隐身时可以使用医疗包或者是弹药包。所以当你看到医疗包或者弹药包无缘无故失踪时,说明这附近有隐身的间谍。
- 伪装的间谍可以通过敌方的补给器给自己弹药补给和治疗。当你看到补给器其中一条治疗光束浮在空中时,请进行间谍检查。
- 间谍在隐身时撞到敌人怀中时会显现自己的暗色轮廓,当你看到隐身间谍的暗色轮廓时,对其进行持续攻击以逼他现形。
- 一个隐身的间谍仍能发出声音。你可能会听到他的脚步声、他从高处摔下来的惨叫声和骨折声,又或者他的语音回应。而在其解除隐身时,也会发出一种独特的声音。
- 如果你看到一个间谍隐身了,或者是在高生命值下挂了,又或者在你眼皮底下跑了,那就赶紧告诉你的队友!
武器 | 相应的反制战术 |
---|---|
隐形手表 + reskins |
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隐形刺客 |
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死亡之铃 |
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Buildings
- Even if the Spy is disguised, you can still see him reach out and place Sappers on buildings. Keep an eye out for this animation to quickly figure out which teammate is the Spy.
- Pyros with the Homewrecker are excellent for defending buildings; it only takes one strike to dislodge Sappers, compared to the two strikes required by the Engineer's default Wrench.
- Keep special notice of your team's Teleporters. If left unguarded, a Spy can place a Sapper on one end and continue to replace those that are removed on the other end, eventually sapping more health than what the Engineer can repair and slowing your team's reinforcements.
- The Spy may put a Sapper on a Teleporter entrance and take it as soon as the Engineer removes it. Do not stand on your Teleporter Exit, as the Spy may Telefrag you.
Weapon | Anti-Spy strategy |
---|---|
电子工兵 + reskins |
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官僚式录音机 |
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Telling Them Apart
- See Spychecking for more strategies.
- Your team can always hurt an enemy Spy. A stray bullet or explosion may reveal a cloaked Spy.
- A disguised Spy can't pass through you like teammates can. If you bump into a teammate and can't pass, they are a Spy.
- The Spy cannot copy special abilities or use weapons of other classes. A strangely slow Scout or a Medic who is not healing warrants suspicion.
- Consider where allied classes are typically found and are played. For example, two common disguises are the Sniper and Spy. The Sniper is usually played away from allies on high ground, while your Spy should be with the enemy team!
- Teammates who appear overly-fixated on other allies, suddenly beeline towards friendly targets, ignore objectives, refuse to fire their weapon, or otherwise deviate from typical behavior should cause concern.
- Note how teammates interact with the environment. A few situations might call for a Spy-check, including a teammate who is at full health but can pick up a health kit, an injured teammate moving away from your respawn area, or team-specific doors not opening for a teammate.
另见
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