Difference between revisions of "Pyroland Contracts"
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| contents = The [[ConTracker]] displaying the unactivated Pyroland Contracts from the Jungle Inferno Update. | | contents = The [[ConTracker]] displaying the unactivated Pyroland Contracts from the Jungle Inferno Update. | ||
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− | '''Pyroland Contracts''' are free [[Contracts]] that, for the most part, promote and award the new Pyro | + | '''Pyroland Contracts''' are free [[Contracts]] that, for the most part, promote and award the new [[Pyro]] weapons from the [[Jungle Inferno Update]], which are the new Pyro Class Pack promised from the outcome of the [[Meet Your Match Update#Heavy_vs._Pyro|Meat Your Match Heavy vs. Pyro War!]] of the Meet Your Match Update. |
− | These contracts are navigated, selected, tracked, and turned in using the [[ConTracker]]. | + | Activating any Pyroland Contract that requires use of one of the new Pyro weapons provides the player with a [[Loaner Program|temporary loan]] of that weapon. Until the player permanently earns the weapon by turning in the completed Contract, activates another the Contract before earning the weapon, or the Contract Campaign closes, this loan remains in the player's inventory. |
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+ | Pyroland Contracts use Contract Points to show the player how much they've achieved. | ||
+ | |||
+ | These contracts are navigated, selected, tracked, and turned in using the [[ConTracker]]. When the player completes and turns in a Primary Objective or a Bonus Objective, they obtain a Contract Star ({{Contract Star}}). Completing a Primary Objective is required to unlock following Contracts and most Contracts also require a single Contract Star to unlock, while some require a higher amount of Contract Stars to unlock. Previously turned-in Contracts can be reactivated to complete unfinished Bonus Objectives. The total amount of Contract Stars that can be obtained from the set is 18 Stars, with all but 3 Stars used to unlock all of the Pyroland Contracts. | ||
+ | |||
+ | == Strategy == | ||
+ | {{See also|Contract strategy}} | ||
+ | An objective of the Pyroland Contracts is to encourage players to try the new ConTracker Contract management system, without requiring they purchase a premium Campaign pass. Most of the objectives of this Contract set require trivial effort compared to most of the objectives of [[Jungle Inferno Campaign]]. | ||
+ | * A familiar [[Payload]] map can be a good place to do these contracts. Enemies tend to concentrate around the cart, and pushing the cart allows for an easy gathering of points. The clustering of teammates and enemies around [[Medic]]s and [[Engineer]] nests provide many opportunities to work on the Bonus Objectives. | ||
+ | |||
+ | === Navigation === | ||
+ | * Unlocking the Consolation Prize Contract for the [[Second Banana]] requires completing at least 2 Bonus Objectives, or all Bonus Objectives if you unlocked the Hot Hand Contract. More Bonus Objectives are required if more Pyroland Contracts are opened but their Primary Objectives are not completed. | ||
+ | * Unlocking The Hot Hand Contract requires completion of ''all'' of the Bonus Objectives of all of ''unlocked'' Pyroland Contracts. | ||
+ | |||
+ | === Weapon Objectives === | ||
+ | ; The Gas Passer | ||
+ | * Using the stock [[Flame Thrower]] (to conserve ammo for extinguishing teammates) while playing defensively around groupings of your team is a good team-player way to also complete the Bonus Objective "Deal 500 afterburn damage in a single life: 10 CP". | ||
+ | |||
+ | ; The Dragon's Fury | ||
+ | * Hitting attacking players running through a narrow passage is a great way to complete the Objectives "Get a kill with the Dragon's Fury: 2 CP" and "Hit and kill a burning enemy with the Dragon's Fury: 3 CP". | ||
+ | |||
+ | ; The Thermal Thruster | ||
+ | * Extinguishing teammates can be difficult with this weapon, especially considering that finding ignited teammates can be somewhat uncommon. To speed this process up, try staying around the frontlines to wait for a Pyro to ignite teammates, and then immediately extinguish them. | ||
+ | |||
+ | ; The Hot Hand | ||
+ | * It may be difficult to obtain two or three consecutive kills with this weapon without dying, due to its reduced damage output (as well as the increased vulnerability of using a melee weapon in close quarters). Playing on a map like [[2Fort]] may greatly improve your odds, as there are plenty of hiding places and escape routes that will ensure your survival. Additionally, unaware Snipers will often be perched on the other team's fort, allowing for easy kills. Be careful when in the enemy's base, as it is fairly likely an Engineer has a Sentry Gun set up that could put a sudden end to your killstreak. | ||
+ | * {{gamemode link|Medieval Mode}} maps are good places to do this contract, as the threat of ranged weapons there is minimal compared to other game modes. | ||
+ | * [[Taunts#Kill taunts|Taunt kills]] with this weapon will be counted by the contract. You may try to use [[Hadouken]] to earn kills. | ||
== List of contract objectives == | == List of contract objectives == | ||
− | + | {{Contracts/pyroland}} | |
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− | + | == Bugs == | |
− | + | * Enemies finished off by afterburn or [[Compression blast|airblasts]] will still be counted by certain weapon contracts if the required weapon is held at the time of the kill. | |
− | + | ** This bug is [[Jungle Inferno Campaign#Bugs|also present]] in the Jungle Inferno Campaign. | |
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== See also == | == See also == | ||
− | * [[Jungle Inferno | + | * {{update link|Jungle Inferno Update}} |
+ | * [[Basic Pyro strategy]] | ||
+ | * {{item link|Jungle Inferno ConTracker}} | ||
+ | * [[Jungle Inferno Campaign]] | ||
+ | * [[Halloween Contracts]] | ||
{{Campaign Nav}} | {{Campaign Nav}} | ||
{{Jungle Inferno Update Nav}} | {{Jungle Inferno Update Nav}} | ||
+ | [[Category:Contracts]] |
Latest revision as of 16:16, 4 August 2024
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Pyroland Contracts are free Contracts that, for the most part, promote and award the new Pyro weapons from the Jungle Inferno Update, which are the new Pyro Class Pack promised from the outcome of the Meat Your Match Heavy vs. Pyro War! of the Meet Your Match Update.
Activating any Pyroland Contract that requires use of one of the new Pyro weapons provides the player with a temporary loan of that weapon. Until the player permanently earns the weapon by turning in the completed Contract, activates another the Contract before earning the weapon, or the Contract Campaign closes, this loan remains in the player's inventory.
Pyroland Contracts use Contract Points to show the player how much they've achieved.
These contracts are navigated, selected, tracked, and turned in using the ConTracker. When the player completes and turns in a Primary Objective or a Bonus Objective, they obtain a Contract Star (). Completing a Primary Objective is required to unlock following Contracts and most Contracts also require a single Contract Star to unlock, while some require a higher amount of Contract Stars to unlock. Previously turned-in Contracts can be reactivated to complete unfinished Bonus Objectives. The total amount of Contract Stars that can be obtained from the set is 18 Stars, with all but 3 Stars used to unlock all of the Pyroland Contracts.
Contents
Strategy
An objective of the Pyroland Contracts is to encourage players to try the new ConTracker Contract management system, without requiring they purchase a premium Campaign pass. Most of the objectives of this Contract set require trivial effort compared to most of the objectives of Jungle Inferno Campaign.
- A familiar Payload map can be a good place to do these contracts. Enemies tend to concentrate around the cart, and pushing the cart allows for an easy gathering of points. The clustering of teammates and enemies around Medics and Engineer nests provide many opportunities to work on the Bonus Objectives.
- Unlocking the Consolation Prize Contract for the Second Banana requires completing at least 2 Bonus Objectives, or all Bonus Objectives if you unlocked the Hot Hand Contract. More Bonus Objectives are required if more Pyroland Contracts are opened but their Primary Objectives are not completed.
- Unlocking The Hot Hand Contract requires completion of all of the Bonus Objectives of all of unlocked Pyroland Contracts.
Weapon Objectives
- The Gas Passer
- Using the stock Flame Thrower (to conserve ammo for extinguishing teammates) while playing defensively around groupings of your team is a good team-player way to also complete the Bonus Objective "Deal 500 afterburn damage in a single life: 10 CP".
- The Dragon's Fury
- Hitting attacking players running through a narrow passage is a great way to complete the Objectives "Get a kill with the Dragon's Fury: 2 CP" and "Hit and kill a burning enemy with the Dragon's Fury: 3 CP".
- The Thermal Thruster
- Extinguishing teammates can be difficult with this weapon, especially considering that finding ignited teammates can be somewhat uncommon. To speed this process up, try staying around the frontlines to wait for a Pyro to ignite teammates, and then immediately extinguish them.
- The Hot Hand
- It may be difficult to obtain two or three consecutive kills with this weapon without dying, due to its reduced damage output (as well as the increased vulnerability of using a melee weapon in close quarters). Playing on a map like 2Fort may greatly improve your odds, as there are plenty of hiding places and escape routes that will ensure your survival. Additionally, unaware Snipers will often be perched on the other team's fort, allowing for easy kills. Be careful when in the enemy's base, as it is fairly likely an Engineer has a Sentry Gun set up that could put a sudden end to your killstreak.
- Medieval Mode maps are good places to do this contract, as the threat of ranged weapons there is minimal compared to other game modes.
- Taunt kills with this weapon will be counted by the contract. You may try to use Hadouken to earn kills.
List of contract objectives
.\root\pyroland
Name | Prerequisites | Objectives | Reward |
---|---|---|---|
Pyro | 0x![]() |
Pyro
|
N/A |
The Gas Passer | 1x![]() Completed Contract(s): Pyro |
The Gas Passer
|
![]() Gas Passer |
The Dragon's Fury | 1x![]() Completed Contract(s): Pyro |
The Dragon's Fury
|
![]() Dragon's Fury |
The Thermal Thruster | 1x![]() Completed Contract(s): The Gas Passer and The Dragon's Fury |
The Thermal Thruster
|
![]() Thermal Thruster |
The Hot Hand | 9x![]() Completed Contract(s): The Thermal Thruster |
The Hot Hand
|
![]() Hot Hand |
Consolation Prize | 3x![]() |
The Banana
|
![]() Second Banana |
Bugs
- Enemies finished off by afterburn or airblasts will still be counted by certain weapon contracts if the required weapon is held at the time of the kill.
- This bug is also present in the Jungle Inferno Campaign.
See also
- Jungle Inferno Update
- Basic Pyro strategy
- Jungle Inferno ConTracker
- Jungle Inferno Campaign
- Halloween Contracts
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