Difference between revisions of "Scotsman's Skullcutter"
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+ | {{Redirects here|Scotsman's|Scotsman's Stove Pipe}} | ||
+ | {{Redirects here|Battleaxe|Horseless Headless Horsemann's Headtaker}} | ||
{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
− | | image = Scotsman' | + | | image = Scotsman's skullcutter.png |
+ | | 3d-image-1 = Scotmans Skullcutter | ||
+ | | 3d-image-2 = Scotmans Skullcutter Festivized | ||
+ | | 3d-button-1 = default | ||
+ | | 3d-button-2 = colored_pair | ||
+ | | 3d-viewname-1 = Default | ||
+ | | 3d-viewname-2 = Festivized | ||
| kill-icon-1 = Scotsman's Skullcutter | | kill-icon-1 = Scotsman's Skullcutter | ||
− | | used-by = | + | | used-by = {{used by|Demoman}} |
| slot = melee | | slot = melee | ||
| contributed-by = {{Backpack Item Link|76561197972481083|84907834}} | | contributed-by = {{Backpack Item Link|76561197972481083|84907834}} | ||
− | | released = | + | | released = {{Patch name|5|20|2010}} |
− | | availability = {{avail|drop|craft|purchase}} | + | | released-major = Second Community Contribution Update |
+ | | availability = {{avail|drop|craft|purchase|crate45-strange|collectors|warpaint}} | ||
+ | | marketable = yes | ||
| numbered = no | | numbered = no | ||
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|Axe}} |
− | | att-1-positive = | + | | item-level = 5 |
− | | att- | + | | att-1-neutral = {{attribute|IsASword}} |
+ | | att-2-neutral = {{attribute|ProvideOnActive}} | ||
+ | | att-3-positive = {{attribute|DamageDone_Positive|20}} | ||
+ | | att-4-negative = {{attribute|MoveSpeed_Penalty|15}} | ||
}} | }} | ||
− | |||
− | |||
− | + | {{Quotation|'''The Demoman''' to the beheaded Soldier|Hey, Private Haircut... I might o' taken a bit too much off... '''YOUR HEAD'''!|sound=Demoman dominationsoldier03.wav}} | |
− | + | The '''Scotsman's Skullcutter''' is a [[Steam Workshop|community-created]] [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is a bloodied double-bit battle-axe with a wooden shaft and spiked crossguard. | |
− | The | + | The Scotsman's Skullcutter bears similarities to the Demoman's [[Eyelander|swords]], with 50% increased melee range and 75% slower deploy/holster speeds.<ref>Deploy function in game/shared/tf/tf_weaponbase.cpp</ref> Unlike the swords, it does not have random [[Critical hits]] disabled, meaning that it does not require a shield in order to deal Critical hits. In addition, it deals 20% more [[damage]] than the [[Bottle]]. A single Critical hit can kill any [[Classes|class]] that is not [[overheal]]ed, excluding the [[Heavy]]. |
+ | |||
+ | While the weapon is active, it slows the Demoman down from 280 [[Hammer unit]]s/second (93% of normal speed) to 238 units/second (79% of normal speed). This is 8 units/second faster than a Heavy and 2 units/second slower than a [[Soldier]], making him the second slowest class while the weapon is active. | ||
+ | |||
+ | The kill icon for the Scotsman's Skullcutter was contributed by {{Steamid|76561197972481083}}. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
+ | |||
| damage = yes | | damage = yes | ||
| base = 78 | | base = 78 | ||
− | |||
| crit = 234 | | crit = 234 | ||
− | | minicrit = | + | | minicrit = 105 |
+ | |||
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
Line 38: | Line 56: | ||
== Crafting == | == Crafting == | ||
{{See also|Crafting}} | {{See also|Crafting}} | ||
+ | |||
=== Blueprint === | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
Line 45: | Line 64: | ||
}} | }} | ||
{{Blueprint| autoresult = Demoman Melee}} | {{Blueprint| autoresult = Demoman Melee}} | ||
+ | |||
=== As a crafting ingredient === | === As a crafting ingredient === | ||
{{Blueprint | {{Blueprint | ||
Line 57: | Line 77: | ||
| ingredient-2 = Axtinguisher | | ingredient-2 = Axtinguisher | ||
| result = Back Scratcher | | result = Back Scratcher | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Axe}} | ||
+ | | rankson = kills | ||
+ | | att-1-neutral = {{attribute|IsASword}} | ||
+ | | att-2-neutral = {{attribute|ProvideOnActive}} | ||
+ | | att-3-positive = {{attribute|DamageDone_Positive|20}} | ||
+ | | att-4-negative = {{attribute|MoveSpeed_Penalty|15}} | ||
+ | | can be equipped by soldier or demo = yes | ||
}} | }} | ||
== Related achievements == | == Related achievements == | ||
− | === {{ | + | === {{Class link|Demoman}} === |
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Demoman| | + | | 1 = {{Show achievement|Demoman|Brainspotting}} |
− | {{Show achievement|Demoman| | + | {{Show achievement|Demoman|Bloody Merry}} |
{{Show achievement|Demoman|Left 4 Heads}} | {{Show achievement|Demoman|Left 4 Heads}} | ||
{{Show achievement|Demoman|Shorn Connery}} | {{Show achievement|Demoman|Shorn Connery}} | ||
Line 69: | Line 100: | ||
{{Show achievement|Demoman|The Scottish Play}} | {{Show achievement|Demoman|The Scottish Play}} | ||
{{Show achievement|Demoman|There Can Be Only One}} | {{Show achievement|Demoman|There Can Be Only One}} | ||
− | |||
}} | }} | ||
== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
− | ''' | + | '''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]]) |
* The Scotsman's Skullcutter was added to the game. | * The Scotsman's Skullcutter was added to the game. | ||
− | ''' | + | '''{{Patch name|5|27|2010}}''' |
− | * The | + | * The Scotsman's Skullcutter was given its own kill icon. |
− | ''' | + | '''{{Patch name|6|11|2010}}''' |
* The Demoman's battleaxe now sounds like a sword. (Hit sound changed from [[Bottle]] to Eyelander) | * The Demoman's battleaxe now sounds like a sword. (Hit sound changed from [[Bottle]] to Eyelander) | ||
− | ''' | + | '''{{Patch name|10|27|2010}}''' |
− | * {{Undocumented}} The | + | * {{Undocumented}} The Scotsman's Skullcutter was added to the [[crafting]] blueprint for the [[Horseless Headless Horsemann's Headtaker]]. |
− | ''' | + | '''{{Patch name|12|2|2010}}''' |
− | * Integrated several improvements to [[ | + | * Integrated several improvements to [[Steam Workshop|contributed]] items provided by their authors. (Visual update to textures) |
− | ''' | + | '''{{Patch name|12|21|2010}}''' |
− | * {{Undocumented}} The | + | * {{Undocumented}} The Scotsman's Skullcutter was added to the crafting blueprint for the [[Back Scratcher]]. |
− | ''' | + | '''{{Patch name|2|14|2011}}''' |
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | ||
− | ''' | + | '''{{Patch name|3|15|2011}}''' |
* The crafting cost for the Horseless Headless Horsemann's Headtaker was reduced by one [[Refined Metal]] to one Refined Metal + [[Unusual Haunted Metal Scrap]] + Scotsman's Skullcutter. | * The crafting cost for the Horseless Headless Horsemann's Headtaker was reduced by one [[Refined Metal]] to one Refined Metal + [[Unusual Haunted Metal Scrap]] + Scotsman's Skullcutter. | ||
− | ''' | + | '''{{Patch name|6|3|2011}}''' |
* Added new community contributed response rules to this weapon. | * Added new community contributed response rules to this weapon. | ||
− | ''' | + | '''{{Patch name|7|22|2011}}''' |
* {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus". | * {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus". | ||
− | ''' | + | '''{{Patch name|12|21|2011}}''' |
* Fixed missing forces for Demoman swords. | * Fixed missing forces for Demoman swords. | ||
+ | |||
+ | '''{{Patch name|5|17|2012}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * {{Undocumented}} Added [[Collector's]] quality. | ||
+ | |||
+ | '''{{Patch name|1|23|2014}}''' | ||
+ | * Updated the Scotsman's Skullcutter to use the [[Grenade Launcher]] taunt. | ||
+ | |||
+ | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | ||
+ | * Movement speed penalty now only applies when weapon is active. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
+ | * Updated description to better detail the weapon's features. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Changed attribute: | ||
+ | ** Increased deploy and holster time penalty. | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * Added [[Festivizer|Festivized]] variant. | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
* Most of the ''[[Quake World Team Fortress]]'''s classes, including the Demoman, used [[Crowbar (Classic)|a battle-axe]] as their melee weapon. | * Most of the ''[[Quake World Team Fortress]]'''s classes, including the Demoman, used [[Crowbar (Classic)|a battle-axe]] as their melee weapon. | ||
− | * Like the Eyelander, this weapon still has blood on it in the censored version of ''Team Fortress 2'', whereas the [[ | + | * Like the Eyelander, this weapon still has blood on it in the censored version of ''Team Fortress 2'', whereas the [[Ubersaw]] and [[Axtinguisher]] are clean and bloodless. |
− | * NeoDement submitted a [ | + | * NeoDement submitted a [https://www.youtube.com/watch?v=g5z7eRkBI7c custom taunt animation] for the Scotsman's Skullcutter, which has not been implemented. |
== Gallery == | == Gallery == | ||
+ | {{Tabs | ||
+ | | noalign = 1 | ||
+ | | width = 90% | ||
+ | | title = {{common string|Gallery}} | ||
+ | | orientation = horizontal | ||
+ | | icon1 = Default first-person view | ||
+ | | icon2 = Festivized first-person view | ||
+ | | icon3 = Other | ||
+ | | content1 = <nowiki></nowiki> | ||
<gallery> | <gallery> | ||
File:Scotsman's Skullcutter 1st person.png|First-person view. | File:Scotsman's Skullcutter 1st person.png|First-person view. | ||
File:Scotsman's Skullcutter with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]]. | File:Scotsman's Skullcutter with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]]. | ||
− | File:Scotsman's Skullcutter with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]]. | + | File:Scotsman's Skullcutter with Festive Chargin' Targe RED First Person.png|First-person view with [[RED]] [[Festive weapons|Festive]] Chargin' Targe. |
+ | File:Scotsman's Skullcutter with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe. | ||
+ | File:Scotsman's Skullcutter with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic [[Styles|Style]]). | ||
+ | File:Scotsman's Skullcutter with Splendid Screen spike 1st person.png|First-person view with Splendid Screen (Spike Style). | ||
+ | File:Scotsman's Skullcutter with Splendid Screen arrow 1st person.png|First-person view with Splendid Screen (Arrow Style). | ||
+ | File:Scotsman's Skullcutter with Splendid Screen all 1st person.png|First-person view with Splendid Screen (Spike and Arrow Style). | ||
+ | File:Tide Turner with Scotsman's Skullcutter First Person.png|First-person view with [[Tide Turner]]. | ||
+ | </gallery> | ||
+ | | content2 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Scotsman's Skullcutter First Person Festivized Variant RED.png|RED [[Festivizer|Festivized]] variant. | ||
+ | File:Scotsman's Skullcutter First Person Festivized Variant BLU.png|BLU Festivized variant. | ||
+ | File:Scotsman's Skullcutter First Person Chargin Targe Festivized Variant RED.png|RED Festivized variant with Chargin' Targe. | ||
+ | File:Scotsman's Skullcutter First Person Chargin Targe Festivized Variant BLU.png|BLU Festivized variant with Chargin' Targe. | ||
+ | File:Scotsman's Skullcutter First Person Festive Chargin Targe Festivized Variant RED.png|RED Festivized variant with Festive Chargin' Targe. | ||
+ | File:Scotsman's Skullcutter First Person Festive Chargin Targe Festivized Variant BLU.png|BLU Festivized variant with Festive Chargin' Targe. | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen Festivized Variant RED.png|RED Festivized variant with Splendid Screen (Classic Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen Festivized Variant BLU.png|BLU Festivized variant with Splendid Screen (Classic Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen Spike Festivized Variant RED.png|RED Festivized variant with Splendid Screen (Spike Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen Spike Festivized Variant BLU.png|BLU Festivized variant with Splendid Screen (Spike Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen Arrow Festivized Variant RED.png|RED Festivized variant with Splendid Screen (Arrow Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen Arrow Festivized Variant BLU.png|BLU Festivized variant with Splendid Screen (Arrow Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen All Festivized Variant RED.png|RED Festivized variant with Splendid Screen (Spike and Arrow Style). | ||
+ | File:Scotsman's Skullcutter First Person Splendid Screen All Festivized Variant BLU.png|BLU Festivized variant with Splendid Screen (Spike and Arrow Style). | ||
+ | File:Scotsman's Skullcutter First Person Tide Turner Festivized Variant RED.png|RED Festivized variant with Tide Turner. | ||
+ | File:Scotsman's Skullcutter First Person Tide Turner Festivized Variant BLU.png|BLU Festivized variant with Tide Turner. | ||
+ | </gallery> | ||
+ | | content3 = <nowiki></nowiki> | ||
+ | <gallery> | ||
File:C bigaxe large.png|The [[backpack]] icon of an unused axe. | File:C bigaxe large.png|The [[backpack]] icon of an unused axe. | ||
</gallery> | </gallery> | ||
+ | }} | ||
== See also == | == See also == | ||
− | * [[Demoman strategy#Scotsman's Skullcutter|Scotsman's Skullcutter strategy]] | + | * [[Basic Demoman strategy#Scotsman's Skullcutter|Scotsman's Skullcutter strategy]] |
+ | |||
+ | == References == | ||
+ | <references/> | ||
− | {{Second | + | {{Second Community Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Demoman Nav}} | {{Demoman Nav}} |
Latest revision as of 23:07, 13 August 2024
“ | Hey, Private Haircut... I might o' taken a bit too much off... YOUR HEAD!
Click to listen
— The Demoman to the beheaded Soldier
|
” |
The Scotsman's Skullcutter is a community-created melee weapon for the Demoman. It is a bloodied double-bit battle-axe with a wooden shaft and spiked crossguard.
The Scotsman's Skullcutter bears similarities to the Demoman's swords, with 50% increased melee range and 75% slower deploy/holster speeds.[1] Unlike the swords, it does not have random Critical hits disabled, meaning that it does not require a shield in order to deal Critical hits. In addition, it deals 20% more damage than the Bottle. A single Critical hit can kill any class that is not overhealed, excluding the Heavy.
While the weapon is active, it slows the Demoman down from 280 Hammer units/second (93% of normal speed) to 238 units/second (79% of normal speed). This is 8 units/second faster than a Heavy and 2 units/second slower than a Soldier, making him the second slowest class while the weapon is active.
The kill icon for the Scotsman's Skullcutter was contributed by NeoDement .
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 78 |
Critical | 234 | |
Mini-crit | 105 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Jarate | Axtinguisher | Scotsman's Skullcutter | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
![]() |
+ | ![]() |
+ | ![]() |
= |
|
As a crafting ingredient
Scotsman's Skullcutter | Haunted Metal Scrap | Refined Metal | Horseless Headless Horsemann's Headtaker | |||
![]() |
+ | ![]() |
+ | ![]() |
= | ![]() |
Scotsman's Skullcutter | Axtinguisher | Back Scratcher | ||
![]() |
+ | ![]() |
= | ![]() |
Strange variant
[expand]Strange variant information |
---|
Related achievements
Demoman
|
|
Update history
- The Scotsman's Skullcutter was added to the game.
- The Scotsman's Skullcutter was given its own kill icon.
- The Demoman's battleaxe now sounds like a sword. (Hit sound changed from Bottle to Eyelander)
- [Undocumented] The Scotsman's Skullcutter was added to the crafting blueprint for the Horseless Headless Horsemann's Headtaker.
- Integrated several improvements to contributed items provided by their authors. (Visual update to textures)
- [Undocumented] The Scotsman's Skullcutter was added to the crafting blueprint for the Back Scratcher.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- The crafting cost for the Horseless Headless Horsemann's Headtaker was reduced by one Refined Metal to one Refined Metal + Unusual Haunted Metal Scrap + Scotsman's Skullcutter.
- Added new community contributed response rules to this weapon.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- Fixed missing forces for Demoman swords.
- [Undocumented] Added Strange quality.
- [Undocumented] Added Collector's quality.
- Updated the Scotsman's Skullcutter to use the Grenade Launcher taunt.
December 22, 2014 Patch (Smissmas 2014)
- Movement speed penalty now only applies when weapon is active.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Increased deploy and holster time penalty.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Unused content
- There is an unused axe located in the backpack files that resembles the Skullcutter. Based on the similar designs and file names, it may have been a prototype for the Horseless Headless Horsemann's Headtaker.
Trivia
- Most of the Quake World Team Fortress's classes, including the Demoman, used a battle-axe as their melee weapon.
- Like the Eyelander, this weapon still has blood on it in the censored version of Team Fortress 2, whereas the Ubersaw and Axtinguisher are clean and bloodless.
- NeoDement submitted a custom taunt animation for the Scotsman's Skullcutter, which has not been implemented.
Gallery
- Default first-person view
- Festivized first-person view
- Other
First-person view with Chargin' Targe.
First-person view with BLU Festive Chargin' Targe.
First-person view with Splendid Screen (Classic Style).
First-person view with Tide Turner.
See also
References
- Jump up ↑ Deploy function in game/shared/tf/tf_weaponbase.cpp
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[expand]Weapons |
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