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| == Recent changes == | | == Recent changes == |
− | {{tf diff|p=August 3, 2011 Patch}} | + | {{tf diff|p=August 9, 2011 Patch}} |
− | {{tf diff|@|2= -3896,5 +3896,5 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|@|2= -6373,3 +6373,3 @@ kohteeseen %s1 sekunnin ajan"}} |
− | {{tf diff|c|2="Attrib_DamageDone_Positive" "+%s1% vahinkobonus"}} | + | {{tf diff|c|2="[english]ArmoryFilter_ActionItems" "Action Items"}} |
− | {{tf diff|-|2="[english]Attrib_DamageDone_Positive" "+%s1% damage done"}} | + | {{tf diff|-|2="ArmoryFilter_CraftItems" "Luodut esineet"}} |
− | {{tf diff|+|2="[english]Attrib_DamageDone_Positive" "+%s1% damage bonus"}} | + | {{tf diff|+|2="ArmoryFilter_CraftItems" "Luomisesineet"}} |
− | {{tf diff|c|2="Attrib_DamageDone_Negative" "%s1% vahinkovähennys"}} | + | {{tf diff|c|2="[english]ArmoryFilter_CraftItems" "Craft Items"}} |
− | {{tf diff|-|2="[english]Attrib_DamageDone_Negative" "%s1% damage done"}} | + | {{tf diff|@|2= -6659,3 +6659,3 @@ kohteeseen %s1 sekunnin ajan"}} |
− | {{tf diff|+|2="[english]Attrib_DamageDone_Negative" "%s1% damage penalty"}} | + | {{tf diff|c|2="[english]TF_Halloween_Mask_Pyro" "Pyro Mask"}} |
− | {{tf diff|c|2="Attrib_HealRate_Positive" "+%s1% parannus"}} | + | {{tf diff|-|2="TF_Halloween_Mask_SaxtonHale" "Saxton Hale-naamio"}} |
− | {{tf diff|@|2= -3937,3 +3937,3 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|+|2="TF_Halloween_Mask_SaxtonHale" "Saxton Hale -naamio"}} |
− | {{tf diff|c|2="[english]Attrib_NoCritVsNonBurning" "No critical hits vs non-burning players"}} | + | {{tf diff|c|2="[english]TF_Halloween_Mask_SaxtonHale" "Saxton Hale Mask"}} |
− | {{tf diff|-|2="Attrib_ModFlamethrowerPush" "Ei paineaaltoa"}} | + | {{tf diff|@|2= -9785,4 +9785,4 @@ kohteeseen %s1 sekunnin ajan"}} |
− | {{tf diff|+|2="Attrib_ModFlamethrowerPush" "Ei ilmapuhallusta"}} | + | {{tf diff|c|2="[english]TF_SplendidScreen_Style3" "Arrow"}} |
− | {{tf diff|c|2="[english]Attrib_ModFlamethrowerPush" "No compression blast"}} | + | {{tf diff|-|2="TF_SplendidScreen_Style4" "Piikki & nuoli"}} |
− | {{tf diff|@|2= -3959,4 +3959,4 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|-|2="[english]TF_SplendidScreen_Style4" "Spike & Arrow"}} |
− | {{tf diff|c|2="[english]Attrib_Spread_Positive" "%s1% more accurate"}} | + | {{tf diff|+|2="TF_SplendidScreen_Style4" "Piikki ja nuoli"}} |
− | {{tf diff|-|2="Attrib_BatLaunchesBalls" "Tällä mailalla lyöt tyrmääviä palloja"}} | + | {{tf diff|+|2="[english]TF_SplendidScreen_Style4" "Spike And Arrow"}} |
− | {{tf diff|-|2="[english]Attrib_BatLaunchesBalls" "This bat knocks out a mean stun ball"}} | + | {{tf diff|c|2="TF_TrialNeedSpace_Title" "Tarvitsetko enemmän tilaa?"}} |
− | {{tf diff|+|2="Attrib_BatLaunchesBalls" "Vaihtoehtoinen tulitus: Laukaisee vihollisen tyrmäävän pallon"}} | + | {{tf diff|@|2= -9815,7 +9815,7 @@ kohteeseen %s1 sekunnin ajan"}} |
− | {{tf diff|+|2="[english]Attrib_BatLaunchesBalls" "Alt-Fire: Launches a ball that stuns opponents"}} | + | {{tf diff|c|2="[english]KillEaterRank7" "Sufficiently Lethal"}} |
− | {{tf diff|c|2="Attrib_DmgPenaltyVsNonStunned" "%s1% vahinko pelaajiin, jotka eivät ole tyrmättyjä"}} | + | {{tf diff|-|2="KillEaterRank8" "Kaduilla kammoksuttu"}} |
− | {{tf diff|@|2= -3981,8 +3981,8 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|+|2="KillEaterRank8" "Katujen kammoksuma"}} |
− | {{tf diff|c|2="[english]Attrib_CloakIsMovementBased" "Cloak Type: Motion Sensitive"}} | + | {{tf diff|c|2="[english]KillEaterRank8" "Truly Feared"}} |
− | {{tf diff|-|2="Attrib_NoDoubleJump" "Poistaa käyttäjältä tuplahypyn käytöstä"}} | + | {{tf diff|-|2="KillEaterRank9" "Ilmiömäisen tappava"}} |
− | {{tf diff|-|2="[english]Attrib_NoDoubleJump" "Disables double jump on wearer"}} | + | {{tf diff|+|2="KillEaterRank9" "Turmiollisen tappava"}} |
− | {{tf diff|+|2="Attrib_NoDoubleJump" "Estää tuplahypyt"}} | + | {{tf diff|c|2="[english]KillEaterRank9" "Spectacularly Lethal"}} |
− | {{tf diff|+|2="[english]Attrib_NoDoubleJump" "Disables double jump"}} | + | {{tf diff|-|2="KillEaterRank10" "Väkivaltaa vuotava"}} |
− | {{tf diff|c|2="Attrib_AbsorbDmgWhileCloaked" "Vaimentaa %s1% vahingosta, kun olet verhoutuneena"}} | + | {{tf diff|+|2="KillEaterRank10" "Tappoja tihkuva"}} |
− | {{tf diff|c|2="[english]Attrib_AbsorbDmgWhileCloaked" "Absorbs %s1% damage while cloaked"}} | + | {{tf diff|c|2="[english]KillEaterRank10" "Gore-Spattered"}} |
− | {{tf diff|-|2="Attrib_RevolverUseHitLocations" "Kriittisen osuman mahdollisuus tarkasta pääosumasta"}} | + | {{tf diff|@|2= -9827,3 +9827,3 @@ kohteeseen %s1 sekunnin ajan"}} |
− | {{tf diff|-|2="[english]Attrib_RevolverUseHitLocations" "Crits on an accurate headshot"}}
| + | {{tf diff|c|2="[english]KillEaterRank13" "Totally Ordinary"}} |
− | {{tf diff|+|2="Attrib_RevolverUseHitLocations" "Pääosumat ovat kriittisiä"}} | + | {{tf diff|-|2="KillEaterRank14" "Kasvoja kääntävä"}} |
− | {{tf diff|+|2="[english]Attrib_RevolverUseHitLocations" "Crits on headshot"}} | + | {{tf diff|+|2="KillEaterRank14" "Katseita kääntävä"}} |
− | {{tf diff|c|2="Attrib_BackstabShield" "Estää yhden selkäänpuukotuksen"}} | + | {{tf diff|c|2="[english]KillEaterRank14" "Face-Melting"}} |
− | {{tf diff|@|2= -4023,6 +4023,6 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|@|2= -10181,2 +10181,28 @@ kohteeseen %s1 sekunnin ajan"}} |
− | {{tf diff|c|2="[english]Attrib_HealthFromHealers_Increased" "+%s1% health from healers on wearer"}} | + | {{tf diff|c|2="[english]TF_Armory_Item_Attrib_OnActive" "This weapon has ON WEARER attributes that only apply when it's ACTIVE. Whereas most On Wearer attributes are applied to the player when the item is equipped in the loadout, these attributes only apply when this weapon is the player's actively wielded weapon."}} |
− | {{tf diff|-|2="Attrib_WpnBurnDmg_Increased" "+%s1% palovahinkoa"}}
| + | {{tf diff|+|2="TF_TheOriginal" "Alkuperäinen"}} |
− | {{tf diff|-|2="[english]Attrib_WpnBurnDmg_Increased" "+%s1% burn damage"}}
| + | {{tf diff|+|2="[english]TF_TheOriginal" "The Original"}} |
− | {{tf diff|-|2="Attrib_WpnBurnDmg_Reduced" "%s1% palovahinkoa"}} | + | {{tf diff|+|2="TF_MaskOfTheShaman" "Poppamiehen päänpeittäjä"}} |
− | {{tf diff|-|2="[english]Attrib_WpnBurnDmg_Reduced" "%s1% burn damage"}}
| + | {{tf diff|+|2="[english]TF_MaskOfTheShaman" "The Mask of the Shaman"}} |
− | {{tf diff|+|2="Attrib_WpnBurnDmg_Increased" "+%s1% palovahinkobonus"}} | + | {{tf diff|+|2="TF_MaskOfTheShaman_Desc" "Muinaisten valmistama haavoittumattomuusmaski. Se ei ole toiminut pitkään, pitkään aikaan."}} |
− | {{tf diff|+|2="[english]Attrib_WpnBurnDmg_Increased" "+%s1% burn damage bonus"}} | + | {{tf diff|+|2="[english]TF_MaskOfTheShaman_Desc" "An invincibility mask made by the Ancients. It hasn’t worked in a long, long time."}} |
− | {{tf diff|+|2="Attrib_WpnBurnDmg_Reduced" "%s1% palovahinkovähennys"}} | + | {{tf diff|+|2="TF_Pilotka" "Suikka"}} |
− | {{tf diff|+|2="[english]Attrib_WpnBurnDmg_Reduced" "%s1% burn damage penalty"}} | + | {{tf diff|+|2="[english]TF_Pilotka" "Pilotka"}} |
− | {{tf diff|c|2="Attrib_WpnBurnTime_Increased" "+%s1% palon kestoa"}} | + | {{tf diff|+|2="TF_RO_SoldierHelmet" "Sarvikypärä"}} |
− | {{tf diff|@|2= -4293,3 +4293,3 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|+|2="[english]TF_RO_SoldierHelmet" "Stahlhelm"}} |
− | {{tf diff|c|2="[english]TF_simple_disguise_menu_option" "SPY: Enable Concise Disguise Menu"}} | + | {{tf diff|+|2="TF_Pipboy" "Pip-Boy"}} |
− | {{tf diff|-|2="TF_CombatText" "Aiheutettu vahinko näkyy tekstinä kohteen yllä"}} | + | {{tf diff|+|2="[english]TF_Pipboy" "Pip-Boy"}} |
− | {{tf diff|+|2="TF_CombatText" "Näytä aiheutetun vahingon määrä tekstinä kohteen yllä"}} | + | {{tf diff|+|2="TF_Pipboy_Desc" "Moderneilla super-hyper-resoluution grafiikoilla varustettuna!"}} |
− | {{tf diff|c|2="[english]TF_CombatText" "Display damage done as text over your target"}} | + | {{tf diff|+|2="[english]TF_Pipboy_Desc" "Using modern super-deluxe resolution graphics!"}} |
− | {{tf diff|@|2= -4499,5 +4499,5 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|+|2="TF_BrinkHood" "Viha"}} |
− | {{tf diff|c|2="[english]Tip_1_8" "As a Scout, you are most dangerous when you attack from the side or behind. Use alternate routes to flank the enemy."}} | + | {{tf diff|+|2="[english]TF_BrinkHood" "Anger"}} |
− | {{tf diff|-|2="Tip_1_9" "Kun olet Scout, käytä nukkumatin vaihtoehtoista tulitusta tyrmätäksesi vihollisen."}} | + | {{tf diff|+|2="TF_TamrielicRelic" "Lohikäärmeen kallo"}} |
− | {{tf diff|+|2="Tip_1_9" "Kun olet Scout, käytä Nukkumatin vaihtoehtoista hyökkäystä tyrmätäksesi vihollisen."}} | + | {{tf diff|+|2="[english]TF_TamrielicRelic" "Dragonborn Helmet"}} |
− | {{tf diff|c|2="[english]Tip_1_9" "As a Scout, use your Sandman's alt-fire to stun an enemy."}} | + | {{tf diff|+|2="TF_TamrielicRelic_Desc" "Suunniteltu aiheuttamaan pelkoa, tosin esikuvana toimineet lohikäärmeet eivät olleet kovinkaan vaikuttuneita."}} |
− | {{tf diff|-|2="Tip_1_10" "Kun olet Scout, mailasi antaa 15 lisää terveyttä Nukkumattiin verrattuna. Käytä mailaa jos selviytyminen on sinulle tärkeää."}} | + | {{tf diff|+|2="[english]TF_TamrielicRelic_Desc" "Designed to inspire fear, the dragons this helm was based on were less than impressed."}} |
− | {{tf diff|+|2="Tip_1_10" "Kun olet Scout, Nukkumatti vähentää terveyttäsi 15 pisteellä. Käytä tavallista mailaa, jos selviytyminen on tärkeintä."}} | + | {{tf diff|+|2="TF_Wingstick" "Tuulitikku"}} |
− | {{tf diff|c|2="[english]Tip_1_10" "As a Scout, your bat provides 15 extra health compared to the Sandman. Use your bat if survival is a top priority."}} | + | {{tf diff|+|2="[english]TF_Wingstick" "Wingstick"}} |
− | {{tf diff|@|2= -4713,3 +4713,3 @@ Build teleporters to help team mates get to the front lines!"}} | + | {{tf diff|+|2="Replay_FirstRenderQueueAddTitle" "Renderöintijono"}} |
− | {{tf diff|c|2="[english]Tip_9_8" "As an Engineer, hit your buildings with your wrench while they are constructing to make them build faster."}} | + | {{tf diff|+|2="[english]Replay_FirstRenderQueueAddTitle" "Render Queue"}} |
− | {{tf diff|-|2="Tip_9_9" "Kun olet Engineer, rakennusten vieminen eteenpäin tiimin mukana voi olla hyödyllistä."}} | + | {{tf diff|+|2="Replay_FirstRenderQueueAddMsg" "Olet lisännyt otoksen renderöintijonoosi.\n\nVoit lisätä useampia otoksia ja tallentaa ne kaikki kerrallaan painamalla \"TALLENNA KAIKKI...\" uusintaselaimessa."}} |
− | {{tf diff|+|2="Tip_9_9" "Kun olet Engineer, voit siirtää rakennuksiasi painamalla %attack2% -näppäintä."}} | + | {{tf diff|+|2="[english]Replay_FirstRenderQueueAddMsg" "You have added a take to your render queue.\n\nYou can add multiple takes and save them all at once by clicking \"SAVE ALL\" in the replay browser."}} |
− | {{tf diff|c|2="[english]Tip_9_9" "As an Engineer, it can be useful to move your buildings forward with your team."}} | |
− | {{tf diff|@|2= -5760,4 +5760,4 @@ naamioidut nopeasti uhriksesi"}} | |
− | {{tf diff|c|2="[english]Attrib_CannotDisguise" "Wearer cannot disguise"}}
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− | {{tf diff|-|2="Attrib_SilentKiller" "Tämä ase on hiljainen tappaja"}}
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− | {{tf diff|-|2="[english]Attrib_SilentKiller" "This weapon is a silent killer"}}
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− | {{tf diff|+|2="Attrib_SilentKiller" "Hiljainen tappaja: Selkäänpuukotuksista ei aiheudu ääntä"}}
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− | {{tf diff|+|2="[english]Attrib_SilentKiller" "Silent Killer: No attack noise from backstabs"}}
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− | {{tf diff|c|2="Attrib_DisguiseSpeedPenalty" "%s1 sekuntia hitaampi naamioitumisnopeus"}}
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− | {{tf diff|@|2= -5801,4 +5801,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_JarateDuration" "On Hit: Jarate applied to target for %s1 seconds"}}
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− | {{tf diff|-|2="Attrib_NoDeathFromHeadshots" "Käyttäjää ei voi tappaa pääosumalla."}}
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− | {{tf diff|-|2="[english]Attrib_NoDeathFromHeadshots" "The wearer cannot be killed by headshots."}}
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− | {{tf diff|+|2="Attrib_NoDeathFromHeadshots" "Käyttäjää ei voi tappaa pääosumalla"}}
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− | {{tf diff|+|2="[english]Attrib_NoDeathFromHeadshots" "The wearer cannot be killed by headshots"}}
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− | {{tf diff|c|2="Attrib_AchievementItem" "Saavutusesine: ei vaihdettavissa"}}
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− | {{tf diff|@|2= -5811,8 +5811,8 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_DeployTime_Decreased" "%s1% faster weapon switch"}}
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− | {{tf diff|-|2="Attrib_MinicritsBecomeCrits" "Ase aiheuttaa kriittisen osuman tavallisen mini-kriittisen sijaan."}}
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− | {{tf diff|-|2="[english]Attrib_MinicritsBecomeCrits" "This weapon crits whenever it would normally mini-crit."}}
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− | {{tf diff|+|2="Attrib_MinicritsBecomeCrits" "Aiheuttaa kriittistä vauriota mini-kriittisistä osumista"}}
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− | {{tf diff|+|2="[english]Attrib_MinicritsBecomeCrits" "Crits whenever it would normally mini-crit"}}
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− | {{tf diff|c|2="Attrib_HealOnKill" "+%s1 terveyttä palautetaan taposta"}}
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− | {{tf diff|c|2="[english]Attrib_HealOnKill" "+%s1 health restored on kill"}}
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− | {{tf diff|-|2="Attrib_NoSelfBlastDmg" "Ei itse aiheutettua räjähdysvahinkoa."}}
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− | {{tf diff|-|2="[english]Attrib_NoSelfBlastDmg" "No self inflicted blast damage taken."}}
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− | {{tf diff|+|2="Attrib_NoSelfBlastDmg" "Ei itse aiheutettua räjähdysvahinkoa"}}
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− | {{tf diff|+|2="[english]Attrib_NoSelfBlastDmg" "No self inflicted blast damage taken"}}
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− | {{tf diff|c|2="Attrib_Slow_Enemy_OnHit_Major" "Osumasta: hidastaa kohteen liikettä 40 %:lla kohteelle %s1s"}}
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− | {{tf diff|@|2= -5829,4 +5829,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_SupplyCrateSeries" "Crate Series #%s1"}}
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− | {{tf diff|-|2="Attrib_PreserveUbercharge" "Kuolemassa %s1% tallennetusta \nylilatauksesta säilytetään."}}
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− | {{tf diff|-|2="[english]Attrib_PreserveUbercharge" "On death up to %s1% of your stored\nÜberCharge is retained."}}
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− | {{tf diff|+|2="Attrib_PreserveUbercharge" "Kuollessasi %s1% kerätystä\nylilatauksesta säilyy"}}
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− | {{tf diff|+|2="[english]Attrib_PreserveUbercharge" "On death up to %s1% of your stored\nÜberCharge is retained"}}
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− | {{tf diff|c|2="Attrib_Particle0" "Virheellinen hiukkanen"}}
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− | {{tf diff|@|2= -6731,4 +6731,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_CustomDesc" "This item has a user written description:"}}
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− | {{tf diff|-|2="Attrib_Halloween_Item" "Tämä on erikoinen Halloween %s1 esine."}}
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− | {{tf diff|-|2="[english]Attrib_Halloween_Item" "This is a special Halloween %s1 item."}}
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− | {{tf diff|+|2="Attrib_Halloween_Item" "Tämä on erikoinen Halloween %s1 -esine"}}
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− | {{tf diff|+|2="[english]Attrib_Halloween_Item" "This is a special Halloween %s1 item"}}
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− | {{tf diff|c|2="TF_Weapon_StickyBomb_Jump" "Tahmapomppija"}}
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− | {{tf diff|@|2= -7491,8 +7491,8 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_Sanguisuge" "On backstab: absorbs the health from your victim."}}
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− | {{tf diff|-|2="Attrib_Honorbound" "Tämä ase on kunniallinen, joten sitä ei voi vaihtaa pois ennen kuin tapat sillä jonkun."}}
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− | {{tf diff|-|2="[english]Attrib_Honorbound" "This weapon is Honorbound and once drawn cannot be sheathed until it kills."}}
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− | {{tf diff|+|2="Attrib_Honorbound" "Kunniallinen: Et voi vaihtaa pois, ennen kuin tapat sillä jonkun."}}
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− | {{tf diff|+|2="[english]Attrib_Honorbound" "Honorbound: Once drawn cannot be sheathed until it kills."}}
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− | {{tf diff|c|2="Attrib_MarkForDeath" "Osumasta: tuomitsee kohteen kuolemaan, jolloin kaikki vaurio aiheutuu mini-kriittisenä."}}
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− | {{tf diff|-|2="[english]Attrib_MarkForDeath" "On hit: one target at a time is marked for death, causing all damage taken to be mini-crits."}}
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− | {{tf diff|-|2="Attrib_RestoreHealthOnKill" "Taposta: palauttaa sinut %s1% terveyteen."}}
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− | {{tf diff|-|2="[english]Attrib_RestoreHealthOnKill" "On kill: restores you to %s1% health."}}
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− | {{tf diff|+|2="[english]Attrib_MarkForDeath" "On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits"}}
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− | {{tf diff|+|2="Attrib_RestoreHealthOnKill" "Taposta: Palauttaa sinut %s1% terveyteen"}}
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− | {{tf diff|+|2="[english]Attrib_RestoreHealthOnKill" "On Kill: Restores you to %s1% health"}}
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− | {{tf diff|c|2="IT_ExistingItem" "Tai olemassa oleva esine:"}}
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− | {{tf diff|@|2= -9181,4 +9181,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]TF_HottiesHoodie" "Hottie's Hoodie"}}
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− | {{tf diff|-|2="TF_HottiesHoodie_Desc" "Jos sulla on taitoa, näytä se.\nJos ei ole, piilota se tämän irrallisen hupun alle."}}
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− | {{tf diff|-|2="[english]TF_HottiesHoodie_Desc" "If you've got it, flaunt it.\nIf you don't, hide it under this discrete hoodie."}}
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− | {{tf diff|+|2="TF_HottiesHoodie_Desc" "Jos sulla on taitoa, näytä se.\nJos ei ole, piilota se tämän hillityn hupun alle."}}
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− | {{tf diff|+|2="[english]TF_HottiesHoodie_Desc" "If you've got it, flaunt it.\nIf you don't, hide it under this discreet hoodie."}}
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− | {{tf diff|c|2="TF_VillainsVeil_Style0" "Palkkamurhaaja"}}
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− | {{tf diff|@|2= -9201,4 +9201,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]TF_TauntEnabler" "Special Taunt"}}
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− | {{tf diff|-|2="Attrib_MakersMark" "Luonut: %s1."}}
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− | {{tf diff|-|2="[english]Attrib_MakersMark" "Crafted by %s1."}}
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− | {{tf diff|+|2="Attrib_MakersMark" "Luonut: %s1"}}
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− | {{tf diff|+|2="[english]Attrib_MakersMark" "Crafted by %s1"}}
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− | {{tf diff|c|2="HTTPError_ZeroLengthFile" "Tyhjä tiedosto"}}
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− | {{tf diff|@|2= -9451,4 +9451,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_Medigun_MegaHeal" "ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects"}}
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− | {{tf diff|-|2="Attrib_MedicKilledRevenge" "Kun sinua parantava Medic tapetaan, saat\n2 kriittistä kosto-osumaa."}}
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− | {{tf diff|-|2="[english]Attrib_MedicKilledRevenge" "When the medic healing you is killed you\ngain 2 revenge crits."}}
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− | {{tf diff|+|2="Attrib_MedicKilledRevenge" "Kun sinua parantava Medic tapetaan, saat\n2 kriittistä kosto-osumaa"}}
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− | {{tf diff|+|2="[english]Attrib_MedicKilledRevenge" "When the medic healing you is killed you\ngain 2 revenge crits"}}
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− | {{tf diff|c|2="Attrib_MedicKilledMiniCritBoost" "Kun sinua parantava Medic tapetaan, saat\nmini-kriittisiä osumia %s1 sekunnin ajan"}}
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− | {{tf diff|@|2= -9459,6 +9459,6 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_MedicHealedDeployTimePenalty" "While not being healed by a medic,\nyour weapon switch time is %s1% longer"}}
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− | {{tf diff|-|2="Attrib_MinigunNoSpinSounds" "Tämän aseen piiput pyörivät äänettömästi"}}
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− | {{tf diff|-|2="[english]Attrib_MinigunNoSpinSounds" "This weapon has no barrel spin sound"}}
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− | {{tf diff|-|2="Attrib_UberchargeRate_ForHealer" "+%s1% nopeampi Ylilatauksen latausnopeus sinua parantavalle Medicille.\nEi vaikutusta uudelleensyntymishuoneissa."}}
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− | {{tf diff|-|2="[english]Attrib_UberchargeRate_ForHealer" "+%s1% ÜberCharge rate for the medic healing you.\nThis effect does not work in the respawn room."}}
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− | {{tf diff|+|2="Attrib_MinigunNoSpinSounds" "Hiljainen tappaja: Aseen piiput pyörivät äänettömästi"}}
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− | {{tf diff|+|2="[english]Attrib_MinigunNoSpinSounds" "Silent Killer: No barrel spin sound"}}
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− | {{tf diff|+|2="Attrib_UberchargeRate_ForHealer" "+%s1% nopeampi Ylilatauksen latausnopeus sinua parantavalle Medicille\nEi vaikutusta uudelleensyntymishuoneissa"}}
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− | {{tf diff|+|2="[english]Attrib_UberchargeRate_ForHealer" "+%s1% ÜberCharge rate for the medic healing you\nThis effect does not work in the respawn room"}}
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− | {{tf diff|c|2="Attrib_ReloadTime_Decreased_While_Healed" "%s1% nopeampi latausnopeus parannettaessa"}}
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− | {{tf diff|@|2= -9595,3 +9595,3 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]TF_Quickplay_Title" "Start Playing"}}
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− | {{tf diff|-|2="TF_Quickplay_NumGames" "Kriteriit täyttäviä palvelimia: %s1"}}
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− | {{tf diff|+|2="TF_Quickplay_NumGames" "Kriteerit täyttäviä palvelimia: %s1"}}
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− | {{tf diff|c|2="[english]TF_Quickplay_NumGames" "Game servers meeting search criteria: %s1"}}
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− | {{tf diff|@|2= -9755,3 +9755,3 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]TF_Bundle_MeetTheMedic_Desc" "Load up on these items celebrating the Meet the Medic video:"}}
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− | {{tf diff|-|2="TF_Bundle_Uber" "Über-päivityspakkaus"}}
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− | {{tf diff|+|2="TF_Bundle_Uber" "Überpäivitys-pakkaus"}}
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− | {{tf diff|c|2="[english]TF_Bundle_Uber" "The Uber Update Bundle"}}
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− | {{tf diff|@|2= -9893,4 +9893,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_ChargeRechargeRateIncreased" "+%s1% increase in charge recharge rate"}}
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− | {{tf diff|-|2="Attrib_AirDashCountIncreased" "Mahdollistaa kolmoishypyn. Kolmas hyppy tekee 10 vahinkoa."}}
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− | {{tf diff|-|2="[english]Attrib_AirDashCountIncreased" "Grants triple jump. The third jump deals 10 damage when used."}}
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− | {{tf diff|+|2="Attrib_AirDashCountIncreased" "Mahdollistaa kolmoishypyn: Kolmas hyppy tekee 10 vahinkoa."}}
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− | {{tf diff|+|2="[english]Attrib_AirDashCountIncreased" "Grants Triple Jump: The third jump deals 10 damage when used"}}
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− | {{tf diff|c|2="Attrib_SpeedBuffAlly" "Osumasta joukkuetoveriin: Tehostaa molempien pelaajien nopeutta useiden sekuntien ajaksi"}}
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− | {{tf diff|@|2= -9905,4 +9905,4 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]Attrib_BootsFallingStomp" "Deals 3x falling damage to the player you land on"}}
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− | {{tf diff|-|2="Attrib_SeeEnemyHealth" "Näyttää vastustajan terveyden."}}
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− | {{tf diff|-|2="[english]Attrib_SeeEnemyHealth" "Allows you to see enemy health."}}
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− | {{tf diff|+|2="Attrib_SeeEnemyHealth" "Näyttää vastustajan terveyden"}}
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− | {{tf diff|+|2="[english]Attrib_SeeEnemyHealth" "Allows you to see enemy health"}}
| |
− | {{tf diff|c|2="TF_Shahanshah" "Shahanshah"}}
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− | {{tf diff|@|2= -10149,12 +10149,12 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]TF_Set_DrG_Victory" "Dr. Grordbort's Victory Pack"}}
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− | {{tf diff|-|2="Attrib_EnergyWeaponNoAmmo" "Tämä ase ei vaadi panoksia."}}
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− | {{tf diff|-|2="[english]Attrib_EnergyWeaponNoAmmo" "This weapon does not require ammo."}}
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− | {{tf diff|-|2="Attrib_EnergyWeaponNoHurtBuilding" "Tämä ase aiheuttaa vähemmän vauriota rakennuksiin."}}
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− | {{tf diff|-|2="[english]Attrib_EnergyWeaponNoHurtBuilding" "This weapon deals reduced damage to buildings."}}
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− | {{tf diff|-|2="Attrib_EnergyWeaponChargedShot" "Vaihtoehtoinen tulitus: Ladattu laukaus, joka aiheuttaa mini-\nkriittistä vahinkoa pelaajiin, ja lamauttaa rakennukset 4 sekunniksi."}}
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− | {{tf diff|-|2="[english]Attrib_EnergyWeaponChargedShot" "This weapon can fire a charged shot that\nmini-crits players and disables buildings for 4 sec."}}
| |
− | {{tf diff|-|2="Attrib_EnergyWeaponPenetration" "Ammukset läpäisevät viholliskohteet."}}
| |
− | {{tf diff|-|2="[english]Attrib_EnergyWeaponPenetration" "This weapon fires a projectile that\npenetrates enemy targets."}}
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− | {{tf diff|-|2="Attrib_EnergyWeaponNoDeflect" "Ammuksia ei voi kimmottaa."}}
| |
− | {{tf diff|-|2="[english]Attrib_EnergyWeaponNoDeflect" "This weapon's projectiles cannot be deflected."}}
| |
− | {{tf diff|+|2="Attrib_EnergyWeaponNoAmmo" "Tämä ase ei vaadi panoksia"}}
| |
− | {{tf diff|+|2="[english]Attrib_EnergyWeaponNoAmmo" "Does not require ammo"}}
| |
− | {{tf diff|+|2="Attrib_EnergyWeaponNoHurtBuilding" "Aiheuttaa rakennuksiin vain 20% vauriota"}}
| |
− | {{tf diff|+|2="[english]Attrib_EnergyWeaponNoHurtBuilding" "Deals only 20% damage to buildings"}}
| |
− | {{tf diff|+|2="Attrib_EnergyWeaponChargedShot" "Vaihtoehtoinen tulitus: Ladattu laukaus, joka aiheuttaa mini-\nkriittistä vahinkoa pelaajiin, ja lamauttaa rakennukset 4 sekunniksi"}}
| |
− | {{tf diff|+|2="[english]Attrib_EnergyWeaponChargedShot" "Alt-Fire: A charged shot that mini-crits\nplayers and disables buildings for 4 sec"}}
| |
− | {{tf diff|+|2="Attrib_EnergyWeaponPenetration" "Ammukset läpäisevät viholliskohteet"}}
| |
− | {{tf diff|+|2="[english]Attrib_EnergyWeaponPenetration" "Projectile penetrates enemy targets"}}
| |
− | {{tf diff|+|2="Attrib_EnergyWeaponNoDeflect" "Ammuksia ei voi kimmottaa"}}
| |
− | {{tf diff|+|2="[english]Attrib_EnergyWeaponNoDeflect" "Projectile cannot be deflected"}}
| |
− | {{tf diff|c|2="Attrib_Particle28" "Hienostunut piippusauhu"}}
| |
− | {{tf diff|@|2= -10177,2 +10177,6 @@ kohteeseen %s1 sekunnin ajan"}}
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− | {{tf diff|c|2="[english]TF_RighteousBison" "The Righteous Bison"}}
| |
− | {{tf diff|+|2="Attrib_NoCritBoost" "Ei koskaan ammu kriittisiä laukauksia"}}
| |
− | {{tf diff|+|2="[english]Attrib_NoCritBoost" "Cannot be crit boosted"}}
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− | {{tf diff|+|2="TF_Armory_Item_Attrib_OnActive" "Tällä aseella on ominaisuuksia, jotka vaikuttavat KÄYTÖSSÄ, mutta vain kun ase on VALITTUNA. Siinä missä useimmat käytössä vaikuttavat ominaisuudet vaikuttavat aseen ollessa varustelastissa, nämä tekevät niin vain aseen ollessa esillä."}}
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− | {{tf diff|+|2="[english]TF_Armory_Item_Attrib_OnActive" "This weapon has ON WEARER attributes that only apply when it's ACTIVE. Whereas most On Wearer attributes are applied to the player when the item is equipped in the loadout, these attributes only apply when this weapon is the player's actively wielded weapon."}}
| |
| </div> | | </div> |
| + | * [[August 3, 2011 Patch]]: [http://wiki.teamfortress.com/w/index.php?title=File:Tf_finnish.txt&oldid=657807 Diff] (permalink) |
| * [[July 27, 2011 Patch]]: [http://wiki.teamfortress.com/w/index.php?title=File:Tf_finnish.txt&oldid=640636 Diff] (permalink) | | * [[July 27, 2011 Patch]]: [http://wiki.teamfortress.com/w/index.php?title=File:Tf_finnish.txt&oldid=640636 Diff] (permalink) |
| * [[July 22, 2011 Patch]]: [http://wiki.teamfortress.com/w/index.php?title=File:Tf_finnish.txt&oldid=633989 Diff] (permalink) | | * [[July 22, 2011 Patch]]: [http://wiki.teamfortress.com/w/index.php?title=File:Tf_finnish.txt&oldid=633989 Diff] (permalink) |