Difference between revisions of "August 19, 2008 Patch/fr"

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m
m (heavy update available in french)
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| source = http://store.steampowered.com/news/1755/
 
| source = http://store.steampowered.com/news/1755/
 
| update = A Heavy Update
 
| update = A Heavy Update
| updatelink = http://www.steamgames.com/tf2/heavy/
+
| updatelink = http://steamgames.com/tf2/heavy/index.php?l=french
 +
| update-lang = fr
 
| before =  [[August 4, 2008 Patch/fr|Patch du 4 Août 2008]]
 
| before =  [[August 4, 2008 Patch/fr|Patch du 4 Août 2008]]
 
| current = Patch du 19 Août 2008
 
| current = Patch du 19 Août 2008

Revision as of 05:11, 23 August 2010

Lien officiel: A Heavy Update (français)

Notes de mise à jour

La mise à jour pour le Heavy est sorti le 19 Août 2008 et marque la troisième mise à jour pour une classe.

  • Ajout de 3 items pour le Heavy
  • Ajout du mode Arena:
  • Ajout de 2 nouvelles cartes
  • Ajout du temps restant du serveur sur la map en haut à droite du tableau des scores
  • Ajout d'un nouveau son pour le Bruleur arrières
  • Suppression de l'onglet personnalisé dans la liste des serveurs, et ajout du champ de tag sur l'onglet internet de base
  • Augmentation de la vitesse d'Über-charge de 10% a 25%
  • Les serveurs à 32 slots peuvent désormais suppporter un slot supplémentaires pour le SourceTV
  • La fenêtre de description des items pendant la caméra de mort est désormais plus facile à lire
  • Players now broadcast whether they chose a team directly or use autoteam
  • Added proper handling of cart blocking recognition to Payload maps

Bug fixes

  • Fixed bug where switching from Flare Gun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn
  • Fixed Spy watch arm not using team skins
  • Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
  • Fixed players getting stuck in a bad animation state when class switching while spinning the Minigun
  • Fixed a loophole that allowed players to pickup weapons of other classes
  • Fixed a bug that resulted in players earning more Crit chance bonus in large, single damage events than they are supposed to
  • Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
  • Fixed a bug which caused the Minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
  • Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
  • Fixed spectators not having the target ID labels display correctly
  • Fixed the cart alarm sound occasionally getting stuck on in Payload maps