Difference between revisions of "Community Eyeaduct strategy"
m (Changed "Horsemann" to "MONOCULUS".) |
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*A large group attacking at once can drain MONOCULUS's health rapidly by at he risk of enemy team crossfire and less room to evade its projectiles. | *A large group attacking at once can drain MONOCULUS's health rapidly by at he risk of enemy team crossfire and less room to evade its projectiles. | ||
− | *Players that survive the underworld can use their | + | *Players that survive the underworld can use their invulnerable state to stun MONOCULUS. |
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{{Info}}Hit and run tactic are a necessity when attacking [[MONOCULUS]]. | {{Info}}Hit and run tactic are a necessity when attacking [[MONOCULUS]]. | ||
− | {{Info}}The Scout's agility double and triple jumps allow him to enter into and survive the underworld with the more ease | + | {{Info}}The Scout's agility double and triple jumps allow him to enter into and survive the underworld with the more ease than the other classes. |
{{Pro}}[[Bonk!]] will allow you to survive the MONOCULUS's eyeball projectiles for a short time and use the knockback to escape. | {{Pro}}[[Bonk!]] will allow you to survive the MONOCULUS's eyeball projectiles for a short time and use the knockback to escape. | ||
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{{Pro}}Direct hits with the [[Grenade Launcher]] or [[Loch 'n' Load]] will cause large amounts of damage to the MONOCULUS, so it is advisable to lead your shots slightly to ensure they connect.This strategy is especially effective with a [[Kritzkrieg]] charge. | {{Pro}}Direct hits with the [[Grenade Launcher]] or [[Loch 'n' Load]] will cause large amounts of damage to the MONOCULUS, so it is advisable to lead your shots slightly to ensure they connect.This strategy is especially effective with a [[Kritzkrieg]] charge. | ||
− | {{Con}}Stickybombs are almost rendered | + | {{Con}}Stickybombs are almost rendered completely ineffective against the MONOCULUS as it is generally flying too high or telleporting too quickly to set up a trap. However, a skilled Demoman may be able to arc his shot so it can be detonated to do max damage. |
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| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Heavy.png|100x100px|link=Heavy]]<br>[[Heavy match-ups|Heavy]] | | class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Heavy.png|100x100px|link=Heavy]]<br>[[Heavy match-ups|Heavy]] | ||
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{{Info}}The [[Heavy]] is one of the best head-on class against the MONOCULUS. Any Minigun will shred the boss in a matter of seconds at short range, even without [[crits]]. | {{Info}}The [[Heavy]] is one of the best head-on class against the MONOCULUS. Any Minigun will shred the boss in a matter of seconds at short range, even without [[crits]]. | ||
− | {{Info}}Be aware that the [[Heavy]] has no real means of effectively dodging the MONOCULUS's projetiles but can withstand at least one direct hit,granting the player the Crock Block | + | {{Info}}Be aware that the [[Heavy]] has no real means of effectively dodging the MONOCULUS's projetiles but can withstand at least one direct hit,granting the player the Crock Block achievement, but should be relying on the [[Gloves of Running Urgently]] to escape in such situations. |
{{Info}} The [[Buffalo Steak Sandvich]] is not recommended, except to attempt quick getaways. The [[Brass Beast]], even with a [[Kritzkrieg]], is only recommended if the MONOCULUS is already busy, as your extremely sluggish movement will tempt even the enemy team to focus on you. | {{Info}} The [[Buffalo Steak Sandvich]] is not recommended, except to attempt quick getaways. The [[Brass Beast]], even with a [[Kritzkrieg]], is only recommended if the MONOCULUS is already busy, as your extremely sluggish movement will tempt even the enemy team to focus on you. | ||
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{{Info}}If you do not have an ÜberCharge or [[Kritzkrieg]] charge, it is best advised to stay away and build one up. | {{Info}}If you do not have an ÜberCharge or [[Kritzkrieg]] charge, it is best advised to stay away and build one up. | ||
− | {{Info}}Most of the [[Medic]] weapons are | + | {{Info}}Most of the [[Medic]] weapons are relatively ineffective so the Medic should be reserved to a support role. |
{{Con}}An ÜberCharged pair can be rendered largely ineffective by a wandering ghost using its special scare ability. | {{Con}}An ÜberCharged pair can be rendered largely ineffective by a wandering ghost using its special scare ability. | ||
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{{Info}}The basic Sniper has a medium effectiveness against the MONOCULUS, as headshots from the standard [[Sniper Rifle]] do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against the MONOCULUS. | {{Info}}The basic Sniper has a medium effectiveness against the MONOCULUS, as headshots from the standard [[Sniper Rifle]] do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against the MONOCULUS. | ||
− | {{Info}}The extra range that the Sniper class exhibits can allow the | + | {{Info}}The extra range that the Sniper class exhibits can allow the player to attack while far outside the MONOCULUS's attack range. This however, will make it more difficult to travel to the Underworld to acquire the [[Bominomicron]]. |
− | {{Pro}}The [[Sydney Sleeper]]'s faster charge rate makes it more useful than the standard Sniper Rifle, as he is immune to | + | {{Pro}}The [[Sydney Sleeper]]'s faster charge rate makes it more useful than the standard Sniper Rifle, as he is immune to headshots. |
{{Con}}[[Jarate]] does not affect the MONOCULUS. | {{Con}}[[Jarate]] does not affect the MONOCULUS. |
Revision as of 13:49, 29 October 2011
This page lists community strategy related to the Halloween map Eyeaduct.
General Strategy:
- Do not use melee weapons. The MONOCULUS flies and/or hover across sections of the map out of the range of almost all the melee weapons.
- The ability to capture the point will be postponed as long as the MONOCULUS is alive so focus on killing it.
- Stay away from MONOCULUS when it begins to rapid fire its projectiles.
- A large group attacking at once can drain MONOCULUS's health rapidly by at he risk of enemy team crossfire and less room to evade its projectiles.
- Players that survive the underworld can use their invulnerable state to stun MONOCULUS.
Class | Strategy | ||
---|---|---|---|
![]() Scout |
vs | ![]() MONOCULUS |
![]()
|
![]() Soldier |
vs | ![]() MONOCULUS |
|
![]() Pyro |
vs | ![]() MONOCULUS |
|
![]() Demoman |
vs | ![]() MONOCULUS |
|
![]() Heavy |
vs | ![]() MONOCULUS |
|
![]() Engineer |
vs | ![]() MONOCULUS |
|
![]() Medic |
vs | ![]() MONOCULUS |
|
![]() Sniper |
vs | ![]() MONOCULUS |
|
![]() Spy |
vs | ![]() MONOCULUS |
|
See also