Difference between revisions of "Scotsman's Skullcutter"
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The '''Scotsman's Skullcutter''' is a [[Contribution page|community-made]] [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is a bloodied battle-axe with a wooden shaft and spiked crossguard. | The '''Scotsman's Skullcutter''' is a [[Contribution page|community-made]] [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is a bloodied battle-axe with a wooden shaft and spiked crossguard. | ||
− | Like the [[Eyelander]], this weapon has a large melee range and will decapitate enemies. It does not collect heads, though, so it does not provide additional [[health]] or [[speed]] when it kills an enemy player. Instead, it deals 20% more damage and can deal random [[critical hits]]. A single critical hit will kill any class that isn't [[overheal]]ed, excluding the Heavy. | + | Like the [[Eyelander]], this weapon has a large melee range and will decapitate enemies. It does not collect heads, though, so it does not provide additional [[health]] or [[speed]] when it kills an enemy player. Instead, it deals 20% more [[damage]] and can deal random [[critical hits]]. A single critical hit will kill any [[class]] that isn't [[overheal]]ed, excluding the [[Heavy]]. |
− | As the axe appears to have considerable weight, it will slow the Demoman down from 280 [[Hammer unit|units]]/second, 93% of normal speed, to 238 units/second, 78% of normal speed. This is 8 units/second faster than a | + | As the axe appears to have considerable weight, it will slow the Demoman down from 280 [[Hammer unit|units]]/second, 93% of normal speed, to 238 units/second, 78% of normal speed. This is 8 units/second faster than a Heavy and 2 units/second slower than a [[Soldier]], making him the second slowest class while the weapon is equipped. |
− | The creator, {{Steam profile link|76561197972481083}}, also contributed the kill icon. | + | The creator, {{Steam profile link|76561197972481083}}, also contributed the [[kill icon]]. |
== Damage and function times == | == Damage and function times == | ||
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'''[[May 27, 2010 Patch]]''' | '''[[May 27, 2010 Patch]]''' | ||
− | * The weapon was given its own | + | * The weapon was given its own kill icon. |
'''[[June 11, 2010 Patch]]''' | '''[[June 11, 2010 Patch]]''' | ||
− | * The Demoman's battleaxe now sounds like a sword. (Hit sound changed from [[Bottle]] to | + | * The Demoman's battleaxe now sounds like a sword. (Hit sound changed from [[Bottle]] to Eyelander) |
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]]) | '''[[October 27, 2010 Patch]]''' ([[Scream Fortress]]) | ||
− | * {{Undocumented}} The weapon was added to the crafting blueprint for the [[Horseless Headless Horsemann's Headtaker]]. | + | * {{Undocumented}} The weapon was added to the [[crafting]] blueprint for the [[Horseless Headless Horsemann's Headtaker]]. |
'''[[December 2, 2010 Patch]]''' | '''[[December 2, 2010 Patch]]''' | ||
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File:Scotsman's Skullcutter with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]]. | File:Scotsman's Skullcutter with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]]. | ||
File:Scotsman's Skullcutter with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]]. | File:Scotsman's Skullcutter with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]]. | ||
− | File:C bigaxe large.png|The backpack icon of an unused axe. | + | File:C bigaxe large.png|The [[backpack]] icon of an unused axe. |
</gallery> | </gallery> | ||
Revision as of 18:39, 6 March 2012
“ | Hey, Private Haircut... I might o' taken a bit too much off... YOUR HEAD!
Click to listen
— The Demoman to the beheaded Soldier
|
” |
The Scotsman's Skullcutter is a community-made melee weapon for the Demoman. It is a bloodied battle-axe with a wooden shaft and spiked crossguard.
Like the Eyelander, this weapon has a large melee range and will decapitate enemies. It does not collect heads, though, so it does not provide additional health or speed when it kills an enemy player. Instead, it deals 20% more damage and can deal random critical hits. A single critical hit will kill any class that isn't overhealed, excluding the Heavy.
As the axe appears to have considerable weight, it will slow the Demoman down from 280 units/second, 93% of normal speed, to 238 units/second, 78% of normal speed. This is 8 units/second faster than a Heavy and 2 units/second slower than a Soldier, making him the second slowest class while the weapon is equipped.
The creator, Template:Steam profile link, also contributed the kill icon.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Damage | ||
Base damage | 100% | 78 |
Point blank | 67-89 | |
Critical | 234 | |
Mini-crit | 90-120 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Jarate | Axtinguisher | Scotsman's Skullcutter | ||
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+ | ![]() |
= | ![]() |
Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
= |
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As a crafting ingredient
Scotsman's Skullcutter | Haunted Metal Scrap | Refined Metal | Horseless Headless Horsemann's Headtaker | |||
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+ | ![]() |
+ | ![]() |
= | ![]() |
Scotsman's Skullcutter | Axtinguisher | Back Scratcher | ||
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+ | ![]() |
= | ![]() |
Related achievements
Demoman
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Update history
- The Scotsman's Skullcutter was added to the game.
- The weapon was given its own kill icon.
- The Demoman's battleaxe now sounds like a sword. (Hit sound changed from Bottle to Eyelander)
October 27, 2010 Patch (Scream Fortress)
- [Undocumented] The weapon was added to the crafting blueprint for the Horseless Headless Horsemann's Headtaker.
- Integrated several improvements to contributed items provided by their authors. (Visual update to textures)
- [Undocumented] The weapon was added to the crafting blueprint for the Back Scratcher.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- The crafting cost for the Horseless Headless Horsemann's Headtaker was reduced by one Refined Metal to one Refined Metal + Unusual Haunted Metal Scrap + Scotsman's Skullcutter.
- Added new community contributed response rules to this weapon.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- Fixed missing forces for Demoman swords.
Unused content
- There is an unused axe located in the backpack files that resembles the Skullcutter. Based on the similar designs and file names, it may have been a prototype for the Horseless Headless Horsemann's Headtaker.
Trivia
- Most of the Quake World Team Fortress's classes, including the Demoman, used a battle-axe as their melee weapon.
- Like the Eyelander, this weapon still has blood on it in the censored version of Team Fortress 2, whereas the Übersaw and Axtinguisher are clean and bloodless.
- NeoDement submitted a custom taunt animation for the Scotsman's Skullcutter, which has not been implemented.
Gallery
First-person view with Chargin' Targe.
First-person view with Splendid Screen.
The backpack icon of an unused axe.
See also
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[expand]Weapons |
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