Difference between revisions of "Buffalo Steak Sandvich"

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{{Item infobox
 
{{Item infobox
| type           = weapon
+
| type               = weapon
| image           = Buffalo Steak Sandvich.png
+
| image             = Buffalo Steak Sandvich.png
| 3d-alt          = yes
+
| 3d-image-1        = Buffalo Steak Sandvich
| view1name      = Default
+
| 3d-image-2        = Buffalo Steak Sandvich Alt
| view2name      = Nommed
+
| 3d-image-3        = Buffalo Steak Sandvich Dropped
| hide-kill-icon = yes
+
| 3d-button-1        = default_half
| used-by         = [[Heavy]]
+
| 3d-button-2        = default_half
| slot           = secondary
+
| 3d-button-3        = default_full
| contributed-by = {{Backpack Item Link|76561197993590139|228276529}}
+
| 3d-viewname-1      = Default
| released       = [[Australian Christmas]]
+
| 3d-viewname-2      = Nommed
| availability   = {{avail|drop|craft|purchase|crate12}}
+
| 3d-viewname-3      = Thrown
| craft           = yes
+
| hide-kill-icon     = yes
| numbered       = no
+
| used-by           = {{used by|Heavy}}
| medieval       = yes
+
| slot               = secondary
| show-ammo       = off
+
| contributed-by     = {{Backpack Item Link|76561197993590139|228276529}}
| reload         = Recharge (30 Seconds)
+
| released           = {{Patch name|12|17|2010}}
| loadout         = yes
+
| released-major    = Australian Christmas
   | level         = Level 1 Lunch Box
+
| availability       = {{avail|drop|craft|purchase|crate12|collectors}}
   | att-1-neutral = While under the effects, move speed is increased, damage done and taken will be minicrits, and the player may only use melee weapons.<br><br>Who needs bread?
+
| marketable        = yes
 +
| craft             = yes
 +
| numbered           = no
 +
| medieval           = yes
 +
| show-ammo         = off
 +
| reload             = Recharge (30 Seconds)
 +
| loadout           = yes
 +
   | item-kind        = {{item kind|Lunch Box}}
 +
  | item-level       = 1
 +
  | item-description = {{item description|Buffalo Steak Sandvich}}
 +
   | att-1-negative  = {{attribute|EnergyBuffDmdTakenMultipier|20}}
 
}}
 
}}
{{Quotation|'''The Heavy''' on the benefits of protein|Sandvich make me strong!|sound=Heavy_sandwichtaunt03.wav}}
 
The '''Buffalo Steak Sandvich''' is a [[Steam Workshop|community-made]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slab of raw rib-eyed steak, from a {{w|American_Bison|buffalo}}.
 
  
Like the [[Sandvich]], the Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key. When eaten, it temporarily increases the Heavy's momement speed to 311 [[Hammer unit|HU]]/s, roughly 35% faster than the Heavy's normal walking speed, restricts him to using only melee weapons, and increases all damage dealt and taken to [[Mini-crit]] levels. The effects last for 15 seconds. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view.
+
{{Quotation|'''The Engineer'''|I've seen better sides of beef been run over by a combine.|sound=Engineer dominationheavy02.wav}}
  
Players can use secondary fire to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized [[Medkit]] that can be picked up by both allies and enemies. The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak will simply reset the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and will not reset the cooldown timer.
+
The '''Buffalo Steak Sandvich''' is a [[Steam Workshop|community-created]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slab of raw rib-eyed steak from a [[w:American bison|buffalo]].
  
The recharge time for the Buffalo Steak Sandvich is 30 seconds. The Heavy can instantly recharge the Steak by visiting a [[Resupply cabinet]], picking up his own thrown Steak, or collecting any health pickup while at full health. Should the Heavy be killed while holding the Steak, it will be dropped as a collectible that restores 50 health to all classes but the [[Scout]], who is healed for 75 health.  
+
The Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key ([[List of default keys|default keys]]: {{key|MOUSE1}} and {{key|G}}, respectively). When eaten, it temporarily increases the Heavy's [[Classes#Speed|movement speed]] to 299 [[Hammer unit]]s per second (roughly 20.4 km/h or 12.7 mph, 30% faster than his regular walking speed), locks him to his melee weapon, causes him to deal [[Critical hits#Mini-crits|Mini-Crits]] with his attacks, and increases the damage he takes by 20%. If a player under the effect of the Buffalo Steak Sandvich has their speed increased by another weapon (such as by the [[Gloves of Running Urgently]] or [[Eviction Notice]]), their speed only increases by 3%, as the Buffalo Steak Sandvich caps Heavy's movement speed at 310 HU/s. These effects last for 16 seconds (although the buff actually lasts 18 seconds when including the Heavy's eating animation).
  
==Damage==
+
While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view. If the Heavy is interrupted while eating (such as by an [[Compression blast|airblast]]), the effect of the Steak applies immediately.
{{See also|Damage}}
 
None. The user gives and receives mini-crits for the duration.
 
  
==Function times==
+
Players can use alt-fire {{DK|MOUSE2|link=no}} to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized [[Health#Health kit comparison table|Health kit]] that can be picked up by both allies and enemies (exactly the same as the [[Sandvich]]). The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak simply resets the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and does not reset the cooldown timer.
 +
 
 +
The recharge time for the Buffalo Steak Sandvich is 30 seconds. The Heavy can instantly recharge the Steak by visiting a [[Respawn#Resupply|resupply cabinet]], picking up his own thrown Steak, or collecting any health pickup while at full health. Should the Heavy be killed while holding the Buffalo Steak Sandvich, the ammo pack that he drops upon death instead restores 50 health for all classes but the [[Scout]], who is healed for 75 health. The Buffalo Steak Sandvich weapon itself can be collected by other Heavies via weapon switching.
 +
 
 +
== Healing and function times ==
 
{{Damage table
 
{{Damage table
| effect = The user has increased movement speed,<br> gives and receives mini-crits,<br>and is restricted to melee weapons only.
+
| effect           = Grants increased move speed and mini-crits.<br>Increases damage taken by 20%.<br>Restricts player to melee weapons.
| healing = yes
+
| healing         = yes
| heal amt = {{tooltip|50% of max health|Only when dropped}}
+
| heal amt         = {{tooltip|50|When dropped on death}} / {{tooltip|75|When dropped on death and picked by the Scout}}<br>{{tooltip|50% of max health|When dropped with alt-fire}}
 +
| function times  = yes
 +
| consumption time = 4.3 s
 +
| effect time      = 16 s (18 seconds when including the eating animation)
 +
| recharge        = {{tooltip|30 s|Only applies when user is eating, or if Steak is dropped.}} / {{tooltip|Instantly|By visiting a Resupply cabinet, picking up user's thrown Sandvich, or collecting any health pickup while at full health.}}
 +
| drop expiry      = 30 s
 +
}}
  
| function times = yes
+
== Item set ==
|  consumption time = 4.3 s
+
{{Set|The Hibernating Bear}}
|  effect time = 15 s
 
|  recharge = 30 s <ref>Only applies when user is hurt before eating, or if Steak is dropped.<br>Timer is started at start of consumption, or when dropped, not end of consumption. </ref>
 
| drop expiry = 30 s
 
}}
 
<references/>
 
  
==Item Set==
 
{{Set2|The Hibernating Bear}}
 
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
 +
 
=== Blueprint ===
 
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
Line 63: Line 73:
 
== Related achievements ==
 
== Related achievements ==
 
=== {{Class link|Scout}} ===
 
=== {{Class link|Scout}} ===
{{Achievement table
+
{{Show achievement|Scout|Dodgers 1, Giants 0}}
| 1 = {{Show achievement|Scout|Dodgers 1, Giants 0}}
 
| 2 = {{Show achievement|Scout|Retire the Runner}}
 
}}
 
  
 
== Update history ==
 
== Update history ==
{{update history|
+
{{Update history | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
 
* The Buffalo Steak Sandvich was added to the game.
 
* The Buffalo Steak Sandvich was added to the game.
  
 
'''{{Patch name|12|21|2010}}'''
 
'''{{Patch name|12|21|2010}}'''
* The item was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]].
+
* The Buffalo Steak Sandvich was added to the [[Mann Co. Store]], made [[Crafting|craftable]], and included in [[Item drop system|random drops]].
  
 
'''{{Patch name|12|22|2010}}'''
 
'''{{Patch name|12|22|2010}}'''
Line 86: Line 92:
  
 
'''{{Patch name|3|15|2011}}'''
 
'''{{Patch name|3|15|2011}}'''
* {{Undocumented}} The crafting blueprint for item was changed from Sandvich + [[Crit-a-Cola]] to Sandvich + one [[Reclaimed Metal]].
+
* The crafting cost of the Buffalo Steak Sandvich was changed from a Sandvich and a Crit-a-Cola to 1 Reclaimed Metal and a Sandvich.
* Buffalo Steak Sandviches crafted with the previous recipe are awarded [[Rarity|Vintage quality]].
+
* All Buffalo Steak Sandviches crafted before this patch were upgraded to [[Vintage]] quality.
  
 
'''{{Patch name|6|3|2011}}'''
 
'''{{Patch name|6|3|2011}}'''
* Added new community contributed response rules to this weapon.
+
* Added community contributed response rules to the Buffalo Steak Sandvich.
  
 
'''{{Patch name|7|1|2011}}'''
 
'''{{Patch name|7|1|2011}}'''
* Fixed an exploit with the Heavy's Buffalo Steak Sandvich
+
* Fixed an exploit with the Heavy's Buffalo Steak Sandvich.
  
 
'''{{Patch name|7|7|2011}}'''
 
'''{{Patch name|7|7|2011}}'''
* {{undocumented}} Fixed Buffalo Steak Sandvich allowing the user to switch to a primary weapon.
+
* {{Undocumented}} Fixed Buffalo Steak Sandvich allowing the user to switch to a primary weapon.
  
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
* Fixed this item now having a cooldown when used at full health.
+
* Fixed the Buffalo Steak Sandvich now having a cooldown when used at full health.
* Fixed touching a resupply cabinet removing the effects of this weapon but not the melee restriction.
+
* Fixed touching a resupply cabinet removing the effects of the Buffalo Steak Sandvich but not the melee restriction.
  
 
'''{{Patch name|2|14|2012}}'''
 
'''{{Patch name|2|14|2012}}'''
* {{undocumented}} Updated item so it will only resupply ammo if the owner picks it up after dropping it.
+
* {{Undocumented}} Updated the Buffalo Steak Sandvich so it will only resupply ammo if the owner picks it up after dropping it.
}}
+
 
 +
'''{{Patch name|7|5|2012}}'''
 +
* Fixed The [[Sandvich]] and The Buffalo Steak Sandvich using the wrong models when thrown.
 +
 
 +
'''{{Patch name|7|10|2013}}'''
 +
* Changed attributes:
 +
** Removed Damage taken Mini-Crits.
 +
** Added Damage taken increased 25%.
 +
 
 +
'''{{Patch name|10|2|2013}}'''
 +
* Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich.
 +
 
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* Changed attribute:
 +
** Updated description to note that lunchbox items can be thrown (alt-fire) to supply players with a medkit.
 +
 
 +
'''{{Patch name|11|25|2015}}'''
 +
* {{Undocumented}} Fixed an exploit related to the Buffalo Steak Sandvich and dropping Powerups in Mannpower mode.
 +
 
 +
'''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]])
 +
* Fixed "damage taken" multiplier accidentally being +10%, instead of the listed +25%.
 +
 
 +
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 +
* Fixed some of the Heavy's edible secondary items not having the model update when the item is eaten.
 +
* {{Undocumented}} Increased effect duration from 15s to 16s.
 +
* {{Undocumented}} Reduced damage taken penalty from +25% to +20%.
 +
 
 +
'''{{Patch name|11|7|2017}}'''
 +
* Updated the drop plate for the Buffalo Steak Sandvich.
  
==Bugs==
+
'''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]])
* The speed increase from the Buffalo Steak Sandvich overrides the speed increase from the [[Disciplinary Action]], so a Heavy hit with the Disciplinary Action will move faster than a Heavy who has eaten a Buffalo Steak Sandvich and then hit with the Disciplinary Action.
+
* Changed attribute:
* The [[Axtinguisher]] will only [[Critical hits#Mini-crit|mini-crit]] a Heavy who is under the effects of the Buffalo Steak Sandvich, regardless of whether he is on fire or not.
+
** Updated the description of the Buffalo Steak Sandvich to display the increased damage vulnerability while active.}}
* It is possible to get the achievement ''Retire the Runner'' by killing a Heavy under the effects of the Buffalo Steak Sandvich, possibly due to the Steak having similar effects to [[Crit-a-Cola]].
 
* Using the taunt key to consume the Buffalo Steak Sandvich while [[stun]]ned has no effect; the cooldown timer will still reset. The same will happen if the player starts consuming the Buffalo Steak Sandvich via taunt key and then quickly switches to another weapon.
 
* When a player consumes the Buffalo Steak Sandvich, it is possible that no [[Bodygroup|bite marks]] will visibly appear in the first person view; other players will still see an eaten Steak.
 
  
==Trivia==
+
== Bugs ==
* Instead of the Buffalo Steak Sandvich, the [http://farm5.static.flickr.com/4073/4735014085_45b3f0aee6_b.jpg Peyote] was originally intended to go with the Hibernating Bear set. However, playtesters thought that people might find a man in a Native American headdress eating {{W|Peyote}} and going on a rage-induced killing spree offensive. The Steak was therefore created as a quick replacement.<ref>[http://www.polycount.com/forum/showthread.php?t=73181 TF2 - Polypack - Ruskeydoo]" by [http://www.polycount.com/forum/member.php?u=33636 Ruskeydoo] on [http://www.polycount.com/forum/ polycount.com forum] on March 25, 2011. Accessed April 19, 2012.</ref>
+
* The speed boost still stacks with the speed boost of other items, but they only make the Heavy very slightly faster.<ref>[https://youtu.be/t3MYGm8ziF0 Video] showing off speed boosts stack. [https://youtu.be/ky8GQ27xRqs Another video] showing it off. Top right corner is the velocity.</ref>
 +
** The Buffalo Steak Sandvich's speed boost does not stack with the Eviction Notice's on-hit speed boost, but does with the passive speed boost.
 +
* If the Buffalo Steak Sandvich is the active weapon during [[Humiliation]], it can still be thrown by using alternate fire, and taunting still eats the Steak Sandvich and give its effects.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Buffalo Steak Sandvich 1st person.png|First-person view.
 
File:Buffalo Steak Sandvich 1st person.png|First-person view.
File:Buffalo Steak Sandvich 1st person bitten.png|Bitten first-person view.
+
File:Buffalo Steak Sandvich 1st person bitten.png|First-person view, bitten.
 
File:Buffalo Steak Sandvich plate.png|A thrown Buffalo Steak Sandvich.
 
File:Buffalo Steak Sandvich plate.png|A thrown Buffalo Steak Sandvich.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
*[[Heavy strategy#Buffalo Steak Sandvich|Buffalo Steak Sandvich strategy]]
+
* [[Basic Heavy strategy#Buffalo Steak Sandvich|Buffalo Steak Sandvich strategy]]
*[[Item set#Heavy|The Hibernating Bear Item Set]]
 
*[[Sandvich]]
 
  
 
== References ==
 
== References ==
 
<references/>
 
<references/>
  
{{AustralianChristmasNav}}
+
{{Australian Christmas Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Heavy Nav}}
 
{{Heavy Nav}}
{{TauntFunc}}
+
 
 +
[[Category:Weapons with taunt functions]]

Latest revision as of 21:12, 4 November 2024

The Buffalo Steak Sandvich is a community-created secondary weapon for the Heavy. It is a slab of raw rib-eyed steak from a buffalo.

The Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key (default keys: MOUSE1 and G, respectively). When eaten, it temporarily increases the Heavy's movement speed to 299 Hammer units per second (roughly 20.4 km/h or 12.7 mph, 30% faster than his regular walking speed), locks him to his melee weapon, causes him to deal Mini-Crits with his attacks, and increases the damage he takes by 20%. If a player under the effect of the Buffalo Steak Sandvich has their speed increased by another weapon (such as by the Gloves of Running Urgently or Eviction Notice), their speed only increases by 3%, as the Buffalo Steak Sandvich caps Heavy's movement speed at 310 HU/s. These effects last for 16 seconds (although the buff actually lasts 18 seconds when including the Heavy's eating animation).

While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view. If the Heavy is interrupted while eating (such as by an airblast), the effect of the Steak applies immediately.

Players can use alt-fire (default key: MOUSE2) to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized Health kit that can be picked up by both allies and enemies (exactly the same as the Sandvich). The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak simply resets the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and does not reset the cooldown timer.

The recharge time for the Buffalo Steak Sandvich is 30 seconds. The Heavy can instantly recharge the Steak by visiting a resupply cabinet, picking up his own thrown Steak, or collecting any health pickup while at full health. Should the Heavy be killed while holding the Buffalo Steak Sandvich, the ammo pack that he drops upon death instead restores 50 health for all classes but the Scout, who is healed for 75 health. The Buffalo Steak Sandvich weapon itself can be collected by other Heavies via weapon switching.

Healing and function times

Healing and function times
Effect Grants increased move speed and mini-crits.
Increases damage taken by 20%.
Restricts player to melee weapons.
Healing
Healing amount 50 / 75
50% of max health
Function times
Consumption time 4.3 s
Recharge time 30 s / Instantly
Effect duration 16 s (18 seconds when including the eating animation)
Dropped item expiry 30 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Sandvich Buffalo Steak Sandvich
Item icon Reclaimed Metal.png + Item icon Sandvich.png = Item icon Buffalo Steak Sandvich.png
Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.


Update history

December 17, 2010 Patch (Australian Christmas)
  • The Buffalo Steak Sandvich was added to the game.

December 21, 2010 Patch

December 22, 2010 Patch

  • The Buffalo Steak Sandvich's speed boosting effect no longer stacks on any other speed boosting effect (i.e., the effect of the Gloves of Running Urgently).

January 19, 2011 Patch

  • Added a plate model to be used when a Heavy throws the Buffalo Steak Sandvich. Previously, a Sandvich on a plate dropped when the Steak was thrown.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

March 15, 2011 Patch

  • The crafting cost of the Buffalo Steak Sandvich was changed from a Sandvich and a Crit-a-Cola to 1 Reclaimed Metal and a Sandvich.
  • All Buffalo Steak Sandviches crafted before this patch were upgraded to Vintage quality.

June 3, 2011 Patch

  • Added community contributed response rules to the Buffalo Steak Sandvich.

July 1, 2011 Patch

  • Fixed an exploit with the Heavy's Buffalo Steak Sandvich.

July 7, 2011 Patch

  • [Undocumented] Fixed Buffalo Steak Sandvich allowing the user to switch to a primary weapon.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed the Buffalo Steak Sandvich now having a cooldown when used at full health.
  • Fixed touching a resupply cabinet removing the effects of the Buffalo Steak Sandvich but not the melee restriction.

February 14, 2012 Patch

  • [Undocumented] Updated the Buffalo Steak Sandvich so it will only resupply ammo if the owner picks it up after dropping it.

July 5, 2012 Patch

  • Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown.

July 10, 2013 Patch

  • Changed attributes:
    • Removed Damage taken Mini-Crits.
    • Added Damage taken increased 25%.

October 2, 2013 Patch

  • Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich.

November 12, 2013 Patch

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Updated description to note that lunchbox items can be thrown (alt-fire) to supply players with a medkit.

November 25, 2015 Patch

  • [Undocumented] Fixed an exploit related to the Buffalo Steak Sandvich and dropping Powerups in Mannpower mode.

July 7, 2016 Patch (Meet Your Match Update)

  • Fixed "damage taken" multiplier accidentally being +10%, instead of the listed +25%.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Fixed some of the Heavy's edible secondary items not having the model update when the item is eaten.
  • [Undocumented] Increased effect duration from 15s to 16s.
  • [Undocumented] Reduced damage taken penalty from +25% to +20%.

November 7, 2017 Patch

  • Updated the drop plate for the Buffalo Steak Sandvich.

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Changed attribute:
    • Updated the description of the Buffalo Steak Sandvich to display the increased damage vulnerability while active.

Bugs

  • The speed boost still stacks with the speed boost of other items, but they only make the Heavy very slightly faster.[1]
    • The Buffalo Steak Sandvich's speed boost does not stack with the Eviction Notice's on-hit speed boost, but does with the passive speed boost.
  • If the Buffalo Steak Sandvich is the active weapon during Humiliation, it can still be thrown by using alternate fire, and taunting still eats the Steak Sandvich and give its effects.

Gallery

See also

References

  1. Video showing off speed boosts stack. Another video showing it off. Top right corner is the velocity.