Difference between revisions of "June 18, 2014 Patch"
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+ | {{Update info|Love & War Update}} | ||
{{Patch layout | {{Patch layout | ||
| before = {{Patch name|6|12|2014}} | | before = {{Patch name|6|12|2014}} | ||
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| month = june | | month = june | ||
| year = 2014 | | year = 2014 | ||
− | | after = | + | | after = {{Patch name|6|19|2014}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = http://store.steampowered.com/news/13707 | | source = http://store.steampowered.com/news/13707 | ||
− | | notes = | + | | updatelink = https://www.teamfortress.com/loveandwar/ |
+ | | update = Love & War | ||
+ | | hide-diff = yes | ||
+ | | notes = [[File:Love and War update.png|right|400px]] | ||
* [[Love & War Update]] | * [[Love & War Update]] | ||
− | ** Added 5 new [[weapons]], 15 new [[taunt]]s, and 43 [[cosmetic items]] for the Love & War update | + | ** Added 5 new [[weapons]]<ref>[[Back Scatter]], [[B.A.S.E. Jumper]], [[Tide Turner]], [[Classic]], and [[Air Strike]]</ref>, 15 new [[taunt]]s<ref>[[Battin' A Thousand]], [[Deep Fried Desire]], [[Fresh Brewed Victory]], [[Party Trick]], [[Spent Well Spirits]], [[Oblooterated]], [[Rancho Relaxo]], [[Results Are In]], [[I See You]], [[Buy A Life]], [[Conga]], [[Square Dance]], [[Skullcracker|SkullCracker]], [[Flippin' Awesome]] and [[Rock, Paper, Scissors]]</ref>, and 43 [[cosmetic items]]<ref>[[Argyle Ace]], [[Frickin' Sweet Ninja Hood]], [[Paisley Pro]], [[Pomade Prince]], [[Red Socks]], [[Southie Shinobi]], [[Classified Coif]], [[Man in Slacks]], [[Spook Specs]], [[Combustible Kabuto]], [[Employee of the Mmmph]], [[Frymaster]], [[Gas Guzzler]], [[Lunatic's Leathers]], [[Senguko Scorcher]], [[Smoking Skid Lid]], [[Allbrero]], [[Frontier Djustice]], [[Razor Cut]], [[Seeing Double]], [[Six Pack Abs]], [[Yuri's Revenge]], [[Danger]], [[Egghead's Overalls]], [[Endothermic Exowear]], [[Joe-on-the-Go]], [[Level Three Chin]], [[Lonesome Loafers]], [[Peacenik's Ponytail]], [[Tools of the Trade]], [[Chronoscarf]], [[Medicine Manpurse]], [[Ze Übermensch]], [[Scoper's Smoke]], [[Triggerman's Tacticals]], [[Au Courant Assassin]], [[Aviator Assassin]], [[Rogue's Robe]], [[Sky Captain]], [[Merc's Mohawk]], [[Bruiser's Bandanna]], [[Eye-Catcher]], [[Tipped Lid]] and [[Vive La France]]</ref> for the Love & War update |
− | ** | + | ** Partner Taunts can now be performed with the opposing team |
** Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time | ** Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time | ||
− | *** Taunts are no longer equipped in the Action Slot | + | *** Taunts are no longer equipped in the [[Action Slot]] |
*** Pressing the Taunt key in game now brings up the new Taunt Selection menu | *** Pressing the Taunt key in game now brings up the new Taunt Selection menu | ||
*** Pressing the taunt key while the Taunt Selection menu is open performs a weapon taunt, or joins a partner taunt | *** Pressing the taunt key while the Taunt Selection menu is open performs a weapon taunt, or joins a partner taunt | ||
− | * Mann Co. Store | + | * [[Mann Co. Store]] |
** Added 15 new taunts and a taunt bundle | ** Added 15 new taunts and a taunt bundle | ||
** Added 5 new weapons and a weapon bundle | ** Added 5 new weapons and a weapon bundle | ||
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*** Each Mann Co. Stockpile Crate can be repeatedly shuffled to contain a set of 4 possible items | *** Each Mann Co. Stockpile Crate can be repeatedly shuffled to contain a set of 4 possible items | ||
** Added the [[Mann Co. Audition Reel]]. Contains taunts and a rare chance at an unusual taunt | ** Added the [[Mann Co. Audition Reel]]. Contains taunts and a rare chance at an unusual taunt | ||
− | ** Updated [[Mann Co. Crates]] to display which [[Unusual]] Series they can potentially output | + | ** Updated [[Mann Co. Supply Crates| Mann Co. Crates]] to display which [[Unusual]] Series they can potentially output |
− | ** Added [[Bread Box Special Crafting Recipe | + | ** Added [[Bread Box]] Special Crafting Recipe. This recipe will no longer be available after July 9th, 2014. Items from the Bread box<ref>[[Mutated Milk]], [[Bread Bite]], [[Self-Aware Beauty Mark]], and [[Snack Attack]]</ref> have a chance to be [[strange]]. |
** Added [[crafting]] recipes for newly added weapons | ** Added [[crafting]] recipes for newly added weapons | ||
− | ** Added [[Killstreak | + | ** Added [[Killstreak Kit]]s to [[MvM]] for newly added weapons |
− | ** Added [[ | + | ** Added [[Tournament Medal - OWL 11 6vs6 Tournament|OzFortress Season 11 tournament medals]] |
* Weapon changes and updates | * Weapon changes and updates | ||
** With The [[Hitman's Heatmaker]], pressing 'reload' now activates focus when it is full | ** With The [[Hitman's Heatmaker]], pressing 'reload' now activates focus when it is full | ||
− | ** The [[Axtinguisher]] now does [[mini-crit]] damage from the front and full crit damage from behind to burning targets | + | ** The [[Axtinguisher]] now does [[mini-crit]] damage from the front and full crit damage from behind to burning targets<ref>Also applied to [[Postal Pummeler]]</ref> |
** The [[Bushwacka]] can no longer randomly crit | ** The [[Bushwacka]] can no longer randomly crit | ||
** All [[Miniguns|mini-guns]] now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. | ** All [[Miniguns|mini-guns]] now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. | ||
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* Misc Changes | * Misc Changes | ||
− | ** Updated the [[Halloween]] holiday to automatically be enabled when the server runs an [[Map list|_event map]] | + | ** Updated the [[Halloween]] holiday to automatically be enabled when the server runs an <code>[[Map list|_event map]]</code> |
** Added a check to prevent [[achievement]] announcement spam | ** Added a check to prevent [[achievement]] announcement spam | ||
− | ** Converted several weapon models to use the c_models system | + | ** Converted several weapon models<ref>[[Scattergun]], [[Pistol]], [[Bat]], [[Rocket Launcher]], [[Shotgun]], [[Fire Axe]], [[Bottle]], [[Wrench]], [[PDA]], [[Syringe Gun]], [[Medi Gun]], [[Bonesaw]] and [[Sniper Rifle]]</ref> to use the <code>c_models</code> system |
** Updated the [[localization files]] | ** Updated the [[localization files]] | ||
* Bug Fixes | * Bug Fixes | ||
** Fixed an [[exploit]] where charging [[Demoman]] could turn more than allowed | ** Fixed an [[exploit]] where charging [[Demoman]] could turn more than allowed | ||
− | ** Fixed a bug where [[Halloween | + | ** Fixed a bug where [[Halloween]] [[spellbook]]s were overriding [[PDA]]s and [[Disguise Kit]]s |
** Fixed The [[Director's Vision]] taunt not playing both variations for the [[Pyro]] | ** Fixed The [[Director's Vision]] taunt not playing both variations for the [[Pyro]] | ||
** Fixed the [[Responses#Pyro|Pyro's spell audio]] not sounding like the rest of the Pyro's audio | ** Fixed the [[Responses#Pyro|Pyro's spell audio]] not sounding like the rest of the Pyro's audio | ||
** Fixed a bug that would sometimes cause items to unequip themselves | ** Fixed a bug that would sometimes cause items to unequip themselves | ||
− | ** Fixed a dedicated server crash related to using '< | + | ** Fixed a dedicated server crash related to using '<kbd>{{cvar|mp_forcecamera}} 0</kbd>' with one player on the server |
− | ** Fixed a regression with the trigger_gravity entity not correctly applying its settings | + | ** Fixed a regression with the [[vdc:trigger_gravity|trigger_gravity]] entity not correctly applying its settings |
** Fixed another exploit where Engineer [[buildings]] could build up a large amount of [[health]] | ** Fixed another exploit where Engineer [[buildings]] could build up a large amount of [[health]] | ||
− | ** Fixed a server performance issue related to the | + | ** Fixed a server performance issue related to the [[vdc:item_teamflag|item_teamflag]] entity |
** Fixed the <code>itemtest</code> command | ** Fixed the <code>itemtest</code> command | ||
*** Fixed cosmetics shared between multiple classes not rendering correctly | *** Fixed cosmetics shared between multiple classes not rendering correctly | ||
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* Map Fixes | * Map Fixes | ||
− | ** Updated <code>[[Granary|cp_granary]]</code> | + | ** Updated <code>[[Granary (Control Point)|cp_granary]]</code> |
*** Removed collision from lights and small props protruding from walls | *** Removed collision from lights and small props protruding from walls | ||
*** Fixed collision on fences | *** Fixed collision on fences | ||
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*** Small performance increase through prop fade adjustments | *** Small performance increase through prop fade adjustments | ||
*** Players can no longer build inside spawn doors | *** Players can no longer build inside spawn doors | ||
− | ** Updated [[Upward|pl_upward]] | + | ** Updated <code>[[Upward|pl_upward]]</code> |
*** Fixed physics debris triggering the [[Cart|payload cart's]] finale explosion | *** Fixed physics debris triggering the [[Cart|payload cart's]] finale explosion | ||
+ | |||
=== Undocumented changes === | === Undocumented changes === | ||
− | * The [[ | + | * Added 29 new achievements. |
+ | * Added Summer Adventure 2014 [[Promotional items|promo items]].<ref>[[Summer Starter Kit]], [[Summer Adventure Pack]], [[Towering Pillar of Summer Shades]]</ref> | ||
+ | * Added new voice lines for the Administrator for [[Payload Race]]. | ||
+ | * Added unused broken models for the [[Scottish Handshake]] and [[Neon Annihilator]]. | ||
+ | * Fixed the reload of [[Soldier]] [[Weapons#soldierprimary|primary weapons]] (other than the [[Rocket Launcher]]) to show rockets in first person. | ||
+ | * Fixed the air canister and trigger of the [[Overdose]] not moving when reloading and firing. | ||
+ | * Fixed the [[Winger]] and [[Pretty Boy's Pocket Pistol]]'s clip sticking out of the gun after reload. | ||
+ | * Fixed Doomsday lagging every time the Australium respawned. | ||
+ | * The [[Loose Cannon]]'s cannonball explosions now use a deeper sound. | ||
+ | * The [[Tomislav]]'s sounds are now lower-pitched. | ||
+ | * The [[scoreboard]] now displays support points and damage dealt on non-MvM maps. | ||
+ | * [[Bottle]] no longer breaks upon [[crit]] impact. | ||
+ | * Updated the [[Festive weapons|Festive]] lights. | ||
+ | * Updated various weapon models to use the new arm bone system. | ||
+ | * Added nine new Unusual particle effects specific to Unusual taunts.<ref>'72, Fountain of Delight, Holy Grail, Mega Strike, Midnight Whirlwind, Screaming Tiger, Showstopper, Silver Cyclone, Skill Gotten Gains.</ref> | ||
+ | * The [[High Five!]] can now be initiated by the opposing team. | ||
+ | |||
+ | == Notes == | ||
+ | <references/> | ||
+ | |||
+ | == Patch diff == | ||
+ | * [[Template:PatchDiff/June 18, 2014 Patch|Diff for June 18, 2014 Patch]] | ||
}} | }} |
Latest revision as of 00:41, 15 June 2024
This article is specific to the patch released. For information on the update, see Love & War Update.
|
Source: Team Fortress 2 Update Released
Official update page: Love & War
Patch notes
- Love & War Update
- Added 5 new weapons[1], 15 new taunts[2], and 43 cosmetic items[3] for the Love & War update
- Partner Taunts can now be performed with the opposing team
- Added a new Taunt Loadout with 8 slots so multiple taunts can be equipped at the same time
- Taunts are no longer equipped in the Action Slot
- Pressing the Taunt key in game now brings up the new Taunt Selection menu
- Pressing the taunt key while the Taunt Selection menu is open performs a weapon taunt, or joins a partner taunt
- Mann Co. Store
- Added 15 new taunts and a taunt bundle
- Added 5 new weapons and a weapon bundle
- Added 44 new cosmetics and a cosmetic bundle
- Added "Taunt" category into the store
- Added Mann Co. Stockpile Crate Key
- The "Hats" and "Misc" categories have been merged into "Cosmetics"
- Items
- Added the Mann Co. Stockpile Crate to the droplist
- Each Mann Co. Stockpile Crate can be repeatedly shuffled to contain a set of 4 possible items
- Added the Mann Co. Audition Reel. Contains taunts and a rare chance at an unusual taunt
- Updated Mann Co. Crates to display which Unusual Series they can potentially output
- Added Bread Box Special Crafting Recipe. This recipe will no longer be available after July 9th, 2014. Items from the Bread box[4] have a chance to be strange.
- Added crafting recipes for newly added weapons
- Added Killstreak Kits to MvM for newly added weapons
- Added OzFortress Season 11 tournament medals
- Added the Mann Co. Stockpile Crate to the droplist
- Weapon changes and updates
- With The Hitman's Heatmaker, pressing 'reload' now activates focus when it is full
- The Axtinguisher now does mini-crit damage from the front and full crit damage from behind to burning targets[5]
- The Bushwacka can no longer randomly crit
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- All Demoman stickybombs now have damage ramp up. Full damage is reached 2 seconds after firing.
- Updated Loch-n-Load reload animation
- Sentry bullets are now affected by damage falloff outside of sentry scan range
- Sentry bullet damage has been changed so it calculates damage based on the sentry's position, not the Engineer's
- Misc Changes
- Updated the Halloween holiday to automatically be enabled when the server runs an
_event map
- Added a check to prevent achievement announcement spam
- Converted several weapon models[6] to use the
c_models
system - Updated the localization files
- Updated the Halloween holiday to automatically be enabled when the server runs an
- Bug Fixes
- Fixed an exploit where charging Demoman could turn more than allowed
- Fixed a bug where Halloween spellbooks were overriding PDAs and Disguise Kits
- Fixed The Director's Vision taunt not playing both variations for the Pyro
- Fixed the Pyro's spell audio not sounding like the rest of the Pyro's audio
- Fixed a bug that would sometimes cause items to unequip themselves
- Fixed a dedicated server crash related to using '
mp_forcecamera
0' with one player on the server - Fixed a regression with the trigger_gravity entity not correctly applying its settings
- Fixed another exploit where Engineer buildings could build up a large amount of health
- Fixed a server performance issue related to the item_teamflag entity
- Fixed the
itemtest
command- Fixed cosmetics shared between multiple classes not rendering correctly
- Updated the cosmetic item list to sort by name
- Map Fixes
- Updated
cp_granary
- Removed collision from lights and small props protruding from walls
- Fixed collision on fences
- Fixed the tire props near Blu's forward spawn so players may no longer jump up to the spawn door platform
- Fixed players shooting through gaps around forward spawn doors
- Fixed door protruding through roof on Red's forward spawn
- Fixed a collision bug that gave players access to the roof above Red's spawn door
- Prevented players from building inside spawn room doors
- Adjusted area portals to improve rendering and performance
- Updated
koth_harvest_final
- Added metal panel prop to Blu building, which now mirrors the jump up on the Red side
- Small performance increase through prop fade adjustments
- Players can no longer build inside spawn doors
- Updated
pl_upward
- Fixed physics debris triggering the payload cart's finale explosion
- Updated
Undocumented changes
- Added 29 new achievements.
- Added Summer Adventure 2014 promo items.[7]
- Added new voice lines for the Administrator for Payload Race.
- Added unused broken models for the Scottish Handshake and Neon Annihilator.
- Fixed the reload of Soldier primary weapons (other than the Rocket Launcher) to show rockets in first person.
- Fixed the air canister and trigger of the Overdose not moving when reloading and firing.
- Fixed the Winger and Pretty Boy's Pocket Pistol's clip sticking out of the gun after reload.
- Fixed Doomsday lagging every time the Australium respawned.
- The Loose Cannon's cannonball explosions now use a deeper sound.
- The Tomislav's sounds are now lower-pitched.
- The scoreboard now displays support points and damage dealt on non-MvM maps.
- Bottle no longer breaks upon crit impact.
- Updated the Festive lights.
- Updated various weapon models to use the new arm bone system.
- Added nine new Unusual particle effects specific to Unusual taunts.[8]
- The High Five! can now be initiated by the opposing team.
Notes
- ↑ Back Scatter, B.A.S.E. Jumper, Tide Turner, Classic, and Air Strike
- ↑ Battin' A Thousand, Deep Fried Desire, Fresh Brewed Victory, Party Trick, Spent Well Spirits, Oblooterated, Rancho Relaxo, Results Are In, I See You, Buy A Life, Conga, Square Dance, SkullCracker, Flippin' Awesome and Rock, Paper, Scissors
- ↑ Argyle Ace, Frickin' Sweet Ninja Hood, Paisley Pro, Pomade Prince, Red Socks, Southie Shinobi, Classified Coif, Man in Slacks, Spook Specs, Combustible Kabuto, Employee of the Mmmph, Frymaster, Gas Guzzler, Lunatic's Leathers, Senguko Scorcher, Smoking Skid Lid, Allbrero, Frontier Djustice, Razor Cut, Seeing Double, Six Pack Abs, Yuri's Revenge, Danger, Egghead's Overalls, Endothermic Exowear, Joe-on-the-Go, Level Three Chin, Lonesome Loafers, Peacenik's Ponytail, Tools of the Trade, Chronoscarf, Medicine Manpurse, Ze Übermensch, Scoper's Smoke, Triggerman's Tacticals, Au Courant Assassin, Aviator Assassin, Rogue's Robe, Sky Captain, Merc's Mohawk, Bruiser's Bandanna, Eye-Catcher, Tipped Lid and Vive La France
- ↑ Mutated Milk, Bread Bite, Self-Aware Beauty Mark, and Snack Attack
- ↑ Also applied to Postal Pummeler
- ↑ Scattergun, Pistol, Bat, Rocket Launcher, Shotgun, Fire Axe, Bottle, Wrench, PDA, Syringe Gun, Medi Gun, Bonesaw and Sniper Rifle
- ↑ Summer Starter Kit, Summer Adventure Pack, Towering Pillar of Summer Shades
- ↑ '72, Fountain of Delight, Holy Grail, Mega Strike, Midnight Whirlwind, Screaming Tiger, Showstopper, Silver Cyclone, Skill Gotten Gains.