Difference between revisions of "November 19, 2010 Patch"

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{{Patch layout
 
{{Patch layout
| before = [[November 10, 2010 Patch]]
+
| before       = {{Patch name|11|10|2010}}
| after =
+
| day          = 19
 +
| month        = november
 +
| year          = 2010
 +
| after        = {{Patch name|11|22|2010}}
 +
| source-title  = 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 +
| source        = http://store.steampowered.com/news/4669/
 +
| notes        = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
 +
* [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
 +
* [Windows] Improved custom mouse acceleration
 +
* [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
 +
* [Windows] Fixed UI tooltips so that they display correctly on first hover
  
| source = http://store.steampowered.com/news/4669/
+
===Team Fortress 2===
| source-title = 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
+
* Added the "Team Spirit" [[Paint Can|paint can]].
| notes =
+
* Added Telltale Games items:
 +
** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman)
 +
** [[License to Maim]]: Max's Badge (equipped by all classes)
 +
** [[The Iron Curtain]]: The [[Heavy]]'s first love (equipped by the Heavy, obviously)
 +
** [[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the [[Spy]])
 +
* Updated some item capabilities:
 +
** Employees badges can now have custom names.
 +
** The [[Stickybomb Jumper]] can now be gift wrapped.
 +
** The [[Spine-Chilling Skull]] and [[Voodoo Juju]] hats are now paintable.
 +
** Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the [[Sniper]].
 +
* Added the original [[Übersaw|Ubersaw]] [[taunt]] to the [[Vita-Saw]].
 +
* Fixed an issue that prevented the game from running on Fat32 systems.
 +
* Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
 +
* Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
 +
* Fixed numerous [[WebAPI]] issues.
 +
* Fixed a Heavy exploit that let him run at full speed while shooting.
 +
* Fixed a [[Frontier Justice]] exploit that let Engineers have infinite crits for their current life/round.
 +
* Fixed the [[shotgun]] reload animations for the Soldier/Pyro/Heavy looping endlessly.
 +
* Fixed the [[Medigun]] charge percent for other players being steppy.
 +
* Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
 +
* Updated the localization files
  
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
+
===Undocumented Changes===
*[Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
+
*[[Lugermorph]]s obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now [[vintage]].
*[Windows] Improved custom mouse acceleration
+
*Added [[Companion Cube Pin]]
*[Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
+
*[Windows] The game's icon as displayed on the taskbar has been changed from the icon for [[Team Fortress Classic]] to the icon for [[Team Fortress 2]].
*[Windows] Fixed UI tooltips so that they display correctly on first hover
+
*[[Demoman]]'s arm emblem changed to a [[Stickybomb Launcher]] sticky bomb.
  
===Team Fortress 2===
+
==Second Patch==
*Added the "[[Team Spirit]]" paint can.
+
*Fixed bug with [[Crit-a-Cola]] acting like [[Bonk! Atomic Punch]].
*Added Telltale Games items:
 
**[[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman)
 
**[[License to Maim]]: Max's Badge (equipped by all classes)
 
**[[The Iron Curtain]]: The Heavy's first love (equipped by the Heavy, obviously)
 
**[[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the Spy)
 
*Updated some item capabilities:
 
**Employees badges can now have custom names.
 
**The Stickybomb Jumper can now be gift wrapped.
 
**The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
 
**Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.
 
*Added the original Ubersaw taunt to the Vita-Saw.
 
*Fixed an issue that prevented the game from running on Fat32 systems.
 
*Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
 
*Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
 
*Fixed numerous WebAPI issues.
 
*Fixed a Heavy exploit that let him run at full speed while shooting.
 
*Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
 
*Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
 
*Fixed the Medigun charge percent for other players being steppy.
 
*Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
 
*Updated the localization files
 
  
 
===Undocumented Changes===
 
===Undocumented Changes===
*Lugermorphs obtained from The Devil's Toybox rather than Poker Night at the Inventory are now vintage.
+
*Fixed [[Noise Maker]]s no longer working.
*Added [[Companion Cube Pin]]
+
*Made crafted Poker Night promotional items untradable.
*Window Logo on the windows task bar has been changed from a Team Fortress Classic Logo to a Team Fortress 2 Logo.
+
*The [[Homewrecker]] is now capable of removing [[Sapper]]s from both a [[Teleporter]]'s entrance and exit with a single swing.
 +
| source2      = http://store.steampowered.com/news/4679/
 +
| source2-title = Team Fortress 2 Update Released
 
}}
 
}}

Latest revision as of 01:21, 17 May 2012

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
  • [Windows] Improved custom mouse acceleration
  • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
  • [Windows] Fixed UI tooltips so that they display correctly on first hover

Team Fortress 2

  • Added the "Team Spirit" paint can.
  • Added Telltale Games items:
  • Updated some item capabilities:
  • Added the original Ubersaw taunt to the Vita-Saw.
  • Fixed an issue that prevented the game from running on Fat32 systems.
  • Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
  • Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
  • Fixed numerous WebAPI issues.
  • Fixed a Heavy exploit that let him run at full speed while shooting.
  • Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
  • Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
  • Fixed the Medigun charge percent for other players being steppy.
  • Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
  • Updated the localization files

Undocumented Changes

Second Patch

Undocumented Changes

  • Fixed Noise Makers no longer working.
  • Made crafted Poker Night promotional items untradable.
  • The Homewrecker is now capable of removing Sappers from both a Teleporter's entrance and exit with a single swing.