Difference between revisions of "November 19, 2010 Patch"
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{{Patch layout | {{Patch layout | ||
− | | before = | + | | before = {{Patch name|11|10|2010}} |
− | | | + | | day = 19 |
− | + | | month = november | |
− | | | + | | year = 2010 |
− | | source-title = 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | + | | after = {{Patch name|11|22|2010}} |
− | | notes = | + | | source-title = 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released |
− | + | | source = http://store.steampowered.com/news/4669/ | |
− | === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === | + | | notes = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === |
− | *[Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions | + | * [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions |
− | *[Windows] Improved custom mouse acceleration | + | * [Windows] Improved custom mouse acceleration |
− | *[Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options | + | * [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options |
− | *[Windows] Fixed UI tooltips so that they display correctly on first hover | + | * [Windows] Fixed UI tooltips so that they display correctly on first hover |
===Team Fortress 2=== | ===Team Fortress 2=== | ||
− | *Added the " | + | * Added the "Team Spirit" [[Paint Can|paint can]]. |
− | *Added Telltale Games items: | + | * Added Telltale Games items: |
− | **[[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman) | + | ** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman) |
− | **[[License to Maim]]: Max's Badge (equipped by all classes) | + | ** [[License to Maim]]: Max's Badge (equipped by all classes) |
− | **[[The Iron Curtain]]: The Heavy's first love (equipped by the Heavy, obviously) | + | ** [[The Iron Curtain]]: The [[Heavy]]'s first love (equipped by the Heavy, obviously) |
− | **[[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the Spy) | + | ** [[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the [[Spy]]) |
− | *Updated some item capabilities: | + | * Updated some item capabilities: |
− | **Employees badges can now have custom names. | + | ** Employees badges can now have custom names. |
− | **The Stickybomb Jumper can now be gift wrapped. | + | ** The [[Stickybomb Jumper]] can now be gift wrapped. |
− | **The Spine-Chilling Skull and Voodoo Juju hats are now paintable. | + | ** The [[Spine-Chilling Skull]] and [[Voodoo Juju]] hats are now paintable. |
− | **Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper. | + | ** Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the [[Sniper]]. |
− | *Added the original Ubersaw taunt to the Vita-Saw. | + | * Added the original [[Übersaw|Ubersaw]] [[taunt]] to the [[Vita-Saw]]. |
− | *Fixed an issue that prevented the game from running on Fat32 systems. | + | * Fixed an issue that prevented the game from running on Fat32 systems. |
− | *Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly. | + | * Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly. |
− | *Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over. | + | * Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over. |
− | *Fixed numerous WebAPI issues. | + | * Fixed numerous [[WebAPI]] issues. |
− | *Fixed a Heavy exploit that let him run at full speed while shooting. | + | * Fixed a Heavy exploit that let him run at full speed while shooting. |
− | *Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round. | + | * Fixed a [[Frontier Justice]] exploit that let Engineers have infinite crits for their current life/round. |
− | *Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly. | + | * Fixed the [[shotgun]] reload animations for the Soldier/Pyro/Heavy looping endlessly. |
− | *Fixed the Medigun charge percent for other players being steppy. | + | * Fixed the [[Medigun]] charge percent for other players being steppy. |
− | *Fixed not being able to light arrows after the first arrow is fired unless they're drawn back. | + | * Fixed not being able to light arrows after the first arrow is fired unless they're drawn back. |
− | *Updated the localization files | + | * Updated the localization files |
===Undocumented Changes=== | ===Undocumented Changes=== | ||
− | * | + | *[[Lugermorph]]s obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now [[vintage]]. |
*Added [[Companion Cube Pin]] | *Added [[Companion Cube Pin]] | ||
− | *[Windows] | + | *[Windows] The game's icon as displayed on the taskbar has been changed from the icon for [[Team Fortress Classic]] to the icon for [[Team Fortress 2]]. |
− | *Demoman's emblem changed to a | + | *[[Demoman]]'s arm emblem changed to a [[Stickybomb Launcher]] sticky bomb. |
+ | |||
+ | ==Second Patch== | ||
+ | *Fixed bug with [[Crit-a-Cola]] acting like [[Bonk! Atomic Punch]]. | ||
− | === | + | ===Undocumented Changes=== |
− | *Fixed | + | *Fixed [[Noise Maker]]s no longer working. |
+ | *Made crafted Poker Night promotional items untradable. | ||
+ | *The [[Homewrecker]] is now capable of removing [[Sapper]]s from both a [[Teleporter]]'s entrance and exit with a single swing. | ||
+ | | source2 = http://store.steampowered.com/news/4679/ | ||
+ | | source2-title = Team Fortress 2 Update Released | ||
}} | }} |
Latest revision as of 01:21, 17 May 2012
|
Source: 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released, Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
- [Windows] Improved custom mouse acceleration
- [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
- [Windows] Fixed UI tooltips so that they display correctly on first hover
Team Fortress 2
- Added the "Team Spirit" paint can.
- Added Telltale Games items:
- Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)
- License to Maim: Max's Badge (equipped by all classes)
- The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)
- The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy)
- Updated some item capabilities:
- Employees badges can now have custom names.
- The Stickybomb Jumper can now be gift wrapped.
- The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
- Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.
- Added the original Ubersaw taunt to the Vita-Saw.
- Fixed an issue that prevented the game from running on Fat32 systems.
- Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
- Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
- Fixed numerous WebAPI issues.
- Fixed a Heavy exploit that let him run at full speed while shooting.
- Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
- Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
- Fixed the Medigun charge percent for other players being steppy.
- Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
- Updated the localization files
Undocumented Changes
- Lugermorphs obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now vintage.
- Added Companion Cube Pin
- [Windows] The game's icon as displayed on the taskbar has been changed from the icon for Team Fortress Classic to the icon for Team Fortress 2.
- Demoman's arm emblem changed to a Stickybomb Launcher sticky bomb.
Second Patch
- Fixed bug with Crit-a-Cola acting like Bonk! Atomic Punch.
Undocumented Changes
- Fixed Noise Makers no longer working.
- Made crafted Poker Night promotional items untradable.
- The Homewrecker is now capable of removing Sappers from both a Teleporter's entrance and exit with a single swing.