Difference between revisions of "November 19, 2010 Patch"

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{{Patch layout
 
{{Patch layout
| before = [[November 10, 2010 Patch]]
+
| before       = {{Patch name|11|10|2010}}
| after =  
+
| day          = 19
 
+
| month        = november
| source = http://store.steampowered.com/news/4669/
+
| year          = 2010
| source-title = 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
+
| after        = {{Patch name|11|22|2010}}
| notes =  
+
| source-title = 19 Nov 2010 – Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
+
| source        = http://store.steampowered.com/news/4669/
=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
+
| notes         = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) ===
*[Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
+
* [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
*[Windows] Improved custom mouse acceleration
+
* [Windows] Improved custom mouse acceleration
*[Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
+
* [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
*[Windows] Fixed UI tooltips so that they display correctly on first hover
+
* [Windows] Fixed UI tooltips so that they display correctly on first hover
  
 
===Team Fortress 2===
 
===Team Fortress 2===
*Added the "[[Team Spirit]]" paint can.
+
* Added the "Team Spirit" [[Paint Can|paint can]].
*Added Telltale Games items:
+
* Added Telltale Games items:
**[[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman)
+
** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman)
**[[License to Maim]]: Max's Badge (equipped by all classes)
+
** [[License to Maim]]: Max's Badge (equipped by all classes)
**[[The Iron Curtain]]: The Heavy's first love (equipped by the Heavy, obviously)
+
** [[The Iron Curtain]]: The [[Heavy]]'s first love (equipped by the Heavy, obviously)
**[[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the Spy)
+
** [[The Enthusiast's Timepiece]]: Tycho's favorite timepiece (equipped by the [[Spy]])
*Updated some item capabilities:
+
* Updated some item capabilities:
**Employees badges can now have custom names.
+
** Employees badges can now have custom names.
**The Stickybomb Jumper can now be gift wrapped.
+
** The [[Stickybomb Jumper]] can now be gift wrapped.
**The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
+
** The [[Spine-Chilling Skull]] and [[Voodoo Juju]] hats are now paintable.
**Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.
+
** Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the [[Sniper]].
*Added the original Ubersaw taunt to the Vita-Saw.
+
* Added the original [[Übersaw|Ubersaw]] [[taunt]] to the [[Vita-Saw]].
*Fixed an issue that prevented the game from running on Fat32 systems.
+
* Fixed an issue that prevented the game from running on Fat32 systems.
*Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
+
* Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
*Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
+
* Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
*Fixed numerous WebAPI issues.
+
* Fixed numerous [[WebAPI]] issues.
*Fixed a Heavy exploit that let him run at full speed while shooting.
+
* Fixed a Heavy exploit that let him run at full speed while shooting.
*Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
+
* Fixed a [[Frontier Justice]] exploit that let Engineers have infinite crits for their current life/round.
*Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
+
* Fixed the [[shotgun]] reload animations for the Soldier/Pyro/Heavy looping endlessly.
*Fixed the Medigun charge percent for other players being steppy.
+
* Fixed the [[Medigun]] charge percent for other players being steppy.
*Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
+
* Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
*Updated the localization files
+
* Updated the localization files
  
 
===Undocumented Changes===
 
===Undocumented Changes===
*Lugermorphs obtained from The Devil's Playground promotional event rather than through the Poker Night at the Inventory are now vintage.
+
*[[Lugermorph]]s obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now [[vintage]].
 
*Added [[Companion Cube Pin]]
 
*Added [[Companion Cube Pin]]
*[Windows] Icon on the Taskbar has been changed from a Team Fortress Classic Logo to a Team Fortress 2 Logo.
+
*[Windows] The game's icon as displayed on the taskbar has been changed from the icon for [[Team Fortress Classic]] to the icon for [[Team Fortress 2]].
*Demoman's emblem changed to a stickybomb
+
*[[Demoman]]'s arm emblem changed to a [[Stickybomb Launcher]] sticky bomb.
 +
 
 +
==Second Patch==
 +
*Fixed bug with [[Crit-a-Cola]] acting like [[Bonk! Atomic Punch]].
  
===Second Patch===
+
===Undocumented Changes===
*Fixed bug with Crit a Cola acting like Bonk Atomic Punch.
+
*Fixed [[Noise Maker]]s no longer working.
 +
*Made crafted Poker Night promotional items untradable.
 +
*The [[Homewrecker]] is now capable of removing [[Sapper]]s from both a [[Teleporter]]'s entrance and exit with a single swing.
 +
| source2      = http://store.steampowered.com/news/4679/
 +
| source2-title = Team Fortress 2 Update Released
 
}}
 
}}

Latest revision as of 01:21, 17 May 2012

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
  • [Windows] Improved custom mouse acceleration
  • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
  • [Windows] Fixed UI tooltips so that they display correctly on first hover

Team Fortress 2

  • Added the "Team Spirit" paint can.
  • Added Telltale Games items:
  • Updated some item capabilities:
  • Added the original Ubersaw taunt to the Vita-Saw.
  • Fixed an issue that prevented the game from running on Fat32 systems.
  • Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
  • Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
  • Fixed numerous WebAPI issues.
  • Fixed a Heavy exploit that let him run at full speed while shooting.
  • Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
  • Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
  • Fixed the Medigun charge percent for other players being steppy.
  • Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
  • Updated the localization files

Undocumented Changes

Second Patch

Undocumented Changes

  • Fixed Noise Makers no longer working.
  • Made crafted Poker Night promotional items untradable.
  • The Homewrecker is now capable of removing Sappers from both a Teleporter's entrance and exit with a single swing.