Difference between revisions of "War Paint"

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'''War Paint''' is an item which was added in the [[Jungle Inferno Update]] to replace campaign weapon drops and weapon cases, and was first showcased on Day 2 of the update. When one of nearly forty patterns is selected from a War Paint Case, it can be previewed on a weapon and applied to create a new unique weapon with the selected pattern. War Paints can also be obtained in Strange (Stat Tracking) or Unusual qualities. Paints and cases can be obtained through [[Jungle Inferno Campaign#Blood Money|Blood Money]] from the Mercenary Park Gift Shop.
+
{{Infobox
War Paint and War Painted weapons have the [[Decorated]] quality.
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  | title      = War Paint
 +
  | image      = Saxton - War Paint - Make Your Master Piece.png
 +
  | imagewidth = 330px
 +
  | contents  = War Paint was made available in the [[Jungle Inferno Update]].
 +
}}
 +
{{Quotation|Jungle Inferno announcement, [https://www.teamfortress.com/jungleinferno/campaign.php Day 2]|Make your master piece!​}}
 +
 
 +
'''War Paints''' are an item type that was added in the [[Jungle Inferno Update]] to replace campaign weapon drops and weapon cases and was first showcased on ​[http://www.teamfortress.com/jungleinferno/campaign.php Day 2] of the update. When a War Paint is inspected, it can be previewed on a weapon and applied to create a new unique weapon with the selected pattern. War Paints and War Painted weapons have the [[Decorated]] quality but can also be obtained in [[Strange]] or [[Unusual]] qualities. War Paints are assigned a specific, randomly generated seed when first created, which cannot be altered at the user's discretion; the seed remains static after it has been set, even when the War Paint tool is traded, or purchased from the [[Steam Community Market]].
 +
 
 +
War Paints listed on the Steam Community Market can be previewed by selecting the "Inspect in Game..." option located within the tab displayed when hovering over a listed War Paint. Selecting this option opens the in-game War Paint Loadout menu, with the chosen War Paint's pattern variation automatically entered; thus, allowing the player to preview its design on all applicable weapons.
 +
 +
{{Weapon Demonstration}}
  
Note: War Paint cannot be applied on existing weapons in your inventory. Upon using War Paint, a new item is created.
+
== Loadout menu ==
 +
[[File:War Paint Customize Wiki.png|thumb|right|330px|A [[Decorated#Scream Fortress XII Collection|Spectrum Splattered]] [[Minigun]], generated from the [[Customize items|War Paint menu]], with [[Decorated#Wear|Factory New]] wear.]]
 +
War Paints can be applied to any compatible weapons via the War Paint [[Loadout]] menu. Users may also view the War Paint's Community Market listings. War Paint seeds can also be randomized through the submenu, though this feature only allows for previews of possible skinned weapons and cannot be used to regenerate the seed of an existing War Paint tool. The submenu also contains a slider for previewing applied weapons at different levels of [[Decorated#Wear|exterior wear]]: Factory New, Minimal Wear, Field-Tested, Well-Worn, and Battle Scarred.
 +
{{clr}}
  
== Paintable Weapons ==
+
== Paintable weapons ==
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
+
{{List of paintable weapons}}
|-
 
| style="background: #F3A957; width:90px;" rowspan="5" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|Scout]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Scattergun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Scattergun}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Shortstop|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shortstop}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Soda Popper|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Soda Popper}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Winger|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Winger}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Holy Mackerel|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Holy Mackerel}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="4" | {{icon class|Soldier}}<br/>'''[[Soldier{{if lang}}|Soldier]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Rocket Launcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Rocket Launcher}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Air Strike|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Air Strike}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Black Box|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Black Box}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Disciplinary Action|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Disciplinary Action}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="7" | {{icon class|Pyro}}<br/>'''[[Pyro{{if lang}}|Pyro]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Flame Thrower|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Flame Thrower}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Degreaser|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Degreaser}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Dragon's Fury|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Dragon's Fury}}'''<sup>†</sup>
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Detonator|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Detonator}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Scorch Shot|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Scorch Shot}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Back Scratcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Back Scratcher}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Powerjack|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Powerjack}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="8" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|Demoman]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Grenade Launcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Grenade Launcher}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Iron Bomber|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Iron bomber}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Loch-n-Load|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Loch-n-Load}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Loose Cannon|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Loose Cannon}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Stickybomb Launcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Stickybomb Launcher}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Claidheamh Mor|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Claidheamh Mor}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Persian Persuader|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Persian Persuader}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Scotsman's Skullcutter|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Scotsman's Skullcutter}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="4" | {{icon class|Heavy}}<br/>'''[[Heavy{{if lang}}|Heavy]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Minigun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Minigun}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Brass Beast|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Brass Beast}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Tomislav|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Tomislav}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Family Business|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Family Business}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="3" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Engineer]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Rescue Ranger|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Rescue Ranger}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Wrench|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Wrench}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Jag|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Jag}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="4" | {{icon class|Medic}}<br/>'''[[Medic{{if lang}}|Medic]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Crusader's Crossbow|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Crusader's Crossbow}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Medigun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Medigun}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Amputator|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Amputator}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Ubersaw|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Ubersaw}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="4" | {{icon class|Sniper}}<br/>'''[[Sniper{{if lang}}|Sniper]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Sniper Rifle|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Sniper Rifle}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Bazaar Bargain|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Bazaar Bargain}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|SMG|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|SMG}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Shahanshah|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shahanshah}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="2" | {{icon class|Spy}}<br/>'''[[Spy{{if lang}}|Spy]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Revolver|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Revolver}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Knife|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Knife}}'''
 
|-
 
| style="background: #F3A957; width:90px;" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|Scout]]'''<br/>{{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Engineer]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Pistol|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Pistol}}'''
 
|-
 
| style="background: #F3A957; width:90px;" | {{icon class|Soldier}}<br/>'''[[Soldier{{if lang}}|Soldier]]'''<br/>{{icon class|Pyro}}<br/>'''[[Pyro{{if lang}}|Pyro]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Reserve Shooter|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Reserve Shooter}}'''
 
|-
 
| style="background: #F3A957; width:90px;" rowspan="2" | {{icon class|Soldier}}<br/>'''[[Soldier{{if lang}}|Soldier]]'''<br/>{{icon class|Pyro}}<br/>'''[[Pyro{{if lang}}|Pyro]]'''<br/>{{icon class|Heavy}}<br/>'''[[Heavy{{if lang}}|Heavy]]'''<br/>{{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Engineer]]'''
 
| align="center" style="background: #F9D483 " | {{Icon item|Shotgun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shotgun}}'''
 
|-
 
| align="center" style="background: #F9D483 " | {{Icon item|Panic Attack|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Panic Attack}}'''
 
|-
 
| colspan="3" | <sup>†</sup> Only [[#Saxton_Select_Collection|Dragon Slayer]] can be used on this weapon.
 
|}
 
  
==Notes==
+
== War Paint Collections ==
* War Paints obtained through the Mercenary Park Gift Shop cannot be of Strange (Stat Tracking) or Unusual qualities.
+
{{War Paint Gallery}}
== Bugs ==
 
* Although War Paints all have a [[Grade]], none of them can be used in a [[Trade-Up]]. This bug is currently preventing a number of Decorated weapons from being available within the Strange quality.
 
* Before the patch that fixed the rarities of mercenary grade War Paints appearing as civilian grade, civilian grade paints could be strangified using the Civilian grade Stat clock. Currently, the few weapons that were strangified, are now impossible to get unless unboxed. These painted weapons have a civilian grade border.
 
*Weapons made out of War Paints will not be marked as part of the corresponding collection in your Steam Inventory.
 
  
 
== Update history ==
 
== Update history ==
{{Update history|'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
+
{{Update history|
 +
'''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}})
 
* 2 new War Paint collections made up of community-made War Paints and official War Paints.
 
* 2 new War Paint collections made up of community-made War Paints and official War Paints.
 
* 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.
 
* 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.
Line 189: Line 50:
 
* War Paints now have individual listings on the Steam Community Market.
 
* War Paints now have individual listings on the Steam Community Market.
  
 +
'''{{Patch name|12|21|2017}}''' ({{update link|Smissmas 2017}})
 +
* Added the Winter 2017 War Paint Case
 +
** Contains 15 new community-contributed War Paints
 +
* War Paints can now be used for Mann Co. Trade-Ups.
 +
 +
'''{{Patch name|1|3|2018}}'''
 +
* Fixed missing War Paint icons in the Steam Community Market and Steam Inventory.
 +
* Updated [[vdc:Material|materials]] for the Dovetailed War Paint to fix a problem with the alpha channel.
 +
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Fixed seeing "Red Rock Roscoe War Paint" as a valid tool for all items in the context menu.
 +
* Added the BLU skin to the Neo Tokyo War Paint.
 +
 +
'''{{Patch name |5|17|2018}}'''
 +
* Fixed some War Paint weapons not being valid trade-up items for the [[Civilian Grade Stat Clock]].
 +
 +
'''{{Patch name |10|19|2018}}''' ({{update link|Scream Fortress 2018}})
 +
* Added the Scream Fortress X War Paint Case
 +
** Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection
 +
 +
'''{{Patch name|12|16|2019}}''' ({{update link|Smissmas 2019}})
 +
* Added the Winter 2019 War Paint Case.
 +
** Contains 10 new community-created War Paints that make-up the Winter 2019 Collection.
 +
 +
'''{{Patch name |10|1|2020}}''' ({{update link|Scream Fortress 2020}})
 +
* Added the Scream Fortress XII War Paint Case
 +
** Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection
 +
 +
'''{{Patch name |10|8|2020}}'''
 +
* Fixed missing War Paint icons in the Steam Community Market
 +
 +
'''{{Patch name|12|3|2020}}''' ({{update link|Smissmas 2020}})
 +
* Added the Winter 2020 War Paint Case.
 +
** Contains 13 new community-created War Paints that make-up the Winter 2020 Collection.
 +
 +
'''{{Patch name|12|9|2020}}'''
 +
* Fixed Strange war paint weapons not including the Strange attribute in their name.
 +
 +
'''{{Patch name|9|16|2021}}'''
 +
* Updated the Coffin Nail warpaint for the Shotgun to add the missing "has team color paintkit" attribute.
 +
 +
'''{{Patch name|9|17|2021}}'''
 +
* Updated the War Paint inspection panel to support all seed values.
 +
 +
'''{{Patch name|10|5|2021}}''' ({{update link|Scream Fortress 2021}})
 +
* Added the Scream Fortress XIII War Paint Case.
 +
** Contains 13 new community-created War Paints that make-up the Scream Fortress XIII War Paint Collection.
 +
 +
'''{{Patch name|10|8|2021}}'''
 +
* Updated the Swashbuckled war paint.
 +
** Fixed an issue with the [[Holy Mackerel]].
 +
** Removed Yeti gradient.
 +
** Replaced Yeti gun oil sticker with skull and crossbones.
 +
* Updated the Necromanced war paint.
 +
** Fixed an issue with the Holy Mackerel.
 +
** Fixed BLU team colors.
 +
 +
'''{{Patch name|10|14|2021}}'''
 +
* Updated the pickup/drop sounds for paintkits.
 +
* {{Undocumented}} Renamed "Damascus & Mahogany" to "Damascus and Mahogany".
 +
* {{Undocumented}} Renamed "Kiln & Conquer" to "Kiln and Conquer".
 +
 +
'''{{Patch name|10|28|2021}}'''
 +
* Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed.
 +
 +
'''{{Patch name|10|5|2022}}''' ({{update link|Scream Fortress 2022}})
 +
* Added the Scream Fortress XIV War Paint Case.
 +
** Contains 11 new community-created War Paints that make-up the Scream Fortress XIV War Paint Collection.
 +
 +
'''{{Patch name|10|7|2022}}'''
 +
* Fixed a materials problem with the Ghoul Blaster war paint.
 +
 +
'''{{Patch name|3|1|2023}}'''
 +
* Fixed Stat Clock cancelling out [[ÜberCharge]] and [[Self-illumination|self-illuminating]] materials on weapons using War Paints (community fix from {{Steamid|76561198044114133|makaroffilya}}).
 +
* Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item.
 +
 +
'''{{Patch name|7|12|2023}}''' ({{update link|Summer 2023}})
 +
* Added the Summer 2023 War Paint Case.
 +
** Contains 10 new community-created War Paints that make-up the Summer 2023 Collection.
  
 +
'''{{Patch name|10|10|2024}} #1''' ({{update link|Scream Fortress 2024}})
 +
* Added the Scream Fortress XVI War Paint Case.
 +
** Contains 12 new community-created War Paints that make-up the Scream Fortress XVI War Paint Collection.
 +
 +
'''{{Patch name|10|11|2024}}'''
 +
* Renamed Team Blackout war paint to Blackout.
 
}}
 
}}
  
== War Paint Collections ==
+
== Bugs ==
=== [[Jungle Jackpot Collection]] ===
+
* If a player is [[ÜberCharge]]d, Decorated and War Painted weapons do not show the ÜberCharged weapon skin in first person.
<gallery>
+
* While generating randomized seeds for War Paints in the inspect menu, the [[Community Sparkle]] effect may rarely show up.
File:Backpack War Paint Anodized Aloha.png|Anodized Aloha
+
* If the player inspects a War Paint and then inspects a weapon, the weapon appears smaller while inspecting.<ref>[https://youtu.be/sxmYyB28NJg Bug demonstrated]</ref>
File:Backpack War Paint Bamboo Brushed.png|Bamboo Brushed
+
* Changing the team color to [[BLU]] on the War Paint menu does not update parts of the weapon that are not affected by a pattern (such as the ÜberCharge meter on the [[Ubersaw]]).
File:Backpack War Paint Croc Dusted.png|Croc Dusted
+
* War Paints that include a custom [[vdc:VMT|material]] for the [[Bazaar Bargain]] (such as Elfin Enamel or Saccharine Striped) incorrectly apply the generated War Paint texture to the scope's lens, causing a [[w:UV mapping|UV mapping]] issue. This is due to the weapon using two separate material files, one for the weapon and another for the lens.
File:Backpack War Paint Leopard Printed.png|Leopard Printed
+
 
File:Backpack War Paint Macaw Masked.png|Macaw Masked
+
== Notes ==
File:Backpack War Paint Mannana Peeled.png|Mannana Peeled
+
* War Paints cannot be applied to existing weapons in a player's inventory; using one creates a new item instead.
File:Backpack War Paint Park Pigmented.png|Park Pigmented
+
* War Paints obtained from keyless cases are never [[Strange]] or [[Unusual]] when unboxed, however, it is possible to obtain [[Strange]] versions through [[Civilian Grade Stat Clock]]s and [[Trade-Up]]s.
File:Backpack War Paint Piña Polished.png|Piña Polished
+
** For example, the Nutcracker Mk.II War Paint from the [[War Paint#Contract Campaigner Collection|Contract Campaigner Collection]] can be made Strange through the use of a Stat Clock because it is a [[Grade|Civilian Grade]] paint. If this process is repeated 10 times, the Strange Civilian Grade War Paints could then be used in a Trade-Up to receive either a Strange Iron Wood Mk.II War Paint or a Strange Macabre Web Mk.II War Paint as those are the two Freelance Grade paints in the collection. This can be repeated for each tier, multiplying the amount of Civilian Grade paints needed by 10 for every higher tier.
File:Backpack War Paint Sax Waxed.png|Sax Waxed
+
* Backpack icons for War Painted weapons are affected by certain [[console]] commands that affect lighting, such as {{code|mat_phong 0}}.
File:Backpack War Paint Tiger Buffed.png|Tiger Buffed
 
File:Backpack War Paint Yeti Coated.png|Yeti Coated
 
</gallery>
 
  
=== [[Infernal Reward War Paint Collection]] ===
+
== See also ==
<gallery>
+
* {{update link|Jungle Inferno Update}}
File:Backpack War Paint Bank Rolled.png|Bank Rolled
+
* [[Decorated]]
File:Backpack War Paint Bloom Buffed.png|Bloom Buffed
+
* [[Mercenary Park Gift Shop]]
File:Backpack War Paint Bonk Varnished.png|Bonk Varnished
 
File:Backpack War Paint Cardboard Boxed.png|Cardboard Boxed
 
File:Backpack War Paint Clover Camo'd.png|Clover Camo'd
 
File:Backpack War Paint Dream Piped.png|Dream Piped
 
File:Backpack War Paint Fire Glazed.png|Fire Glazed
 
File:Backpack War Paint Freedom Wrapped.png|Freedom Wrapped
 
File:Backpack War Paint Kill Covered.png|Kill Covered
 
File:Backpack War Paint Merc Stained.png|Merc Stained
 
File:Backpack War Paint Pizza Polished.png|Pizza Polished
 
File:Backpack War Paint Quack Canvassed.png|Quack Canvassed
 
File:Backpack War Paint Star Crossed.png|Star Crossed
 
</gallery>
 
  
=== [[Decorated War Hero Collection]] ===
+
== References ==
<gallery>
+
<references/>
File:Backpack War Paint Forest Fire Mk.II.png|Forest Fire Mk.II
 
File:Backpack War Paint Carpet Bomber Mk.II.png|Carpet Bomber Mk.II
 
File:Backpack War Paint Woodland Warrior Mk.II.png|Woodland Warrior Mk.II
 
File:Backpack War Paint Wrapped Reviver Mk.II.png|Wrapped Reviver Mk.II
 
File:Backpack War Paint Night Owl Mk.II.png|Night Owl Mk.II
 
File:Backpack War Paint Woodsy Widowmaker Mk.II.png|Woodsy Widowmaker Mk.II
 
File:Backpack War Paint Autumn Mk.II.png|Autumn Mk.II
 
File:Backpack War Paint Plaid Potshotter Mk.II.png|Plaid Potshotter Mk.II
 
File:Backpack War Paint Civic Duty Mk.II.png|Civic Duty Mk.II
 
File:Backpack War Paint Civil Servant Mk.II.png|Civil Servant Mk.II
 
</gallery>
 
  
=== [[Saxton Select Collection]] ===
+
{{Tool Nav}}
<gallery>
 
File:Backpack War Paint Dragon Slayer.png|Dragon Slayer
 
</gallery>
 
  
{{Jungle Inferno Update Nav}}
+
[[Category:Items]]
 +
[[Category:Tools]]

Latest revision as of 04:50, 19 October 2024

War Paint
Saxton - War Paint - Make Your Master Piece.png
War Paint was made available in the Jungle Inferno Update.
Make your master piece!​
— Jungle Inferno announcement, Day 2

War Paints are an item type that was added in the Jungle Inferno Update to replace campaign weapon drops and weapon cases and was first showcased on ​Day 2 of the update. When a War Paint is inspected, it can be previewed on a weapon and applied to create a new unique weapon with the selected pattern. War Paints and War Painted weapons have the Decorated quality but can also be obtained in Strange or Unusual qualities. War Paints are assigned a specific, randomly generated seed when first created, which cannot be altered at the user's discretion; the seed remains static after it has been set, even when the War Paint tool is traded, or purchased from the Steam Community Market.

War Paints listed on the Steam Community Market can be previewed by selecting the "Inspect in Game..." option located within the tab displayed when hovering over a listed War Paint. Selecting this option opens the in-game War Paint Loadout menu, with the chosen War Paint's pattern variation automatically entered; thus, allowing the player to preview its design on all applicable weapons.

Demonstration

Loadout menu

A Spectrum Splattered Minigun, generated from the War Paint menu, with Factory New wear.

War Paints can be applied to any compatible weapons via the War Paint Loadout menu. Users may also view the War Paint's Community Market listings. War Paint seeds can also be randomized through the submenu, though this feature only allows for previews of possible skinned weapons and cannot be used to regenerate the seed of an existing War Paint tool. The submenu also contains a slider for previewing applied weapons at different levels of exterior wear: Factory New, Minimal Wear, Field-Tested, Well-Worn, and Battle Scarred.

Paintable weapons

List of paintable weapons
Scattergun Shortstop Soda Popper Winger Holy Mackerel
Scattergun1 Shortstop Soda Popper Winger Holy Mackerel
Rocket Launcher Black Box Air Strike Disciplinary Action
Rocket Launcher1 Black Box Air Strike Disciplinary Action
Flame Thrower Degreaser Dragon's Fury Detonator Scorch Shot Powerjack Back Scratcher
Flame Thrower Degreaser Dragon's Fury1 2 Detonator Scorch Shot Powerjack Back Scratcher
Grenade Launcher Loch-n-Load Loose Cannon Iron Bomber Stickybomb Launcher Scotsman's Skullcutter Claidheamh Mor Persian Persuader
Grenade Launcher1 Loch-n-Load Loose Cannon Iron Bomber Stickybomb Launcher Scotsman's Skullcutter Claidheamh Mòr Persian Persuader
Minigun Brass Beast Tomislav Family Business
Minigun1 Brass Beast Tomislav Family Business
Rescue Ranger Wrench Jag
Rescue Ranger Wrench Jag
Crusader's Crossbow Medi Gun Ubersaw Amputator
Crusader's Crossbow Medi Gun1 Ubersaw Amputator
Sniper Rifle Bazaar Bargain SMG Shahanshah
Sniper Rifle1 Bazaar Bargain SMG Shahanshah
Revolver Knife
Revolver Knife1
TF2 crosshair orange.png
Multiple classes
Shotgun Panic Attack Pistol Reserve Shooter
Shotgun1 Panic Attack Pistol Reserve Shooter
Notes

1 Can be painted by the Dragon Slayer War Paint
2 Cannot be painted by any War Paints except the Dragon Slayer War Paint


War Paint Collections

Jungle Jackpot Collection

Infernal Reward Collection

Decorated War Hero Collection

Contract Campaigner Collection

Saxton Select Collection

Mann Co. Events Collection

Winter 2017 Collection

Scream Fortress X Collection

Winter 2019 Collection

Scream Fortress XII Collection

Winter 2020 Collection

Scream Fortress XIII Collection

Scream Fortress XIV Collection

Summer 2023 Collection

Scream Fortress XVI Collection

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)
  • 2 new War Paint collections made up of community-made War Paints and official War Paints.
  • 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.

October 20, 2017 Patch #2

  • Fixed not being able to redeem War Paints.
  • Fixed War Paints not displaying properly in the backpack.

October 23, 2017 Patch

  • Fixed showing only a few weapons instead of the full set when redeeming a War Paint.
  • Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity.

October 24, 2017 Patch

October 31, 2017 Patch

  • Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels.

November 1, 2017 Patch

  • War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New again.
    • Existing War Paints and weapons affected by yesterday's change will be fixed-up in the coming days.
  • Fixed the War Paint icons in the Steam Community Market.
  • War Paints now have individual listings on the Steam Community Market.

December 21, 2017 Patch (Smissmas 2017)

  • Added the Winter 2017 War Paint Case
    • Contains 15 new community-contributed War Paints
  • War Paints can now be used for Mann Co. Trade-Ups.

January 3, 2018 Patch

  • Fixed missing War Paint icons in the Steam Community Market and Steam Inventory.
  • Updated materials for the Dovetailed War Paint to fix a problem with the alpha channel.

March 28, 2018 Patch #1

  • Fixed seeing "Red Rock Roscoe War Paint" as a valid tool for all items in the context menu.
  • Added the BLU skin to the Neo Tokyo War Paint.

May 17, 2018 Patch

October 19, 2018 Patch (Scream Fortress X)

  • Added the Scream Fortress X War Paint Case
    • Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection

December 16, 2019 Patch (Smissmas 2019)

  • Added the Winter 2019 War Paint Case.
    • Contains 10 new community-created War Paints that make-up the Winter 2019 Collection.

October 1, 2020 Patch (Scream Fortress XII)

  • Added the Scream Fortress XII War Paint Case
    • Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection

October 8, 2020 Patch

  • Fixed missing War Paint icons in the Steam Community Market

December 3, 2020 Patch (Smissmas 2020)

  • Added the Winter 2020 War Paint Case.
    • Contains 13 new community-created War Paints that make-up the Winter 2020 Collection.

December 9, 2020 Patch

  • Fixed Strange war paint weapons not including the Strange attribute in their name.

September 16, 2021 Patch

  • Updated the Coffin Nail warpaint for the Shotgun to add the missing "has team color paintkit" attribute.

September 17, 2021 Patch

  • Updated the War Paint inspection panel to support all seed values.

October 5, 2021 Patch (Scream Fortress XIII)

  • Added the Scream Fortress XIII War Paint Case.
    • Contains 13 new community-created War Paints that make-up the Scream Fortress XIII War Paint Collection.

October 8, 2021 Patch

  • Updated the Swashbuckled war paint.
    • Fixed an issue with the Holy Mackerel.
    • Removed Yeti gradient.
    • Replaced Yeti gun oil sticker with skull and crossbones.
  • Updated the Necromanced war paint.
    • Fixed an issue with the Holy Mackerel.
    • Fixed BLU team colors.

October 14, 2021 Patch

  • Updated the pickup/drop sounds for paintkits.
  • [Undocumented] Renamed "Damascus & Mahogany" to "Damascus and Mahogany".
  • [Undocumented] Renamed "Kiln & Conquer" to "Kiln and Conquer".

October 28, 2021 Patch

  • Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed.

October 5, 2022 Patch (Scream Fortress XIV)

  • Added the Scream Fortress XIV War Paint Case.
    • Contains 11 new community-created War Paints that make-up the Scream Fortress XIV War Paint Collection.

October 7, 2022 Patch

  • Fixed a materials problem with the Ghoul Blaster war paint.

March 1, 2023 Patch

  • Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya).
  • Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item.

July 12, 2023 Patch (Summer 2023 Update)

  • Added the Summer 2023 War Paint Case.
    • Contains 10 new community-created War Paints that make-up the Summer 2023 Collection.

October 10, 2024 Patch #1 (Scream Fortress XVI)

  • Added the Scream Fortress XVI War Paint Case.
    • Contains 12 new community-created War Paints that make-up the Scream Fortress XVI War Paint Collection.

October 11, 2024 Patch

  • Renamed Team Blackout war paint to Blackout.

Bugs

  • If a player is ÜberCharged, Decorated and War Painted weapons do not show the ÜberCharged weapon skin in first person.
  • While generating randomized seeds for War Paints in the inspect menu, the Community Sparkle effect may rarely show up.
  • If the player inspects a War Paint and then inspects a weapon, the weapon appears smaller while inspecting.[1]
  • Changing the team color to BLU on the War Paint menu does not update parts of the weapon that are not affected by a pattern (such as the ÜberCharge meter on the Ubersaw).
  • War Paints that include a custom material for the Bazaar Bargain (such as Elfin Enamel or Saccharine Striped) incorrectly apply the generated War Paint texture to the scope's lens, causing a UV mapping issue. This is due to the weapon using two separate material files, one for the weapon and another for the lens.

Notes

  • War Paints cannot be applied to existing weapons in a player's inventory; using one creates a new item instead.
  • War Paints obtained from keyless cases are never Strange or Unusual when unboxed, however, it is possible to obtain Strange versions through Civilian Grade Stat Clocks and Trade-Ups.
    • For example, the Nutcracker Mk.II War Paint from the Contract Campaigner Collection can be made Strange through the use of a Stat Clock because it is a Civilian Grade paint. If this process is repeated 10 times, the Strange Civilian Grade War Paints could then be used in a Trade-Up to receive either a Strange Iron Wood Mk.II War Paint or a Strange Macabre Web Mk.II War Paint as those are the two Freelance Grade paints in the collection. This can be repeated for each tier, multiplying the amount of Civilian Grade paints needed by 10 for every higher tier.
  • Backpack icons for War Painted weapons are affected by certain console commands that affect lighting, such as mat_phong 0.

See also

References