Difference between revisions of "Obtaining Spy achievements"

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{{Quotation|'''The BLU Spy'''|Listen up, '''boy''', or pornography starring your mother will be the '''second''' worst thing that happens to you today.}}
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<onlyinclude>{{Show achievement|Spy|A Cut Above
 
 
{{Show achievement|Spy|A Cut Above
 
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = An enemy Spy who has recently respawned or is still inside his base will likely have this Revolver currently held, making him a prime target for a backstab.
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| obtain-text = An enemy [[Spy]] who is near friendly lines, retreating, or has recently respawned likely has the [[Revolver]] equipped. Any of these opportunities gives you the chance to chase down and kill that player for the achievement.
 
}}
 
}}
 
{{Show achievement|Spy|Agent Provocateur
 
{{Show achievement|Spy|Agent Provocateur
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = This achievement is easier if you are in a clan or often play against people on your friends list. Note that you do not have to backstab ten ''different'' friends.
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| obtain-text = Join a group of players that regularly play together. You do not have to backstab ten ''different'' friends, so it is possible to backstab a single friend multiple times.
 
}}
 
}}
 
{{Show achievement|Spy|Burn Notice
 
{{Show achievement|Spy|Burn Notice
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = While cloaked, head to the front lines and look for an enemy Pyro. Bump into their flames then quickly retreat to safety. Extinguish the flames with a health kit or the aid of another class, and avoid entering combat until thirty seconds have elapsed.
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| obtain-text = The Pyro's flames reveal you, even while Cloaked. If you are set aflame, retreat to safety and extinguish the flames with a [[Health kit]] and avoid entering combat until thirty seconds have elapsed.
 
}}
 
}}
 
{{Show achievement|Spy|Come In From The Cold
 
{{Show achievement|Spy|Come In From The Cold
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Chances are that you'll eventually be dominated by another player without even trying. When this happens, find your nemesis and backstab them. If you are having trouble getting revenge on certain classes, such as Pyros or Scouts, you can purposely be dominated by a more vulnerable class, like a Sniper.
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| obtain-text = You will eventually be [[Domination|dominated]] by another player without trying. If you are having trouble getting revenge, you can be purposely dominated by a class you are strong against, such as the Sniper.
 
 
 
}}
 
}}
 
{{Show achievement|Spy|Constructus Interruptus
 
{{Show achievement|Spy|Constructus Interruptus
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Target Engineers who are just beginning to set up or are upgrading their Sentry Gun. If you can't find one, look for an Engineer who has built a Sentry Gun near a chokepoint that your team needs to pass. As your team makes a push towards this area, backstab the Engineer while he is repairing his Sentry Gun.
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| obtain-text = Look for an [[Engineer]] who is setting up or has built a [[Sentry Gun]] near a contested chokepoint. As your team makes a push through the area, [[backstab]] the distracted Engineer as he repairs the Sentry Gun.
 
}}
 
}}
 
{{Show achievement|Spy|Counter Espionage
 
{{Show achievement|Spy|Counter Espionage
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = If you see an enemy Spy decloak near your team, he is bound to already be disguised, so backstab him. Sappers being placed on friendly Engineer buildings are sure signs that a nearby "teammate" is a Spy. Alternatively, Spy-check by knifing the backs of your teammates.
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| obtain-text = An enemy Spy that [[Cloak|decloaks]] near your team is bound to already be disguised. [[Sapper]]s being placed on friendly [[Engineer]] [[buildings]] are sure signs that a disguised Spy is nearby. You can [[Spy checking|Spy-check]] by approaching the backs of teammates with the [[Knife]] equipped; if you automatically raise it as if to backstab someone, that "teammate" is actually an enemy Spy.
 
}}
 
}}
 
{{Show achievement|Spy|Deep Undercover
 
{{Show achievement|Spy|Deep Undercover
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = This achievement may take some time to get. If a player is backstabbed twice by the same person, they're likely to come at you with a flamethrower. Even targeting a Sniper might not be an easy way to get this achievement due to specific anti-spy gear they may be toting ([[Razorback]] or [[Jarate]]). You can attempt to get this by camping high-traffic areas and specifically targeting a specific person (such as a Heavy), then cloaking, running away, healing, and repeating. You do not have to do this in succession or even a limited amount of time. As long as you don't get killed, the achievement will count, so being careful pays off.
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| obtain-text = Camp in areas with high player traffic and use the Spy's ability to see player names to target a specific person. As long as you do not get killed, this achievement can be done over a prolonged period of time. Play conservatively; if you manage to backstab the same player twice, they are more likely to try and hunt you down. Due to specific anti-Spy gear, such as the [[Razorback]] or [[Jarate]], even targeting a [[Sniper]] may not be an easy way to obtain this achievement.
 
}}
 
}}
 
{{Show achievement|Spy|Die Another Way
 
{{Show achievement|Spy|Die Another Way
| obtain-level = Medium-Hard
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| obtain-level = Medium
| obtain-text = This is going to depend on the skill of the Sniper. You are going to get shocked after the first backstab attempt, but with careful timing, you can pull this off. This may be considerably easier to do with the Ambassador, as you can land an easy Critical hit or two on them as long as they're not paying attention. You can attempt to use a Dead Ringer and goad them into attacking you after breaking their Razorback, and then decloak a safe distance away and come back for them.
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| obtain-text = You are shocked after your first backstab attempt, alerting the Sniper to your presence. After the Razorback is broken, either try to land another backstab or use your Revolver to finish the kill. Alternatively, you can use the [[Ambassador]] to headshot the Sniper before he can react. Using the [[Dead Ringer]] can also give the Sniper a false sense of security after "killing" you, allowing you to come back for an easy backstab.
 
}}
 
}}
 
{{Show achievement|Spy|Diplomacy
 
{{Show achievement|Spy|Diplomacy
| obtain-level = Medium
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| obtain-level = Easy-Medium
| obtain-text = Not necessarily difficult, but may take some time since the Ambassador does less damage than the standard Revolver. You can attempt to get this achievement by headshotting unwary Snipers with your Ambassador rather than backstabbing them, though in all cases it will take two or more shots unless they were wounded previously. Be wary of Snipers using the [[Croc-o-Style Kit]], as they cannot be killed with headshots.
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| obtain-text = Use good aim to land [[headshot]]s on unwary enemies. You can use your cloak to prey on injured players as they retreat from battle.
 
}}
 
}}
 
{{Show achievement|Spy|Dr. Nooooo
 
{{Show achievement|Spy|Dr. Nooooo
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Just sit back and wait until you see a Medic with an ÜberCharge ready, then try to backstab him before he deploys it. This works well on CP maps when the enemy team is organizing for a push. Just be sure not to act suspiciously as you wait, or use the Cloak and Dagger to stay hidden. However, be sure to uncloak a bit before attempting the backstab, so that you can immediately execute it upon reaching your target.
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| obtain-text = When you see a Medic with an ÜberCharge ready, backstab him before it is deployed. [[Vaccinator]] Medics can make this far easier, as any of its ÜberCharges count towards this achievement. You can use the [[Cloak and Dagger]] to stalk a Medic who is still building his ÜberCharge meter.
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}}
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{{Show achievement|Spy|Fast Fingers
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| obtain-level = Easy-Medium
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| obtain-text = Identify a [[Scout]] on the other team who is using the [[Back Scatter]] and focus particularly on backstabbing him. He will be most distracted when trying to get into close range of an ally to shoot their back, so keep an eye on routes the Scout could take towards your team.
 
}}
 
}}
 
{{Show achievement|Spy|For Your Eyes Only
 
{{Show achievement|Spy|For Your Eyes Only
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Just backstab an enemy who is away from his team, pull out your cigarette case and taunt while standing on his corpse. Your victim must appear in the freezecam shot, so if you backstab or headshot your target be sure that you do it towards a wall or corner, or that your attack results in a special death animation. This achievement is also awarded if you do the Spy Crab taunt.
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| obtain-text = After killing an enemy, stand on that player's corpse and [[Taunts|taunt]] while holding the [[Disguise Kit]]. Should you do the Spy Crab taunt rather than flick a cigarette, the achievement is still awarded.
 
}}
 
}}
 
{{Show achievement|Spy|FYI I am a Spy
 
{{Show achievement|Spy|FYI I am a Spy
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = This one depends largely on the skill of the Medic. As soon as a decent Medic sees you heading backwards after being healed, he's taking his saw out. You can slow down slightly and try to perform a sidestab. Alternatively, you can try to disguise as someone with low health, and call for a Medic who is healing a high-priority class (like a Heavy) close to a battle area; if you're lucky, they will top you up to full health and then turn their attention back to their buddy, allowing you to backstab him within the 5 seconds.
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| obtain-text = Disguise yourself so that you best fit the current situation; if you are at the frontlines, disguise as perhaps a [[Soldier]] or Pyro. If you immediately head backwards after being healed, a competent Medic can instantly recognize you as a Spy. It may be easiest to perform this in the midst of a large firefight, where the Medic has to pay more attention to the battle after healing you.
 
}}
 
}}
 
{{Show achievement|Spy|High Value Target
 
{{Show achievement|Spy|High Value Target
| obtain-level = Medium
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| obtain-level = Medium-Hard
| obtain-text = Depending on the map and player (as well as their class), it may be hard to find a player who is dominating three or more other players on a map where you have more than one route to get behind enemy lines. If it's a Pyro then don't bother, but if it's a Soldier, Heavy, or Sniper, then this can be done quite easily. Furthermore, because the number of dominations are shown in the scoreboard, you can simply disguise and hide amongst the enemy team until you see that player, then backstab him.
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| obtain-text = Depending on the map and players, it may be hard to find someone who is dominating three or more of your teammates. Use the information on the [[scoreboard]] to track how many dominations each player has and target any appropriate enemies. This player is most likely more alert than your average player, so make sure to go in for the stab when they are distracted.
 
}}
 
}}
 
{{Show achievement|Spy|Identity Theft
 
{{Show achievement|Spy|Identity Theft
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Disguise yourself as an Engineer or a Sniper - easy Spy prey that isn't too fast. Your disguise name will show on your HUD, so after you equip your disguise, seek out that person and backstab him. Alternatively, if you have the Cloak and Dagger, you can get behind enemy lines, find a lone Sniper or Engineer (or even Demoman), change your disguise until you disguise as that player, decloak and backstab him. Be sure not to be spotted by that player though, as they will immediately realize that you are a Spy and may announce it to the rest of their team.
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| obtain-text = The name of the player you are disguised as will appear on your [[Heads-up display|HUD]]. Use this to seek out and backstab your victim. Disguising as an isolated Engineer or Sniper can allow you to more easily travel around without drawing suspicion. If wielding the Cloak and Dagger, you can continuously change your disguise until it corresponds with a nearby player.
 
}}
 
}}
 
{{Show achievement|Spy|Insurance Fraud
 
{{Show achievement|Spy|Insurance Fraud
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Just get the attention of a Medic and when he starts to heal you, go and stab the nearest person. It may be easier to pull this off while disguised as a Heavy, Soldier, Demoman, or Pyro, as those are classes that generally have Medics attached to them. However, beware that disguising yourself as a Heavy or Soldier also makes it harder to get behind a target to backstab unless they are standing still. Getting the attention of a Medic close to a battle area may also help, and infiltrating an enemy group about to make a push may also net you this achievement inadvertently. If possible, try to disguise as a player with low health, so that the Medic will spend more time trying to heal you. Spies using [[Your Eternal Reward]] that backstab a medic's patient will automatically be healed by the medic. Kill another enemy quickly before the medic can realize what's happened.
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| obtain-text = Once an enemy Medic starts to [[Healing|heal]] you, backstab the nearest enemy. This achievement is best done in the midst of a large firefight where the Medic is paying more attention to the battle instead of you. You will automatically be healed by a Medic if you backstab their patient with [[Your Eternal Reward]], allowing you to quickly go for another enemy.
 
}}
 
}}
 
{{Show achievement|Spy|Is It Safe?
 
{{Show achievement|Spy|Is It Safe?
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = This is a grind achievement, but a more difficult one. Some control points are very confined, making it difficult to walk in without bumping into somebody. Also, more skilled players tend to Spy check anyone who comes in. This achievement is a lot easier to get points for on CPs that are in a more open area. This may be easier to accomplish by camping a sparsely defended control point (such as in [[Gravel Pit]]) with the Cloak and Dagger, and then eliminating anyone who approaches to capture it. It can, however, be considerably easier to perform on Payload maps, when the enemy team huddles around the cart and shoots at your teammates, not paying attention to their backs. Just remember to check for any enemies that are watching the rear of the team to avoid being discovered too early.
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| obtain-text = Some control points are quite confined, making it difficult to get within melee range of a Spy-checking group of players. Sparsely defended control points, such as those on [[Gravel Pit]], make excellent areas to stalk. Players that huddle around the [[Payload#Carts|Payload cart]] make for easy targets.
 
}}
 
}}
 
{{Show achievement|Spy|Joint Operation
 
{{Show achievement|Spy|Joint Operation
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = This is easier to accomplish if the enemy team has a large Sentry nest defending a point. Simply keep an eye on the Sentry nest until a friendly Spy appears, then decloak and go to town with your Sappers.
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| obtain-text = When the enemy team has multiple Sentry Guns set up, coordinate with a fellow Spy to disable several of them at once.
 
}}
 
}}
 
{{Show achievement|Spy|May I Cut In?
 
{{Show achievement|Spy|May I Cut In?
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Just look for a Medic and his patient as they head towards the front lines, and approach from behind. Stab the Medic first, then his buddy; if you stab the buddy first, the Medic will quickly retreat or attack, denying you the chance to kill him as well. This is easiest to do with a slower class like the Heavy or Soldier, as the Medic will have to slow down to stay behind his buddy, and those classes are generally focused on what's in front of them. Medics that are using the Kritzkrieg are also easy targets, as they tend to let their guard down upon deploying their ÜberCharge, allowing you to quickly stab him and his buddy.
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| obtain-text = Look for a Medic and his [[Medic buddy|buddy]] as they head towards the front lines. Medic buddies tend to run more slowly, so it is preferable to stab the faster Medic first.  
 
}}
 
}}
 
{{Show achievement|Spy|On Her Majesty's Secret Surface
 
{{Show achievement|Spy|On Her Majesty's Secret Surface
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Enemies tend not to pay attention to CPs that are currently locked, so it becomes a simple task of getting behind enemy lines and to the next CP while your team fights for the current one. This is more easily accomplished with the Cloak and Dagger so long as you're careful. Dustbowl and the final point in Well are good choices. Under the right circumstances, Steel will also offer many opportunities for this, and the final point on Gravel Pit works as well.
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| obtain-text = Players tend not to pay attention to currently locked control points, so maneuver behind enemy lines and position yourself on the next control point in anticipation of your team capturing the preceding one. Using the Cloak and Dagger allows you to hide indefinitely while waiting. Standard Control Point maps, such as [[Granary (Control Point)|Granary]] and [[Well (Control Point)|Well]], have control points that frequently change hands, and thus give you more opportunities to attempt this achievement. You only need to begin the capture process, not complete it.
 
}}
 
}}
 
{{Show achievement|Spy|Point Breaker
 
{{Show achievement|Spy|Point Breaker
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Just as in "Is It Safe?" players tend to Spy check anyone approaching an active CP. This achievement may be best completed by attacking Engineers setting up on active CPs to defend them, or playing on defense and attacking people passing through a CP that they have already captured, such as Dustbowl stage 1.
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| obtain-text = Players tend to Spy-check anyone approaching an active control point, so approach from an unexpected angle. Backstabbing enemies passing through a locked control point also grants points towards this achievement.
 
}}
 
}}
 
{{Show achievement|Spy|Sap Auteur
 
{{Show achievement|Spy|Sap Auteur
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Will happen over time. The best way to get this achievement is to kill Engineers before sapping their buildings, as Teleporter Entrances can be saved from the other side, though you can avoid this by repeatedly sapping the Exit as they attempt to knock your Sappers off. If you can get to the enemy base undetected, then sapping the Entrances and [[telefrag]]ing the Engineer will make this significantly easier.
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| obtain-text = You will obtain this achievement after playing as the Spy for a decent amount of time. You will still get points towards this achievement via [[Kill assist|assists]] should a teammate destroy a building while it is being sapped. Only destruction via the default Sapper will count towards this achievement.
 
}}
 
}}
 
{{Show achievement|Spy|Sapsucker
 
{{Show achievement|Spy|Sapsucker
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Simply cloak your way behind the Engineer while he's focused on a building, uncloak and sap it, then quick-switch to your knife and backstab the Engineer. Alternatively, find a lone Engineer, sap the building while he is away, Cloak and hide somewhere on an interception path, and then uncloak and backstab him as he passes by to knock off your Electro Sapper. If you can get behind an Engineer who is using the [[Wrangler]], you can simply backstab him and then sap his Sentry Gun at your leisure, since the Sentry will shut down for three seconds after you kill him.
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| obtain-text = Use your cloaking or Disguise Kit to sneak behind a preoccupied Engineer. Sap a building, quickly switch to your Knife, and then backstab the Engineer to prevent your sapper from being removed. If an Engineer has left the building unattended, hide until they inevitably return to repair it. Players using the [[Wrangler]] tend to focus more on combat and can be easily distracted from their buildings.
 
}}
 
}}
 
{{Show achievement|Spy|Skullpluggery
 
{{Show achievement|Spy|Skullpluggery
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Whenever you get behind a Sniper and are in a position to backstab him, simply use your Ambassador instead. Remember that the Ambassador only Crits while fully accurate, and only deals 102 damage with a headshot, so you may be forced to deliver a second shot; because of this, it is usually safer to shoot the Sniper after he has been hit a few times. This is somewhat easier to do against Snipers carrying the default Sniper Rifle, as the Huntsman gives them a wider field of view and may allow them to counterattack very quickly. A helpful trick is to take your shot when the Sniper stops momentarily to deliver his own shot. Remember to check to see if the Sniper has [[Darwin's Danger Shield]] or the Croc-o-Style Kit equipped, as the shield gives him an additional 25 HP and he cannot be killed with headshots if he is using the entire item set.
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| obtain-text = Whenever you are in a position to backstab an enemy Sniper, use the Ambassador instead. Because an accurate Ambassador headshot only deals 102 damage (which scales down from a distance), it may be safer to target Snipers who are already injured or are away from the front lines.
 
}}
 
}}
 
{{Show achievement|Spy|Slash and Burn
 
{{Show achievement|Spy|Slash and Burn
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = This achievement isn't simple as the procedure is out of your hands. After killing someone, it's up to your victim whether or not they decide to switch classes. You can attempt this achievement by dominating a player through backstabbing them repeatedly, and hoping that they become frustrated enough to switch classes.
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| obtain-text = The procedure for this achievement is completely out of your hands. Continuously backstab enemies with the hope that one becomes frustrated enough to switch to the Pyro.
 
}}
 
}}
 
{{Show achievement|Spy|Sleeper Agent
 
{{Show achievement|Spy|Sleeper Agent
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Most enemies will not be expecting you to backstab them after they believe you're dead. If it fails and/or the enemy starts getting suspicious, try fighting him first until he starts to take away some of your HP, then quickly pull out the Dead Ringer before he gets the next hit in, and decloak when it's safe. Note, however, that the Dead Ringer makes a very distinct sound when uncloaking, so you may wish to uncloak farther away and then finding your target using the remaining time. You may also try equipping the [[Saharan Spy]] item set, which reduces the volume of the decloak sound.
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| obtain-text = To make your fake death more convincing, try allowing the enemy to damage you for a bit before pulling out the Dead Ringer.
 
}}
 
}}
 
{{Show achievement|Spy|Spies Like Us
 
{{Show achievement|Spy|Spies Like Us
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = This should happen incidentally. Explore while cloaked, especially in tight corridors roughly halfway between your two team's spawn points or side paths that neither team is traversing often. You should eventually bump into a Spy who is doing the same.
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| obtain-text = This should happen incidentally as Spies tend to take routes that members from either team rarely traverse. You should eventually bump into an enemy Spy who is on the same path as you.
 
}}
 
}}
 
{{Show achievement|Spy|Spymaster
 
{{Show achievement|Spy|Spymaster
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Should happen over time. This achievement will come faster if you backstab people in groups, such as when they're huddled around the Payload cart or are getting ready to make a push.
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| obtain-text = You will naturally obtain this achievement after playing as the Spy for a decent amount of time.
 
}}
 
}}
 
{{Show achievement|Spy|The Man From P.U.N.C.T.U.R.E.
 
{{Show achievement|Spy|The Man From P.U.N.C.T.U.R.E.
 
| obtain-level = Very Hard
 
| obtain-level = Very Hard
| obtain-text = This achievement is done by using the Spy's taunt with the knife while undisguised and uncloaked. While it can be done on unwary Snipers, the taunt is not instant kill on the first attack, but rather does two Fencing attacks before the lethal final strike, which can easily alert your target if your voice does not. You can try getting this at gates at the beginning of the round if you're on defense, but it must be timed properly. Note that if your target has low HP, your first two swipes may be enough to kill them. This also works against an enemy Spy using the Dead Ringer.
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| obtain-text = The Fencing [[Taunts#Kill taunts|Kill taunt]] is notably harder to perform than other taunt kills. In addition to being one of the longest and loudest taunts, you must also be undisguised and uncloaked. The first two strikes deal minimal damage and easily alert enemies; use your ability to see enemy health to gauge whether your target is injured enough to be killed. To reduce the chances of being caught, perform the taunt from where you cannot be seen, such as around a corner or outside an enemy [[Teleporters|Teleporter Exit]], allowing only the last strike to hit. This achievement cannot be obtained during [[Match outcomes#Humiliation|Humiliation]].
 
}}
 
}}
 
{{Show achievement|Spy|The Man with the Broken Guns
 
{{Show achievement|Spy|The Man with the Broken Guns
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Simply find an Engineer with a building next to an active Teleporter, then backstab him and sap the building and the teleporter. You will automatically place another Sapper at the other end of the Teleporter. It is not necessary to destroy the buildings with your Sappers, simply for Sappers to be placed on three buildings belonging to the Engineer that you backstabbed.  If you have a disguise with Your Eternal Reward, this achievement could be easier as you can also backstab an engineer working on his sentry without fear of retaliation.
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| obtain-text = Find an Engineer with a building next to an active Teleporter. Backstab the Engineer and sap both the building and Teleporter. Another sapper is automatically placed at the other end of the Teleporter, earning you this achievement. The buildings only need to be sapped, not destroyed.
 
}}
 
}}
 
{{Show achievement|Spy|The Melbourne Supremacy
 
{{Show achievement|Spy|The Melbourne Supremacy
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Identify an enemy Sniper who isn't very good, and specifically target him for backstabs, even if his team is sure to kill you afterwards; if he is carrying a Razorback, three point-blank Revolver shots or two rounds from the Ambassador (if the first is a headshot) will do. As long as he doesn't kill you, it won't matter if you survive after killing him. Repeat until he is dominated, and hope that he does not switch to another class before then.
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| obtain-text = Specifically target an unaware enemy Sniper. If the player is carrying the Razorback, three point-blank Revolver shots or two rounds from the Ambassador (if the first is a close-range headshot) will do. If you are about to die, ensure that the Sniper does not receive an assist towards your demise. Hope that the player does not change classes before you manage a domination.
 
}}
 
}}
 
{{Show achievement|Spy|Triplecrossed
 
{{Show achievement|Spy|Triplecrossed
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = This is most easily done on the enemy battlements in 2Fort, preferably on a server with a large amount of people (over 24) where multitudes of Snipers are sure to be found, lined up, ready to be backstabbed. Note that you do not need to backstab all three within a short period of time, simply don't die until you've done backstabs on three Snipers (or backstab two Snipers and do a suicide stab on a third one), so retreating after the first or second is an option.
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| obtain-text = This is most easily done on maps that favor Snipers, such as [[2Fort]], where multitudes of Snipers are sure to be found lined up and ready to be backstabbed. Note that you do not need to backstab all three Snipers within a short period of time, so retreating after the first or second backstab is a viable option.
 
}}
 
}}
 
{{Show achievement|Spy|Wetwork
 
{{Show achievement|Spy|Wetwork
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Because Jarate nullifies your Cloak, this may be a hard achievement to get because the Sniper who threw it will almost certainly charge at you with his melee weapon, which outdamages your Knife in melee fights, even more so while you have been Jarate'd. Your best option is to attempt to backstab a different target who may not be immediately aware of your presence.
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| obtain-text = A Sniper who manages to hit you with Jarate or the [[Sydney Sleeper]] will already know you are there. Once hit, stay out of the Sniper's line of fire and attempt to backstab a different target who may not immediately be aware of your presence.
 
}}
 
}}
 
{{Show achievement|Spy|Who's Your Daddy?
 
{{Show achievement|Spy|Who's Your Daddy?
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = Scouts move quickly and are hard to headshot if you do not have good aim. Unless they are standing still (e.g. trying to hit a target with their Sandman, attempting to kill someone with their [[Home Run|taunt]], or are sitting near a Dispenser), this one is largely luck. On the flip side, you may occasionally get a lucky shot if being chased, and due to their low HP a headshot will usually kill Scouts if they are not at full health, especially those carrying the Sandman.
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| obtain-text = Scouts move quickly and are difficult to headshot. As when sniping, try to predict where the Scout will be when you fire. The Spy does not and cannot zoom in to get headshots, making close range encounters with Scouts slightly easier. Scouts in the midst of combat tend to be already injured, so the 102 damage an Ambassador headshot deals should suffice.  
 
}}
 
}}
 
{{Show achievement|Spy|You Only Shiv Thrice
 
{{Show achievement|Spy|You Only Shiv Thrice
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Good Spies will frequently find themselves behind enemy lines with at least three nice big backs facing them. When this happens, go for it, sooner or later you will get the achievement.
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| obtain-text = Spies frequently find themselves behind enemy lines with at least three nice big backs facing them. When this happens, attempt to backstab all of them.  
 
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{{Achievements}}
 
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[[Category:Achievements]]
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[[Category:Community strategy]]
 
[[Category:Strategy]]
 
[[Category:Strategy]]
[[Category:Lists]]
 
[[Category:Achievements|Spy achievements, Obtaining]]
 

Latest revision as of 13:22, 11 August 2024

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.
Difficulty: Easy
How to obtain: An enemy Spy who is near friendly lines, retreating, or has recently respawned likely has the Revolver equipped. Any of these opportunities gives you the chance to chase down and kill that player for the achievement.


Agent Provocateur
Agent Provocateur
Backstab your Steam Community friends 10 times.
Difficulty: Easy
How to obtain: Join a group of players that regularly play together. You do not have to backstab ten different friends, so it is possible to backstab a single friend multiple times.


Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.
Difficulty: Very Easy
How to obtain: The Pyro's flames reveal you, even while Cloaked. If you are set aflame, retreat to safety and extinguish the flames with a Health kit and avoid entering combat until thirty seconds have elapsed.


Come in from the Cold
Come in from the Cold
Get a Revenge kill with a backstab.
Difficulty: Easy
How to obtain: You will eventually be dominated by another player without trying. If you are having trouble getting revenge, you can be purposely dominated by a class you are strong against, such as the Sniper.


Constructus Interruptus
Constructus Interruptus
Kill an Engineer who is working on a sentry gun.
Difficulty: Easy
How to obtain: Look for an Engineer who is setting up or has built a Sentry Gun near a contested chokepoint. As your team makes a push through the area, backstab the distracted Engineer as he repairs the Sentry Gun.


Counter Espionage
Counter Espionage
Backstab a disguised Spy.
Difficulty: Easy
How to obtain: An enemy Spy that decloaks near your team is bound to already be disguised. Sappers being placed on friendly Engineer buildings are sure signs that a disguised Spy is nearby. You can Spy-check by approaching the backs of teammates with the Knife equipped; if you automatically raise it as if to backstab someone, that "teammate" is actually an enemy Spy.


Deep Undercover
Deep Undercover
While using the Cloak and Dagger, kill the same enemy 3 times, all within the same area in a single life.
Difficulty: Medium-Hard
How to obtain: Camp in areas with high player traffic and use the Spy's ability to see player names to target a specific person. As long as you do not get killed, this achievement can be done over a prolonged period of time. Play conservatively; if you manage to backstab the same player twice, they are more likely to try and hunt you down. Due to specific anti-Spy gear, such as the Razorback or Jarate, even targeting a Sniper may not be an easy way to obtain this achievement.


Die Another Way
Die Another Way
Kill a Sniper after your backstab breaks his Razorback.
Difficulty: Medium
How to obtain: You are shocked after your first backstab attempt, alerting the Sniper to your presence. After the Razorback is broken, either try to land another backstab or use your Revolver to finish the kill. Alternatively, you can use the Ambassador to headshot the Sniper before he can react. Using the Dead Ringer can also give the Sniper a false sense of security after "killing" you, allowing you to come back for an easy backstab.


Diplomacy
Diplomacy
Kill 50 enemies with the Ambassador.
Difficulty: Easy-Medium
How to obtain: Use good aim to land headshots on unwary enemies. You can use your cloak to prey on injured players as they retreat from battle.


Dr. Nooooo
Dr. Nooooo
Backstab a Medic that is ready to deploy an ÜberCharge.
Difficulty: Medium
How to obtain: When you see a Medic with an ÜberCharge ready, backstab him before it is deployed. Vaccinator Medics can make this far easier, as any of its ÜberCharges count towards this achievement. You can use the Cloak and Dagger to stalk a Medic who is still building his ÜberCharge meter.


Fast Fingers
Fast Fingers
Backstab a Scout that is using the Back Scatter.
Difficulty: Easy-Medium
How to obtain: Identify a Scout on the other team who is using the Back Scatter and focus particularly on backstabbing him. He will be most distracted when trying to get into close range of an ally to shoot their back, so keep an eye on routes the Scout could take towards your team.


For Your Eyes Only
For Your Eyes Only
Provide an enemy with a freezecam shot of you flicking a cigarette onto their corpse.
Difficulty: Easy-Medium
How to obtain: After killing an enemy, stand on that player's corpse and taunt while holding the Disguise Kit. Should you do the Spy Crab taunt rather than flick a cigarette, the achievement is still awarded.


FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.
Difficulty: Medium-Hard
How to obtain: Disguise yourself so that you best fit the current situation; if you are at the frontlines, disguise as perhaps a Soldier or Pyro. If you immediately head backwards after being healed, a competent Medic can instantly recognize you as a Spy. It may be easiest to perform this in the midst of a large firefight, where the Medic has to pay more attention to the battle after healing you.


High Value Target
High Value Target
Backstab an enemy who is dominating 3 or more of your teammates.
Difficulty: Medium-Hard
How to obtain: Depending on the map and players, it may be hard to find someone who is dominating three or more of your teammates. Use the information on the scoreboard to track how many dominations each player has and target any appropriate enemies. This player is most likely more alert than your average player, so make sure to go in for the stab when they are distracted.


Identity Theft
Identity Theft
Backstab the enemy that you're currently disguised as.
Difficulty: Easy
How to obtain: The name of the player you are disguised as will appear on your HUD. Use this to seek out and backstab your victim. Disguising as an isolated Engineer or Sniper can allow you to more easily travel around without drawing suspicion. If wielding the Cloak and Dagger, you can continuously change your disguise until it corresponds with a nearby player.


Insurance Fraud
Insurance Fraud
Kill an enemy while you're being healed by an enemy Medic.
Difficulty: Medium
How to obtain: Once an enemy Medic starts to heal you, backstab the nearest enemy. This achievement is best done in the midst of a large firefight where the Medic is paying more attention to the battle instead of you. You will automatically be healed by a Medic if you backstab their patient with Your Eternal Reward, allowing you to quickly go for another enemy.


Is It Safe?
Is It Safe?
Backstab 50 enemies who are capturing control points.
Difficulty: Medium
How to obtain: Some control points are quite confined, making it difficult to get within melee range of a Spy-checking group of players. Sparsely defended control points, such as those on Gravel Pit, make excellent areas to stalk. Players that huddle around the Payload cart make for easy targets.


Joint Operation
Joint Operation
Sap an enemy sentry gun within 3 seconds of a teammate sapping another.
Difficulty: Easy
How to obtain: When the enemy team has multiple Sentry Guns set up, coordinate with a fellow Spy to disable several of them at once.


May I Cut In?
May I Cut In?
Backstab an enemy and the Medic healing him within 10 seconds of each other.
Difficulty: Easy
How to obtain: Look for a Medic and his buddy as they head towards the front lines. Medic buddies tend to run more slowly, so it is preferable to stab the faster Medic first.


On Her Majesty's Secret Surface
On Her Majesty's Secret Surface
Start capping a capture point within a second of it becoming available.
Difficulty: Easy
How to obtain: Players tend not to pay attention to currently locked control points, so maneuver behind enemy lines and position yourself on the next control point in anticipation of your team capturing the preceding one. Using the Cloak and Dagger allows you to hide indefinitely while waiting. Standard Control Point maps, such as Granary and Well, have control points that frequently change hands, and thus give you more opportunities to attempt this achievement. You only need to begin the capture process, not complete it.


Point Breaker
Point Breaker
Kill 15 enemies who are standing on a control point they own.
Difficulty: Medium
How to obtain: Players tend to Spy-check anyone approaching an active control point, so approach from an unexpected angle. Backstabbing enemies passing through a locked control point also grants points towards this achievement.


Sap Auteur
Sap Auteur
Destroy 1000 Engineer buildings with sappers.
Difficulty: Easy
How to obtain: You will obtain this achievement after playing as the Spy for a decent amount of time. You will still get points towards this achievement via assists should a teammate destroy a building while it is being sapped. Only destruction via the default Sapper will count towards this achievement.


Sapsucker
Sapsucker
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.
Difficulty: Easy
How to obtain: Use your cloaking or Disguise Kit to sneak behind a preoccupied Engineer. Sap a building, quickly switch to your Knife, and then backstab the Engineer to prevent your sapper from being removed. If an Engineer has left the building unattended, hide until they inevitably return to repair it. Players using the Wrangler tend to focus more on combat and can be easily distracted from their buildings.


Skullpluggery
Skullpluggery
While using the Ambassador, kill 20 Snipers with a headshot.
Difficulty: Easy-Medium
How to obtain: Whenever you are in a position to backstab an enemy Sniper, use the Ambassador instead. Because an accurate Ambassador headshot only deals 102 damage (which scales down from a distance), it may be safer to target Snipers who are already injured or are away from the front lines.


Slash and Burn
Slash and Burn
Backstab an enemy, who then switches to Pyro before they respawn.
Difficulty: Easy-Medium
How to obtain: The procedure for this achievement is completely out of your hands. Continuously backstab enemies with the hope that one becomes frustrated enough to switch to the Pyro.


Sleeper Agent
Sleeper Agent
Kill an enemy who triggered your feign death in the last 20 seconds.
Difficulty: Easy-Medium
How to obtain: To make your fake death more convincing, try allowing the enemy to damage you for a bit before pulling out the Dead Ringer.


Spies Like Us
Spies Like Us
While cloaked, bump into an enemy cloaked Spy.
Difficulty: Very Easy
How to obtain: This should happen incidentally as Spies tend to take routes that members from either team rarely traverse. You should eventually bump into an enemy Spy who is on the same path as you.


Spymaster
Spymaster
Backstab 1000 enemies.
Difficulty: Easy
How to obtain: You will naturally obtain this achievement after playing as the Spy for a decent amount of time.


The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.
Difficulty: Very Hard
How to obtain: The Fencing Kill taunt is notably harder to perform than other taunt kills. In addition to being one of the longest and loudest taunts, you must also be undisguised and uncloaked. The first two strikes deal minimal damage and easily alert enemies; use your ability to see enemy health to gauge whether your target is injured enough to be killed. To reduce the chances of being caught, perform the taunt from where you cannot be seen, such as around a corner or outside an enemy Teleporter Exit, allowing only the last strike to hit. This achievement cannot be obtained during Humiliation.


The Man with the Broken Guns
The Man with the Broken Guns
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.
Difficulty: Easy-Medium
How to obtain: Find an Engineer with a building next to an active Teleporter. Backstab the Engineer and sap both the building and Teleporter. Another sapper is automatically placed at the other end of the Teleporter, earning you this achievement. The buildings only need to be sapped, not destroyed.


The Melbourne Supremacy
The Melbourne Supremacy
Dominate a Sniper.
Difficulty: Easy-Medium
How to obtain: Specifically target an unaware enemy Sniper. If the player is carrying the Razorback, three point-blank Revolver shots or two rounds from the Ambassador (if the first is a close-range headshot) will do. If you are about to die, ensure that the Sniper does not receive an assist towards your demise. Hope that the player does not change classes before you manage a domination.


Triplecrossed
Triplecrossed
Backstab 3 Snipers in a single life.
Difficulty: Medium
How to obtain: This is most easily done on maps that favor Snipers, such as 2Fort, where multitudes of Snipers are sure to be found lined up and ready to be backstabbed. Note that you do not need to backstab all three Snipers within a short period of time, so retreating after the first or second backstab is a viable option.


Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.
Difficulty: Medium
How to obtain: A Sniper who manages to hit you with Jarate or the Sydney Sleeper will already know you are there. Once hit, stay out of the Sniper's line of fire and attempt to backstab a different target who may not immediately be aware of your presence.


Who's Your Daddy?
Who's Your Daddy?
Headshot 3 Scouts with the Ambassador.
Difficulty: Medium-Hard
How to obtain: Scouts move quickly and are difficult to headshot. As when sniping, try to predict where the Scout will be when you fire. The Spy does not and cannot zoom in to get headshots, making close range encounters with Scouts slightly easier. Scouts in the midst of combat tend to be already injured, so the 102 damage an Ambassador headshot deals should suffice.


You Only Shiv Thrice
You Only Shiv Thrice
Backstab 3 enemies within 10 seconds.
Difficulty: Easy-Medium
How to obtain: Spies frequently find themselves behind enemy lines with at least three nice big backs facing them. When this happens, attempt to backstab all of them.