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{{hatnote|This article is about the generic role of voice over Announcers in the game. For the non-player character who is the main Announcer heard in the vast majority of maps, see [[Administrator]].}}
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{{Other uses|this=the Announcer who alerts teams during gameplay|for=the non-player character who acts as the Announcer of most released maps|Administrator}}
 
 
{{stub|Please expand on the general functions the Announcer; more detail on what game events are announced) (independent of the particular characters). Some of the content of [[Administrator]] that is not specific to that character may be moved here, if that would improve either page. The infobox could have some more information.}}
 
 
{{Infobox
 
{{Infobox
   | title    = Announcer
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   | title    = The [[Administrator]]
 
   | image    = Administrator.png
 
   | image    = Administrator.png
   | contents = The [[Announcer]] is a gameplay element that guides and updates the player on the match through voice lines. [[Team Fortress 2]]'s [[Announcer]] is personified as the [[Administrator]].
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   | contents = The Announcer is a gameplay element that guides and updates the player on the match through voice lines. ''[[Team Fortress 2]]'''s Announcer is often personified as the Administrator, pictured above.
 
}}
 
}}
  
The '''Announcer''' (also '''Host''' or '''voice over''') refers to a wide assortment of informative, often entertaining, voice cues heard by players on each team before and during gameplay. While each class character contributes class-specific event voice over cues, the general Announcer is usually an individual [[Non-player characters|non-player character]]. The Announcer provides verbal cues of various game events meant for the entire team, including starts and ends of rounds (with countdowns), the killing of an entire team, [[Capture the Flag#Intelligence|Intelligence]] status, Bomb progress, and [[Match outcomes]]. While many of the verbal cues that players hear appear to be specific to their own team, rest assured that the other team is receiving an ''equal'' amount of support and criticism (a basis for the character of the [[Administrator]]).
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{{Quotation|'''The Administrator'''|Success. We have been awarded additional time.|sound=Announcer time awarded success.wav}}
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The '''Announcer''' refers to a wide assortment of informative voice cues heard by players on each team during [[gameplay]]. While each class character contributes event-based voiceover cues, the Announcer has currently always been a [[Non-player characters|non-player character]].  
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The [[Administrator]], who is portrayed as the voice that commands both the [[RED]] and [[BLU]] teams to accomplish their distinctive goals, acts as the Announcer in a vast majority of [[List of maps|released maps]], so much so that the Announcer and Administrator have been largely synonymous in discussions of [[:Category:Gameplay|Gameplay]] and the [[Storyline]].
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The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to:
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* A reminder that the setup will end in 60, 30, 10, 5, 4, 3, 2, 1 second(s)
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* A reminder that the round will end in 5 minutes, as well as 60, 30, 10, 5, 4, 3, 2, 1 second(s)
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* Team wipeouts (all players on a team are waiting for respawn in [[Casual Mode]] or [[Mann vs. Machine]])
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* An alert when the match has gone into [[Overtime]]
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* An announcement of one of several [[match outcomes]], including victory, defeat, or a stalemate
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* An alert when a [[control point (objective)|Control Point]] is being captured or contested
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* An alert when the [[Payload cart]] is close to a checkpoint
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* An alert when an enemy or friendly player has secured, dropped, or captured either [[Capture the Flag#Intelligence|Intelligence]]
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* An announcement of a [[Arena|team scramble]]
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* In [[Mann vs. Machine]]: prominent cues such as the status and outcome of a wave, status of the bomb, and introduction of certain enemies
  
The Announcer role was created by Helen, the Administrator of [[TF Industries]], and it is portrayed that she monitors combat through the video cameras mounted throughout the maps. The Administrator's voice is heard on the vast majority of [[List of maps|released maps]], so much so that the names Announcer, Administrator, and Helen have been largely synonymous in discussions of [[:Category:Gameplay|Gameplay]] as well as in the [[Storyline]]. A deeper discussion of Helen's Announcer role in Gameplay and the related Storyline is given in her [[Administrator|biography]].
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Particularly in [[Halloween map]]s, other official characters have been introduced to perform the announcer role. Some of the Administrator's voice cues may play on top of who the unique map announcer is.
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* [[Merasmus]] is the announcer of [[Ghost Fort]] and other Halloween maps. Being the second most common announcer, his particular vocal role is as an adversarial boss and malevolent host. Merasmus also announces availability and progress on [[Merasmissions]].
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* The [[Bombinomicon (character)|Bombinomicon]] cameos as an announcer, usually accompanied by Merasmus. Bombinomicon announces without Merasmus in [[Helltower]] when players enter [[Underworld#Helltower|Hell]].
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* [[Non-player characters#Blutarch and Redmond Mann|Blutarch and Redmond Mann]], with the supporting role of their [[Non-player characters#Zepheniah Mann|father]], are announcers on Helltower.  
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* Since the [[Gun Mettle Campaign]], [[Miss Pauling]] has been announcing availability and progress on [[Contracts]].
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** Since the [[Scream Fortress 2017]] update, she also comments on the completion of [[Halloween Contracts]].
  
A number of other characters have been introduced to perform the Announcer role, particularly in [[Halloween map]]s, although certain of Helen's voice cues may still be heard in any case.
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Starting with [[Watergate]], as more [[Steam Workshop|community-created]] maps featured distinctive objectives have been added to the game, certain [[community announcers]] are also introduced as map features.
* [[Merasmus]] was introduced in the role of Announcer in [[Ghost Fort]], and has made repeat voiceover appearances on a number of later Halloween maps. In some cases, his particular vocal role is as adversarial Boss, while at other times he is a malevolent host, sometimes both. After the [[Gun Mettle Campaign]], Merasmus also announced availability and progress on [[Merasmissions|Merasmission]] and later [[Halloween Contracts]].
 
* [[Non-player characters#Bombinomicon|Bombinomicon]] announces both as a troublesome sidekick to Merasmus and as the smarmy Host of Hell.
 
* The [[Non-player characters#Blutarch and Redmond Mann|Blutarch and Redmond Mann]], with the supporting role of their [[Non-player characters#Zepheniah Mann|father]], are Announcers on [[Helltower]].
 
* WillFromAfar from the site [http://www.acapela-group.com/ Acapela group.com] announces game mode-specific events in [[Watergate]]. 
 
* Since the beginning of the [[Gun Mettle Campaign]], [[Miss Pauling]] has been announcing availability and progress on [[Contracts]].
 
* [[Non-player characters#Davy Jones|Davy Jones]] appears as an Announcer on [[Cursed Cove]].
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File: Theannouncer.jpg|The [[Administrator]], the main announcer for [[Team Fortress 2]].
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File:Theannouncer.jpg|The [[Administrator]], the main announcer for [[Team Fortress 2]].
File:Merasmus.png|[[Merasmus]] The Wizard, the host of [[Scream Fortress]]'s [[Merasmissions]].
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File:Merasmus.png|[[Merasmus|Merasmus the Wizard]], host of several haunted maps.
File: RED_Bombinomicon.png|The [[Bombinomicon]], [[Merasmus]]' book of forbidden knowledge and ancient wickedness.
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File:RED Bombinomicon.png|The [[Bombinomicon (character)|Bombinomicon]], book of forbidden knowledge ... and underworld host.
File: RedmondMann.png| [[Non-player characters#Blutarch and Redmond Mann|Redmond Mann]], owner of [[RED]].
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File:RedmondMann.png|[[Non-player characters#Blutarch and Redmond Mann|Redmond Mann]], owner of [[RED]].
File: Blutarch_Mann_1850.jpg|[[Non-player characters#Blutarch and Redmond Mann|Blutarch Mann]], owner of [[BLU]].
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File:Blutarch Mann 1850.jpg|[[Non-player characters#Blutarch and Redmond Mann|Blutarch Mann]], owner of [[BLU]].
File: Main_Menu_pauling_tough_break_title.png| [[Miss Pauling]] communicates to the player if [[Contracts]] are available.  
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File:Main Menu pauling tough break title.png|[[Miss Pauling]] communicates to the player if [[Contracts]] are available.  
File: Davy_jones.png| [[Non-player characters#Davy Jones|Davy Jones]], the ghost pirate and announcer of [[Cursed Cove]].
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</gallery>
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== See also ==
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* [[Administrator responses]]
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* [[Community announcers]]
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* [[Halloween Boss voice responses]]
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* [[Miss Pauling responses]]
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* [[Non-player characters]]
  
</gallery>
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{{Mechanics Nav}}
  
 
[[Category:Administrator]]
 
[[Category:Administrator]]

Latest revision as of 10:53, 17 August 2024

This article is about the Announcer who alerts teams during gameplay. For the non-player character who acts as the Announcer of most released maps, see Administrator.
The Administrator
Administrator.png
The Announcer is a gameplay element that guides and updates the player on the match through voice lines. Team Fortress 2's Announcer is often personified as the Administrator, pictured above.
Success. We have been awarded additional time.
The Administrator

The Announcer refers to a wide assortment of informative voice cues heard by players on each team during gameplay. While each class character contributes event-based voiceover cues, the Announcer has currently always been a non-player character.

The Administrator, who is portrayed as the voice that commands both the RED and BLU teams to accomplish their distinctive goals, acts as the Announcer in a vast majority of released maps, so much so that the Announcer and Administrator have been largely synonymous in discussions of Gameplay and the Storyline.

The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to:

  • A reminder that the setup will end in 60, 30, 10, 5, 4, 3, 2, 1 second(s)
  • A reminder that the round will end in 5 minutes, as well as 60, 30, 10, 5, 4, 3, 2, 1 second(s)
  • Team wipeouts (all players on a team are waiting for respawn in Casual Mode or Mann vs. Machine)
  • An alert when the match has gone into Overtime
  • An announcement of one of several match outcomes, including victory, defeat, or a stalemate
  • An alert when a Control Point is being captured or contested
  • An alert when the Payload cart is close to a checkpoint
  • An alert when an enemy or friendly player has secured, dropped, or captured either Intelligence
  • An announcement of a team scramble
  • In Mann vs. Machine: prominent cues such as the status and outcome of a wave, status of the bomb, and introduction of certain enemies

Particularly in Halloween maps, other official characters have been introduced to perform the announcer role. Some of the Administrator's voice cues may play on top of who the unique map announcer is.

Starting with Watergate, as more community-created maps featured distinctive objectives have been added to the game, certain community announcers are also introduced as map features.

Gallery

See also