Difference between revisions of "Sniper voice commands"
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− | + | [[File:Leaderboard class sniper.png|right|The Sniper]] | |
+ | The following dictates the '''Sniper voice commands'''. Note that Voice Menu 3 does not display in the chat window except for "Help!". | ||
+ | __TOC__ | ||
==Voice Menu 1== | ==Voice Menu 1== | ||
− | [[Default key]]: Z | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = '''Medic! - [[Default key]]: Z → 1 or E''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Sniper_medic01.wav|"Medic!"]] (1) | |
− | + | *[[Media:Sniper_medic02.wav|"Medic!"]] (2) | |
− | + | *While aiming at friendly Medic: | |
− | + | **[[Media:Sniper_medicfollow01.wav|"Follow me, Doctor!"]] | |
− | + | **[[Media:Sniper_medicfollow02.wav|"You're with me, Doctor!"]] | |
− | + | **[[Media:Sniper_medicfollow03.wav|"This way, Doc!"]] | |
− | + | **[[Media:Sniper_medicfollow04.wav|"Come on Doctor, follow me!"]] | |
− | + | **[[Media:Sniper_medicfollow05.wav|"Stay with me, Doc!"]] | |
− | + | }} | |
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+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Thanks! - [[Default key]]: Z → 2''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_thanks01.wav|"Thanks, mate!"]] | ||
+ | *[[Media:Sniper_thanks02.wav|"'Preciate it!"]] | ||
+ | *After a kill or kill assist: | ||
+ | **[[Media:Sniper_specialcompleted-assistedkill01.wav|"Thanks, mate!"]] | ||
+ | **[[Media:Sniper_specialcompleted-assistedkill02.wav|"Appreciate it, mate!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Go Go Go! - [[Default key]]: Z → 3''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_go01.wav|"Get bloody going!"]] | ||
+ | *[[Media:Sniper_go02.wav|"Let's '''go''', mates!"]] | ||
+ | *[[Media:Sniper_go03.wav|"Go go go!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Move up! - [[Default key]]: Z → 4''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_moveup01.wav|"Right up, right up!"]] | ||
+ | *[[Media:Sniper_moveup02.wav|"Move that gear up!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Go Left! - [[Default key]]: Z → 5''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_headleft01.wav|"Go left!"]] | ||
+ | *[[Media:Sniper_headleft02.wav|"Left, left!"]] | ||
+ | *[[Media:Sniper_headleft03.wav|"To the left!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Go Right! - [[Default key]]: Z → 6''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_headright01.wav|"Right, right!"]] | ||
+ | *[[Media:Sniper_headright02.wav|"Go right!"]] | ||
+ | *[[Media:Sniper_headright03.wav|"To the right!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Yes - [[Default key]]: Z → 7''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_yes01.wav|"Yeah!"]] | ||
+ | *[[Media:Sniper_yes02.wav|"Ok!"]] | ||
+ | *[[Media:Sniper_yes03.wav|"Ok, mate!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''No - [[Default key]]: Z → 8''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_no01.wav|"No!"]] | ||
+ | *[[Media:Sniper_no02.wav|"Nah!"]] (1) | ||
+ | *[[Media:Sniper_no03.wav|"Nah!"]] (2) | ||
+ | *[[Media:Sniper_no04.wav|"Nah!"]] (3) | ||
+ | }} | ||
==Voice Menu 2== | ==Voice Menu 2== | ||
− | Default key: X | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = '''Incoming! - [[Default key]]: X → 1''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | #[[Spy]]! | + | |content = |
− | + | *[[Media:Sniper_incoming02.wav|"Incoming!"]] (short) | |
− | + | *[[Media:Sniper_incoming01.wav|"Incomiiinnng!"]] (long 1) | |
− | + | *[[Media:Sniper_incoming03.wav|"Incomiiinnng!"]] (long 2) | |
− | + | *[[Media:Sniper_incoming04.wav|"Incoming!"]] (quiet) | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = '''[[Spy]]! - [[Default key]]: X → 2''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | #[[Sentry]] Ahead | + | |content = |
− | + | *[[Media:Sniper_cloakedspy01.wav|"Spy!"]] | |
− | #[[Teleporter]] Here | + | *[[Media:Sniper_cloakedspy02.wav|"Spy 'round here!"]] |
− | + | *[[Media:Sniper_cloakedspy03.wav|"Spy here!"]] | |
− | #[[Dispenser]] Here | + | *While looking at a player: |
− | + | **[[Media:Sniper_cloakedspyidentify01.wav|"The Scout is a Spy!"]] | |
− | #[[Sentry]] Here | + | **[[Media:Sniper_cloakedspyidentify02.wav|"The Soldier is a Spy!"]] |
− | + | **[[Media:Sniper_cloakedspyidentify04.wav|"The Pyro is a Spy!"]] | |
− | #Activate [[ÜberCharge]] | + | **[[Media:Sniper_cloakedspyidentify05.wav|"The Demoman is a Spy!"]] |
− | + | **[[Media:Sniper_cloakedspyidentify03.wav|"The Heavy is a Spy!"]] | |
− | + | **[[Media:Sniper_cloakedspyidentify07.wav|"The Engineer is a Spy!"]] | |
− | + | **[[Media:Sniper_cloakedspyidentify06.wav|"The Medic is a Spy!"]] | |
− | + | **[[Media:Sniper_cloakedspyidentify08.wav|"The Sniper is a Spy!"]] | |
+ | **[[Media:Sniper_cloakedspyidentify09.wav|"That Spy's an enemy!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Sentry Gun|Sentry]] Ahead! - [[Default key]]: X → 3''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_sentryahead01.wav|"Sentry ahead!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Teleporter]] Here! - [[Default key]]: X → 4''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_needteleporter01.wav|"Need a Teleporter here!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Dispenser]] Here! - [[Default key]]: X → 5''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_needdispenser01.wav|"Need a Dispenser here!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Sentry Gun|Sentry]] Here! - [[Default key]]: X → 6''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_needsentry01.wav|"Need a Sentry here!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Activate [[ÜberCharge]]! - [[Default key]]: X → 7''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_activatecharge01.wav|"Hit that charge, Doctor!"]] | ||
+ | *[[Media:Sniper_activatecharge02.wav|"Charge me, Doctor!"]] | ||
+ | *[[Media:Sniper_activatecharge03.wav|"Now, Doctor, now!"]] (loudly) | ||
+ | *[[Media:Sniper_activatecharge04.wav|"Now, Doctor, now..."]] (quietly) | ||
+ | }} | ||
==Voice Menu 3== | ==Voice Menu 3== | ||
− | Default key: C | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = '''Help! - [[Default key]]: C → 1''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Sniper_helpme01.wav|"Help!"]] | |
− | + | *[[Media:Sniper_helpme02.wav|"Help me!"]] | |
− | + | *[[Media:Sniper_helpme03.wav|"Need some help here!"]] | |
− | + | *Standing on friendly control point | |
− | + | **[[Media:Sniper_helpmedefend01.wav|"Come here defend!"]] | |
− | + | **[[Media:Sniper_helpmedefend02.wav|"I need a hand defending here!"]] | |
− | + | **[[Media:Sniper_helpmedefend03.wav|"Get over here ya yobbos and help me defend!"]] | |
− | + | *Standing on enemy control point | |
− | + | **[[Media:Sniper_helpmecapture01.wav|"Help me pin this down!"]] | |
− | + | **[[Media:Sniper_helpmecapture02.wav|"Help me capture this bloody thing!"]] | |
− | + | **[[Media:Sniper_helpmecapture03.wav|"Get over here and help me capture!"]] | |
− | + | **[[Media:Sniper_standonthepoint01.wav|"Get on the point, wanker!"]] | |
− | + | **[[Media:Sniper_standonthepoint02.wav|"Come stand on the point, ya bloody wuss!"]] | |
− | + | }} | |
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+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Battle Cry - [[Default key]]: C → 2''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_battlecry01.wav|"Let's have a go at it."]] | ||
+ | *[[Media:Sniper_battlecry02.wav|"Get to it!"]] | ||
+ | *[[Media:Sniper_battlecry03.wav|"Yaaaagh!"]] | ||
+ | *[[Media:Sniper_battlecry04.wav|"Go on then, mates!"]] | ||
+ | *[[Media:Sniper_battlecry05.wav|"God Save the Queen!"]] | ||
+ | *[[Media:Sniper_battlecry06.wav|"Give 'em a gob full!"]] | ||
+ | *[[Name Tag|Renamed]] and/or [[Description Tag|described]] [[stock]] weapon, or non-stock weapon currently drawn. | ||
+ | **[[Media:Sniper_specialweapon01.wav|"Ahh, she's a beaut."]] | ||
+ | **[[Media:Sniper_specialweapon02.wav|"Hmmm, have a gander at this little beauty."]] | ||
+ | **[[Media:Sniper_specialweapon03.wav|"Take a butcher's at this."]] (''Butcher's hook'' - Cockney rhyming slang for "look") | ||
+ | **[[Media:Sniper_specialweapon05.wav|"Hmmm, I reckon this'll come in handy."]] | ||
+ | **[[Media:Sniper_specialweapon06.wav|"Now '''this''' is a nice weapon."]] | ||
+ | **[[Media:Sniper_specialweapon07.wav|"This thing looks bloody useful."]] | ||
+ | **[[Media:Sniper_specialweapon08.wav|"*laughs* It's like Christmas morning."]] | ||
+ | **[[Media:Sniper_specialweapon09.wav|"Take a gander at this, little princess."]] | ||
+ | *While aiming at an enemy, melee weapon equipped: | ||
+ | **[[Media:Sniper_meleedare01.wav|"Now '''this''' is a knife!"]] | ||
+ | **[[Media:Sniper_meleedare02.wav|"Let's have a go, ya mug!"]] | ||
+ | **[[Media:Sniper_meleedare03.wav|"Ready to meet sharpy?!"]] | ||
+ | **[[Media:Sniper_meleedare04.wav|"I'm gonna carve you a new cake hole!"]] | ||
+ | **[[Media:Sniper_meleedare05.wav|"Let's see how much blood's in ya!"]] | ||
+ | **[[Media:Sniper_meleedare06.wav|"Come on!"]] | ||
+ | **[[Media:Sniper_meleedare07.wav|"Stabbin' time!"]] | ||
+ | **[[Media:Sniper_meleedare08.wav|"Stab, stab, stab!"]] | ||
+ | **[[Media:Sniper_meleedare09.wav|"I'm gonna cut a smile into ya!"]] | ||
+ | }} | ||
− | <br | + | {{SoundList |
− | {{ | + | |colour = #F3A957 |
+ | |title = '''Cheers - [[Default key]]: C → 3''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_cheers01.wav|"Yah!"]] | ||
+ | *[[Media:Sniper_cheers02.wav|"Wicked!"]] | ||
+ | *[[Media:Sniper_cheers03.wav|"Aces!"]] | ||
+ | *[[Media:Sniper_cheers04.wav|"Good on ya mates!"]] | ||
+ | *[[Media:Sniper_cheers05.wav|"All right!"]] | ||
+ | *[[Media:Sniper_cheers06.wav|"We gave 'em a bloody drubbin'!"]] | ||
+ | *[[Media:Sniper_cheers07.wav|"Bewdy!"]] | ||
+ | *[[Media:Sniper_cheers08.wav|"Bloody bewd!"]] ("Bewd" is short for "Bewdy", Australian slang for "Beauty") | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Jeers - [[Default key]]: C → 4''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_jeers01.wav|"Ahh, that was rubbish!"]] | ||
+ | *[[Media:Sniper_jeers02.wav|"That's some shonky business right there!"]] ("shonky" means "dodgy"/of low quality) | ||
+ | *[[Media:Sniper_jeers03.wav|"Crikey!"]] | ||
+ | *[[Media:Sniper_jeers04.wav|"Dodgy!"]] | ||
+ | *[[Media:Sniper_jeers05.wav|"Well that was a real '''BLOODY''' rootin'!"]] | ||
+ | *[[Media:Sniper_jeers06.wav|"Nice goin', ya '''bludgers'''!]] | ||
+ | *[[Media:Sniper_jeers07.wav|"Should've saved a bullet for some of you, blokes!"]] | ||
+ | *[[Media:Sniper_jeers08.wav|"Gaaahhhh!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Positive - [[Default key]]: C → 5''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_positivevocalization03.wav|"No worries!"]] (1) | ||
+ | *[[Media:Sniper_positivevocalization08.wav|"No worries."]] (2) | ||
+ | *[[Media:Sniper_positivevocalization05.wav|"There ya go!"]] (1) | ||
+ | *[[Media:Sniper_positivevocalization10.wav|"'Ere ya go."]] (2) | ||
+ | *[[Media:Sniper_positivevocalization04.wav|"Piece of piss!"]] (1) | ||
+ | *[[Media:Sniper_positivevocalization09.wav|"Piece of piss."]] (2) | ||
+ | *[[Media:Sniper_positivevocalization02.wav|"Holy dooley!!"]] (1) | ||
+ | *[[Media:Sniper_positivevocalization07.wav|"Holy dooley!"]] (2) | ||
+ | *[[Media:Sniper_positivevocalization01.wav|"Ripper you little!"]] (1) | ||
+ | *[[Media:Sniper_positivevocalization06.wav|"Ripper you little."]] (2) | ||
+ | *[[Media:Sniper_laughevil03.wav|Evil Laughter]] | ||
+ | *[[Media:Sniper_laughshort01.wav|Short laugh 1]] | ||
+ | *[[Media:Sniper_laughshort02.wav|Short laugh 2]] | ||
+ | *[[Media:Sniper_laughshort03.wav|Short laugh 3]] | ||
+ | *[[Media:Sniper_laughshort04.wav|Short laugh 4]] | ||
+ | *[[Media:Sniper_laughshort05.wav|Short laugh 5]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Negative - [[Default key]]: C → 6''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_negativevocalization02.wav|"Crikey!"]] (1) | ||
+ | *[[Media:Sniper_negativevocalization06.wav|"Crikey!"]] (2) | ||
+ | *[[Media:Sniper_negativevocalization01.wav|"Bugger!"]] (1) | ||
+ | *[[Media:Sniper_negativevocalization08.wav|"Bugger."]] (2) | ||
+ | *[[Media:Sniper_negativevocalization03.wav|"Ah... '''Piss'''!"]] (1) | ||
+ | *[[Media:Sniper_negativevocalization07.wav|"Ah, piss."]] (2) | ||
+ | *[[Media:Sniper_negativevocalization04.wav|"Argh..."]] | ||
+ | *[[Media:Sniper_negativevocalization05.wav|"Nrgh, Arrggghh..."]] | ||
+ | *[[Media:Sniper_negativevocalization09.wav|"Nrrgghh."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Nice Shot! - [[Default key]]: C → 7''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_niceshot01.wav|"Nice shot!"]] | ||
+ | *[[Media:Sniper_niceshot03.wav|"Fine shot, mate!"]] | ||
+ | *[[Media:Sniper_niceshot02.wav|"Good shot, mate!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Good Job! - [[Default key]]: C → 8''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Sniper_goodjob02.wav|"Good on ya!"]] | ||
+ | *[[Media:Sniper_goodjob03.wav|"Good one, mate!"]] | ||
+ | *[[Media:Sniper_goodjob01.wav|"Spot on!"]] | ||
+ | }} | ||
+ | <br> | ||
+ | <br> | ||
+ | {{Audio nav}} | ||
{{Sniper Nav}} | {{Sniper Nav}} | ||
− | + | ||
[[Category:Lists of voice commands]] | [[Category:Lists of voice commands]] | ||
[[Category:Sniper]] | [[Category:Sniper]] |
Latest revision as of 04:36, 8 July 2020
The following dictates the Sniper voice commands. Note that Voice Menu 3 does not display in the chat window except for "Help!".
Contents
Voice Menu 1
Medic! - Default key: Z → 1 or E |
Thanks! - Default key: Z → 2 |
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Go Go Go! - Default key: Z → 3 |
Move up! - Default key: Z → 4 |
Go Left! - Default key: Z → 5 |
Go Right! - Default key: Z → 6 |
Yes - Default key: Z → 7 |
No - Default key: Z → 8 |
Voice Menu 2
Incoming! - Default key: X → 1 |
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Spy! - Default key: X → 2 |
Sentry Ahead! - Default key: X → 3 |
Teleporter Here! - Default key: X → 4 |
Dispenser Here! - Default key: X → 5 |
Sentry Here! - Default key: X → 6 |
Activate ÜberCharge! - Default key: X → 7 |
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Voice Menu 3
Help! - Default key: C → 1 |
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Battle Cry - Default key: C → 2 |
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Cheers - Default key: C → 3 |
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Jeers - Default key: C → 4 |
Positive - Default key: C → 5 |
Negative - Default key: C → 6 |
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Nice Shot! - Default key: C → 7 |
Good Job! - Default key: C → 8 |
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