Difference between revisions of "Rocket Jump Waltz (Soundtrack)"
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'''"Rocket Jump Waltz"''' is one of the song titles featured from the [[Team Fortress 2 Official Soundtrack]], listed as track number three, as well as track four on ''[[The Orange Box|The Orange Box Official Soundtrack]]''. | '''"Rocket Jump Waltz"''' is one of the song titles featured from the [[Team Fortress 2 Official Soundtrack]], listed as track number three, as well as track four on ''[[The Orange Box|The Orange Box Official Soundtrack]]''. | ||
− | This whimsical tune plays during the [[Soldier]]s' [[rocket jump]]ing aerial ballet in [[Trailer 2]], | + | This whimsical tune plays during the [[Soldier]]s' [[rocket jump]]ing aerial ballet in [[Trailer 2]], and is also one of {{Navbar soundtrack|num=yes}} different [[main menu]] themes. |
== Videos == | == Videos == | ||
− | + | {{youtube|kbdtBLD8Lbg}} | |
+ | Here is the alternate version of the song as heard in the Viaduct development videos: | ||
+ | {{youtube|tVQRM6s0laM}} | ||
+ | |||
+ | ==Analysis== | ||
+ | '''Key:''' E Minor <br> | ||
+ | '''Time Signature:''' 4/4 <br> | ||
+ | '''Tempo:''' 111 BPM <br> | ||
+ | '''Length:''' 0:39 <br> | ||
+ | '''Release Date:''' August 21, 2006 <br> | ||
+ | '''Update:''' Base Game <br> | ||
+ | '''Composer:''' [[Mike Morasky]] <br> | ||
+ | '''Instrumentation:''' 1 clarinet (solo), 3 trumpets, 3 trombones (2 tenors, 1 bass), piano | ||
+ | |||
+ | "Rocket Jump Waltz" shares the key of E minor with several other entries on the soundtrack. However, instead of the E minor [[w:blues scale|blues scale]] or natural minor scale like other tracks, it uses the E harmonic minor scale (E, F#, G, A, B, C, D#, E). However, it cannot be considered a waltz because it is in 4/4, rather than 3/4. It features a solo clarinet, with all other instruments either playing chord pads or playing "offbeats" to the piano's left hand. | ||
+ | |||
+ | This track's scoring focuses entirely on the solo clarinet, which is the only instrument to play a melody part throughout, with brass and piano accompanying. The brass outlines the chord progression of E minor, G major, A minor, and B major. Solo clarinet, guided by the chord progression, stays within E harmonic minor. Though not an actual waltz, the accompaniment played by brass and piano are fairly reminiscent of characteristics found in traditional waltzes: trumpet 3, trombone 1, and the piano's right hand play on offbeats relative to the piano's bass line, the chords change each measure, and the bass instruments (piano's left hand and bass trombone) play on beat one of each measure and stay on the tonic of each chord. Still, though, the track is closer to the more blanket [[Wikipedia:Ballroom dance|Ballroom dance]] genre. | ||
==Trivia== | ==Trivia== | ||
− | *''Waltz'' is a misnomer | + | * ''Waltz'' is a misnomer, as while waltzes are predominantly in triple time, "Rocket Jump Waltz" is in the more common 4/4 (quadruple/common) time. |
− | *An alternate version of the "Rocket Jump Waltz" can be heard in the [http://www.teamfortress.com/post.php?id=2754 developer video] showing the creation of | + | * An alternate version of the "Rocket Jump Waltz" can be heard in the [http://www.teamfortress.com/post.php?id=2754 developer video] (note: no longer playable on blog post due to Flash shutting down), showing [[Creating KOTH Viaduct|the creation of Viaduct]] on the [[Official Blog]]. |
+ | ** In this version, there is a second clarinet part layered over the solo part, and the last half of the track is repeated. | ||
+ | * The end of the song (0:34-0:39) plays behind the jeers when a [[stalemate]] or [[sudden death]] occurs. | ||
[[Category:Videos]] | [[Category:Videos]] | ||
− | [[Category:Music | + | [[Category:Music]] |
Latest revision as of 21:23, 20 January 2024
"Rocket Jump Waltz" is one of the song titles featured from the Team Fortress 2 Official Soundtrack, listed as track number three, as well as track four on The Orange Box Official Soundtrack. This whimsical tune plays during the Soldiers' rocket jumping aerial ballet in Trailer 2, and is also one of 33 different main menu themes.
Videos
Here is the alternate version of the song as heard in the Viaduct development videos:
Analysis
Key: E Minor
Time Signature: 4/4
Tempo: 111 BPM
Length: 0:39
Release Date: August 21, 2006
Update: Base Game
Composer: Mike Morasky
Instrumentation: 1 clarinet (solo), 3 trumpets, 3 trombones (2 tenors, 1 bass), piano
"Rocket Jump Waltz" shares the key of E minor with several other entries on the soundtrack. However, instead of the E minor blues scale or natural minor scale like other tracks, it uses the E harmonic minor scale (E, F#, G, A, B, C, D#, E). However, it cannot be considered a waltz because it is in 4/4, rather than 3/4. It features a solo clarinet, with all other instruments either playing chord pads or playing "offbeats" to the piano's left hand.
This track's scoring focuses entirely on the solo clarinet, which is the only instrument to play a melody part throughout, with brass and piano accompanying. The brass outlines the chord progression of E minor, G major, A minor, and B major. Solo clarinet, guided by the chord progression, stays within E harmonic minor. Though not an actual waltz, the accompaniment played by brass and piano are fairly reminiscent of characteristics found in traditional waltzes: trumpet 3, trombone 1, and the piano's right hand play on offbeats relative to the piano's bass line, the chords change each measure, and the bass instruments (piano's left hand and bass trombone) play on beat one of each measure and stay on the tonic of each chord. Still, though, the track is closer to the more blanket Ballroom dance genre.
Trivia
- Waltz is a misnomer, as while waltzes are predominantly in triple time, "Rocket Jump Waltz" is in the more common 4/4 (quadruple/common) time.
- An alternate version of the "Rocket Jump Waltz" can be heard in the developer video (note: no longer playable on blog post due to Flash shutting down), showing the creation of Viaduct on the Official Blog.
- In this version, there is a second clarinet part layered over the solo part, and the last half of the track is repeated.
- The end of the song (0:34-0:39) plays behind the jeers when a stalemate or sudden death occurs.