Difference between revisions of "Engineer/fi"
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{{DISPLAYTITLE:Engineer}} | {{DISPLAYTITLE:Engineer}} | ||
− | |||
{{Featured article tag}} | {{Featured article tag}} | ||
{{infobox class | {{infobox class | ||
− | |||
|image=Engineer.png | |image=Engineer.png | ||
|class=[[Image:Leaderboard class engineer.png|40px]] | |class=[[Image:Leaderboard class engineer.png|40px]] | ||
− | |type=[[Defensive| | + | |type=[[Defensive/fi|Puolustava]] |
− | |health=''' | + | |health='''{{Metrics/Health|C=engineer}}''' {{overheal tool|{{Metrics/Health|C=engineer}}}} <br> {{Metrics/Health|C=engineer|M=gunslinger}} {{overheal tool|{{Metrics/Health|C=engineer|M=gunslinger}}}} <small>[[Gunslinger/fi|Karjakoura]] käytössä</small> |
− | |speed='''100%''' <br> 75% <small>kantaessa [[building|rakennusta]]</small> | + | |speed='''100%''' <br> 75% <small>kantaessa [[building/fi|rakennusta]]</small><br> 140%<small> [[Disciplinary Action/fi|Kuritoimenpiteen]] vaikutuksen alaisena</small> |
}} | }} | ||
+ | {{Quotation|'''Engineer''' ammatissaan|Hei kuules, kamu. Minä olen insinööri — ja se meinaa että minä ratkon ongelmia. <br> En siis sellaisia ongelmia kuin 'Mitä on kauneus?' koska se kuuluu filosofisten arvoitusten alueelle. <br> Minä ratkon '''käytännön ongelmia.'''|sound=Meet the Engineer.wav|en-sound=yes}} | ||
− | + | '''Engineer''' on lempeä ja ystävällinen teksasilainen, jota kiinnostaa kaikki mekaanikkaan liittyvä. Hän on erikoistunut erilaisten joukkuettaan tukevien [[Buildings/fi|rakennusten]] rakentamiseen ja korjaamiseen, eikä hän osallistu etulinjojen taisteluihin paljoakaan. Engineerin laitevarastoon kuuluvat [[Sentry Gun/fi|Vartiotykki]], automaattinen tykki, joka ampuu kantomatkalla olevia vihollisia, [[Dispenser/fi|Apulaite]], laite, joka antaa lähellä oleville joukkuekavereille terveyttä ja ammuksia, sekä [[Teleporter/fi|Teleportit]], jotka nopeasti kuljettavat pelaajia paikasta A paikkaan B. | |
− | + | Koska Engineerin näppärät laitteet ovat jatkuvan räjähteiden ja juonittelevien vihollis-Spyitten uhan alaisena, hyvä Engineer pitää aina laitteitaan silmällä ja korjaa niitä tarvittaessa [[Wrench/fi|jakoavaimellaan]]. Jos Engineerin pitää puuttua taisteluun, hänen kolme perushyvää [[#Aseet|asettaan]] käytettynä hänen laitteittensa kanssa riittävät oman taistelun ylläpitämiseen. Engineer voi tarvittaessa myös [[haul/fi|liikuttaa]] jo valmiiksi rakennettuja laitteitaan ja asettaa ne haluamaansa paikkaan. | |
+ | |||
+ | Engineerin on [[Voice actors/fi|ääninäytellyt]] [http://www.imdb.com/name/nm0328879/ Grant Goodeve]. | ||
− | + | === Elämänkerta === | |
− | |||
− | |||
− | |||
− | |||
− | === | ||
{{Class bio | {{Class bio | ||
| name=Dell Conagher | | name=Dell Conagher | ||
− | | birthplace = | + | | birthplace = [[w:Bee Cave, Texas|Bee Cave, Texas, '''USA''']] |
− | | job = | + | | job = [[w:Area denial weapon|Area Denial]]<ref name="trailer 2"> [[Trailer 2/fi|Team Fortress 2 Traileri 2]], julkaistu syyskuussa 2006.</ref> |
− | | motto = " | + | | motto = "Minä tykkään tehdä asioita."<ref name="trailer 2" /> |
− | | description = Tämä kaikkien rakastama, helläsanainen vanha veijari pienestä Bee Caven kylästä, Texasista rakastaa | + | | description = Tämä kaikkien rakastama, helläsanainen vanha veijari pienestä Bee Caven kylästä, Texasista, rakastaa grillijuhlia, aseita sekä korkeampaa koulutusta. Luontainen uteliaisuus, kymmenen vuoden raataminen Länsi-Texasin öljykentillä sekä yksitoista tohtorin arvoa tieteistä opetti hänet suunnittelemaan, rakentamaan ja korjaamaan monenlaisia tappavia aparaatteja. |
| image = Meetheengineer3.PNG | | image = Meetheengineer3.PNG | ||
}} | }} | ||
− | == | + | == Perusstrategia == |
− | *Käytä | + | {{main|Tips/fi#Engineer|l1=Engineer-vinkit|Basic Engineer strategy/fi|l2=Engineer-strategia}} |
− | *Tarvitset metallia rakentaaksesi, korjataksesi ja | + | [[File:Engineerava.jpg|right]] |
− | *Lyö | + | |
− | *Rakenna | + | * Käytä [[build tool/fi|Rakennustyökaluasi]] rakentaaksesi Vartiotykkejä, Apulaitteita ja Teleportteja paikkoihin, jotka ovat hyödyllisiä joukkueellesi. |
− | *Rakenna Teleportteja auttaaksesi | + | * Tarvitset [[metal/fi|metallia]] rakentaaksesi, korjataksesi ja parantaaksesi rakennuksiasi. Kerää pudonneita aseita tai hajonneiden rakennusten osia saadaksesi metallia. |
− | *Pidä silmällä | + | * Lyö [[Sentry Gun/fi|Vartiotykkiä]] [[Wrench/fi|jakoavaimellasi]] parantaaksesi sitä. Jokainen taso lisää sen terveyspisteitä ja tulivoimaa. |
+ | * Rakenna [[Dispenser/fi|Apulaitteita]] tarjotaksesi joukkuekavereillesi terveyttä ja ammuksia. Saat myös itse metallia Apulaitteista. | ||
+ | * Rakenna [[Teleporter/fi|Teleportteja]] auttaaksesi joukkuetta pääsemään tärkeisiin paikkoihin helposti. | ||
+ | * Pidä silmällä vihollis-[[Spy/fi|Spyita]], jotka laittavat [[Sappers/fi|Tyhjentäjiä]] rakennuksiisi. Käytä Jakoavaintasi poistaaksesi Tyhjentäjät. | ||
+ | * Pyrot ovat hyviä liittolaisia. He voivat poistaa [[Electro Sapper/fi|Tyhjentäjiä]] [[Buildings/fi|rakennuksista]] käyttämällä [[Homewrecker/fi|Kodinrikkojaa]] tai [[Maul/fi|Mahtimoukaria]], ja he voivat myös tehdä Spy-tarkastuksia. | ||
+ | * Paina {{tooltip|E|Vaihda Medic!-äänikomento vastaamaan omia näppäinmuutoksiasi tai konsoliohjaimen näppäimiä.}}:tä kutsuaksesi Mediciä, kun olet loukkaantunut. Lähellä olevia Medicejä ilmoitetaan tarpeestasi. | ||
+ | |||
+ | <!-- # NOTE: | ||
+ | # Please do not add any new tips to this list. | ||
+ | # Add new strategies to [[Basic Engineer strategy]] instead. | ||
+ | --> | ||
+ | {{clr}} | ||
+ | {{clr}} | ||
==Aseet== | ==Aseet== | ||
− | {{main|Weapons}} | + | {{main|Weapons/fi#Engineer|l1=Aseet}} |
− | + | Huom: Aseiden vahinkoarvot ovat keskimääräisiä ja ne on listattu perusarvoina. Katso aseiden omia sivuja löytääksesi tarkempia arvoja. | |
+ | |||
+ | {{Class weapons table engineer primary}} | ||
+ | {{Class weapons table engineer secondary}} | ||
+ | {{Class weapons table engineer melee}} | ||
+ | {{Class weapons table engineer building}} | ||
+ | |||
+ | === Tappopilkka === | ||
+ | {{Taunt | ||
+ | | image = EngyGuitarSmash.png | ||
+ | | weapon-1 = Frontier Justice | ||
+ | | special = Dischord | ||
+ | | description = {{hatnote|Pääartikkeli: [[Dischord/fi|Riitasointu]]}} | ||
+ | Engineer ottaa esille uskollisen kitaransa, [[Media:Taunt eng strum.wav|soittaa soinnun]], ja sen jälkeen lyö sillä edessään olevalle alueelle. | ||
+ | :([[Media:Taunt eng smash1.wav|Lyöntiääni 1]]) | ||
+ | :([[Media:Taunt eng smash2.wav|Lyöntiääni 2]]) | ||
+ | :([[Media:Taunt eng smash3.wav|Lyöntiääni 3]]) | ||
+ | }} | ||
+ | {{Taunt | ||
+ | | image = EngyGunslinger.png | ||
+ | | weapon-1 = Gunslinger | ||
+ | | special = Organ Grinder | ||
+ | | description = {{hatnote|Pääartikkeli: [[Organ Grinder/fi|Elintenmurskaaja]]}} | ||
+ | Engineer käynnistää Karjakouransa, alkaa pyörittää sitä, ja työntää sitä eteenpäin. Jos työntö osuu, vihollispelaaja taintuu, minkä jälkeen hän hajoaa kappaleiksi. | ||
+ | }} | ||
+ | |||
+ | == Esinesarjat == | ||
+ | {{Set|The Brundle Bundle}} | ||
+ | |||
+ | {{Set|The Brainiac Pack}} | ||
− | == | + | == Rakennukset == |
− | {| class="wikitable grid" width=" | + | {{main|Buildings/fi|l1=Rakennukset}} |
− | ! class="header | + | {| class="wikitable grid" width="80%" |
− | ! class="header" | + | ! class="header" | Kuva |
− | ! class="header | + | ! class="header" | Rakennus |
− | ! class="header" | + | ! class="header" | Taso |
− | ! class="header | + | ! class="header" | Tarvittavan metallin määrä |
− | ! class="header | + | ! class="header" | Terveyspisteet |
+ | ! class="header" | Vahinkoa sekunnissa/Täyttö/Lataus | ||
|- | |- | ||
− | ! | + | ! rowspan="3" | [[File:Sentries.png|150px|link=Sentry Gun/fi]]<br/><small>Paikka 1</small> |
− | + | | rowspan="3" | '''[[Sentry Gun/fi|Vartiotykki]]''' | |
− | | | + | | align="center" | Yksi |
− | | | + | | align="center" | 130 |
− | + | | align="center" | 150 | |
− | '''[[ | + | | align="center" | Luotien keskimääräinen DPS*: 64<br/>Ei raketteja |
− | |||
|- | |- | ||
− | + | | align="center" | Kaksi | |
− | | align="center" | | + | | align="center" | 330 |
− | | | + | | align="center" | 180 |
− | | | + | | align="center" | Luotien keskimääräinen DPS*: 128<br/>Ei raketteja |
− | | ''' | + | |- |
− | '''[[ | + | | align="center" | Kolme |
− | | | + | | align="center" | 530 |
− | {{ | + | | align="center" | 216 |
+ | | align="center" | Luotien keskimääräinen DPS*: 128<br/>Raketit (täysosumasta): 100 | ||
+ | |- | ||
+ | ! style="background-color:#FEF5E0" | [[File:Red_Mini_Sentry.png|150px|link=Combat Mini-Sentry/fi]]<br/><small>Paikka 1 (Karjakoura käytössä)</small> | ||
+ | | style="background-color:#FEF5E0" | '''[[Sentry Gun/fi#Combat Mini-Sentry Gun|Mini-vartiotykki]]''' | ||
+ | | style="background-color:#FEF5E0" align="center" | N/A | ||
+ | | style="background-color:#FEF5E0" align="center" | 100 | ||
+ | | style="background-color:#FEF5E0" align="center" | 100 | ||
+ | | style="background-color:#FEF5E0" align="center" | Keskimääräinen DPS*: 48 | ||
+ | |- | ||
+ | ! rowspan="3" | [[File:Dispensers.png|150px|link=Dispenser/fi]]<br/><small>Paikka 2</small> | ||
+ | | rowspan="3" | '''[[Dispenser/fi|Apulaite]]''' | ||
+ | | align="center" | Yksi | ||
+ | | align="center" | 100 | ||
+ | | align="center" | 150 | ||
+ | | align="center" | Terveys: 10/sek<br/>Ammukset: 20%/sek<br/>Metalli: 40/5 sek | ||
+ | |- | ||
+ | | align="center" | Kaksi | ||
+ | | align="center" | 300 | ||
+ | | align="center" | 180 | ||
+ | | align="center" | Terveys: 15/sek<br/>Ammukset: 30%/sek<br/>Metalli: 50/5 sek | ||
+ | |- | ||
+ | | align="center" | Kolme | ||
+ | | align="center" | 500 | ||
+ | | align="center" | 216 | ||
+ | | align="center" | Terveys: 20/sek<br/>Ammukset: 40%/sek<br/>Metalli: 60/5 sek | ||
+ | |- | ||
+ | ! style="background-color:#FEF5E0" rowspan="3" | [[File:RED Teleporter.png|150px|link=Teleporter/fi]]<br/><small>Paikat 3 ja 4</small> | ||
+ | | style="background-color:#FEF5E0" rowspan="3" | '''[[Teleporter/fi|Teleportin]]''' sisäänkäynti<br/>'''[[Teleporter/fi|Teleportin]]''' uloskäynti | ||
+ | | style="background-color:#FEF5E0" align="center" | Yksi | ||
+ | | style="background-color:#FEF5E0" align="center" | 125 | ||
+ | | style="background-color:#FEF5E0" align="center" | 150 | ||
+ | | style="background-color:#FEF5E0" align="center" | Latausaika: 10 sek | ||
+ | |- | ||
+ | | style="background-color:#FEF5E0" align="center" | Kaksi | ||
+ | | style="background-color:#FEF5E0" align="center" | 325 | ||
+ | | style="background-color:#FEF5E0" align="center" | 180 | ||
+ | | style="background-color:#FEF5E0" align="center" | Latausaika: 5 sek | ||
+ | |- | ||
+ | | style="background-color:#FEF5E0" align="center" | Kolme | ||
+ | | style="background-color:#FEF5E0" align="center" | 525 | ||
+ | | style="background-color:#FEF5E0" align="center" | 216 | ||
+ | | style="background-color:#FEF5E0" align="center" | Latausaika: 3 sek | ||
+ | |} | ||
+ | |||
+ | ''*DPS = Damage Per Second = Vahinkoa sekunnissa'' | ||
+ | |||
+ | == Kosmeettiset esineet == | ||
+ | {{Main|Hats/fi|l1=Hatut}} | ||
+ | {{Engineer class hat table}} | ||
+ | {{All class hat table}} | ||
+ | |||
+ | == Viralliset luokka-avatarit == | ||
+ | {{Class avatars}} | ||
+ | |||
+ | == Saavutukset == | ||
+ | {| | ||
+ | | [[File:Achieved.png|65px|left]] | ||
+ | | {{Main|Engineer achievements/fi|l1=Engineer-saavutukset}} | ||
+ | *'''Engineer-paketti''': 35 saavutusta, 3 [[Engineer achievements/fi#milestones|merkkipaalua]]. | ||
+ | *1 [[General achievements/fi|yleinen saavutus]]. | ||
+ | |} | ||
+ | |||
+ | == Päivityshistoria == | ||
+ | {{update history| | ||
+ | '''{{Patch name|9|20|2007}}''' | ||
+ | * Korjattu vartiotykin ampuessa piipusta tuleva leimahdus joka ei piirry jos vartiotykki ei ole rakennettu kartan pinnoilla. | ||
+ | |||
+ | '''{{Patch name|9|26|2007}}''' | ||
+ | * Fixed bug with placement of [[teleporters]] that could result in players being unable to move. | ||
+ | |||
+ | '''{{Patch name|10|5|2007}}''' | ||
+ | * Fixed [[teleporter]]/spawn doorway exploit. | ||
+ | |||
+ | '''{{Patch name|10|25|2007}}''' | ||
+ | * Engineer [[buildings]] now explode when the Engineer dies during sudden death. | ||
+ | * The Engineer's "build X" commands will now behave properly when bound directly to keys. | ||
+ | |||
+ | '''{{Patch name|11|7|2007}}''' | ||
+ | * Fixed a bug in scoring Engineer [[building]] destruction. | ||
+ | * Engineers no longer earn points for using their own [[teleporters]]. | ||
+ | |||
+ | '''{{Patch name|12|20|2007}}''' | ||
+ | * Fixed the [[teleporter]]'s player shaped [[particles]] not drawing. | ||
+ | * {{Undocumented}} Fixed model [[exploit]] in stage one allowing [[Sentry Gun]]/[[Teleporter]] to be placed behind chain link fence on [[Dustbowl]]. | ||
+ | |||
+ | '''{{Patch name|1|7|2008}}''' | ||
+ | * Fixed Engineer [[building]] in [[exploit]] areas on final caps in Well. | ||
+ | |||
+ | '''{{Patch name|2|14|2008}}''' | ||
+ | * Added server log entry for [[buildings]] destroyed by their owner. | ||
+ | * Fixed [[Sentry Gun]] shadows being clipped. | ||
+ | * '''[[Dustbowl]]''' | ||
+ | ** Added a new access point to the stage 2 attacker gates (drop-down left from spawn), allowing attackers a way to reach the left route without being subjected to the spam and [[Sentry Gun]] fire. | ||
+ | ** Clipped off tall windows in stage 3 to prevent sentry guns from behind built behind them. | ||
+ | |||
+ | '''{{Patch name|2|28|2008}}''' | ||
+ | * {{Undocumented}} Added protection against [[voice command]] spamming. Dramatic reduction in [[Teleporters]] needed. | ||
+ | * {{Undocumented}} Changed Engineer [[buildings]] to detonate when a player disconnects instead of blinking out. | ||
+ | * {{Undocumented}} Fixed potential client crash for players being healed by a [[Medic]] or [[Dispenser]]. | ||
+ | |||
+ | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | ||
+ | * Fixed "times used" entry in [[teleporters]] maxing out at 32. | ||
+ | * For mapmakers. | ||
+ | ** Mapmakers can now place Engineer [[buildings]] directly into a map, with an option for them to be invulnerable. | ||
+ | |||
+ | '''{{Patch name|7|1|2008}}''' | ||
+ | * Fixed buffed health not decaying properly after being healed by a [[Dispenser]]. | ||
+ | |||
+ | '''{{Patch name|7|29|2008}}''' | ||
+ | * Added a gear symbol behind the health bar for Engineer [[buildings]], in both target IDs and freeze panels. | ||
+ | |||
+ | '''{{Patch name|12|11|2008}}''' | ||
+ | * The Engineer's [[teleporters]] can now be upgraded to level three. It will recharge faster the higher level it is. | ||
+ | * The Engineer's [[dispensers]] can now be upgraded to level three. It will give out metal and heal faster as it is upgraded. | ||
+ | |||
+ | '''{{Patch name|12|15|2008}}''' | ||
+ | * Added new [[teleporter]] sounds for upgrade levels 2 and 3. | ||
+ | * Fixed Engineers being able to upgrade the bomb cart's [[dispenser]] found in [[Payload]] levels. | ||
+ | * Fixed bomb cart's dispenser being solid to players and projectiles. | ||
+ | |||
+ | '''{{Patch name|1|28|2009}}''' | ||
+ | * Added upgrade progress and levels to Engineer HUD panel for all [[buildings]]. | ||
+ | * Fixed [[teleporter]] entrance/exit effects being drawn when they don't have a matching teleporter entrance/exit. | ||
+ | |||
+ | '''{{Patch name|2|2|2009}}''' | ||
+ | * Fixed bug in [[teleporter]] logic that allowed engineers to build teleporters with huge health values. | ||
+ | |||
+ | '''{{Patch name|2|24|2009}}''' ([[Scout Update]]) | ||
+ | * Added new sounds for upgraded [[Teleporters]]. | ||
+ | |||
+ | '''{{Patch name|3|5|2009}}''' | ||
+ | ([[Junction|CP_Junction]]) | ||
+ | * Fixed an [[exploit]] where Engineers could build a teleporter exit in an invalid area. | ||
+ | |||
+ | '''{{Patch name|5|21|2009}}''' ([[The Sniper vs. Spy Update]]) | ||
+ | * Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each [[ammo]] type) on each use, based on the level of the dispenser. | ||
+ | * Added hat [[Mining Light]]. | ||
+ | |||
+ | '''{{Patch name|5|29|2009}}''' | ||
+ | * Added the userid of the player who built the teleporter to the "player_teleported" event. | ||
+ | |||
+ | '''{{Patch name|6|23|2009}}''' | ||
+ | * Added log entries for player extinguished events using the [[Dispenser]]. | ||
+ | * Fixed [[teleporters]] not being build-able in some places where they should be (such as within the pit at the end of [[Badwater Basin]]). | ||
+ | |||
+ | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) | ||
+ | * Engineers wrenching a [[teleporter]] will repair the other end as well, and remove [[Sappers]] from both if they exist. | ||
+ | * Fixed [[Sentry Gun]]s firing at a fully [[cloaked]] [[Spy]] if they're still the closest target. | ||
+ | * {{Undocumented}} Added new hat bodygroups to the Engineer. | ||
+ | * Added hats: [[Engineer's Cap]], [[Texas Slim's Dome Shine]] and [[Texas Ten Gallon]]. | ||
+ | |||
+ | '''{{Patch name|8|31|2009}}''' | ||
+ | * Fixed being able to burn players/[[buildings]] that are in the water while standing outside the [[water]]. | ||
+ | * Fixed server log not listing [[telefrag]] kills as weapon "telefrag". | ||
+ | |||
+ | '''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special]]) | ||
+ | * Updated the CTF, Arena, and KOTH versions of [[Sawmill]]. | ||
+ | ** Fixed [[Engineer]] exploit. | ||
+ | |||
+ | '''{{Patch name|12|7|2009}}''' | ||
+ | * Fixed [[dispenser]] not healing players at the correct rate if it's upgraded while the players are already touching the dispenser. | ||
+ | |||
+ | '''{{Patch name|1|6|2010}}''' | ||
+ | * Changes to the TF [[Bots]]. | ||
+ | ** General bot improvements. | ||
+ | *** Engineers use their shotgun properly. | ||
+ | |||
+ | '''{{Patch name|1|13|2010}}''' | ||
+ | * Added backstab death animation. | ||
+ | |||
+ | '''{{Patch name|2|3|2010}}''' | ||
+ | * with the map update [[Double Cross|CTF_DoubleCross]]. | ||
+ | ** Changed to prevent [[Engineer|Engineers]] from building on top of the shack in each base. | ||
+ | |||
+ | '''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]]) | ||
+ | * Added hat: [[Hotrod]]. | ||
+ | |||
+ | '''{{Patch name|4|15|2010}}''' | ||
+ | * Added weapon: the Lugermorph. | ||
+ | |||
+ | '''{{Patch name|4|28|2010}}''' | ||
+ | * Bot changes | ||
+ | ** Fixed a behavior loop with Engineer metal gathering. | ||
+ | * Fixed a permanent overheal exploit involving Dispensers. | ||
+ | * Killing yourself with your own [[Sentry Gun]] no longer increments the Sentry Gun's kill counter. | ||
+ | |||
+ | '''{{Patch name|4|29|2010}}''' ([[119th Update]]) | ||
+ | * Fixed the [[Teleporters|teleporter exit]] using the wrong [[Particle effects|particle effect]]. | ||
+ | * Fixed Teleporters not reverting to level 1 when their other side is destroyed. | ||
+ | * Fixed Engineers & [[Spies]] being able to circumvent build restrictions. | ||
+ | |||
+ | '''{{Patch name|4|30|2010}}''' | ||
+ | * Fixed the Engineer being able to build more than 1 of each type of building. | ||
+ | * Fixed old Engineer build keybinds not working with the new system. | ||
+ | |||
+ | '''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]]) | ||
+ | * Added hat: [[Safe'n'Sound]]. | ||
+ | |||
+ | '''{{Patch name|7|1|2010}}''' | ||
+ | * Added Engineer to the list of classes that can equip [[Lugermorph|Max's Pistol]]. | ||
+ | |||
+ | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | ||
+ | * Added The [[Frontier Justice]]. | ||
+ | * Added The [[Wrangler]]. | ||
+ | * Added The [[Gunslinger]]. | ||
+ | * Added The [[Southern Hospitality]]. | ||
+ | * Added 35 [[Engineer achievements]]. | ||
+ | * Engineers can now pickup & move their [[buildings]]. | ||
+ | * Added Engineer [[main menu]] music. | ||
+ | * {{Undocumented}} | ||
+ | ** Added several new [[Engineer responses]], including [[domination]] lines. | ||
+ | ** 'Wrenching' a [[Sentry Gun]] now upgrades, repairs and restores ammunition all at once per [[Wrench]] hit, prioritizing repairs and upgrading if not in possession of enough metal. | ||
+ | ** Sentry Guns now have laser sights to accommodate use of the Wrangler. | ||
+ | ** Introduced a unique switching animation for the Engineer's Shotgun and [[Frontier Justice]]. Previously he used the same switching animation for the Pyro, Heavy and Soldier. | ||
+ | ** The [[Golden Wrench]] could no longer be randomly found via crafting. | ||
+ | ** Added a new arm bodygroup to the Engineer model. | ||
+ | ** [[Lugermorph]] given its own [[kill icon]]. | ||
+ | |||
+ | '''{{Patch name|7|9|2010}}''' | ||
+ | * Fixed an exploit that allowed Engineers to build level 2/3 [[Mini sentry|mini sentries]]. | ||
+ | * Fixed a bug that allowed sapped buildings to be picked up by the Engineer. | ||
+ | * Fixed a bug where [[Wrangler|Wrangled]] level 3 [[Sentry|sentryguns]] would still fire rockets when they were out of ammo. | ||
+ | * The Wrangler no longer shows the [[shotgun|shotgun's]] ammo count. | ||
+ | * Engineers can no longer pick up buildings while stunned or in loser state. | ||
+ | * Fixed Engineer shotgun and [[pistol]] not using team skins for the Engineer's arms. | ||
+ | * Fixed an issue where Wrangled sentrygun effects wouldn't be attached to the sentrygun. | ||
+ | * The [[Gunslinger]] 3 hit combo now only increments the combo count when hitting enemy players. | ||
+ | * Achievement fixes: | ||
+ | ** The "Rio Grind" achievement limit is now correctly set to 50. | ||
+ | ** Fixed a typo in Six-String Stinger achievement name. | ||
+ | ** Fixed a bug in the "Death Metal" achievement that caused it to rapidly complete itself. | ||
+ | ** Fixed getting the Six-String Stinger achievement without playing the guitar. | ||
+ | ** Fixed sentrygun detection code in "Best Little Slaughterhouse in Texas" and "Deputized". | ||
+ | |||
+ | '''{{Patch name|7|13|2010}}''' | ||
+ | * [[Coldfront|CP_Coldfront]] | ||
+ | ** Fixed a couple Engineer [[building]] [[Exploit|exploits]]. | ||
+ | * Fixed players picking up buildings before a round has started. | ||
+ | * Fixed an exploit where Engineers could create level 3 [[Mini sentry|mini-sentries]]. | ||
+ | |||
+ | '''{{Patch name|7|19|2010}}''' | ||
+ | * Fixed a problem with not being able to pick-up buildings in [[Arena|Arena mode]]. | ||
+ | * Fixed an exploit that allowed team kills with [[Wrangler|Wrangled]] [[Sentry Gun]]s. | ||
+ | * Fixed a bug where teleporters could be given more than their normal amount of health. | ||
+ | * TF Bot Changes | ||
+ | ** Fixed [[Engineer]] bot infinite build-destroy behavior loop regression. | ||
+ | ** Fixed bot behavior issue resulting in bot pile-ups near level 3 [[teleporter]] entrances. | ||
+ | ** Bots no longer consider sapped sentries a dangerous threat. | ||
+ | ** Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement. | ||
+ | |||
+ | '''{{Patch name|8|17|2010}}''' | ||
+ | * Updated Engineer startup music. | ||
+ | |||
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
+ | * {{Undocumented}} The [[Frontier Justice]] now works correctly with critical boosts. | ||
+ | * {{Undocumented}} [[Texas Slim's Dome Shine]] now shows up when using the "Inspect" key on allies. | ||
+ | |||
+ | '''{{Patch name|10|6|2010}}''' | ||
+ | * Fixed the [[wrench]] number for the [[Golden Wrench]] not displaying properly. | ||
+ | * The [[Texas Ten Gallon|Cowboy Hat]] and [[Engineer's Cap]] paint effects are more noticeable. | ||
+ | |||
+ | '''{{Patch name|10|8|2010}}''' | ||
+ | * Made the [[Golden Wrench]] nameable. | ||
+ | |||
+ | '''{{Patch name|10|12|2010}}''' | ||
+ | * Fixed some viewmodel [[bugs]] with the Lugermorph. | ||
+ | |||
+ | '''{{Patch name|10|18|2010}}''' | ||
+ | * Fixed a [[sentry gun]] [[exploit]] that let [[Engineer]]s build multiple sentries. | ||
+ | * Fixed Engineers being able to build level 3 [[Mini Sentry|mini-sentries]] using [[The Wrangler]]. | ||
+ | |||
+ | '''{{Patch name|10|19|2010}}''' | ||
+ | * Fixed another [[sentry gun]] [[exploit]] that let [[Engineers]] build multiple sentries. | ||
+ | * Fixed Engineers being able to build level 3 [[Mini Sentry|mini-sentries]] using The [[The Wrangler|Wrangler]] for real this time. | ||
+ | |||
+ | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress]]) | ||
+ | * {{Undocumented}} Added the [[Hotrod]] to the store. | ||
+ | |||
+ | '''{{Patch name|11|3|2010}}''' | ||
+ | * Fixed Engineer's being able to build under the final [[Control Point (objective)|capture point]] in [[Mann Manor]]. | ||
+ | |||
+ | '''{{Patch name|11|19|2010}}''' | ||
+ | * Fixed a [[Frontier Justice]] exploit that let Engineers have infinite crits for their current life/round. | ||
+ | * {{Undocumented}} [[Lugermorph]]s obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now vintage. | ||
+ | |||
+ | '''{{Patch name|12|2|2010}}''' | ||
+ | * Fixed Engineers being able to destroy sapped [[buildings]] by issuing the command directly in the console. | ||
+ | * Made the following hats paintable: [[Safe'n'Sound]]. | ||
− | {{ | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
+ | * [[Sentry Gun]]s no longer track [[Your Eternal Reward]] Spies after they backstab someone. | ||
+ | * Added weapon: '[[The Jag]]'. | ||
+ | * Added hat: '[[Industrial Festivizer]]' and '[[Buckaroos Hat]]'. | ||
− | {{ | + | '''{{Patch name|12|21|2010}}''' |
+ | * The following hats are now paintable or have had their paintability improved: [[Buckaroos Hat]]. | ||
− | {{ | + | '''{{Patch name|1|7|2011}}''' |
+ | * Updated the material for the [[Jag]]. | ||
− | {{ | + | '''{{Patch name|1|10|2011}}''' |
− | | | + | * Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon. |
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− | {{ | + | '''{{Patch name|1|19|2011}}''' |
+ | * Fixed the Engineer [[PDA]] view models (build/destroy) having Red skins while on the Blue team. | ||
+ | * Fixed the [[mini-sentry]] [[HUD]] not playing the alert sound when the sentry is sapped or low on ammo. | ||
− | {{ | + | '''{{Patch name|2|3|2011}}''' |
+ | * Engineers who hit teammate's [[Sentry Gun|Sentry Gun]]s with their [[wrench]] now get kill assists from that sentry. | ||
+ | * Made the [[Jag]] [[Gift Wrap|gift wrappable]]. | ||
− | {{ | + | '''{{Patch name|2|14|2011}}''' |
− | + | * {{Undocumented}} Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]]. | |
− | + | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | |
− | {| | + | * Fixed the "Best Little Slaughterhouse in Texas" [[Engineer achievement]] not counting [[Wrangler]] and [[Mini-Sentry]] kills. |
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− | {{ | + | '''{{Patch name|3|11|2011}}''' |
− | + | * Fixed the [[Frontier Justice |revenge crit]] label not being localized correctly. | |
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− | {{ | + | '''{{Patch name|3|15|2011}}''' |
+ | * Crafting recipe for the following weapons changed [[Jag]]. | ||
− | {{ | + | '''{{Patch name|4|5|2011}}''' |
+ | * {{Undocumented}} Turned quality of some Vintage Lugermorphs to unique. | ||
− | {{ | + | '''{{Patch name|4|7|2011}}''' |
− | + | * Added hats: [[Big Country]] and [[Googly Gazer]]. | |
− | + | * Added misc: [[Teddy Roosebelt]]. | |
− | | | + | * {{undocumented}} Added [[Professor's Peculiarity]]. |
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− | {{ | ||
− | {{ | + | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) |
+ | * Added 3 new training courses for the Engineer. | ||
+ | * Added "[[styles]]" for the: [[Googly Gazer]]. | ||
+ | * Updated the Googly Gazer to be paintable. | ||
+ | * Replaced the no-[[Critical hits|crit]] attribute with -25% damage on the following: The [[Gunslinger]], The [[Southern Hospitality]]. | ||
+ | * [[Bot]] changes: | ||
+ | ** Engineer bots are better at moving their sentry gun nest as the scenario changes. | ||
+ | * {{Undocumented}} Modified the [[Googly Gazer|Googly Gazer]]'s default textures. | ||
− | {{ | + | '''{{Patch name|4|15|2011}}''' |
+ | * {{Undocumented}} Replaced the -25% damage attribute with no-[[Critical hits|crit]] on the following weapons: | ||
+ | ** [[Gunslinger]] and [[Southern Hospitality]]. | ||
− | {{ | + | '''{{Patch name|4|20|2011}}''' |
+ | * Added more instructions to the Engineer [[Training mode|training]] regarding metal resources. | ||
− | {{ | + | '''{{Patch name|4|28|2011}}''' |
− | + | * Added [[Hetman's Headpiece]] | |
− | |||
− | + | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | |
− | {| | + | * Added hats: [[Western Wear]] and [[Ol' Geezer]]. |
− | + | * [[Hetman's Headpiece]] made craftable, tradeable, and paintable. | |
− | + | * Hetman's Headpiece was added to the list of hats that can be unusual. | |
− | + | * [[Sentry Gun]]s now properly target the [[Horseless Headless Horsemann]] as an enemy. | |
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− | {{ | + | '''{{Patch name|6|23|2011}}''' |
− | | | + | * [[Training]] improvements: |
− | + | ** Added ammo instruction to [[Engineer]] training. | |
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− | {{ | + | '''{{Patch name|7|1|2011}}''' ([[Summer Camp Sale]]) |
+ | * Added misc: [[Prairie Heel Biters]]. | ||
− | {{ | + | '''{{Patch name|7|18|2011}}''' |
+ | * [[Prairie Heel Biters]] became craftable. | ||
− | {{ | + | '''{{Patch name|8|3|2011}}''' |
− | | | + | * Added misc: [[Pip-Boy]] and [[Wingstick]]. |
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− | {{ | + | '''{{Patch name|8|18|2011}}''' |
+ | * Added weapons [[Short Circuit]] and [[Widowmaker]]. | ||
+ | * '''[Undocumented]''' Added Hat [[Clockwerk's Helm]]. | ||
− | {{ | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) |
+ | * Added hats: [[Virtual Reality Headset]] and [[Pencil Pusher]]. | ||
+ | * Added misc item: [[Builder's Blueprints]]. | ||
+ | * Fixed a problem that caused the Engineer to not to say thanks after exiting a [[teleporter]]. | ||
+ | * [[Saxxy]] kills will use the same lines as kills from the [[Golden Wrench]]. | ||
+ | * Added a previously unused Golden Wrench kill line. | ||
+ | * Added an occasional response when swinging the [[Gunslinger]]. | ||
+ | * [[Wrangler]] [[Taunts|taunt]] now performs the [[Pistol]] taunt animation . | ||
+ | * {{Undocumented}} The [[Widowmaker]] now takes 30 metal per shot, down from 60. | ||
− | {{ | + | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) |
+ | * Add hat: [[Buzz Killer]]. | ||
+ | * Added misc items: [[Frontier Flyboy]] and [[Legend of Bugfoot]]. | ||
+ | * {{Undocumented}} Added new voice filter, and sped up idle animations for the Engineer when equipped with the [[Item_sets#Engineer|Brundle Bundle]] set. | ||
− | {{ | + | '''{{Patch name|12|1|2011}}''' |
+ | * Added misc: [[Itsy Bitsy Spyer]]. | ||
+ | * {{Undocumented}} Changed description of [[Teddy Roosebelt]] to be a "Pocket Buddy" rather than a "Hat". | ||
− | {{ | + | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) |
− | | | + | * Added weapons: [[Pomson 6000]] and [[Eureka Effect]]. |
− | + | * Added misc items: [[Brainiac Hairpiece]], [[Brainiac Goggles]], and [[Stocking Stuffer]]. | |
− | + | * {{Undocumented}} Added weapons: [[Festive Wrench]]. | |
− | + | * {{Undocumented}} Added a vomiting animation. | |
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− | {{ | + | '''{{Patch name|12|16|2011}}''' |
+ | * Fixed the [[Frontier Justice]] getting infinite crits. | ||
+ | * Fixed an exploit with The Eureka Effect where the effects could activate without taunting in high-lag situations. | ||
− | {{ | + | '''{{Patch name|12|19|2011}}''' |
+ | * Fixed the Stocking Stuffer candy cane using the incorrect material. | ||
− | {{ | + | '''{{Patch name|12|21|2011}}''' |
+ | * Fixed hearing the deny sound while rotating a [[sentry]] during placement. | ||
+ | * Added draw/recoil/reload/crit forces for the [[Pomson 6000]]. | ||
− | {{ | + | '''{{Patch name|1|11|2012}}''' |
+ | * Fixed some cases where strange [[Wrenches]] would fail to correctly count kills. | ||
+ | * Added crafting recipes for the [[Pomson 6000]] and [[Eureka Effect]]. | ||
− | {{ | + | '''{{Patch name|2|2|2012}}''' |
− | + | * Removed Engineer-specific text from [[Itsy Bitsy Spyer]]'s description. | |
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− | {{ | + | '''{{Patch name|2|9|2012}}''' |
+ | * {{undocumented}} The [[Brainiac Hairpiece]] was moved to the [[hats|hat slot]].<ref>This change was then undone in an [[item schema]] change on February 10|2012. ([http://git.optf2.com/schema-tracking/commit/?id=a9240e5c938b6cf476d5015e42fe6f354c525ed9 OPTF2 Schema Tracker], February 10|2012|20:48:02 (UTC))</ref> | ||
+ | * {{undocumented}} The [[Short Circuit]] and [[Virtual Reality Headset]] now make robotic noises when moved around in the backpack. | ||
+ | * {{undocumented}} The [[Pencil Pusher]] and Virtual Reality headset no longer fall off on death. | ||
+ | * {{undocumented}} The [[Brainiac Goggles]] no longer hide the Engineer's hardhat. | ||
+ | * {{undocumented}} The Pencil Pusher is no longer marked as paintable. | ||
− | {{ | + | '''{{Patch name|2|14|2012}}''' |
+ | * Fixed [[RED]] Engineers building inside their spawn room on [[gravelpit|cp_gravelpit]] | ||
− | {{ | + | '''{{Patch name|4|10|2012}}''' |
+ | * Fixed a bug that allowed buildings to be built in nobuild/respawn volumes | ||
− | |} | + | '''{{Patch name|4|17|2012}}''' |
+ | * Updated the [[Short Circuit]] | ||
+ | **Fixed projectiles not being cleared if they were blocked by buildings or other projectiles | ||
+ | **Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies | ||
+ | * Updated the [[Teufort Tooth Kicker]] so it can also be equipped by the Engineer | ||
+ | * Added the [[Texas Half-Pants]] | ||
+ | * Fixed being able to place [[buildings]] in <code>nobuild</code> zones | ||
+ | * {{undocumented}} Engineer Buildings are no longer destroyed by the [[Payload]] cart. | ||
− | + | '''{{patch name|5|10|2012}}''' | |
− | + | * Fixed a bug that allowed [[buildings]] to be built in nobuild/respawn volumes. | |
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− | + | '''{{Patch name|06|11|2012}}''' | |
− | {{ | + | * Fixed the cloak effect with the [[Texas Half-Pants]] |
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− | {{ | + | '''{{Patch name|8|2|2012}}''' |
− | | | + | * Fixed Engineer training shotgun and pistol images being swapped |
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− | Engineer | ||
}} | }} | ||
− | == | + | == Trivia == |
− | + | * Engineer pitää oletuskypäräänsä takaperin. Tämä ei ole kuitenkaan epänormaalia rakennusmiesten keskuudessa. | |
− | [[ | + | * Engineer ottaa hitsauslasinsa pois vain harvoin. Tähän mennessä ainoat kerrat, jolloin Engineer on nähty ilman hitsauslasejaan, ovat [[Loose Canon/fi|Loose Canon]]- ja [[True Meaning/fi|True Meaning]] -sarjakuvissa. |
− | [[ | + | * Engineer suunnitteli ja rakensi [[Sentry Gun/fi|Vartiotykin]] [[TF Industries/fi|TF Industries]] -yhtiön pyynnöstä vuonna 1965. Pelin PDF-ohjekirja, joka löytyy Steamista, sisältää Vartiotykin piirustukset ja erikoisohjeet sen käyttöön. |
− | + | * Engineerin lempiyhtälö on itse asiassa osa yhtälöä, joka ohjailee hahmojen valaistusta. Kyseinen yhtälö tunnetaan nimellä [[vdc:Phong|Phong]]. [https://steamcdn-a.akamaihd.net/apps/valve/2007/NPAR07_IllustrativeRenderingInTeamFortress2.pdf Illustrative Rendering in TF2] -tiedoston sivulla 5 nähdään myös viittaus kyseiseen yhtälöön. | |
− | + | * [[Non-player characters/fi#BLU team (original)|Ensimmäisen BLU-joukkueen]] Engineer muistutti [[wikipedia:fi:Nikola Tesla|Nikola Teslaa]], mutta hän käytti piirustuksia rakennustyökalun sijaan. | |
− | + | * Kappale, jota Engineer soittaa ''[[Meet the Engineer/fi|Tapaa Engineer]]'' -videon aikana, on nimeltään "[[More Gun (Soundtrack)/fi|More Gun]]". More Gun perustuu kappaleeseen "Someone Else's Song", jonka alun perin teki Jeff Tweedy ja jonka esitti yhdysvaltalainen kantribändi [[wikipedia:fi:Wilco|Wilco]]. | |
− | + | * Valokuva Engineer-päivityksen sivulla näyttää nuoren pojan (joka on luultavasti Engineer) kokeilemassa ensimmäisiä suojalasejaan, ''[[Team Fortress Classic/fi|Team Fortress Classicin]] [[Engineer (Classic)/fi|Engineerin]] katsellessa ylpeänä vieressä ja taputtaen poikaa samalla olkapäälle. | |
− | + | * Engineer on osa yhtä linnakkeista ''[[Worms: Reloaded/fi|Worms: Reloaded]]'' -pelissä. Sen lisäksi hänen suojakypäränsä ja hitsauslasit ovat yksi valittavista hatuista pelaajan madoille. | |
− | + | * Engineerin kypärä on valittavissa Support-luokalle ''[[Monday Night Combat/fi|Monday Night Combat]]'' -pelissä. | |
− | + | * ''[[Poker Night at the Inventory/fi|Poker Night at the Inventory]]'' -pelissä, Engineerin [[disguise/fi|valeasumaski]] näkyy [[Spy/fi#Galleria|ruutujätkän]] alaosassa olevalla Spylla sekä "Poker Night"- että "Poker Night Alternative" -korttipakoissa. | |
− | |- | + | * Engineer esiintyy [[wikipedia:fi:Dungeon Defenders|Dungeon Defenders]] -pelissä [[Pyro/fi|Pyron]], [[Heavy/fi|Heavyn]] ja [[Medic/fi|Medicin]] kanssa. |
− | + | * Engineerin asu on valittavissa Combat Girl -hahmoluokalle [[Super Monday Night Combat/fi|Super Monday Night Combat]] -pelissä. | |
− | + | * Engineerin nimi on kunnianosoitus Louis L'Amourin romaanille ''Conagher''. Valven käsikirjoittajat Erik Wolpaw ja Jay Pinkerton ovat Louis L'Amourin faneja. {{ref|url=http://i.imgur.com/1VY67.jpg}} | |
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− | == | + | == Galleria== |
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− | == | + | <br><gallery widths=150px heights=150px> |
− | {{ | + | File:Engineer_qwtf.png|Team Fortressin Engineerin malli |
+ | File:EngineerTFC.jpg|[[Engineer (Classic)/fi|Engineer]]-hahmoluokka ''[[Team Fortress Classic/fi|Team Fortress Classic]]'' -pelissä. | ||
+ | File:Engineerprofileconcept.png|Engineerin konseptitaidetta. | ||
+ | File:Engineer concept r.jpg|Engineerin konseptitaidetta. | ||
+ | File:Engi old concept.jpg|Engineerin konseptitaidetta. | ||
+ | File:Shadows1.jpg|Pelin alkuaikojen Engineerin konseptisiluetti, jossa sitä vertaillaan muihin luokkiin. Huomaa myös beta-Demoman | ||
+ | File:Engineer back.jpg|[[Trading cards/fi|Keräilykortin]] etupuoli | ||
+ | File:Engie2.jpg|Keräilykortin takapuoli | ||
+ | File:Engineer_child_photo.png|Valokuva ''Team Fortress Classic'' -pelin Engineeristä Engineer-päivityksen sivulla. | ||
+ | File:Helmetandgooglelessengie.JPG|Engineer ilman suojalasejaan ja suojakypäräänsä ''[[Loose Canon/fi|Loose Canon]]'' -sarjakuvassa. | ||
+ | </gallery> | ||
+ | {{clr}} | ||
− | == | + | == Liittyvä kauppatavara == |
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{| | {| | ||
<gallery> | <gallery> | ||
− | File:Merch Tshirt SpannerMain.png|[http://store.valvesoftware.com/product.php?i=C01657 | + | File:Merch Tshirt SpannerMain.png|[http://store.valvesoftware.com/product.php?i=C01657 Engineerin ruuviavain -työpaita] |
− | File:Merch spanner shirt.png|[http://store.valvesoftware.com/product.php?i=C01655 | + | File:Merch spanner shirt.png|[http://store.valvesoftware.com/product.php?i=C01655 Engineerin ruuviavain -T-paita] |
− | File:Merch Sentry Mousepad.png|[http://store.valvesoftware.com/product.php?i=M0220 | + | File:Merch Sentry Mousepad.png|[http://store.valvesoftware.com/product.php?i=M0220 Vartiotykki-hiirimatto] |
− | File:Sentry1.png|[http://store.valvesoftware.com/product.php?i=P0109 | + | File:Sentry1.png|[http://store.valvesoftware.com/product.php?i=P0109 Vartiotykki-juliste] |
− | File: | + | File:Engineer Decal White.png|[http://store.valvesoftware.com/product.php?i=STF227 Engineer-luokan tarra, valkoinen] |
− | File: | + | File:Engineer Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF225 Engineer-luokan tarra, musta] |
− | File: | + | File:MeettheEngineerLithograph.png|[http://store.valvesoftware.com/product.php?i=P3421 Tapaa Engineer -litografia] |
− | File: | + | File:Merch engineermug.png|[http://store.valvesoftware.com/product.php?i=MU420 Engineer-muki] |
</gallery> | </gallery> | ||
|} | |} | ||
− | == | + | == Katso myös == |
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− | *''[[Meet the Engineer]]'' | + | *''[[Meet the Engineer/fi|Tapaa Engineer]]'' |
− | *[[Metal]] | + | *[[Metal/fi|Metalli]] |
− | *[[Engineer match-ups]] | + | *[[Engineer match-ups/fi|Engineer muita luokkia vastaan]] |
− | *[[Engineer taunts]] | + | *[[Anti-Engineer strategy/fi|Engineerin vastainen strategia]] |
− | *[[Engineer responses]] | + | *[[Engineer taunts/fi|Engineer-pilkat]] |
− | *[[Engineer voice commands]] | + | *[[Engineer responses/fi|Engineer-äänivastaukset]] |
− | *[[Basic Engineer strategy]] | + | *[[Engineer voice commands/fi|Engineerin äänikomennot]] |
− | *[[Community Engineer strategy]] | + | *[[Basic Engineer strategy/fi|Engineerin perusstrategia]] |
− | *[[List of references (Engineer)]] | + | *[[Community Engineer strategy/fi|Yhteisön Engineer-strategia]] |
− | *[[Jumping#Sentry jumps| | + | *[[List of references (Engineer)/fi|Lista viittauksista (Engineer)]] |
− | *[[Engineer (Classic)]] | + | *[[Jumping/fi#Sentry jumps|Vartiotykkihyppy]] |
+ | *[[Engineer (Classic)/fi|Engineer (Classic)]] | ||
− | == | + | == Viittaukset == |
<references /> | <references /> | ||
− | == | + | == Ulkopuoliset linkit == |
− | *[http://www.teamfortress.com/engineerupdate/ | + | *[http://tf2.com/classes.php?class=engineer Engineer-sivu TF2:n virallisella nettisivulla] {{lang icon|en}} |
− | **[http://www.teamfortress.com/engineerupdate/v00.php | + | *[http://www.teamfortress.com/engineerupdate/ Engineer-päivitys] |
− | *[http://www.teamfortress.com/post.php?id=4013&p=1 TF2 | + | **[http://www.teamfortress.com/engineerupdate/v00.php 1. päivä] {{lang icon|en}}, [http://www.teamfortress.com/engineerupdate/v25.php 2. päivä] {{lang icon|en}}, [http://www.teamfortress.com/engineerupdate/v75.php 3. päivä] {{lang icon|en}}, [http://www.teamfortress.com/engineerupdate/achievements/ Saavutukset] {{lang icon|en}}, [http://www.teamfortress.com/engineerupdate/wrenchlog/ Kultaisen jakoavaimen omistajat] {{lang icon|en}} |
− | **Comic: [http://www.teamfortress.com/loosecanon/ Loose Canon] | + | *[http://www.teamfortress.com/post.php?id=4013&p=1 TF2:n virallinen nettisivu - Loose Canon] {{lang icon|en}} |
− | + | **Comic: [http://www.teamfortress.com/loosecanon/ Loose Canon] {{lang icon|en}} | |
− | *[http://www.teamfortress.com/119/comingsoon.html | + | *[http://www.teamfortress.com/119/comingsoon.html 119. päivitys - Tulossa pian -video] |
{{Class_Nav}} | {{Class_Nav}} | ||
{{Engineer Nav}} | {{Engineer Nav}} |
Latest revision as of 22:42, 17 October 2023
Engineer | |
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https://wiki.teamfortress.com/w/images/6/6a/Engineer_RED_3D.jpg?1701892894.7820912764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/b/ba/Engineer_BLU_3D.jpg?1701892968.0050982764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/c/c7/Engineer_%C3%9CberCharged_RED_3D.jpg?1701893063.8601082764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/8/85/Engineer_%C3%9CberCharged_BLU_3D.jpg?1701893175.0577572764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15
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Perustiedot | |
Ikoni: | ![]() |
Tyyppi: | Puolustava |
Terveys: | 125 /![]() 150 / ![]() |
Nopeus: | 100% 75% kantaessa rakennusta 140% Kuritoimenpiteen vaikutuksen alaisena |
Tapaa Engineer | |
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“ | ” |
Engineer on lempeä ja ystävällinen teksasilainen, jota kiinnostaa kaikki mekaanikkaan liittyvä. Hän on erikoistunut erilaisten joukkuettaan tukevien rakennusten rakentamiseen ja korjaamiseen, eikä hän osallistu etulinjojen taisteluihin paljoakaan. Engineerin laitevarastoon kuuluvat Vartiotykki, automaattinen tykki, joka ampuu kantomatkalla olevia vihollisia, Apulaite, laite, joka antaa lähellä oleville joukkuekavereille terveyttä ja ammuksia, sekä Teleportit, jotka nopeasti kuljettavat pelaajia paikasta A paikkaan B.
Koska Engineerin näppärät laitteet ovat jatkuvan räjähteiden ja juonittelevien vihollis-Spyitten uhan alaisena, hyvä Engineer pitää aina laitteitaan silmällä ja korjaa niitä tarvittaessa jakoavaimellaan. Jos Engineerin pitää puuttua taisteluun, hänen kolme perushyvää asettaan käytettynä hänen laitteittensa kanssa riittävät oman taistelun ylläpitämiseen. Engineer voi tarvittaessa myös liikuttaa jo valmiiksi rakennettuja laitteitaan ja asettaa ne haluamaansa paikkaan.
Engineerin on ääninäytellyt Grant Goodeve.
Sisällysluettelo
Elämänkerta
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Perusstrategia
- Käytä Rakennustyökaluasi rakentaaksesi Vartiotykkejä, Apulaitteita ja Teleportteja paikkoihin, jotka ovat hyödyllisiä joukkueellesi.
- Tarvitset metallia rakentaaksesi, korjataksesi ja parantaaksesi rakennuksiasi. Kerää pudonneita aseita tai hajonneiden rakennusten osia saadaksesi metallia.
- Lyö Vartiotykkiä jakoavaimellasi parantaaksesi sitä. Jokainen taso lisää sen terveyspisteitä ja tulivoimaa.
- Rakenna Apulaitteita tarjotaksesi joukkuekavereillesi terveyttä ja ammuksia. Saat myös itse metallia Apulaitteista.
- Rakenna Teleportteja auttaaksesi joukkuetta pääsemään tärkeisiin paikkoihin helposti.
- Pidä silmällä vihollis-Spyita, jotka laittavat Tyhjentäjiä rakennuksiisi. Käytä Jakoavaintasi poistaaksesi Tyhjentäjät.
- Pyrot ovat hyviä liittolaisia. He voivat poistaa Tyhjentäjiä rakennuksista käyttämällä Kodinrikkojaa tai Mahtimoukaria, ja he voivat myös tehdä Spy-tarkastuksia.
- Paina E:tä kutsuaksesi Mediciä, kun olet loukkaantunut. Lähellä olevia Medicejä ilmoitetaan tarpeestasi.
Aseet
Huom: Aseiden vahinkoarvot ovat keskimääräisiä ja ne on listattu perusarvoina. Katso aseiden omia sivuja löytääksesi tarkempia arvoja.
Ensisijainen
Ase | Tappokuvake | Ladattuna | Kannettuna | Vahinko | Huomiot / Erikoiskyvyt |
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![]() Perus Haulikko |
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6 | 32 | Perus: 60 Kriittinen: 180 [6 vahinkoa × 10 haulia] |
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![]() Avattava Rintamaoikeus |
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3 | 32 | Perus: 60 Kriittinen: 180 [6 vahinkoa × 10 haulia] |
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![]() Kampanja / Luominen Leskenluoja |
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∞ / 6 | 6 | Perus: 60 Kriittinen: 180 [6 vahinkoa × 10 haulia] |
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![]() Luominen Pomson 6000 |
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4 | ∞ | Perus: 60 Kriittinen: 180 |
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![]() Luominen Pelastuspartiolainen |
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4 | 16 | Perus: 40 Kriittinen: 120 |
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![]() Luominen Paniikkikohtaus |
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6 | 32 | Perus: 72 Kriittinen: 216 [4.8 vahinkoa × 15 haulia] |
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Toissijainen
Ase | Tappokuvake | Ladattuna | Kannettuna | Vahinko | Huomiot / Erikoiskyvyt |
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![]() Perus Pistooli |
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12 | 200 | Perus: 15 Kriittinen: 45
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![]() Kampanja Lugermorph |
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![]() laatikko K.A.A.P.P.A.R.I |
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![]() Avattava Kaukopaimen |
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— | — | — | ![]()
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![]() laatikko Gigermittari |
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![]() Kampanja / Luominen Pallosalama |
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5 | 200 | Perus: 10 Kriittinen: — |
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Lähitaistelu
Huomaa, että kaikki Engineerin lähitaisteluaseet pystyvät rakentamaan, korjaamaan ja parantelemaan rakennuksia. Ne pystyvät myös poistamaan Tyhjentäjiä.
Ase | Tappokuvake | Ladattuna | Kannettuna | Vahinko | Huomiot / Erikoiskyvyt |
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![]() Perus Jakoavain |
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— | — | Perus: 65 Kriittinen: 195 |
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![]() Avattava Nekronuija |
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![]() Promotional Prinny-viidakkoveitsi |
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![]() Myönnetään Kultainen jakoavain |
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Rajoitettu esine Engineer-päivitys.
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![]() Myönnetään Saxxy |
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Rajoitettu esine Uusintapäivityksestä.
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![]() Myönnetään Kultainen paistinpannu |
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Rajoitettu esine Two Cities Update.
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![]() Avattava Karjakoura |
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— | — | Perus: 65 Kriittinen: 195 |
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![]() Luominen Etelän vieraanvaraisuus |
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— | — | Perus: 65 Kriittinen: 195 Verenvuoto: |
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![]() Luominen Väkänen |
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— | — | Perus: 49 Kriittinen: 146 |
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![]() Luominen Ahaa-elämys |
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— | — | Perus: 65 Kriittinen: 195 |
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PDA
Ase | Huomiot / Erikoiskyvyt |
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![]() Perus Rakennustyökalu |
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![]() Perus Tuhoamistyökalu |
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Tappopilkka
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Liittyvä ase | Kuvaus | Tappoikoni |
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Pääartikkeli: Riitasointu
Engineer ottaa esille uskollisen kitaransa, soittaa soinnun, ja sen jälkeen lyö sillä edessään olevalle alueelle. |
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Liittyvä ase | Kuvaus | Tappoikoni |
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Pääartikkeli: Elintenmurskaaja
Engineer käynnistää Karjakouransa, alkaa pyörittää sitä, ja työntää sitä eteenpäin. Jos työntö osuu, vihollispelaaja taintuu, minkä jälkeen hän hajoaa kappaleiksi. |
Esinesarjat
Brundlen pistokoe | |
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Vaikutus |
Engineer's vocalizations are 145% higher pitch. |
Tri Grordbortin Valopää-pakkaus | |
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Vaikutus |
Ei vaikutusta |
Rakennukset
Kuva | Rakennus | Taso | Tarvittavan metallin määrä | Terveyspisteet | Vahinkoa sekunnissa/Täyttö/Lataus |
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![]() Paikka 1 |
Vartiotykki | Yksi | 130 | 150 | Luotien keskimääräinen DPS*: 64 Ei raketteja |
Kaksi | 330 | 180 | Luotien keskimääräinen DPS*: 128 Ei raketteja | ||
Kolme | 530 | 216 | Luotien keskimääräinen DPS*: 128 Raketit (täysosumasta): 100 | ||
![]() Paikka 1 (Karjakoura käytössä) |
Mini-vartiotykki | N/A | 100 | 100 | Keskimääräinen DPS*: 48 |
![]() Paikka 2 |
Apulaite | Yksi | 100 | 150 | Terveys: 10/sek Ammukset: 20%/sek Metalli: 40/5 sek |
Kaksi | 300 | 180 | Terveys: 15/sek Ammukset: 30%/sek Metalli: 50/5 sek | ||
Kolme | 500 | 216 | Terveys: 20/sek Ammukset: 40%/sek Metalli: 60/5 sek | ||
![]() Paikat 3 ja 4 |
Teleportin sisäänkäynti Teleportin uloskäynti |
Yksi | 125 | 150 | Latausaika: 10 sek |
Kaksi | 325 | 180 | Latausaika: 5 sek | ||
Kolme | 525 | 216 | Latausaika: 3 sek |
*DPS = Damage Per Second = Vahinkoa sekunnissa
Kosmeettiset esineet
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Viralliset luokka-avatarit
Viralliset hahmoluokka-avatarit | ||
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Alkuperäinen sarja | 'Yliladattu' RED | 'Yliladattu' BLU |
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Selaa TF2-avatareja Steamissa: Alkuperäinen |
Saavutukset
Pääartikkeli: Engineer-saavutukset
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Päivityshistoria
- Korjattu vartiotykin ampuessa piipusta tuleva leimahdus joka ei piirry jos vartiotykki ei ole rakennettu kartan pinnoilla.
- Fixed bug with placement of teleporters that could result in players being unable to move.
- Fixed teleporter/spawn doorway exploit.
- Engineer buildings now explode when the Engineer dies during sudden death.
- The Engineer's "build X" commands will now behave properly when bound directly to keys.
- Fixed a bug in scoring Engineer building destruction.
- Engineers no longer earn points for using their own teleporters.
- Fixed the teleporter's player shaped particles not drawing.
- [Dokumentoimaton] Fixed model exploit in stage one allowing Sentry Gun/Teleporter to be placed behind chain link fence on Dustbowl.
- Added server log entry for buildings destroyed by their owner.
- Fixed Sentry Gun shadows being clipped.
- Dustbowl
- Added a new access point to the stage 2 attacker gates (drop-down left from spawn), allowing attackers a way to reach the left route without being subjected to the spam and Sentry Gun fire.
- Clipped off tall windows in stage 3 to prevent sentry guns from behind built behind them.
- [Dokumentoimaton] Added protection against voice command spamming. Dramatic reduction in Teleporters needed.
- [Dokumentoimaton] Changed Engineer buildings to detonate when a player disconnects instead of blinking out.
- [Dokumentoimaton] Fixed potential client crash for players being healed by a Medic or Dispenser.
29. huhtikuuta 2008 -päivitys (Gold Rush Update)
- Fixed "times used" entry in teleporters maxing out at 32.
- For mapmakers.
- Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable.
- Fixed buffed health not decaying properly after being healed by a Dispenser.
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels.
- The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is.
- The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded.
- Added new teleporter sounds for upgrade levels 2 and 3.
- Fixed Engineers being able to upgrade the bomb cart's dispenser found in Payload levels.
- Fixed bomb cart's dispenser being solid to players and projectiles.
- Added upgrade progress and levels to Engineer HUD panel for all buildings.
- Fixed teleporter entrance/exit effects being drawn when they don't have a matching teleporter entrance/exit.
- Fixed bug in teleporter logic that allowed engineers to build teleporters with huge health values.
24. helmikuuta 2009 -päivitys (Scout Update)
- Added new sounds for upgraded Teleporters.
5. maaliskuuta 2009 -päivitys (CP_Junction)
- Fixed an exploit where Engineers could build a teleporter exit in an invalid area.
21. toukokuuta 2009 -päivitys (The Sniper vs. Spy Update)
- Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser.
- Added hat Mining Light.
- Added the userid of the player who built the teleporter to the "player_teleported" event.
- Added log entries for player extinguished events using the Dispenser.
- Fixed teleporters not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin).
13. elokuuta 2009 -päivitys (Classless Update)
- Engineers wrenching a teleporter will repair the other end as well, and remove Sappers from both if they exist.
- Fixed Sentry Guns firing at a fully cloaked Spy if they're still the closest target.
- [Dokumentoimaton] Added new hat bodygroups to the Engineer.
- Added hats: Engineer's Cap, Texas Slim's Dome Shine and Texas Ten Gallon.
- Fixed being able to burn players/buildings that are in the water while standing outside the water.
- Fixed server log not listing telefrag kills as weapon "telefrag".
29. lokakuuta 2009 -päivitys (Haunted Halloween Special)
- Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser.
- Changes to the TF Bots.
- General bot improvements.
- Engineers use their shotgun properly.
- General bot improvements.
- Added backstab death animation.
- with the map update CTF_DoubleCross.
- Changed to prevent Engineers from building on top of the shack in each base.
18. maaliskuuta 2010 -päivitys (First Community Contribution Update)
- Added hat: Hotrod.
- Added weapon: the Lugermorph.
- Bot changes
- Fixed a behavior loop with Engineer metal gathering.
- Fixed a permanent overheal exploit involving Dispensers.
- Killing yourself with your own Sentry Gun no longer increments the Sentry Gun's kill counter.
29. huhtikuuta 2010 -päivitys (119th Update)
- Fixed the teleporter exit using the wrong particle effect.
- Fixed Teleporters not reverting to level 1 when their other side is destroyed.
- Fixed Engineers & Spies being able to circumvent build restrictions.
- Fixed the Engineer being able to build more than 1 of each type of building.
- Fixed old Engineer build keybinds not working with the new system.
20. toukokuuta 2010 -päivitys (Second Community Contribution Update)
- Added hat: Safe'n'Sound.
- Added Engineer to the list of classes that can equip Max's Pistol.
8. heinäkuuta 2010 -päivitys (Engineer Update)
- Added The Frontier Justice.
- Added The Wrangler.
- Added The Gunslinger.
- Added The Southern Hospitality.
- Added 35 Engineer achievements.
- Engineers can now pickup & move their buildings.
- Added Engineer main menu music.
- [Dokumentoimaton]
- Added several new Engineer responses, including domination lines.
- 'Wrenching' a Sentry Gun now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.
- Sentry Guns now have laser sights to accommodate use of the Wrangler.
- Introduced a unique switching animation for the Engineer's Shotgun and Frontier Justice. Previously he used the same switching animation for the Pyro, Heavy and Soldier.
- The Golden Wrench could no longer be randomly found via crafting.
- Added a new arm bodygroup to the Engineer model.
- Lugermorph given its own kill icon.
- Fixed an exploit that allowed Engineers to build level 2/3 mini sentries.
- Fixed a bug that allowed sapped buildings to be picked up by the Engineer.
- Fixed a bug where Wrangled level 3 sentryguns would still fire rockets when they were out of ammo.
- The Wrangler no longer shows the shotgun's ammo count.
- Engineers can no longer pick up buildings while stunned or in loser state.
- Fixed Engineer shotgun and pistol not using team skins for the Engineer's arms.
- Fixed an issue where Wrangled sentrygun effects wouldn't be attached to the sentrygun.
- The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players.
- Achievement fixes:
- The "Rio Grind" achievement limit is now correctly set to 50.
- Fixed a typo in Six-String Stinger achievement name.
- Fixed a bug in the "Death Metal" achievement that caused it to rapidly complete itself.
- Fixed getting the Six-String Stinger achievement without playing the guitar.
- Fixed sentrygun detection code in "Best Little Slaughterhouse in Texas" and "Deputized".
- CP_Coldfront
- Fixed players picking up buildings before a round has started.
- Fixed an exploit where Engineers could create level 3 mini-sentries.
- Fixed a problem with not being able to pick-up buildings in Arena mode.
- Fixed an exploit that allowed team kills with Wrangled Sentry Guns.
- Fixed a bug where teleporters could be given more than their normal amount of health.
- TF Bot Changes
- Fixed Engineer bot infinite build-destroy behavior loop regression.
- Fixed bot behavior issue resulting in bot pile-ups near level 3 teleporter entrances.
- Bots no longer consider sapped sentries a dangerous threat.
- Bot Engineers will avoid building teleporters on steep slopes which can hinder teammate movement.
- Updated Engineer startup music.
30. syyskuuta 2010 -päivitys (Mann-Conomy Update)
- [Dokumentoimaton] The Frontier Justice now works correctly with critical boosts.
- [Dokumentoimaton] Texas Slim's Dome Shine now shows up when using the "Inspect" key on allies.
- Fixed the wrench number for the Golden Wrench not displaying properly.
- The Cowboy Hat and Engineer's Cap paint effects are more noticeable.
- Made the Golden Wrench nameable.
- Fixed some viewmodel bugs with the Lugermorph.
- Fixed a sentry gun exploit that let Engineers build multiple sentries.
- Fixed Engineers being able to build level 3 mini-sentries using The Wrangler.
- Fixed another sentry gun exploit that let Engineers build multiple sentries.
- Fixed Engineers being able to build level 3 mini-sentries using The Wrangler for real this time.
27. lokakuuta 2010 -päivitys (Scream Fortress)
- [Dokumentoimaton] Added the Hotrod to the store.
- Fixed Engineer's being able to build under the final capture point in Mann Manor.
19. marraskuuta 2010 -päivitys
- Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
- [Dokumentoimaton] Lugermorphs obtained from The Devil's Playhouse promotional event rather than through the Poker Night at the Inventory are now vintage.
- Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
- Made the following hats paintable: Safe'n'Sound.
17. joulukuuta 2010 -päivitys (Australian Christmas)
- Sentry Guns no longer track Your Eternal Reward Spies after they backstab someone.
- Added weapon: 'The Jag'.
- Added hat: 'Industrial Festivizer' and 'Buckaroos Hat'.
- The following hats are now paintable or have had their paintability improved: Buckaroos Hat.
- Updated the material for the Jag.
- Added the mini-sentry kill icon.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
- Engineers who hit teammate's Sentry Guns with their wrench now get kill assists from that sentry.
- Made the Jag gift wrappable.
- [Dokumentoimaton] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
10. maaliskuuta 2011 -päivitys (Shogun Pack)
- Fixed the "Best Little Slaughterhouse in Texas" Engineer achievement not counting Wrangler and Mini-Sentry kills.
11. maaliskuuta 2011 -päivitys
- Fixed the revenge crit label not being localized correctly.
15. maaliskuuta 2011 -päivitys
- Crafting recipe for the following weapons changed Jag.
- [Dokumentoimaton] Turned quality of some Vintage Lugermorphs to unique.
- Added hats: Big Country and Googly Gazer.
- Added misc: Teddy Roosebelt.
- [Dokumentoimaton] Added Professor's Peculiarity.
14. huhtikuuta 2011 -päivitys (Hatless Update)
- Added 3 new training courses for the Engineer.
- Added "styles" for the: Googly Gazer.
- Updated the Googly Gazer to be paintable.
- Replaced the no-crit attribute with -25% damage on the following: The Gunslinger, The Southern Hospitality.
- Bot changes:
- Engineer bots are better at moving their sentry gun nest as the scenario changes.
- [Dokumentoimaton] Modified the Googly Gazer's default textures.
- [Dokumentoimaton] Replaced the -25% damage attribute with no-crit on the following weapons:
- Added more instructions to the Engineer training regarding metal resources.
- Added Hetman's Headpiece
5. toukokuuta 2011 -päivitys (Replay Update)
- Added hats: Western Wear and Ol' Geezer.
- Hetman's Headpiece made craftable, tradeable, and paintable.
- Hetman's Headpiece was added to the list of hats that can be unusual.
- Sentry Guns now properly target the Horseless Headless Horsemann as an enemy.
1. heinäkuuta 2011 -päivitys (Summer Camp Sale)
- Added misc: Prairie Heel Biters.
- Prairie Heel Biters became craftable.
- Added weapons Short Circuit and Widowmaker.
- [Undocumented] Added Hat Clockwerk's Helm.
13. lokakuuta 2011 -päivitys (Manniversary Update & Sale)
- Added hats: Virtual Reality Headset and Pencil Pusher.
- Added misc item: Builder's Blueprints.
- Fixed a problem that caused the Engineer to not to say thanks after exiting a teleporter.
- Saxxy kills will use the same lines as kills from the Golden Wrench.
- Added a previously unused Golden Wrench kill line.
- Added an occasional response when swinging the Gunslinger.
- Wrangler taunt now performs the Pistol taunt animation .
- [Dokumentoimaton] The Widowmaker now takes 30 metal per shot, down from 60.
27. lokakuuta 2011 -päivitys (Very Scary Halloween Special)
- Add hat: Buzz Killer.
- Added misc items: Frontier Flyboy and Legend of Bugfoot.
- [Dokumentoimaton] Added new voice filter, and sped up idle animations for the Engineer when equipped with the Brundle Bundle set.
- Added misc: Itsy Bitsy Spyer.
- [Dokumentoimaton] Changed description of Teddy Roosebelt to be a "Pocket Buddy" rather than a "Hat".
15. joulukuuta 2011 -päivitys (Australian Christmas 2011)
- Added weapons: Pomson 6000 and Eureka Effect.
- Added misc items: Brainiac Hairpiece, Brainiac Goggles, and Stocking Stuffer.
- [Dokumentoimaton] Added weapons: Festive Wrench.
- [Dokumentoimaton] Added a vomiting animation.
- Fixed the Frontier Justice getting infinite crits.
- Fixed an exploit with The Eureka Effect where the effects could activate without taunting in high-lag situations.
- Fixed the Stocking Stuffer candy cane using the incorrect material.
- Fixed hearing the deny sound while rotating a sentry during placement.
- Added draw/recoil/reload/crit forces for the Pomson 6000.
- Fixed some cases where strange Wrenches would fail to correctly count kills.
- Added crafting recipes for the Pomson 6000 and Eureka Effect.
- Removed Engineer-specific text from Itsy Bitsy Spyer's description.
- [Dokumentoimaton] The Brainiac Hairpiece was moved to the hat slot.[2]
- [Dokumentoimaton] The Short Circuit and Virtual Reality Headset now make robotic noises when moved around in the backpack.
- [Dokumentoimaton] The Pencil Pusher and Virtual Reality headset no longer fall off on death.
- [Dokumentoimaton] The Brainiac Goggles no longer hide the Engineer's hardhat.
- [Dokumentoimaton] The Pencil Pusher is no longer marked as paintable.
- Fixed RED Engineers building inside their spawn room on cp_gravelpit
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
- Updated the Short Circuit
- Fixed projectiles not being cleared if they were blocked by buildings or other projectiles
- Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies
- Updated the Teufort Tooth Kicker so it can also be equipped by the Engineer
- Added the Texas Half-Pants
- Fixed being able to place buildings in
nobuild
zones - [Dokumentoimaton] Engineer Buildings are no longer destroyed by the Payload cart.
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes.
- Fixed the cloak effect with the Texas Half-Pants
- Fixed Engineer training shotgun and pistol images being swapped
Trivia
- Engineer pitää oletuskypäräänsä takaperin. Tämä ei ole kuitenkaan epänormaalia rakennusmiesten keskuudessa.
- Engineer ottaa hitsauslasinsa pois vain harvoin. Tähän mennessä ainoat kerrat, jolloin Engineer on nähty ilman hitsauslasejaan, ovat Loose Canon- ja True Meaning -sarjakuvissa.
- Engineer suunnitteli ja rakensi Vartiotykin TF Industries -yhtiön pyynnöstä vuonna 1965. Pelin PDF-ohjekirja, joka löytyy Steamista, sisältää Vartiotykin piirustukset ja erikoisohjeet sen käyttöön.
- Engineerin lempiyhtälö on itse asiassa osa yhtälöä, joka ohjailee hahmojen valaistusta. Kyseinen yhtälö tunnetaan nimellä Phong. Illustrative Rendering in TF2 -tiedoston sivulla 5 nähdään myös viittaus kyseiseen yhtälöön.
- Ensimmäisen BLU-joukkueen Engineer muistutti Nikola Teslaa, mutta hän käytti piirustuksia rakennustyökalun sijaan.
- Kappale, jota Engineer soittaa Tapaa Engineer -videon aikana, on nimeltään "More Gun". More Gun perustuu kappaleeseen "Someone Else's Song", jonka alun perin teki Jeff Tweedy ja jonka esitti yhdysvaltalainen kantribändi Wilco.
- Valokuva Engineer-päivityksen sivulla näyttää nuoren pojan (joka on luultavasti Engineer) kokeilemassa ensimmäisiä suojalasejaan, Team Fortress Classicin Engineerin katsellessa ylpeänä vieressä ja taputtaen poikaa samalla olkapäälle.
- Engineer on osa yhtä linnakkeista Worms: Reloaded -pelissä. Sen lisäksi hänen suojakypäränsä ja hitsauslasit ovat yksi valittavista hatuista pelaajan madoille.
- Engineerin kypärä on valittavissa Support-luokalle Monday Night Combat -pelissä.
- Poker Night at the Inventory -pelissä, Engineerin valeasumaski näkyy ruutujätkän alaosassa olevalla Spylla sekä "Poker Night"- että "Poker Night Alternative" -korttipakoissa.
- Engineer esiintyy Dungeon Defenders -pelissä Pyron, Heavyn ja Medicin kanssa.
- Engineerin asu on valittavissa Combat Girl -hahmoluokalle Super Monday Night Combat -pelissä.
- Engineerin nimi on kunnianosoitus Louis L'Amourin romaanille Conagher. Valven käsikirjoittajat Erik Wolpaw ja Jay Pinkerton ovat Louis L'Amourin faneja. [1]
Galleria
Engineer-hahmoluokka Team Fortress Classic -pelissä.
Keräilykortin etupuoli
Engineer ilman suojalasejaan ja suojakypäräänsä Loose Canon -sarjakuvassa.
Liittyvä kauppatavara
Katso myös
- Tapaa Engineer
- Metalli
- Engineer muita luokkia vastaan
- Engineerin vastainen strategia
- Engineer-pilkat
- Engineer-äänivastaukset
- Engineerin äänikomennot
- Engineerin perusstrategia
- Yhteisön Engineer-strategia
- Lista viittauksista (Engineer)
- Vartiotykkihyppy
- Engineer (Classic)
Viittaukset
- ↑ a b Team Fortress 2 Traileri 2, julkaistu syyskuussa 2006.
- ↑ This change was then undone in an item schema change on February 10|2012. (OPTF2 Schema Tracker, February 10|2012|20:48:02 (UTC))
Ulkopuoliset linkit
- Engineer-sivu TF2:n virallisella nettisivulla (englanniksi)
- Engineer-päivitys
- 1. päivä (englanniksi), 2. päivä (englanniksi), 3. päivä (englanniksi), Saavutukset (englanniksi), Kultaisen jakoavaimen omistajat (englanniksi)
- TF2:n virallinen nettisivu - Loose Canon (englanniksi)
- Comic: Loose Canon (englanniksi)
- 119. päivitys - Tulossa pian -video
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