Difference between revisions of "Halloween Spells"

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{{Navbox
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{{SpellsNav}}
| name      = SpellsNav
 
| state    = {{{state|uncollapsed}}}
 
| title    = {{item link|Halloween Spells}}
 
 
 
| list1  = {{Navbox subgroup | evenodd = off | groupstyle = background:#f9d483;
 
| groupstyle = background: #FFF2B3;
 
| group1 = <!--
 
  -->{{lang
 
      | en = Footprint Effects
 
      | cs =
 
      | fr =
 
      | es =
 
      | pt-br =
 
      | ru =
 
      | zh-hant =
 
      | ko =
 
      }}
 
| list1  = <!--
 
-->{{item link|Bruised Purple Footprints (halloween spell)}}{{md}}<!--
 
-->{{item link|Corpse Gray Footprints (halloween spell)}}{{md}}<!--
 
-->{{item link|Gangreen Footprints (halloween spell)}}{{md}}<!--
 
-->{{item link|Headless Horseshoes (halloween spell)}}{{md}}<!--
 
-->{{item link|Rotten Orange Footprints (halloween spell)}}{{md}}<!--
 
-->{{item link|Team Spirit Footprints (halloween spell)}}{{md}}<!--
 
-->{{item link|Violent Violet Footprints (halloween spell)}}
 
 
 
| group2 = <!--
 
  -->{{lang
 
      | en = Paint Effects
 
      | cs =
 
      | fr =
 
      | es =
 
      | pt-br =
 
      | ru =
 
      | zh-hant =
 
      | ko =
 
      }}
 
| list2  = <!-- 
 
-->{{item link|Chromatic Corruption (halloween spell)}}<!--
 
-->{{md}}{{item link|Die Job (halloween spell)}}<!--
 
-->{{md}}{{item link|Putrescent Pigmentation (halloween spell)}}<!--
 
-->{{md}}{{item link|Sinister Staining (halloween spell)}}<!--
 
-->{{md}}{{item link|Spectral Spectrum (halloween spell)}}
 
 
| group3 = <!--
 
  -->{{lang
 
      | en = Weapon Effects
 
      | it =
 
      | pt-br =
 
      | ru =
 
      | zh-hant =
 
      }}
 
| list3  = <!--
 
-->{{item link|Exorcism (halloween spell)}}<!--
 
-->{{md}}{{item link|Gourd Grenades (halloween spell)}}<!--
 
-->{{md}}{{item link|Sentry Quad-Pumpkins (halloween spell)}}<!--
 
-->{{md}}{{item link|Squash Rockets (halloween spell)}}<!--
 
-->{{md}}{{item link|Spectral Flame (halloween spell)}}
 
 
| group4 = <!--
 
  -->{{lang
 
      | en = Vocal Effects
 
      | cs =
 
      | fr =
 
      | es =
 
      | it =
 
      | pt-br =
 
      | ru =
 
      | zh-hant =
 
      | ko =
 
      }}
 
| list4  = <!--
 
-->{{item link|Scout's Spectral Snarl (halloween spell)}}<!-- 
 
-->{{md}}{{item link|Soldier's Booming Bark (halloween spell)}}<!--
 
-->{{md}}{{item link|Pyro's Muffled Moan (halloween spell)}}<!--
 
-->{{md}}{{item link|Demoman's Cadaverous Croak (halloween spell)}}<!--
 
-->{{md}}{{item link|Heavy's Bottomless Bass (halloween spell)}}<!--
 
-->{{md}}{{item link|Engineer's Gravelly Growl (halloween spell)}}<!--
 
-->{{md}}{{item link|Medic's Blood-Curdling Bellow (halloween spell)}}<!--
 
-->{{md}}{{item link|Sniper's Deep Downunder Drawl (halloween spell)}}<!--
 
-->{{md}}{{item link|Spy's Creepy Croon (halloween spell)}}
 
}}
 
}}<includeonly>{{lang cat|Halloween Spells}}</includeonly><noinclude>
 
[[Category:Navigational templates|Halloween Spells]]
 
</noinclude>
 
 
{{SpectralHalloweenSpecialNav}}
 
{{SpectralHalloweenSpecialNav}}
 
{{ToolNav}}
 
{{ToolNav}}
[[Category:Halloween]]
 

Revision as of 23:06, 27 May 2013

No magic is beneath Merasmus!
Merasmus

Halloween Spells are single use tool items that were used to give various Halloween themed effects to weapons or hats depending on what spell it was. They were added in the Spectral Halloween Special. It should be noted that not only did the Spell Items expire on November 9th, but the spell effects upon other items expired on November 9th as well.

They could be found inside Haunted Halloween Gifts on the map Ghost Fort.

Types of Spells

Vocal Effects

Paint Effects

Footprint Effects

Weapon Effects

Bugs

  • When trying to apply a spell to a stock weapon, you are able to select it from the backpack and a confirmation message appears, but the effect is not applied and the spell is not consumed.
  • Spells meant to be used with only one class can be applied to multiclass accessories, granting the spell's ability to whatever class wears the affected accessory.
  • Disguised and Cloaked Spies wearing hats with footprint effects will still have the footprints appear as they move.
  • When a weapon with the Exorcism spell activates a Spy's Dead Ringer, no ghosts appear.
  • Gourd Grenades cannot be applied to The Sticky Jumper, and Squash Rockets cannot be applied to the Rocket Jumper.
  • The Team Spirit Footprints spell will be the color of a disguised Spy's team as opposed to the team the Spy is disguised as.
  • Players who have obtained this item but have not opened Team Fortress 2 after November 9th will still have this item listed in their inventory while trading.
  • Any spells preserved after their expiration date that are applied in-game do not vanish from the item. However, only paint spells such as Die Job, Spectral Spectrum, Putrescent Pigmentation, Sinister Staining and Chromatic Corruption can still be viewed in-game.