Difference between revisions of "Rottenburg/fr"

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{{DISPLAYTITLE:Rottenburg}}
 
{{DISPLAYTITLE:Rottenburg}}
{{stub}}
 
  
 
{{Map infobox
 
{{Map infobox
| developer = Valve
+
  | developer                 = Valve
| game-type = Mann vs. Machine
+
  | game-type                 = Mann vs. Machine
| file-name = mvm_rottenburg
+
  | file-name                 = mvm_rottenburg
| map-image = Rottenburg.png
+
  | map-image                 = Rottenburg.png
| map-environment = Ville allemande
+
  | map-environment           = Vile allemande
| map-setting     = Jour, ensoleillée
+
  | map-setting               = En journée, ensoleillé
| map-health-pickups-small =  
+
  | map-hazards              = [[Environmental death/fr#Chute dans une fosse|Chute dans la fosse]]
| map-health-pickups-medium =  
+
  | map-pyrovision            = Non
| map-health-pickups-large =  
+
  | map-health-pickups-medium = 14
| map-ammo-pickups-medium =  
+
  | map-ammo-pickups-medium   = 12
| map-ammo-pickups-large =  
+
  | map-ammo-pickups-large   = 3
 
}}
 
}}
  
 
{{quotation|'''Mise à jour Two Cities'''|La deuxième de nos Two Cities permettra aux mercenaires de défendre la ville natale approximative du Medic, Rottenburg — un village tentaculaire célèbre pour ses traditions datant de plusieurs siècles comme 1) chasser avec des torches et des fourches le prochain de la lignée résidente des docteurs fous qui échangera trop de cœurs de babouin super-chargés, et 2) ne jamais avoir été attaqué par une armée de robots.
 
{{quotation|'''Mise à jour Two Cities'''|La deuxième de nos Two Cities permettra aux mercenaires de défendre la ville natale approximative du Medic, Rottenburg — un village tentaculaire célèbre pour ses traditions datant de plusieurs siècles comme 1) chasser avec des torches et des fourches le prochain de la lignée résidente des docteurs fous qui échangera trop de cœurs de babouin super-chargés, et 2) ne jamais avoir été attaqué par une armée de robots.
 +
Les traditions tomberont, comme Rottenburg elle-même si les mercenaires ne peuvent défendre ses rues pavées et sinueuses ou ses tours emblématiques contre les assauts de Gray Mann.}}
 +
 +
 +
'''Rottenburg''' est une carte [[Mann vs. Machine/fr|Mann vs. Machine]] officiellement annoncée le 21 novembre 2013. Elle se déroule dans la ville natale du [[Medic/fr|Medic]] en Allemagne. C'est la deuxième des deux cartes introduite dans la [[Two Cities Update/fr|Mise à jour Two Cities]]. La première était [[Mannhattan/fr|Mannhattan]]. La carte contient 3 missions : La mission Intermédiaire [[Village Vanguard (mission)/fr|Village Vanguard]], la mission Avancée [[Hamlet Hostility (mission)/fr|Hamlet Hostility]] et [[Bavarian Botbash (mission)/fr|Bavarian Botbash]].
 +
 +
[[Image:Rottenburg Overview.jpg|thumb|top|Vue d'ensemble de la carte.]]
 +
 +
== Locations ==
 +
 +
=== Hatch Area ===
 +
The hatch is a metal sewer grate located in between the two merc spawns. There is only one main path that the robots will take when carrying the bomb, however, there is a catwalk path on the left for mercs, as well as a rear path that [[Tank Robot|Tanks]] will sometimes take.
 +
 +
*'''Morgue''': The right side merc spawn/[[Upgrade Station]].
 +
*'''Medic Workshop''': The left side merc spawn/Upgrade Station, next to the leftside catwalk access.
 +
*'''Tank Path''': To the left side behind the Medic Workshop spawn is a pathway that only Tanks will take. The Tank will have to pass through a tunnel only they can access. Part of the wall is destroyed and anyone not paying attention to where they're going will fall and die in the river below.
 +
*'''Overhead Platform''': To the right along the main path is a stairway to a platform above the robot path. The platform and serve as a height vantage point for [[Sniper]]s or a [[Sentry Gun]] position.
 +
 +
=== Outer Hatch Area ===
 +
At this point, the sole path splits into two possible robot paths. One on the main road, and the other from a stairway to the lower part of the city.
 +
 +
*'''Catwalks''': Along the path is a catwalk that can be used to directly stay out of the line of fire.
 +
*'''Tunnel Entrance''': The stairway on the right side provides access to the Outer Hatch path, as well as a shortcut to the Robot spawn. At the end of the lower path are the doors to the Tank Tunnel. On select waves the Tank will take this path and once inside the tunnel, it cannot be followed again until it comes out the other end at the Tank path to the side of the hatch.
 +
 +
=== Town Square ===
 +
The town square is the area surrounding a tall stone tower. The area has two different paths: The bridge path above, and the dirt path underneath.
 +
 +
*'''Stone Tower''': The central tower. Accessible from the wooden catwalks next to the bridge path. The interior holds a max ammo kit and medium health kit, and is a useful hiding place for [[Teleport]]ers.
 +
*'''Catwalks''': A set of catwalks rest along the dirt path.
 +
*'''Historic Disposal Shaft''': Along the dirt path is a pitfall in the wall. Skilled [[Pyro]]s can use this to their advantage and [[airblast]] robots into the pit for instant kills.
 +
 +
=== City Gates ===
 +
The main gates of Rottenburg lead to the exterior field where the [[Carrier Tank]] is located. From here is where the robots will spawn.
 +
 +
*'''Pitchfork Checkpoint''': To the left of the main entrance is a smaller entrance that robots will not enter. This entrance also contains an upgrade station inside.
 +
*'''The Field''': The field has three different paths. The left side is exclusive to mercs, and the center is barricaded off. However, during Tank rounds the Tank will always take the center path, destroying the barricade along the way. Once this happens, robots will start taking that path as well.
 +
*'''Blocked Off Tunnel''': During Tank rounds the wooden barricade will be destroyed and Tanks will spawn from the hole.
 +
*'''Left Side Cliff''': The robots' primary spawning location. In front of the cliff is a giant rock that can serve a tactical advantage as robots will be forced to split up between the rock.
 +
*'''Right Side Cliff''': The robots' secondary spawning location. Mercs can get up close to it from a uphill path along the side of the cliff.
  
Les traditions tomberont, comme Rottenburg elle-même si les mercenaires ne peuvent défendre ses rues pavées et sinueuses ou ses tours emblématiques contre les assauts de Gray Mann.}}
 
  
Rottenburg est une carte [[Mann vs. Machine/fr|Mann vs. Machine]] officiellement annoncée le 21 novembre 2013. Elle se déroule dans la ville natale du [[Medic/fr|Medic]] en Allemagne. C'est la deuxième des deux cartes [[Mann vs. Machine/fr|Mann vs. Machine]] annoncée avec la [[Two Cities Update/fr|Mise à jour Two Cities]].
+
== Strategy ==
 +
{{main|Community Rottenburg strategy}}
  
==Gallerie==
+
== Galerie ==
 
<gallery widths=150px heights=90px>
 
<gallery widths=150px heights=90px>
File:Rottenburg base.png | Base des défenseurs
+
File:Rottenburg_update_Promo_picture.jpeg | The promotional picture for Rottenburg.
File:Rottenburg bot spawn.jpg | Endroit où les robots arrivent
+
File:Rottenburg bot spawn.jpg | The robots' spawn point.
File:Rottenburg gate.jpg | Porte principale
+
File:Rottenberg_2nd_Robot_Spawnpoint.png | 2nd Robot Spawnpoint.
 +
File:Tank_Spawn_Point.png | Tank Spawn Point.
 +
File:Rottenburg gate.jpg | Main gate.
 +
File:Rottenburg base.png | Bombpoint.
 
</gallery>
 
</gallery>
 +
 +
== Related achievements ==
 +
{{see also|Obtaining Mann vs. Machievements}}
 +
Rottenburg has 3 map-specific [[Mann vs. Machievements|achievements]].
 +
{{Show achievement|Mann vs. Machievements|A Bygone Century}}
 +
{{Show achievement|Mann vs. Machievements|Crasher Crusher}}
 +
{{Show achievement|Mann vs. Machievements|Palace-Aid}}
 +
 +
== Bugs ==
 +
* It's possible to get stuck on the wooden spike barricade in front of the town by responding to a partner taunt, e.g. [[High-Five]] or [[Square Dance]].
 +
* When restarting the map during gameplay, a glitch may occur which makes the front (near the robot spawn) upgrade station unusable.
  
 
== Anecdote ==
 
== Anecdote ==

Revision as of 14:42, 26 June 2015


Rottenburg
Rottenburg.png
Informations de base
Développeur(s) : Inconnu
Informations sur la carte
Environnement : Vile allemande
Cadre : En journée, ensoleillé
Dangers : Chute dans la fosse
Photos de la carte
Photos dans l'écran de chargement.
Vue aérienne
Rottenburg overview.png
«
La deuxième de nos Two Cities permettra aux mercenaires de défendre la ville natale approximative du Medic, Rottenburg — un village tentaculaire célèbre pour ses traditions datant de plusieurs siècles comme 1) chasser avec des torches et des fourches le prochain de la lignée résidente des docteurs fous qui échangera trop de cœurs de babouin super-chargés, et 2) ne jamais avoir été attaqué par une armée de robots. Les traditions tomberont, comme Rottenburg elle-même si les mercenaires ne peuvent défendre ses rues pavées et sinueuses ou ses tours emblématiques contre les assauts de Gray Mann.
Mise à jour Two Cities
»


Rottenburg est une carte Mann vs. Machine officiellement annoncée le 21 novembre 2013. Elle se déroule dans la ville natale du Medic en Allemagne. C'est la deuxième des deux cartes introduite dans la Mise à jour Two Cities. La première était Mannhattan. La carte contient 3 missions : La mission Intermédiaire Village Vanguard, la mission Avancée Hamlet Hostility et Bavarian Botbash.

File:Rottenburg Overview.jpg
Vue d'ensemble de la carte.

Locations

Hatch Area

The hatch is a metal sewer grate located in between the two merc spawns. There is only one main path that the robots will take when carrying the bomb, however, there is a catwalk path on the left for mercs, as well as a rear path that Tanks will sometimes take.

  • Morgue: The right side merc spawn/Upgrade Station.
  • Medic Workshop: The left side merc spawn/Upgrade Station, next to the leftside catwalk access.
  • Tank Path: To the left side behind the Medic Workshop spawn is a pathway that only Tanks will take. The Tank will have to pass through a tunnel only they can access. Part of the wall is destroyed and anyone not paying attention to where they're going will fall and die in the river below.
  • Overhead Platform: To the right along the main path is a stairway to a platform above the robot path. The platform and serve as a height vantage point for Snipers or a Sentry Gun position.

Outer Hatch Area

At this point, the sole path splits into two possible robot paths. One on the main road, and the other from a stairway to the lower part of the city.

  • Catwalks: Along the path is a catwalk that can be used to directly stay out of the line of fire.
  • Tunnel Entrance: The stairway on the right side provides access to the Outer Hatch path, as well as a shortcut to the Robot spawn. At the end of the lower path are the doors to the Tank Tunnel. On select waves the Tank will take this path and once inside the tunnel, it cannot be followed again until it comes out the other end at the Tank path to the side of the hatch.

Town Square

The town square is the area surrounding a tall stone tower. The area has two different paths: The bridge path above, and the dirt path underneath.

  • Stone Tower: The central tower. Accessible from the wooden catwalks next to the bridge path. The interior holds a max ammo kit and medium health kit, and is a useful hiding place for Teleporters.
  • Catwalks: A set of catwalks rest along the dirt path.
  • Historic Disposal Shaft: Along the dirt path is a pitfall in the wall. Skilled Pyros can use this to their advantage and airblast robots into the pit for instant kills.

City Gates

The main gates of Rottenburg lead to the exterior field where the Carrier Tank is located. From here is where the robots will spawn.

  • Pitchfork Checkpoint: To the left of the main entrance is a smaller entrance that robots will not enter. This entrance also contains an upgrade station inside.
  • The Field: The field has three different paths. The left side is exclusive to mercs, and the center is barricaded off. However, during Tank rounds the Tank will always take the center path, destroying the barricade along the way. Once this happens, robots will start taking that path as well.
  • Blocked Off Tunnel: During Tank rounds the wooden barricade will be destroyed and Tanks will spawn from the hole.
  • Left Side Cliff: The robots' primary spawning location. In front of the cliff is a giant rock that can serve a tactical advantage as robots will be forced to split up between the rock.
  • Right Side Cliff: The robots' secondary spawning location. Mercs can get up close to it from a uphill path along the side of the cliff.


Strategy

Article principal : Community Rottenburg strategy

Galerie

Related achievements

Voir aussi : Obtaining Mann vs. Machievements

Rottenburg has 3 map-specific achievements.

Un siècle révolu
Un siècle révolu
Provoquez la chute de 100 ennemis dans Rottenburg.


Écraseur de rêve
Écraseur de rêve
Jouez une vague en mode avancée sur Rottenburg sans que la bombe ne pénètre dans la ville.


Aide au château
Aide au château
Détruisez un tank avant qu'il n'abatte la barrière sur Rottenburg.


Bugs

  • It's possible to get stuck on the wooden spike barricade in front of the town by responding to a partner taunt, e.g. High-Five or Square Dance.
  • When restarting the map during gameplay, a glitch may occur which makes the front (near the robot spawn) upgrade station unusable.

Anecdote

  • Bien que l'on dise désormais que Rottenburg est la ville natale du Medic, son profil officiel stipulait qu'il était né à Stuttgart.