Difference between revisions of "Natascha"
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'''Natascha''' is an unlockable [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]]. Similar in appearance to the default [[Minigun]], this weapon boasts a jet black ammunition carrier and additional chain belt. | '''Natascha''' is an unlockable [[Weapons#heavyprimary|primary weapon]] for the [[Heavy]]. Similar in appearance to the default [[Minigun]], this weapon boasts a jet black ammunition carrier and additional chain belt. | ||
− | Each bullet fired by Natascha greatly [[Slowdown|slows]] hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. In addition, | + | Each bullet fired by Natascha greatly [[Slowdown|slows]] hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. In addition, the weapon increases Heavy's maximum primary ammo by 50% from 200 to 300; the bullets are 25% weaker than those of the default Minigun and the weapon has a noticeably increased spin up time. |
Natascha is automatically given to any player who obtains 16 [[Heavy achievements]]. | Natascha is automatically given to any player who obtains 16 [[Heavy achievements]]. | ||
− | The kill icon for | + | The kill icon for Natascha was contributed by [http://steamcommunity.com/id/neodement NeoDement]. |
== Damage and function times == | == Damage and function times == |
Revision as of 16:35, 9 March 2014
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Slowdown effect: How is that work on near/medium/far distance |
“ | Now Sasha - Don't be jealous
— Natascha publicity blurb
|
” |
Natascha is an unlockable primary weapon for the Heavy. Similar in appearance to the default Minigun, this weapon boasts a jet black ammunition carrier and additional chain belt.
Each bullet fired by Natascha greatly slows hit enemies for a brief period of time, potentially stacking until the victim's speed is reduced to approximately 113 Hammer units per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. In addition, the weapon increases Heavy's maximum primary ammo by 50% from 200 to 300; the bullets are 25% weaker than those of the default Minigun and the weapon has a noticeably increased spin up time.
Natascha is automatically given to any player who obtains 16 Heavy achievements.
The kill icon for Natascha was contributed by NeoDement.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 10.13 / per bullet |
Base damage | 100% | 6.75 / per bullet |
Maximum fall-off | 52.8% | 3.38 / per bullet |
Point blank | 32-40 / per 1 ammo 320-400 / per second | |
Medium range | 3-20 / per 1 ammo 30-200 / per second | |
Long range | 5-10 / per 1 ammo 30-60 / per second | |
Critical | 20.25 / per bullet | |
Mini-crit | 9-14 / per bullet | |
Function times | ||
Attack interval | 0.1 s | |
Wind-up time | 1.16 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
Natascha | Reclaimed Metal | Brass Beast | ||
+ | = |
Strange variant
[expand]Strange variant information |
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Related achievements
Heavy
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Update history
- Natascha was added to the game.
- Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha's slowdown.
- Rewrote Natascha's slowdown code to be more consistent.
- [Undocumented] Removed Natascha's ammo belt in first person view model.
- Fixed a bug that caused Natascha's slow on hit effect to be inverted from 75% to 25%.
- Fixed Natascha's chain not being drawn on the view model.
- Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] Natascha was given its own kill icon.
December 17, 2010 Patch (Australian Christmas)
- The weapon is modified due to Beta feedback.
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- [Undocumented] The weapon was added to the crafting blueprint for the Brass Beast.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Added community contributed response rules to this weapon.
- [Undocumented] Added Strange quality.
- [Undocumented] The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty".
- Fixed Natascha's bullets preventing Scouts from using Bonk and Crit-a-Cola.
- [Undocumented] Added Collector's quality.
- Changed attribute:
- Added +50% max primary ammo on wearer.
- Fixed Natascha using the wrong material for the viewmodel.
Trivia
- Natascha is referred to as both the "Minifun" and "Ludmila" within the game files.
Gallery
See also
External links
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[expand]Weapons |
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