Difference between revisions of "Meet Your Match Update"

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== Heavy vs. Pyro ==
 
== Heavy vs. Pyro ==
Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on [http://www.teamfortress.com/meetyourmatch/war.php Page 2] of the update, [[Heavy]] and [[Pyro]] were fighting for a class pack update in the future, with rebalances, new weapons, achievements, and more. However, classes were not fighting for an update overall, but for who would receive it first. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either [[Casual Mode]] or [[Competitive Mode]] would grant a side that you picked votes. The event ran from July 7th, till August 14th 11:59 PM.
+
Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on [http://www.teamfortress.com/meetyourmatch/war.php Page 2] of the update, [[Heavy]] and [[Pyro]] were fighting for a class pack update in the future, with rebalances, new weapons, achievements, and more. However, classes were not fighting for an update overall, but for who would receive it first. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either [[Casual Mode]] or [[Competitive Mode]] granted the side that players picked points which would count towards a vote. The event ran from July 7th, till August 14th 11:59 PM.
  
 
The race was tight, however mostly one-sided since Pyro received 56% of the votes and Heavy received 44%. Pyro as a reward, will receive a class update in the future, alongside Heavy later on.
 
The race was tight, however mostly one-sided since Pyro received 56% of the votes and Heavy received 44%. Pyro as a reward, will receive a class update in the future, alongside Heavy later on.

Revision as of 18:06, 30 August 2016

This article is for content released in the update. For the patch itself, see July 7, 2016 Patch.
Meet Your Match.png

The Meet Your Match Update is a major update that brought Competitive Mode matchmaking and as well as PASS Time out of beta, introduced Casual Mode matchmaking, four new maps, three of them community-created, eight new cosmetics, an all class weapon, four new taunts, two achievements, and two startup themes.

Video

Additions

Cosmetics

Main article: Cosmetic items
TF2 crosshair orange.png
All Classes
Altruist's Adornment Altruist's Adornment
Civilian Grade JACK Hat Civilian Grade JACK Hat
Military Grade JACK Hat Military Grade JACK Hat
PASS Time Early Participation Pin PASS Time Early Participation Pin
PASS Time Miniature Half JACK PASS Time Miniature Half JACK
TF2Maps 72hr TF2Jam Summer Participant TF2Maps 72hr TF2Jam Summer Participant

Disgaea promotional items

TF2 crosshair orange.png
All Classes
Prinny Hat Prinny Hat
Prinny Pouch Prinny Pouch
TF2 crosshair orange.png
All Classes
Prinny Machete Prinny Machete

These items are given to those who purchase Disgaea PC.

Taunts

Leaderboard class scout.png
Scout
Carlton Carlton
Leaderboard class soldier.png
Soldier
Fubar Fanfare Fubar Fanfare
Leaderboard class pyro.png
Pyro
Balloonibouncer Balloonibouncer
Leaderboard class spy.png
Spy
Disco Fever Disco Fever

Tools

Main article: Tools
Competitive Matchmaking Pass Competitive Matchmaking Pass
Unlocked Cosmetic Crate Scout Unlocked Cosmetic Crate Scout
Unlocked Cosmetic Crate Soldier Unlocked Cosmetic Crate Soldier
Unlocked Cosmetic Crate Pyro Unlocked Cosmetic Crate Pyro
Unlocked Cosmetic Crate Demo Unlocked Cosmetic Crate Demo
Unlocked Cosmetic Crate Heavy Unlocked Cosmetic Crate Heavy
Unlocked Cosmetic Crate Engineer Unlocked Cosmetic Crate Engineer
Unlocked Cosmetic Crate Medic Unlocked Cosmetic Crate Medic
Unlocked Cosmetic Crate Sniper Unlocked Cosmetic Crate Sniper
Unlocked Cosmetic Crate Spy Unlocked Cosmetic Crate Spy
Unlocked Cosmetic Crate Multi-Class Unlocked Cosmetic Crate Multi-Class

Maps

Name Picture Game mode File name
District Pass district.jpg PASS Time
Jack Neutral.png
pass_district
Metalworks Cp metalworks b22 5.jpg Control Point
Controlpoint.png
cp_metalworks
Sunshine 160px Control Point
Controlpoint.png
cp_sunshine
Swiftwater Pl swiftwater.jpg Payload
BLU Bombcart.png
pl_swiftwater

Tweaked Classes

Class Changes
Leaderboard class pyro.png
Pyro
Pictogram plus.png Added: All flamethrowers' direct damage reduces Medi Gun healing and resist shield effects by 25%
Leaderboard class demoman.png
Demoman
Pictogram minus.png Changed: All boots now require a shield to activate any move speed bonus listed on the item
Leaderboard class engineer.png
Engineer
Pictogram plus.png Changed: Level 1 teleporters now cost 50 metal (from 125)
Leaderboard class medic.png
Medic
Pictogram plus.png Changed: All Mediguns allow the Medic to match the speed of their heal target (Previously only available on the Quick Fix)
Pictogram comment.png Changed: Stored ÜberCharge begins to decay over time after coming to rest
Leaderboard class spy.png
Spy
Pictogram plus.png Changed: Max speed increased to 320 HU/s (from 300 HU/s)

Tweaked Weapons

Class Weapon Changes
Leaderboard class scout.png
Scout
Shortstop
Shortstop
Pictogram plus.png Added: Added Alt-fire attack: reach out and shove someone!
Pictogram plus.png Changed: Reduced pushback vulnerability to +20% (from +40%)
Pictogram minus.png Removed: Removed +20% bonus healing from all sources
Soda Popper
Soda Popper
Pictogram comment.png Added: Added On hit: build Hype
Pictogram comment.png Removed: Removed Builds Hype as you run
Crit-a-Cola
Crit-a-Cola
Pictogram minus.png Added: Added Marked-for-Death debuff for 2 seconds after the buff effect expires
Sun-on-a-Stick
Sun-on-a-Stick
Pictogram plus.png Added: Take 25% less damage from fire while deployed
Leaderboard class soldier.png
Soldier
Righteous Bison
Righteous Bison
Pictogram comment.png Changed: Fixed a bug causing players to be hit by the same projectile multiple times, causing the damage dealt to vary wildly
Pictogram comment.png Changed: Per-shot damage has been increased to compensate, resulting in slightly more damage on average
Pictogram minus.png Changed: Slowed projectile by 30%
Pictogram minus.png Changed: Projectile damage reduced by 25% for each enemy penetrated
Disciplinary Action
Disciplinary Action
Pictogram minus.png Changed: Reduced duration of speed bonus on teammates to 2 seconds (from 3)
Leaderboard class pyro.png
Pyro
Manmelter
Manmelter
Pictogram plus.png Removed: Removed hidden 20% fire rate penalty
Leaderboard class demoman.png
Demoman
Iron Bomber
Iron Bomber
Pictogram comment.png Changed: Decreased the fuse time to 1.4 seconds (from 2.0)
Quickiebomb Launcher
Quickiebomb Launcher
Pictogram plus.png Changed: Increased charge time reduction to -70% (from -50%)
Pictogram plus.png Changed: Increased damage bonus for max charged shots to +35% (from +25%)
Pictogram minus.png Changed: Increased clip size penalty to -50% (from -25%)
Pictogram plus.png Removed: Removed Stickybombs fizzle 4 seconds after landing
Leaderboard class heavy.png
Heavy
Natascha
Natascha
Pictogram minus.png Changed: 20% damage resistance now only applies when spun up and below 50% max health
Brass Beast
Brass Beast
Pictogram minus.png Changed: 20% damage resistance now only applies when spun up and below 50% max health
Huo-Long Heater
Huo-Long Heater
Pictogram plus.png Added: Added +25% increased damage vs. burning players
Pictogram minus.png Added: Added -10% damage
Pictogram plus.png Changed: Reduced ammo drain to -4/sec (from -6)
Pictogram minus.png Changed: Reduced pulse damage from Ring of Fire to 12 (from 15) due to increased damage vs. burning
Leaderboard class engineer.png
Engineer
Widowmaker
Widowmaker
Pictogram plus.png Added: Damage increased +10% when attacking the same target as your sentry
Pomson 6000
Pomson 6000
Pictogram plus.png Changed: Increased close-range damage to 72 (from 62)
Pictogram minus.png Changed: Reduced long-range damage to 32 (from 42)
Short Circuit
Short Circuit
Pictogram comment.png Changed: Base projectile attack is -10 metal (hit or miss) and consume -5 metal for each projectile destroyed
Eureka Effect
Eureka Effect
Pictogram plus.png Added: Added "Teleporters cost 50% less metal"
Pictogram plus.png Changed: Reduced "50% less metal from Dispensers and Pickups" to 20%
Leaderboard class medic.png
Medic
Overdose
Overdose
Pictogram plus.png Changed: Increased movement speed bonus to +20% (from +10%)
Pictogram minus.png Changed: Increased damage penalty to -15% (from -10%)
Quick-Fix
Quick-Fix
Pictogram minus.png Changed: ÜberCharge rate reduced to +10% (from +25%)
Leaderboard class sniper.png
Sniper
Sydney Sleeper
Sydney Sleeper
Pictogram plus.png Added: Scoped shots now extinguish teammates
Pictogram plus.png Changed: When fully charged, or when making a headshot, now applies Jarate in a radius
Cozy Camper
Cozy Camper
Pictogram minus.png Changed: Now requires a full charge to gain flinch resistance
Leaderboard class spy.png
Spy
Enforcer
Enforcer
Pictogram plus.png Added: Attacks pierce resist and absorb effects from all sources

Heavy vs. Pyro

Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on Page 2 of the update, Heavy and Pyro were fighting for a class pack update in the future, with rebalances, new weapons, achievements, and more. However, classes were not fighting for an update overall, but for who would receive it first. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either Casual Mode or Competitive Mode granted the side that players picked points which would count towards a vote. The event ran from July 7th, till August 14th 11:59 PM.

The race was tight, however mostly one-sided since Pyro received 56% of the votes and Heavy received 44%. Pyro as a reward, will receive a class update in the future, alongside Heavy later on.

Achievements

Two new achievements were introduced in this update.


Jackpot!
Jackpot!
Win 10 rounds playing PASS Time.

Reward: Civilian Grade JACK Hat

Tune Merasmus's Multi-Dimensional Television
Tune Merasmus's Multi-Dimensional Television
Reveal the mystery of the PASS Time TV Room.

Reward: Military Grade JACK Hat, PASS Time Miniature Half JACK

Gallery

External links