Difference between revisions of "Jungle Inferno ConTracker"

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(Bugs: Grammar Fixes)
(Temoved the getting stuck bug fixed by the March 28, 2018 Patch #1. Moved two contract bugs to the Jungle Inferno Campaign page. Maybe the remaining medi gun bug is fixed too?)
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'''October 20, 2017 Patch #2'''
 
'''October 20, 2017 Patch #2'''
 
* Fixed being able to select a style for the <!-- Jungle Inferno -->ConTracker<!-- the item --> in the loadout screen
 
* Fixed being able to select a style for the <!-- Jungle Inferno -->ConTracker<!-- the item --> in the loadout screen
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'''{{Patch name|3|28|2018}} #1'''
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* Fixed a bug related to the ConTracker not displaying the correct number of earned contract points.
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* Fixed not being able to move if you opened the ConTracker menu while dead and closed it after you respawned.}}
  
 
== Bugs ==
 
== Bugs ==
: ''See also: [[ConTracker#Bugs|ConTracker Bugs]]''<!--list of bugs specifically associated with the premium Jungle Inferno ConTracker features (e.g., animation) rather than the management or operation of Contracts under the general ("free") ConTracker system. -->
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<!-- Known ConTracker Bugs presumed resolved by the March 28, 2018 Patch #1: ''See also: [[ConTracker#Bugs|ConTracker Bugs]]'' -->
* Sometimes, if viewing the contract chart when spawning (e.g., viewing when [[Setup time|setup]] starts and continuing viewing until after the round begins, or being killed while viewing and respawning), when coming out of the contract menu, the player's model can get stuck in the ConTracker viewing animation and will be unable to move without changing class.<!-- This might be a bug of the general ConTracker application, rather than the Jungle Inferno ConTracker animation. If this is confirmed, move this bug to the ConTracker Bug section. -->
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<!-- list of bugs specifically associated with the premium Jungle Inferno ConTracker features (e.g., animation) rather than the management or operation of Contracts under the general ("free") ConTracker system. -->
 
* If the player is holding the [[Medi Gun]] while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin.
 
* If the player is holding the [[Medi Gun]] while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin.
* As long as an Engineer has the [[Shotgun]] active, [[Sentry Gun]] kills also count towards the progress for [[Jungle Inferno Campaign#Offense Contracts|The Shotgun]] [[Contract]].
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* The [[Dead Ringer]] Contract can be completed by jumping into a environmental hazard with the Dead Ringer being held.
 
  
 
== Gallery ==
 
== Gallery ==

Revision as of 16:29, 30 March 2018

This article is about the Jungle Inferno ConTracker, the Action Item that grants access to the premium Jungle Inferno Contracts. For the Main Menu contract-tracking user interface, see ConTracker.

The Jungle Inferno ConTracker is the Action slot item that is added to the user's Backpack when a Jungle Inferno Campaign Pass or a Jungle Inferno Contracts Pass is used. The item activates the owning user's access to the premium Jungle Inferno Campaign contracts for the duration of the campaign. It also provides additional ways to open the ConTracker application as well as a Player animation when the user has the item equipped (the Player's view model will show no sign of the animation).

The Backpack Item counts Contract Points earned on Jungle Inferno Campaign Contracts by the user, Contract Points contributed to Friends through Friendly-Fire, and kills made by the user during the Campaign event. Contract Points are gained by scoring points in the game, subject to restrictions, such as class, weapon, or role restrictions defined in the Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract during that round are credited to the player's Jungle Inferno ConTracker.

As an Action Item, it equips in the same region as Spellbooks. With the Jungle Inferno ConTracker equipped in a player's Action Slot, opening the contract (default key: F2) plays a unique animation in game.

Leveling Up

The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 Contract Points earned during the Jungle Inferno Campaign. When equipped in the Action slot, the model of the Jungle Inferno ConTracker will change to reflect its status.

Leveling the Jungle Inferno ConTracker to Australium requires that the Player complete all Primary and Bonus Objectives in the Jungle Inferno Campaign (possibly with assistance from Friendly-Fire) to earn the required 6840 Contract Points (see Jungle Inferno Contract Points discussion in Jungle Inferno Campaign).

Level 1 Gravel Jungle Inferno ConTracker Gravel Jungle Inferno ConTracker
Level 2
(2500 CP)
Bronze Jungle Inferno ConTracker Bronze Jungle Inferno ConTracker
Level 3
(5000 CP)
Silver Jungle Inferno ConTracker Silver Jungle Inferno ConTracker
Level 4
(6840 CP)
Australium Jungle Inferno ConTracker Australium Jungle Inferno ConTracker

Blood Money

Blood Money is currency awarded to players who turn in Jungle Inferno Campaign Contracts with the Primary Objective completed. If Blood Money is listed as a reward for a Contract, the player receives the listed amount when the Contract is turned in. Jungle Inferno Blood Money may be used to purchase merchandise available in the Mercenary Park Gift Shop. Certain items only have a limited supply, such as the Jungle Jackpot War Paint Case, only allowing the player to buy two before becoming unavailable for purchase.

Items available for purchase
Items Supply Price
Infernal Reward War Paint Case
Infernal Reward War Paint Case
2 Blood Money 
200
Jungle Jackpot War Paint Case
Jungle Jackpot War Paint Case
2 Blood Money 
200
Decorated War Hero War Paint Civilian Grade Keyless Case
'Decorated War Hero' War Paint Civilian Grade Keyless Case
Blood Money 
100
Decorated War Hero War Paint Freelance Grade Keyless Case
'Decorated War Hero' War Paint Freelance Grade Keyless Case
2 Blood Money 
200
Decorated War Hero War Paint Mercenary Grade Keyless Case
'Decorated War Hero' War Paint Mercenary Grade Keyless Case
1 Blood Money 
400
War Paint Civic Duty Mk.II
Civic Duty Mk.II War Paint
Blood Money 
125
War Paint Civil Servant Mk.II
Civil Servant Mk.II War Paint
Blood Money 
125
War Paint Autumn Mk.II
Autumn Mk.II War Paint
Blood Money 
250
War Paint Plaid Potshotter Mk.II
Plaid Potshotter Mk.II War Paint
Blood Money 
250
War Paint Forest Fire Mk.II
Forest Fire Mk.II War Paint
Blood Money 
500
War Paint Night Owl Mk.II
Night Owl Mk.II War Paint
Blood Money 
500
War Paint Woodsy Widowmaker Mk.II
Woodsy Widowmaker Mk.II War Paint
Blood Money 
500

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Equippable ConTracker to customize and track your campaign experience

October 20, 2017 Patch #2

  • Fixed being able to select a style for the ConTracker in the loadout screen

March 28, 2018 Patch #1

  • Fixed a bug related to the ConTracker not displaying the correct number of earned contract points.
  • Fixed not being able to move if you opened the ConTracker menu while dead and closed it after you respawned.}}

Bugs

  • If the player is holding the Medi Gun while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin.


Gallery