Difference between revisions of "Team Fortress 2 Beta"

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Players participating in the beta will automatically receive all unlockable weapons for testing purposes. Random items drops are also turned off, and the store is not available during beta play.
 
Players participating in the beta will automatically receive all unlockable weapons for testing purposes. Random items drops are also turned off, and the store is not available during beta play.
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== Changes ==
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=== Weapons ===
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* Three Natascha variants:
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**-40% damage
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**-25% damage, -25% health
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**Spin-up/down time increased, slowdown-on-hit effect falls off over distance.
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=== Maps ===
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*cp_granary: new entrance added into the RED and BLU mid ramp room.
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*cp_5gorge: 5 CP version of cp_gorge.
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=== Balance ===
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* Players being healed by a medic are immune to movement-impairing effects generated by hit-scan weapons.
  
 
== External Links ==
 
== External Links ==

Revision as of 01:09, 3 December 2010

TF2 Beta logo.png

The Team Fortress 2 Beta is a beta version of the game open to all TF2 owners, released on December 2, 2010. The Open Beta is used for, but not limited to:

  • Testing and tuning various class, item, and weapon changes
  • Testing map changes and variants
  • Running higher level, game-wide experiments (like doubling player health)
  • Testing new technologies without the risk of breaking the game

Players participating in the beta will automatically receive all unlockable weapons for testing purposes. Random items drops are also turned off, and the store is not available during beta play.

Changes

Weapons

  • Three Natascha variants:
    • -40% damage
    • -25% damage, -25% health
    • Spin-up/down time increased, slowdown-on-hit effect falls off over distance.

Maps

  • cp_granary: new entrance added into the RED and BLU mid ramp room.
  • cp_5gorge: 5 CP version of cp_gorge.

Balance

  • Players being healed by a medic are immune to movement-impairing effects generated by hit-scan weapons.

External Links