Difference between revisions of "Team Fortress 2 Beta/zh-hans"

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|-
 
|-
 
! {{Table icon|Vita-Saw}}  
 
! {{Table icon|Vita-Saw}}  
| {{grey|Does not allow player to see enemy health}}
+
| {{grey|无法允许玩家看见敌人血量}}
| {{buff|Allows player to see enemy health}}
+
| {{buff|允许玩家看见敌人血量}}
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>2</sup> <br /> <small>(4/26/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施'''<sup>2</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
! {{table icon|Solemn Vow}} <br /> <small>[[Solemn Vow|Beta Bonesaw]]</small>
+
! {{table icon|Solemn Vow}} <br /> <small>[[Solemn Vow/zh-hans|测试版 希波克拉底的塑像 ]]</small>
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|Allows player to see enemy health}}
+
| {{buff|允许玩家看见敌人血量}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! rowspan=4 | {{Class link|Sniper}}  
 
! rowspan=4 | {{Class link|Sniper}}  
 
! {{table icon|Sydney Sleeper}}
 
! {{table icon|Sydney Sleeper}}
| {{grey|Normal charge rate}}
+
| {{grey|正常充能速率}}
| {{buff|25% faster charge rate}}
+
| {{buff|+25% 充能速率}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1/zh-hans|狙击步枪(测试型1)]]'''
 
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1/zh-hans|狙击步枪(测试型1)]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|On Hit: Rifle charge rate increased by 35%}}
+
| {{buff|击中时: 步枪充能速率+35%}}
{{nerf|On Miss: Rifle charge rate decreased by 65%}}
+
{{nerf|击空时: 步枪充能速率-65%}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(4/28/2011)</small>
 
|-
 
|-
| {{grey|On Hit: Rifle charge rate increased by 35%}}
+
| {{grey|击中时: 步枪充能速率+35%}}
 
{{grey|&nbsp;}}
 
{{grey|&nbsp;}}
{{grey|On Miss: Rifle charge rate decreased by 65%}}
+
{{grey|击空时: 步枪充能速率-65%}}
| {{nerf|On Scoped Bodyshot: Rifle charge rate increased by 25%}}
+
| {{nerf|开镜击中身体时: 步枪充能速率+25%}}
{{buff|On Scoped Headshot: Rifle charge rate increased by 45%}}
+
{{buff|开镜爆头时: 步枪充能速率45%}}
{{buff|On Scoped Miss: Rifle charge rate decreased by -65%}}
+
{{buff|开镜击空时: 步枪充能速率-65%}}
| align="center" | {{Cross}} <br /> '''Not active'''<sup>4</sup> <br /> <small>(11/9/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未使用'''<sup>4</sup> <br /> <small>(11/9/2011)</small>
 
|-
 
|-
 
! {{item icon|Kukri|link=Beta Sniper Club 1|100px}} <br /> '''[[Beta Sniper Club 1/zh-hans|反曲刀(测试型1)]]'''
 
! {{item icon|Kukri|link=Beta Sniper Club 1|100px}} <br /> '''[[Beta Sniper Club 1/zh-hans|反曲刀(测试型1)]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|25% increase in damage when health <50% of max}}
+
| {{buff|当生命值少于 50% 时,伤害提升 25%}}
{{nerf|-25% decrease in damage when health >50% of max}}
+
{{nerf|当生命值多于 50% 时,伤害降低 25%}}
| align="center" | {{Check}} <br /> '''Implemented'''<sup>5</sup> <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施'''<sup>5</sup> <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! rowspan=3 | {{Class link|Spy}}
 
! rowspan=3 | {{Class link|Spy}}
 
! rowspan=3 | {{Table icon|Enforcer}}
 
! rowspan=3 | {{Table icon|Enforcer}}
| {{grey|0.5 sec increase in time taken to cloak}}
+
| {{grey|进入隐形时间+0.5秒}}
{{grey|Able to see enemy health at any time}}
+
{{grey|可随时看见敌人血量}}
| {{note|0.5 sec increase in time taken to decloak}}
+
| {{note|解除隐形时间+0.5秒}}
{{nerf|Unable to see enemy health when undisguised}}
+
{{nerf|不可随时看见敌人血量}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(3/15/2012)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(3/15/2012)</small>
 
|-
 
|-
| {{grey|0.5 sec increase in time taken to decloak}}
+
| {{grey|解除隐形时间+0.5秒}}
{{grey|Normal firing speed}}
+
{{grey|正常开火速度}}
| {{buff|Normal decloak time}}
+
| {{buff|正常解除隐形时间}}
{{nerf|20% slower firing speed}}
+
{{nerf|-20%开火速度}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/17/2012)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(4/17/2012)</small>
 
|-
 
|-
| {{grey|Random critical hits enabled}}
+
| {{grey|可打出随机暴击}}
| {{nerf|No random critical hits}}
+
| {{nerf|无随机暴击}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/1/2012)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(6/1/2012)</small>
 
|-
 
|-
 
! rowspan=4 | [[Classes|All Classes]]  
 
! rowspan=4 | [[Classes|All Classes]]  
 
! rowspan=2 | [[File:Largehealth.png|70x70px]] <br /> '''[[Health/zh-hans|医疗包]]'''
 
! rowspan=2 | [[File:Largehealth.png|70x70px]] <br /> '''[[Health/zh-hans|医疗包]]'''
 
| ~
 
| ~
| {{note|All classes have double Health}}
+
| {{note|全职业都可达到双倍血量}}
|align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/13/2011)</small>
+
|align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(1/13/2011)</small>
 
|-
 
|-
 
| ~
 
| ~
| {{note|All classes have 25% extra Health}}
+
| {{note|全职业都拥有25%额外血量}}
|align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(2/11/2011)</small>
+
|align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(2/11/2011)</small>
 
|-
 
|-
 
! [[File:Toolboxengineer cropped.png|70x70px]] <br /> '''[[Buildings/zh-hans|建筑]]'''
 
! [[File:Toolboxengineer cropped.png|70x70px]] <br /> '''[[Buildings/zh-hans|建筑]]'''
 
| ~
 
| ~
| {{note|Damage against buildings reduced 50%.}}
+
| {{note|对建筑伤害-50%}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/13/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(1/13/2011)</small>
 
|-
 
|-
 
! [[File:Speech voice.png|70x70px]] <br /> '''[[Responses/zh-hans|语音回应]]'''
 
! [[File:Speech voice.png|70x70px]] <br /> '''[[Responses/zh-hans|语音回应]]'''
 
| ~
 
| ~
| {{note|All classes possess new response and voice command rules}}
+
| {{note|所有职业都将获得新的语音回应和命令规则}}
|align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
|align="center" | {{Check}} <br /> '''未实施''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
 
|-
 
|-
 
| colspan=5 |
 
| colspan=5 |
<sup>1</sup>These weapon changes were implemented in the [[Hatless Update]] but were reverted by an item schema update before the {{Patch name|4|15|2011}}. <br />
+
<sup>1</sup>这些武器都在[[Hatless Update/zh-hans|无帽更新]]中更新,但又在{{Patch name|4|15|2011}}中被还原。 <br />
 
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />
 
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />

Revision as of 17:23, 12 December 2019

TF2 Beta logo.png

军团要塞 2 测试版军团要塞 2 原版游戏的测试版本,这个版本目前向所有付费玩家开放。这个版本是在2010年12月2号发布,2013年7月7号结束的,为第二期的公众测试,第一期是在官方正式发布游戏之前进行的。当前的测试是为了一些目的而举办,都和游戏性有关,例如:

  • 测试以及调整各个兵种、物品以及武器的属性
  • 测试地图以及修改后的地图
  • 从不同的方向与范围测试游戏中的各种属性,以寻求增加、改进游戏性的方法(例如给予玩家两倍的生命值)
  • 测试全新的游戏技术、系统等,以免日后对正式版游戏造成影响,也避免了接到一大堆错误报告

在测试版中,玩家们会获得所有成就物品以及那些处于测试期、还未公布的物品,同时也会得到应得的促销活动物品。在测试版中,物品掉落系统合成系统均开放了,而交易系统曼恩公司商店并没有开放。军团要塞 2 测试版使用了和军团要塞 2 同样的物品掉落上限。

当前这个军团要塞 2 测试版与2007年游戏发布前的测试版本不同,而是更接近2009年的军团要塞 2 封测版

曾经处于测试中的修改

其他更改

  • 现在创建本地服务器时将在控制台显示公共IP,并且加载指令(exec command)的输出已被更改。
  • 为专用服务器添加了强制屏蔽Steam用户的指令,该功能可以让个人用户或Steam社区组来阻止被加入黑名单的用户加入游戏。[1][2]
  • 修复了会影响运行在FreeBSD上的服务器的通道溢出问题。
  • 半条命2 (起源SDK)(Source SDK)游戏界面依旧在开发阶段。

补丁

主条目: Patches (Beta)

参见

外部链接

参考内容