Difference between revisions of "Obtaining Spy achievements"

From Team Fortress Wiki
Jump to: navigation, search
m (Applied filters to Obtaining Spy achievements (Review RC#257372))
Line 24: Line 24:
 
{{Show achievement|Spy|Counter Espionage
 
{{Show achievement|Spy|Counter Espionage
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = If you see or hear an enemy Spy [[Cloak|decloak]] near your team, he or she is bound to already be disguised, so try to get behind and backstab that player. [[Sapper]]s being placed on friendly [[Engineer]] [[building]]s are sure signs that a nearby "teammate" is a Spy. Alternatively, [[Spy-check]] by knifing the backs of your teammates.
+
| obtain-text = If you see or hear an enemy Spy [[Cloak|decloak]] near your team, he or she is bound to already be disguised, so try to get behind and backstab that player. [[Electro Sapper]]s being placed on friendly [[Engineer]] [[building]]s are sure signs that a nearby "teammate" is a Spy. Alternatively, [[Spy-check]] by knifing the backs of your teammates.
 
}}
 
}}
 
{{Show achievement|Spy|Deep Undercover
 
{{Show achievement|Spy|Deep Undercover
Line 44: Line 44:
 
{{Show achievement|Spy|For Your Eyes Only
 
{{Show achievement|Spy|For Your Eyes Only
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = After killing an enemy, pull out your [[disguise kit]] and taunt while standing on that player's corpse. Your victim must appear in the freezecam shot, so if you kill your target with a [[Critical hit]], be sure that you do it towards a wall or corner. The achievement is also awarded should you do the Spy Crab taunt rather than flick a cigarette.
+
| obtain-text = After killing an enemy, pull out your [[Disguise Kit]] and taunt while standing on that player's corpse. Your victim must appear in the freezecam shot, so if you kill your target with a [[Critical hit]], be sure that you do it towards a wall or corner. The achievement is also awarded should you do the Spy Crab taunt rather than flick a cigarette.
 
}}
 
}}
 
{{Show achievement|Spy|FYI I am a Spy
 
{{Show achievement|Spy|FYI I am a Spy

Revision as of 05:53, 18 December 2010

Listen up, boy, or pornography starring your mother will be the second worst thing that happens to you today.
The BLU Spy


A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.
Difficulty: Easy
How to obtain: An enemy Spy who has recently respawned or is still inside his or her base will likely have the Revolver equipped, making the Spy a prime target for a backstab. Players that are low on health will usually equip the Revolver and retreat, giving you an opportunity to chase that player down and kill him or her for the achievement.


Agent Provocateur
Agent Provocateur
Backstab your Steam Community friends 10 times.
Difficulty: Easy
How to obtain: This achievement is easier if you are in a clan or often play against people on your friends list. Note that you do not have to backstab ten different friends, so you can backstab a single friend multiple times to get this achievement.


Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.
Difficulty: Very Easy
How to obtain: While cloaked, head to the front lines and look for an enemy Pyro. Bump into the Pyro's flames then quickly retreat to safety. Extinguish the flames with a health kit or the aid of another class, and avoid entering combat until thirty seconds have elapsed.


Come in from the Cold
Come in from the Cold
Get a Revenge kill with a backstab.
Difficulty: Easy
How to obtain: Chances are that you'll eventually be dominated by another player without even trying. When this happens, find your nemesis and backstab that player. If you are having trouble getting revenge on certain classes, such as Pyros or Scouts, you can be purposely dominated by a more vulnerable class, like a Sniper.


Constructus Interruptus
Constructus Interruptus
Kill an Engineer who is working on a sentry gun.
Difficulty: Easy
How to obtain: Target Engineers who are just beginning to set up or are upgrading their Sentry Guns. If you can't find one, look for an Engineer who has built a Sentry Gun near a chokepoint that your team needs to pass. As your team makes a push towards this area, backstab the Engineer while he or she is repairing the Sentry Gun.


Counter Espionage
Counter Espionage
Backstab a disguised Spy.
Difficulty: Easy
How to obtain: If you see or hear an enemy Spy decloak near your team, he or she is bound to already be disguised, so try to get behind and backstab that player. Electro Sappers being placed on friendly Engineer buildings are sure signs that a nearby "teammate" is a Spy. Alternatively, Spy-check by knifing the backs of your teammates.


Deep Undercover
Deep Undercover
While using the Cloak and Dagger, kill the same enemy 3 times, all within the same area in a single life.
Difficulty: Medium-Hard
How to obtain: Camp in areas with high player traffic and use the Spy's ability to see player names to target a specific person. As long as you don't get killed, this achievement can be done over a prolonged period of time. Care is advised; if you manage to backstab the same player twice, he or she is likely to switch to an anti-Spy class such as the Pyro and try to hunt you down. If spotted, immediately retreat and heal yourself. Targeting even Snipers may not be an easy way to get this achievement, due to specific anti-Spy gear that they may be carrying, such as the Razorback or Jarate.


Die Another Way
Die Another Way
Kill a Sniper after your backstab breaks his Razorback.
Difficulty: Medium-Hard
How to obtain: You will be shocked after your first backstab attempt, alerting the Sniper to your presence. After the Razorback is broken, either try to land another backstab or use your Revolver to get the kill. If possible, check to make sure the Sniper is already weakened to make your job easier. Using the Dead Ringer can goad the Sniper into a false sense of security after "killing" you, allowing you to come back and backstab the Sniper.


Diplomacy
Diplomacy
Kill 50 enemies with the Ambassador.
Difficulty: Easy-Medium
How to obtain: Because the Ambassador does less damage than the standard Revolver, try to land headshots on unwary enemies. You can also use your Cloak to prey on injured players and kill them as they retreat for health.


Dr. Nooooo
Dr. Nooooo
Backstab a Medic that is ready to deploy an ÜberCharge.
Difficulty: Medium
How to obtain: When you see a Medic with an ÜberCharge ready, attempt to backstab him or her before he or she gets a chance to deploy it. You can also use the Cloak and Dagger to stalk Medics who are still building their ÜberCharge meters, and go in for the kill when the enemy team is preparing to make a push with the ÜberCharge.


For Your Eyes Only
For Your Eyes Only
Provide an enemy with a freezecam shot of you flicking a cigarette onto their corpse.
Difficulty: Easy-Medium
How to obtain: After killing an enemy, pull out your Disguise Kit and taunt while standing on that player's corpse. Your victim must appear in the freezecam shot, so if you kill your target with a Critical hit, be sure that you do it towards a wall or corner. The achievement is also awarded should you do the Spy Crab taunt rather than flick a cigarette.


FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.
Difficulty: Medium-Hard
How to obtain: If you immediately head backwards after being healed, a competent Medic will instantly recognize you as a Spy. Unless you're excellent at sidestabbing enemy players, this achievement is best done in the midst of a large firefight. Try disguising as an enemy player with low health and call for a Medic while close to a battle area; if you're lucky, the Medic will top you up to full health and then turn his or her attention back to the battle, allowing you to quickly backstab that player.


High Value Target
High Value Target
Backstab an enemy who is dominating 3 or more of your teammates.
Difficulty: Medium
How to obtain: Depending on the map and players, it may be hard to find someone who is dominating three or more of your teammates. Use information shown on the scoreboard to see how many dominations each player has, targeting any enemies with three or more, especially if he or she is a class that is particularly immobile, such as a Heavy or Sniper.


Identity Theft
Identity Theft
Backstab the enemy that you're currently disguised as.
Difficulty: Easy
How to obtain: Disguise yourself as an Engineer or a Sniper - easy Spy prey that isn't too fast. Your disguise name will show on your HUD, so after you equip your disguise, seek out that player and backstab him or her. Alternatively, if you have the Cloak and Dagger, you can get behind enemy lines, find a lone Sniper or Engineer (or even Demoman), change your disguise until you disguise as that player, then decloak and backstab him or her.


Insurance Fraud
Insurance Fraud
Kill an enemy while you're being healed by an enemy Medic.
Difficulty: Medium
How to obtain: Just get the attention of a Medic and when he or she starts to heal you, go and stab the nearest enemy player. It may be easier to pull this off while disguised as a Heavy, Soldier, Demoman, or Pyro, as those are classes that generally have Medics attached to them. However, beware that disguising yourself as a Heavy or Soldier also makes it harder to get behind targets to backstab unless they are standing still. Getting the attention of a Medic close to a battle area may also help, and infiltrating an enemy group about to make a push may also net you this achievement inadvertently. If possible, try to disguise as a player with low health, so that the Medic will spend more time trying to heal you. Spies using Your Eternal Reward that backstab a Medic's patient will automatically be healed by that Medic, allowing you to quickly get another player with a backstab.


Is It Safe?
Is It Safe?
Backstab 50 enemies who are capturing control points.
Difficulty: Medium
How to obtain: This is a grind achievement, but a more difficult one. Some control points are very confined, making it difficult to walk in without bumping into somebody. Also, more skilled players tend to Spy check anyone who comes in. This achievement is a lot easier to get points for on CPs that are in a more open area. This may be easier to accomplish by camping a sparsely defended control point (such as in Gravel Pit) with the Cloak and Dagger, and then eliminating anyone who approaches to capture it. It can, however, be considerably easier to perform on Payload maps, when the enemy team huddles around the cart and shoots at your teammates, not paying attention to their backs. Just remember to check for any enemies that are watching the rear of the team to avoid being discovered too early.


Joint Operation
Joint Operation
Sap an enemy sentry gun within 3 seconds of a teammate sapping another.
Difficulty: Easy
How to obtain: This is easier to accomplish if the enemy team has a large Sentry nest defending a point. Simply keep an eye on the Sentry nest until a friendly Spy appears, then decloak and go to town with your Sappers.


May I Cut In?
May I Cut In?
Backstab an enemy and the Medic healing him within 10 seconds of each other.
Difficulty: Easy
How to obtain: Just look for a Medic-buddy combo as they head towards the front lines, and approach from behind. Stab the Medic first, then the buddy; if you stab the buddy first, the Medic will quickly retreat or attack, denying you the chance to kill that player as well. This is easiest to do with a slower class like the Heavy or Soldier, as the Medic will have to slow down to stay behind his or her buddy, and those classes are generally focused on what's in front of them. Medics that are using the Kritzkrieg are also easy targets, as they tend to let their guard down upon deploying their ÜberCharge, allowing you to quickly stab the pair.


On Her Majesty's Secret Surface
On Her Majesty's Secret Surface
Start capping a capture point within a second of it becoming available.
Difficulty: Easy
How to obtain: Enemies tend not to pay attention to CPs that are currently locked, so it becomes a simple task of getting behind enemy lines and to the next CP while your team fights for the current one. This is more easily accomplished with the Cloak and Dagger so long as you're careful. Dustbowl and the final point in Well are good choices. Under the right circumstances, Steel will also offer many opportunities for this, and the final point on Gravel Pit works as well. You do not have to complete the capture, only begin the capture process.


Point Breaker
Point Breaker
Kill 15 enemies who are standing on a control point they own.
Difficulty: Medium
How to obtain: Just as in "Is It Safe?" players tend to Spy-check anyone approaching an active CP. This achievement may be best completed by attacking Engineers setting up on active CPs to defend them, or playing on defense and attacking players passing through a CP that they have already captured, such as Dustbowl stage 1.

{{Show achievement|Spy|Sap Auteur | obtain-level = Easy | obtain-text = Will happen over time. Remember that you will also get points toward this achievement via [[assist]s if a teammate destroys the building while it is being sapped. The best way to get this achievement is to kill Engineers before sapping their buildings, as Teleporter Entrances can be saved from the other side, though you can avoid this by repeatedly sapping the Exit as they attempt to knock your Sappers off. If you can get to the enemy base undetected, then sapping the Entrances and telefraging the Engineer will make this significantly easier. }}

Sapsucker
Sapsucker
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.
Difficulty: Easy
How to obtain: Simply cloak your way behind the Engineer while he's focused on a building, uncloak and sap it, then quick-switch to your knife and backstab the Engineer. Alternatively, find a lone Engineer, sap the building while he is away, Cloak and hide somewhere on an interception path, and then uncloak and backstab him as he passes by to knock off your Electro Sapper. If you can get behind an Engineer who is using the Wrangler, you can simply backstab him and then sap his Sentry Gun at your leisure, since the Sentry will shut down for three seconds after you kill him.


Skullpluggery
Skullpluggery
While using the Ambassador, kill 20 Snipers with a headshot.
Difficulty: Easy-Medium
How to obtain: Whenever you get behind a Sniper and are in a position to backstab that player, simply use your Ambassador instead. Remember that the Ambassador only Crits while fully accurate, and only deals 102 damage with a headshot, so you may be forced to deliver a second shot; because of this, it is usually safer to shoot Snipers that have been previously injured. This is somewhat easier to do against Snipers carrying the default Sniper Rifle, as the Huntsman gives Snipers a wider field of view and may allow them to counterattack very quickly. A helpful trick is to take your shot when the Sniper stops momentarily to deliver his or her own shot. Remember to check to see if the Sniper has Darwin's Danger Shield or the Croc-o-Style Kit equipped, as the shield gives players an additional 25 HP and he or she cannot be killed with headshots when equipped with the entire item set.


Slash and Burn
Slash and Burn
Backstab an enemy, who then switches to Pyro before they respawn.
Difficulty: Easy-Medium
How to obtain: This achievement isn't simple as the procedure is out of your hands. After killing someone, it's up to your victim whether or not he or she decides to switch classes. You can attempt this achievement by dominating players through repeated backstabs, and hoping that they become frustrated enough to switch classes.


Sleeper Agent
Sleeper Agent
Kill an enemy who triggered your feign death in the last 20 seconds.
Difficulty: Easy-Medium
How to obtain: Most enemies will not be expecting you to backstab them after they believe you're dead. If it fails and/or the enemy starts getting suspicious, try allowing the enemy to damage you for a while, then quickly pull out the Dead Ringer before he or she gets the next hit in, and decloak when it's safe. Note, however, that the Dead Ringer makes a very distinct sound when uncloaking, so you may wish to uncloak farther away and then finding your target using the remaining time. You may also try equipping the Saharan Spy item set, which reduces the volume of the decloak sound.


Spies Like Us
Spies Like Us
While cloaked, bump into an enemy cloaked Spy.
Difficulty: Very Easy
How to obtain: This should happen incidentally. Explore while cloaked, especially in tight corridors roughly halfway between your two team's spawn points or side paths that neither team is traversing often. You should eventually bump into an enemy Spy who is doing the same.


Spymaster
Spymaster
Backstab 1000 enemies.
Difficulty: Easy
How to obtain: Should happen over time. This achievement will come faster if you backstab people in groups, such as when they're huddled around the Payload cart or are getting ready to make a push.


The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.
Difficulty: Very Hard
How to obtain: This achievement is done by using the Spy's taunt with the knife while undisguised and uncloaked. While it can be done on unwary Snipers, the taunt is not instant kill on the first attack, but rather does two Fencing attacks before the lethal final strike, which can easily alert your target if the Spy's voice does not. You can try getting this at gates at the end of setup if you're on defense, but it must be timed properly. Note your first two swipes may be enough to kill enemies that have low HP. This also works against an enemy Spy using the Dead Ringer.


The Man with the Broken Guns
The Man with the Broken Guns
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.
Difficulty: Easy-Medium
How to obtain: Simply find an Engineer with a building next to an active Teleporter, then backstab the Engineer and sap the building and the teleporter. You will automatically place another Sapper at the other end of the Teleporter. It is not necessary to destroy the buildings with your Sappers, simply for Sappers to be placed on three buildings belonging to the Engineer that you backstabbed. If you have a disguise with Your Eternal Reward, this achievement allows you to backstab Engineers in full view of their Sentry Guns without fear of retaliation.


The Melbourne Supremacy
The Melbourne Supremacy
Dominate a Sniper.
Difficulty: Easy-Medium
How to obtain: Identify an enemy Sniper who isn't very good, and specifically target that player for backstabs, even if his or her team is sure to kill you afterwards; if the player is carrying a Razorback, three point-blank Revolver shots or two rounds from the Ambassador (if the first is a headshot) will do. As long as that player doesn't kill you, it won't matter if you survive after killing him or her. Repeat until the Sniper is dominated, and hope that he or she does not switch to another class before then.


Triplecrossed
Triplecrossed
Backstab 3 Snipers in a single life.
Difficulty: Medium
How to obtain: This is most easily done on the enemy battlements in 2Fort, preferably on a server with a large amount of people (over 24) where multitudes of Snipers are sure to be found, lined up, ready to be backstabbed. Note that you do not need to backstab all three within a short period of time, simply don't die until you've done backstabs on three Snipers (or backstab two Snipers and do a suicide stab on a third one), so retreating after the first or second is an option.


Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.
Difficulty: Medium
How to obtain: Because Jarate nullifies your Cloak, this may be a hard achievement to get because the Sniper who threw it will almost certainly charge at you with his or her melee weapon, which outdamages your Knife in melee fights, even more so while you have been Jarate'd. Your best option is to attempt to backstab a different target who may not be immediately aware of your presence.


Who's Your Daddy?
Who's Your Daddy?
Headshot 3 Scouts with the Ambassador.
Difficulty: Medium-Hard
How to obtain: Scouts move quickly and are hard to headshot if you do not have good aim. Unless they are standing still (e.g. trying to hit a target with their Sandman, attempting to kill someone with their taunt, or are sitting near a Dispenser), this one is largely luck. On the flip side, you may occasionally get a lucky shot if being chased, and due to their low HP a headshot will usually kill Scouts if they are not at full health, especially those carrying the Sandman.


You Only Shiv Thrice
You Only Shiv Thrice
Backstab 3 enemies within 10 seconds.
Difficulty: Easy-Medium
How to obtain: Good Spies will frequently find themselves behind enemy lines with at least three nice big backs facing them. When this happens, go for it, sooner or later you will get the achievement.