Difference between revisions of "Scotsman's Skullcutter"
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{{Quotation|'''The Demoman''' on common courtesy|I hope I didn't scare ya with my face-to-face MAN fighting!|sound=Demoman_dominationspy03.wav}} | {{Quotation|'''The Demoman''' on common courtesy|I hope I didn't scare ya with my face-to-face MAN fighting!|sound=Demoman_dominationspy03.wav}} | ||
− | The '''Scotsman's Skullcutter''' is a community-made [[melee]] weapon for the [[Demoman]]. It appears as a bloodied battle-axe with a wooden shaft and spiked handguard | + | The '''Scotsman's Skullcutter''' is a community-made [[melee]] weapon for the [[Demoman]]. It appears as a bloodied battle-axe with a wooden shaft and spiked handguard. |
This weapon functions similarly to the [[Eyelander]] in that it has a large melee range and will decapitate enemies. However, it does not provide additional health or speed when an enemy player is killed. It is however, able to deal 20% more damage and is able to receive random [[Critical hits]]. The axe also appears to have a considerable weight, as it slows the Demoman down from 280 [[Hammer unit|units]]/second (93% of normal speed) to 238 units/second (78% of normal speed). This is 8 units/second faster than a [[Heavy]] and 2 units/second slower than a [[Soldier]], making him the second slowest class while the weapon is equipped. This item was released in the [[May 20, 2010 Patch]] as part of the second round of [[Contribution page|Contribute!]] content. | This weapon functions similarly to the [[Eyelander]] in that it has a large melee range and will decapitate enemies. However, it does not provide additional health or speed when an enemy player is killed. It is however, able to deal 20% more damage and is able to receive random [[Critical hits]]. The axe also appears to have a considerable weight, as it slows the Demoman down from 280 [[Hammer unit|units]]/second (93% of normal speed) to 238 units/second (78% of normal speed). This is 8 units/second faster than a [[Heavy]] and 2 units/second slower than a [[Soldier]], making him the second slowest class while the weapon is equipped. This item was released in the [[May 20, 2010 Patch]] as part of the second round of [[Contribution page|Contribute!]] content. |
Revision as of 22:04, 3 January 2011
“ | I hope I didn't scare ya with my face-to-face MAN fighting!
Click to listen
— The Demoman on common courtesy
|
” |
The Scotsman's Skullcutter is a community-made melee weapon for the Demoman. It appears as a bloodied battle-axe with a wooden shaft and spiked handguard.
This weapon functions similarly to the Eyelander in that it has a large melee range and will decapitate enemies. However, it does not provide additional health or speed when an enemy player is killed. It is however, able to deal 20% more damage and is able to receive random Critical hits. The axe also appears to have a considerable weight, as it slows the Demoman down from 280 units/second (93% of normal speed) to 238 units/second (78% of normal speed). This is 8 units/second faster than a Heavy and 2 units/second slower than a Soldier, making him the second slowest class while the weapon is equipped. This item was released in the May 20, 2010 Patch as part of the second round of Contribute! content.
Contents
Damage
- Base: 78 (71 to 86 damage)
- Mini-Crit: 105
- Critical hit: 234
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Other Properties
- Speed reduced 15% from 280 Hammer units/second to 238 Hammer units/second.
- Melee range increased ~37% to 89 Hammer units (from 65.)
Demonstration
Related Achievements
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Blueprint
Jarate | Axtinguisher | Scotsman's Skullcutter | ||
+ | = |
As a Crafting Ingredient
Refined Metal | Haunted Metal Scrap | Scotsman's Skullcutter | Horseless Headless Horsemann's Headtaker | |||
x2 | + | + | = |
Scotsman's Skullcutter | Axtinguisher | Back Scratcher | ||
+ | = |
Previous Changes
- This weapon was given a kill icon.
- The weapon was given a slight visual update to improve the texture quality.
Trivia
- The Scotsman's Skullcutter's speed penalty also decreases the speed of a charge, when used with the Chargin' Targe (reducing it from 750 units/second to 638). Furthermore, due to this slower charge speed, less actual distance is covered from a charge.
- A Spy who is disguised as a Demoman with the Skullcutter equipped will not have his movement speed reduced by 15%.
- Most of the Team Fortress Quake mod's classes, including the Demoman, used a battle-axe as their melee weapon.
- This weapon was originally featured in Royzo's TF2 Mod emporium III.
- Like the Eyelander, this weapon still has blood on it in the censored version of Team Fortress 2, whereas the Übersaw and Axtinguisher are clean and have no blood.
- There is an unused axe located in the backpack files that resembles the Skullcutter. They share the same texture and general shape.
- Based on the similar designs and file names, this might have been a prototype for the Horseless Headless Horsemann's Headtaker.
- Heads claimed with the Scotsman's Skullcutter will not increase the damage potential of the Targe Bash.
Gallery
- Scotsman's Skullcutter 1st person cropped.png
1st person view.
- Scotsman's Skullcutter with Chargin' Targe 1st person cropped.png
1st person view with Chargin' Targe.
See also
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