Difference between revisions of "Mortar Launcher"

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{{Quotation|'''The Soldier''' sizing up his targets|Any man comes at me airborne, I am turning into a meat cloud!|sound=Cm soldier pregamefirst 05.mp3}}
 
{{Quotation|'''The Soldier''' sizing up his targets|Any man comes at me airborne, I am turning into a meat cloud!|sound=Cm soldier pregamefirst 05.mp3}}
  
The '''Mortar Launcher''' is an unused [[Weapons#Soldier|primary weapon]] for the [[Soldier]]. Upon right clicking, all active rockets would immediately redirect to the point the player was looking at.<ref>game\shared\tf\tf_weapon_rocketlauncher.cpp:L612-697</ref> A console command called <code>tf_mortar_allow_fulltracking</code> would also be introduced. When set to 1, the player would be able to infinitely redirect all rockets fired at any time.<ref>game\shared\tf\tf_weapon_rocketlauncher.cpp:L158</ref> A reference to the texture for the "Mortar Launcher" can be found in {{code|texture_preload_list.txt}}, a file added to the game in the {{Patch name|10|28|2015}}: {{code|models/workshop/weapons/c_models/c_mortar_launcher/c_mortar_launcher}}.
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The '''Mortar Launcher''' is an [[Unused content|unused]] [[Weapons#Soldier|primary weapon]] for the [[Soldier]]. Upon alt-firing {{DK|MOUSE2}}, all active rockets would immediately redirect to the point the player was looking at.<ref>game\shared\tf\tf_weapon_rocketlauncher.cpp:L612-697</ref> A console command called <code>tf_mortar_allow_fulltracking</code> would also be introduced. When set to 1, the player would be able to infinitely redirect all rockets fired at any time.<ref>game\shared\tf\tf_weapon_rocketlauncher.cpp:L158</ref> A reference to the texture for the "Mortar Launcher" can be found in {{code|texture_preload_list.txt}}, a file added to the game in the {{Patch name|10|28|2015}}: {{code|models/workshop/weapons/c_models/c_mortar_launcher/c_mortar_launcher}}.
  
 
== Update history ==
 
== Update history ==

Latest revision as of 00:56, 16 September 2024

Any man comes at me airborne, I am turning into a meat cloud!
The Soldier sizing up his targets

The Mortar Launcher is an unused primary weapon for the Soldier. Upon alt-firing (default key: MOUSE2), all active rockets would immediately redirect to the point the player was looking at.[1] A console command called tf_mortar_allow_fulltracking would also be introduced. When set to 1, the player would be able to infinitely redirect all rockets fired at any time.[2] A reference to the texture for the "Mortar Launcher" can be found in texture_preload_list.txt, a file added to the game in the October 28, 2015 Patch: models/workshop/weapons/c_models/c_mortar_launcher/c_mortar_launcher.

Update history

October 28, 2015 Patch

  • [Undocumented] VTF filename strings related to the Mortar Launcher were added with the inclusion of texture_preload_list.txt.

References

  1. game\shared\tf\tf_weapon_rocketlauncher.cpp:L612-697
  2. game\shared\tf\tf_weapon_rocketlauncher.cpp:L158