Difference between revisions of "Bottle"
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== Unused content == | == Unused content == | ||
* In the GCF, there exists an unused texture for the beta BLU bottle, with the same design as the HUD. It is listed as v_bottle_blue, in-game the bottle share the same texture. | * In the GCF, there exists an unused texture for the beta BLU bottle, with the same design as the HUD. It is listed as v_bottle_blue, in-game the bottle share the same texture. | ||
− | * In the Demoman's animation files, there is an [http://www.youtube.com/watch?v=vhdVHQqtyxo&feature=related unused animation] for a Bottle [[Kill taunt]] showing the Demoman flipping the Bottle over, catching it, offering the target opponent a drink, then smashing the Bottle into the face of the victim. | + | * In the Demoman's animation files, there is an [http://www.youtube.com/watch?v=vhdVHQqtyxo&feature=related unused animation] for a Bottle [[Kill taunt]] showing the Demoman flipping the Bottle over, catching it, offering the target opponent a drink, then smashing the Bottle into the face of the victim. Now this taunt is used by Ullapool Caber. |
* Unused files display the bottle as that of whiskey or scotch as well. | * Unused files display the bottle as that of whiskey or scotch as well. | ||
Revision as of 18:39, 16 October 2011
“ | Imagine if I hadn't been drunk! Ah heh.
Click to listen
— The Demoman
|
” |
The Bottle is the default melee weapon for the Demoman. It is a brown glass bottle of scrumpy marked with 'XXX' on the label and a year suggesting it was made in 1808.
While the weapon works similarly to most of the other default melee weapons, if a critical hit is achieved when striking a surface or player, the Bottle's lower half shatters and will remain so until the player is killed (it does not mend upon touching a Resupply locker). This is purely cosmetic; the broken Bottle has the same range, and deals no more or less damage than it did prior to being broken.
The Bottle's critical hit animation is a swift downward swing.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Demoman
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- [Undocumented] The Bottle's taunt now has a burp sound.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Added new community contributed response rules to this weapon.
Unused content
- In the GCF, there exists an unused texture for the beta BLU bottle, with the same design as the HUD. It is listed as v_bottle_blue, in-game the bottle share the same texture.
- In the Demoman's animation files, there is an unused animation for a Bottle Kill taunt showing the Demoman flipping the Bottle over, catching it, offering the target opponent a drink, then smashing the Bottle into the face of the victim. Now this taunt is used by Ullapool Caber.
- Unused files display the bottle as that of whiskey or scotch as well.
Trivia
- Scrumpy is a type of strong cider made in the West Country of England. Liquor is usually stored in dark-colored bottles as this stops sunlight from spoiling the contents.
- The 'XXX' logo can also be seen on the Reggaelator and Whoopee Cap.
- The bucket icons for the Bottle are team-specific, showing that there were RED and BLU versions of the Bottle.
Gallery
First-person view after a critical hit, showing the broken Bottle.