Difference between revisions of "Heavy responses"
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m (Heavy's unused meleeing responses added) |
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|image = Item icon Killing Gloves of Boxing.png | |image = Item icon Killing Gloves of Boxing.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = | + | |image-link = Melee |
|content = | |content = | ||
*[[Media:Heavy_meleeing01.wav|"BOOM!"]] | *[[Media:Heavy_meleeing01.wav|"BOOM!"]] | ||
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== Unused Responses == | == Unused Responses == | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Melee]] attack''' | ||
+ | |image = Item icon Killing Gloves of Boxing.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Killing_Gloves_of_Boxing | ||
+ | |content = | ||
+ | *[[Media:Heavy_meleeing07.wav|"Right!!"]] | ||
+ | *[[Media:Heavy_meleeing08.wav|"Left!"]] | ||
+ | }} | ||
+ | |||
{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 |
Revision as of 08:16, 19 October 2011
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Heavy has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
Kill streak with Primary weapon |
|
Killing with a non-stock or renamed/described primary weapon |
Spinning-up a non-stock or renamed/described primary weapon |
Destroying a building |
Sentry Gun Specific Dispenser Specific |
Kill assist |
Melee kill |
Fists of Steel specific |
Upon Killing an Enemy's Medic while being healed |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon Firing Minigun for more than 4 seconds |
Upon Firing Minigun for more than 15 seconds |
|
Melee attack |
|
Upon Sandvich / Dalokohs Bar / Buffalo Steak Sandvich / Fishcake Consumption |
|
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
|
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Unused Responses
Melee attack |
Unknown Condition |
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