Difference between revisions of "Community Eyeaduct strategy"
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{{Info}}Because the MONOCULUS does not suffer afterburn damage, using the [[Pyro]] against the MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness makes attacking head-on a very deadly prospect. | {{Info}}Because the MONOCULUS does not suffer afterburn damage, using the [[Pyro]] against the MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness makes attacking head-on a very deadly prospect. | ||
− | {{Info}} A skilled | + | {{Info}} A skilled Pyro may be able to effectively attack the MONOCULUS by using the airblast to reflect the MONOCULUS's projectiles back at it. |
{{Pro}}The [[Backburner]] while he is distracted can be moderately effective in defeating him. | {{Pro}}The [[Backburner]] while he is distracted can be moderately effective in defeating him. | ||
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{{Info}}The basic Sniper has a medium effectiveness against the MONOCULUS, as headshots from the standard [[Sniper Rifle]] do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against the MONOCULUS. | {{Info}}The basic Sniper has a medium effectiveness against the MONOCULUS, as headshots from the standard [[Sniper Rifle]] do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against the MONOCULUS. | ||
− | {{Info}}The extra range that the | + | {{Info}}The extra range that the Sniper class exhibits can allow the plauyer to attack while far outside the MONOCULUS's attack range. This however, will make it more difficult to travel to the Underworld to acquire the [[Bominomicron]] |
{{Pro}}The [[Sydney Sleeper]]'s faster charge rate makes it more useful than the standard Sniper Rifle, as he is immune to headshot's. | {{Pro}}The [[Sydney Sleeper]]'s faster charge rate makes it more useful than the standard Sniper Rifle, as he is immune to headshot's. |
Revision as of 20:57, 28 October 2011
This page lists community strategy related to the Halloween map Eyeaduct.
Class | Strategy | ||
---|---|---|---|
![]() Scout |
vs | 100x100px MONOCULUS |
![]()
|
![]() Soldier |
vs | 100x100px MONOCULUS |
|
![]() Pyro |
vs | 100x100px MONOCULUS |
|
![]() Demoman |
vs | 100x100px MONOCULUS |
|
![]() Heavy |
vs | 100x100px MONOCULUS |
|
![]() Engineer |
vs | 100x100px MONOCULUS |
|
![]() Medic |
vs | 100x100px MONOCULUS |
|
![]() Sniper |
vs | 100x100px MONOCULUS |
|
![]() Spy |
vs | 100x100px Horseless Headless Horsemann |
|
See also