Difference between revisions of "Anti-Spy strategy"
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! class="header" colspan="1" width="800"| Anti-Spy strategy | ! class="header" colspan="1" width="800"| Anti-Spy strategy | ||
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− | | align="center" valign="center" style="padding:0.5em" | {{icon | + | | align="center" valign="center" style="padding:0.5em" | {{icon weapon|weapon=Revolver|icon-size=100x100px}} {{icon weapon|weapon=Big Kill|icon-size=100x100px}}<br />'''[[Revolver]]'''/'''[[Big Kill]]''' |
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* The Revolver fires quickly and accurately; make yourself a more difficult target by strafing from side to side. Increase the distance between you and the Spy so that his Revolver deals less damage. | * The Revolver fires quickly and accurately; make yourself a more difficult target by strafing from side to side. Increase the distance between you and the Spy so that his Revolver deals less damage. | ||
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! class="header" colspan="1" width="800" | Anti-Spy strategy | ! class="header" colspan="1" width="800" | Anti-Spy strategy | ||
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− | | align="center" valign="center" style="padding:0.5em" | {{icon | + | | align="center" valign="center" style="padding:0.5em" | {{icon weapon|weapon=Knife|icon-size=100x100px}}{{icon weapon|weapon=Saxxy|icon-size=100x100px}}{{icon weapon|weapon=Sharp Dresser|icon-size=100x100px}}{{icon weapon|weapon=Festive Knife|icon-size=100x100px}}<br />'''[[Knife]]'''/'''[[Saxxy]]'''/'''[[Sharp Dresser]]'''/'''[[Knife|Festive Knife]]''' |
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* If you hear the screams of teammates behind you and notice their deaths as backstabs on the kill feed, turn around immediately to avoid being the next victim of a Spy ambush. The Knife does less damage than most other classes' melee weapons, so attack a Spy head on to discourage him from switching to his Revolver. | * If you hear the screams of teammates behind you and notice their deaths as backstabs on the kill feed, turn around immediately to avoid being the next victim of a Spy ambush. The Knife does less damage than most other classes' melee weapons, so attack a Spy head on to discourage him from switching to his Revolver. | ||
* Always keep an eye on the Spy while in close quarters combat; one false turn will give him a chance to backstab you. | * Always keep an eye on the Spy while in close quarters combat; one false turn will give him a chance to backstab you. | ||
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− | | align="center" valign="center" style="padding:0.5em" | {{ | + | | align="center" valign="center" style="padding:0.5em" | {{icon weapon|weapon=Your Eternal Reward|icon-size=100x100px}}{{icon weapon|weapon=Wanga Prick|icon-size=100x100px}}<br />'''[[Your Eternal Reward]]'''/'''[[Wanga Prick]]''' |
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* Be careful traveling alone, as a Spy using this weapon can instantly replace you without your team realizing it. Traveling in a line is also very dangerous, especially if no one watches the back. | * Be careful traveling alone, as a Spy using this weapon can instantly replace you without your team realizing it. Traveling in a line is also very dangerous, especially if no one watches the back. |
Revision as of 23:44, 19 December 2011
“ | That's what my daddy taught me to do to backstabbers.
Click to listen
— The Engineer
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” |
The Spy is a cunningly swift espionage agent bent on stabbing everyone's back. The Spy's primary attack is his backstab ability which allows him to instantly kill any class in one hit from behind. The best defense against a Spy is good observational skills; Spies only have so many ways to infiltrate your team and experienced players can usually detect them if there is little to no combat occurring at the time. When caught, most Spies will try and escape rather than engage in a fight because of their limited attack capability. Keep in mind that Spies have different ways of cloaking and backstabbing, including the ability to fake their own death. Pyros are generally considered the first defense against enemy Spies due to their great Spy checking ability.
Contents
General
Attributes | Anti-Spy strategy |
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Role |
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Health |
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Speed |
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Power |
Weapon-specific
A list of useful tidbits about the Spy's tools, and how to counter them.
Primary weapons
Weapon | Anti-Spy strategy |
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Revolver/Big Kill |
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Ambassador |
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L'Etranger |
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Enforcer |
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Diamondback |
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Secondary weapons
Weapon | Anti-Spy strategy |
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Sapper |
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Melee weapons
Weapon | Anti-Spy strategy |
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Knife/Saxxy/Sharp Dresser/Festive Knife |
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Your Eternal Reward/Wanga Prick |
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Conniver's Kunai |
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Big Earner |
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PDA weapon
Weapon | Anti-Spy strategy |
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Disguise Kit |
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Cloaking devices
- Cloaked Spies can be revealed if they are doused, lit, or bleeding. Try using Jarate, Mad Milk, Flamethrowers, and melee weapons that cause bleed damage in areas where you suspect a Spy is hiding.
- Emerging from water also compromises a Spy's invisibility. Try chasing a Spy in and out of water.
- The Invisibility Watch and Dead Ringer can be recharged by picking up ammo; Spies can pick up ammo even while they're cloaked. If health kits and ammo boxes are mysteriously disappearing nearby, there may be a cloaked Spy trying to elude you.
- The Invisi Watch and the Cloak and Dagger will show a silhouette of a cloaked Spy if he bumps into an enemy or is hurt (even by a fall); if a Spy's silhouette is revealed, press against him and/or attack to keep him visible until he is killed.
- Disguised Spies can recieve health and ammo from enemy Dispensers, even while they are cloaked. Check near and on top of Dispensers occasionally.
- If you hear an excessive amount of voice responses near you from an unknown source, check the area around you for Spies trying to spook you while cloaked.
- Spies make a fairly loud, distinct noise when they uncloak. Be sure to scan the area around you if you hear it, and spycheck teammates that appear shortly after the sound was made.
- If you see a Spy disappear, alert your team and tell them (in team-only chat, so the Spy won't notice and flee) exactly where you are. If there are teammates nearby, call for help and spycheck them just in case.
Weapon | Anti-Spy strategy |
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Invisibility Watch / Enthusiast's Timepiece |
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Cloak and Dagger |
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Dead Ringer |
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Item set effects
Set | Anti-Spy strategy |
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See also
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