Difference between revisions of "Buffalo Steak Sandvich"

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==Function times==
 
==Function times==
 
{{Damage table
 
{{Damage table
| effect = The user has increased movement speed, gives and receives mini-crits, and is restricted to melee weapons only.
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| effect = The user has increased movement<br>speed, gives and receives mini-crits,<br>and is restricted to melee weapons only.
 
| healing = yes
 
| healing = yes
 
|  heal amt = {{tooltip|50% of max health|Only when dropped}}
 
|  heal amt = {{tooltip|50% of max health|Only when dropped}}

Revision as of 03:57, 12 June 2012

Sandvich make me strong!
The Heavy on the benefits of protein

The Buffalo Steak Sandvich is a community-made secondary weapon for the Heavy. It is a slab of raw rib-eyed steak, from a Template:W.

Like the Sandvich, the Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key. When eaten, it temporarily increases the Heavy's momement speed to 311 HU/s, roughly 35% faster than the Heavy's normal walking speed, restricts him to using only melee weapons, and increases all damage dealt and taken to Mini-crit levels. The effects last for 15 seconds. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view.

Players can use secondary fire to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized Medkit that can be picked up by both allies and enemies. The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak will simply reset the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and will not reset the cooldown timer.

The recharge time for the Buffalo Steak Sandvich is 30 seconds. The Heavy can instantly recharge the Steak by visiting a Resupply cabinet, picking up his own thrown Steak, or collecting any health pickup while at full health. Should the Heavy be killed while holding the Steak, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.

Damage

See also: Damage

None. The user gives and receives mini-crits for the duration.

Function times

Healing and function times
Effect The user has increased movement
speed, gives and receives mini-crits,
and is restricted to melee weapons only.
Healing
Healing amount 50% of max health
Function times
Consumption time 4.3 s
Recharge time 30 s [1]
Effect duration 15 s
Dropped item expiry 30 s
Values are approximate and determined by community testing.
  1. Only applies when user is hurt before eating, or if Steak is dropped.
    Timer is started at start of consumption, or when dropped, not end of consumption.

Item Set

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Sandvich Buffalo Steak Sandvich
Item icon Reclaimed Metal.png + Item icon Sandvich.png = Item icon Buffalo Steak Sandvich.png
Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.
Retire the Runner
Retire the Runner
Kill a Scout while they are under the effect of Crit-a-Cola.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Buffalo Steak Sandvich was added to the game.

December 21, 2010 Patch

December 22, 2010 Patch

  • The Buffalo Steak Sandvich's speed boosting effect no longer stacks on any other speed boosting effect (i.e., the effect of the Gloves of Running Urgently).

January 19, 2011 Patch

  • Added a plate model to be used when a Heavy throws the Buffalo Steak Sandvich. Previously, a Sandvich on a plate dropped when the Steak was thrown.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

March 15, 2011 Patch

  • [Undocumented] The crafting blueprint for item was changed from Sandvich + Crit-a-Cola to Sandvich + one Reclaimed Metal.
  • Buffalo Steak Sandviches crafted with the previous recipe are awarded Vintage quality.

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

July 1, 2011 Patch

  • Fixed an exploit with the Heavy's Buffalo Steak Sandvich

July 7, 2011 Patch

  • [Undocumented] Fixed Buffalo Steak Sandvich allowing the user to switch to a primary weapon.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed this item now having a cooldown when used at full health.
  • Fixed touching a resupply cabinet removing the effects of this weapon but not the melee restriction.

February 14, 2012 Patch

  • [Undocumented] Updated item so it will only resupply ammo if the owner picks it up after dropping it.

Bugs

  • The speed increase from the Buffalo Steak Sandvich overrides the speed increase from the Disciplinary Action, so a Heavy hit with the Disciplinary Action will move faster than a Heavy who has eaten a Buffalo Steak Sandvich and then hit with the Disciplinary Action.
  • The Axtinguisher will only mini-crit a Heavy who is under the effects of the Buffalo Steak Sandvich, regardless of whether he is on fire or not.
  • It is possible to get the achievement Retire the Runner by killing a Heavy under the effects of the Buffalo Steak Sandvich, possibly due to the Steak having similar effects to Crit-a-Cola.
  • Using the taunt key to consume the Buffalo Steak Sandvich while stunned has no effect; the cooldown timer will still reset. The same will happen if the player starts consuming the Buffalo Steak Sandvich via taunt key and then quickly switches to another weapon.
  • When a player consumes the Buffalo Steak Sandvich, it is possible that no bite marks will visibly appear in the first person view; other players will still see an eaten Steak.

Trivia

  • Instead of the Buffalo Steak Sandvich, the Peyote was originally intended to go with the Hibernating Bear set. However, playtesters thought that people might find a man in a Native American headdress eating Template:W and going on a rage-induced killing spree offensive. The Steak was therefore created as a quick replacement.[1]

Gallery

See also

References

  1. TF2 - Polypack - Ruskeydoo" by Ruskeydoo on polycount.com forum on March 25, 2011. Accessed April 19, 2012.

Template:TauntFunc