Difference between revisions of "Heavy responses"

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m (Applied filters to Heavy responses (Review RC#72130))
m (Control Point Occupied)
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===Control Point Occupied===
 
===Control Point Occupied===
*[[Media:Heavy_standonthepoint01_You_stupid%2C_come_stand_on_point!.wav|"You stupid, come stand on point!"]]
+
*[[Media:Heavy_standonthepoint01_You_stupid%2C_come_stand_on_point!.wav|"You, stupid! Come, stand on point!"]]
 
*[[Media:Heavy_standonthepoint02_Coward%2C_get_on_point!.wav|"Coward, get on the point!"]]
 
*[[Media:Heavy_standonthepoint02_Coward%2C_get_on_point!.wav|"Coward, get on the point!"]]
*[[Media:Heavy_standonthepoint03_You_baby%2C_crawl_to_point!.wav|"You baby, crawl to point!"]]
+
*[[Media:Heavy_standonthepoint03_You_baby%2C_crawl_to_point!.wav|"You, baby! Crawl to point!"]]
 
*[[Media:Heavy_standonthepoint04_Get_on_point%2C_stupid!.wav|"Get on point, stupid!"]]
 
*[[Media:Heavy_standonthepoint04_Get_on_point%2C_stupid!.wav|"Get on point, stupid!"]]
  

Revision as of 08:18, 3 October 2010

General Responses

After Killing More than 2 Enemies in 20 Seconds

After Killing More than 5 Enemies in 20 Seconds

Kill Assist

Domination of a Single Opponent

Domination of Two Opponents

Domination of Three or More Opponents

Revenge Kill

Teleportation

Healed by Medic

After Capturing Intelligence/Control point

Attacking, Control Point Unoccupied

Control Point Occupied

Attacking: Cart Goes Forward

Attacking: Cart Goes Back

Defending: Cart Goes Forward

Defending: Cart Goes Back

Attacking: Stay Close to Cart

Attacking: Cart Has Stopped

Defending: Stop The Bomb

Defense

Match Start

Match Win

Match Loss/Sudden Death

Match Draw

Set on Fire

Destruction/s

Achievement Unlocked

Medic Follow

Class-Specific Responses

ÜberCharged

Upon Firing Minigun Continuously

Fists Kill

Upon Sandvich / Dalokohs Bar Consumption

Unused Responses

Melee Dare

Melee Attack

New Weapon Unlocked

Upon Killing an Enemy's Medic

Unknown Condition