Difference between revisions of "Halloween Spells"
EnderNinja (talk | contribs) (Added a bug, possibley arready restated, but like a addon. If fixed put it in with the one that would be used insted) |
EnderNinja (talk | contribs) m (added new bug, correct if wrong) |
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* Disguised Spies wearing hats with the Team Spirit Footprints spell will have their footprints colored as their team, not the team color of the player disguised as. | * Disguised Spies wearing hats with the Team Spirit Footprints spell will have their footprints colored as their team, not the team color of the player disguised as. | ||
* When a weapon with the Exorcism spell activates a Spy's [[Dead Ringer]], no ghosts appear. | * When a weapon with the Exorcism spell activates a Spy's [[Dead Ringer]], no ghosts appear. | ||
+ | * Gourd Grenades cannot be aplied to The Sticky Jumper. | ||
{{SpectralHalloweenSpecialNav}} | {{SpectralHalloweenSpecialNav}} | ||
{{ToolNav}} | {{ToolNav}} | ||
[[Category:Halloween]] | [[Category:Halloween]] |
Revision as of 17:42, 1 November 2012
“ | No magic is beneath Merasmus!
— Merasmus
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Halloween Spells are single use tool items that are used to give various Halloween themed effects to weapons or hats depending on what spell it is. They were added in the Spectral Halloween Special. It should be noted that not only do the Spell Items expire on November 9th, but the spell effects upon other items expire on November 9th as well.
They can be found inside Haunted Halloween Gifts on the map Ghost Fort.
Contents
Types of Spells
Vocal Effects
- Scout's Spectral Snarl
- Soldier's Booming Bark
- Pyro's Muffled Moan
- Demoman's Cadaverous Croak
- Heavy's Bottomless Bass
- Engineer's Gravelly Growl
- Medic's Blood Curdling Bellow
- Sniper's Deep Downunder Drawl
- Spy's Creepy Croon
Paint Effects
Footprint Effects
- Team Spirit Footprints
- Gangreen Footprints
- Corpse Gray Footprint
- Violent Violet Footprints
- Rotten Orange Footprints
- Bruised Purple Footprints
- Headless Horseshoes
Weapon Effects
Bugs
- When trying to apply a spell to a stock weapon, you are able to select it from the backpack and a confirmation message appears, but the effect is not applied and the spell is still consumed.
- Spells meant to be used with only one class can be applied to multiclass accessories, granting the spell's ability to whatever class wears the affected accessory.
- Disguised and/or Cloaked Spies wearing hats with footprint effects will still have the footprints appear as they move.
- Disguised Spies wearing hats with the Team Spirit Footprints spell will have their footprints colored as their team, not the team color of the player disguised as.
- When a weapon with the Exorcism spell activates a Spy's Dead Ringer, no ghosts appear.
- Gourd Grenades cannot be aplied to The Sticky Jumper.
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