Difference between revisions of "Buffalo Steak Sandvich"

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The '''Buffalo Steak Sandvich''' is a [[Steam Workshop|community-made]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slab of raw rib-eyed steak, from a {{w|American_Bison|buffalo}}.
 
The '''Buffalo Steak Sandvich''' is a [[Steam Workshop|community-made]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slab of raw rib-eyed steak, from a {{w|American_Bison|buffalo}}.
  
Like the [[Sandvich]], the Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key. When eaten, it temporarily increases the Heavy's movement speed to 311 [[Hammer unit|HU]]/s, roughly 35% faster than the Heavy's normal walking speed, restricts him to using only melee weapons, and increases all damage dealt and taken to [[Mini-crit]] levels. The effects last for 15 seconds. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view.
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Like the [[Sandvich]], the Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key. When eaten, it temporarily increases the Heavy's movement speed to 311 [[Hammer unit|HU]]/s, roughly 35% faster than the Heavy's normal walking speed (and very slightly faster than the 'default' speed used by most classes), restricts him to using only melee weapons, and increases all damage dealt and taken to [[Mini-crit]] levels. The effects last for 15 seconds. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view.
  
 
Players can use secondary fire to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized [[Medkit]] that can be picked up by both allies and enemies. The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak will simply reset the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and will not reset the cooldown timer.
 
Players can use secondary fire to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized [[Medkit]] that can be picked up by both allies and enemies. The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak will simply reset the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and will not reset the cooldown timer.

Revision as of 03:13, 15 March 2013

Sandvich make me strong!
The Heavy on the benefits of protein

The Buffalo Steak Sandvich is a community-made secondary weapon for the Heavy. It is a slab of raw rib-eyed steak, from a Template:W.

Like the Sandvich, the Buffalo Steak Sandvich can be consumed by pressing either the primary fire or taunt key. When eaten, it temporarily increases the Heavy's movement speed to 311 HU/s, roughly 35% faster than the Heavy's normal walking speed (and very slightly faster than the 'default' speed used by most classes), restricts him to using only melee weapons, and increases all damage dealt and taken to Mini-crit levels. The effects last for 15 seconds. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view.

Players can use secondary fire to drop the Buffalo Steak Sandvich onto the floor. The normal effects are not applied on dropped steaks; a dropped Steak functions as a medium-sized Medkit that can be picked up by both allies and enemies. The Heavy cannot use his own Steak to heal himself; picking up a dropped Steak will simply reset the cooldown timer. A dropped Steak from another Heavy, whether friend or foe, can only be used to restore health and will not reset the cooldown timer.

The recharge time for the Buffalo Steak Sandvich is 30 seconds. The Heavy can instantly recharge the Steak by visiting a Resupply cabinet, picking up his own thrown Steak, or collecting any health pickup while at full health. Should the Heavy be killed while holding the Steak, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.

Healing and function times

Healing and function times
Effect The user has increased movement speed by 35%,
gives and receives mini-crits,
and is restricted to melee weapons only.
Healing
Healing amount 50% of max health
Function times
Consumption time 4.3 s
Recharge time 30 s / Instantly
Effect duration 15 s
Dropped item expiry 30 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Sandvich Buffalo Steak Sandvich
Item icon Reclaimed Metal.png + Item icon Sandvich.png = Item icon Buffalo Steak Sandvich.png
Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.
Retire the Runner
Retire the Runner
Kill a Scout while they are under the effect of Crit-a-Cola.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Buffalo Steak Sandvich was added to the game.

December 21, 2010 Patch

December 22, 2010 Patch

  • The Buffalo Steak Sandvich's speed boosting effect no longer stacks on any other speed boosting effect (i.e., the effect of the Gloves of Running Urgently).

January 19, 2011 Patch

  • Added a plate model to be used when a Heavy throws the Buffalo Steak Sandvich. Previously, a Sandvich on a plate dropped when the Steak was thrown.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

March 15, 2011 Patch

  • The crafting cost of the weapon was changed from a Sandvich and a Crit-a-Cola to 1 Reclaimed Metal and a Sandvich.
  • All Buffalo Steak Sandviches crafted before this patch were upgraded to Vintage quality.

June 3, 2011 Patch

  • Added community contributed response rules to this weapon.

July 1, 2011 Patch

  • Fixed an exploit with the Heavy's Buffalo Steak Sandvich.

July 7, 2011 Patch

  • [Undocumented] Fixed Buffalo Steak Sandvich allowing the user to switch to a primary weapon.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed this item now having a cooldown when used at full health.
  • Fixed touching a resupply cabinet removing the effects of this weapon but not the melee restriction.

February 14, 2012 Patch

  • [Undocumented] Updated item so it will only resupply ammo if the owner picks it up after dropping it.

July 5, 2012 Patch

  • Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown.

Bugs

  • The speed increase from the Buffalo Steak Sandvich overrides the speed increase from the Disciplinary Action, so a Heavy hit with the Disciplinary Action will move faster than a Heavy who has eaten a Buffalo Steak Sandvich and then hit with the Disciplinary Action.
  • The Axtinguisher and Postal Pummeler will only mini-crit a Heavy who is under the effects of the Buffalo Steak Sandvich, regardless of whether he is on fire or not.
  • If the Buffalo Steak Sandvich is the active weapon during Humiliation, it can still be thrown by using alternate fire.
  • When a player consumes the Buffalo Steak Sandvich, it is possible that no bite marks will visibly appear in the first person view; other players will still see an eaten Steak.

Trivia

  • Instead of the Buffalo Steak Sandvich, the Peyote was originally intended to go with the Hibernating Bear set. However, playtesters thought that people might find a man in a Native American headdress eating Template:W and going on a rage-induced killing spree offensive. The Steak was therefore created as a quick replacement.[1]
  • The Scout achievement Retire the Runner can be earned by killing a Heavy that is under the effects of this weapon.

Gallery

See also

References

  1. TF2 - Polypack - Ruskeydoo" by Ruskeydoo on polycount.com forum on March 25, 2011. Accessed April 19, 2012.

Template:TauntFunc