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Notat: Våpen skader er omtrentlig og oppført på base verdi. Se individuelle våpen sider for ytterligere tall. | Notat: Våpen skader er omtrentlig og oppført på base verdi. Se individuelle våpen sider for ytterligere tall. | ||
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===Håne angrep=== | ===Håne angrep=== |
Revision as of 19:47, 15 April 2013
Den engelske versjonen av denne artikkelen har gjennomgått forandringer. Denne siden krever en omoversettning. Du kan visa sidens kilder her. Om du trenger hjelp, post på talk page eller sjekk guide til språk oversetting. |
Denne siden er i ferd med å bli oversatt til norsk. Hvis du snakker norsk, post på diskusjonssiden eller snakk med de som har bidratt til siden ( ved å se på sidens historie). |
Demoman | |
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https://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg?1701879328.7142653640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg?1701879407.3076783640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?1701879498.5408563640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?1701879655.225733640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27 | |
Generell informasjon | |
Symbol: | 40px |
Type: | Defensive |
Helse: | 175 / 260 150 / 225 with the Eyelander equipped 225 / 335 with the Eyelander fully charged |
Fart: | 93% 79% with the Scotsman's Skullcutter equipped 123% with the Eyelander fully charged |
Meet the Demoman | |
“ | One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
Klikk for å lytte
— The Demoman on occupational hazards
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” |
Den alkohol-gurglende, monster-plagende sprengningseksperten fra det Skotske-høylandet, Demoman (virkelig navn Tavish DeGroot) er en av de mer allsidige medlemmene av laget. Selv om våpnene hans mangler 100% nøyaktighet over lengre avstander, er Demoman allikevel en kraftfull, og kanskje noe uforutsigbar, del av laget og kan håndtere så og si nesten enhver situasjon. Han er en mester av eksplosiver og utmerker seg i indirekte, mellom-rekkevidde kamp. Med sin Granat kaster og Klisterbombekaster, bruker Demoman sitt ene gode øye og kunnskap om sin omgivelser for velberegnete detonasjoner som sender fiendene til himmels, ofte i flere deler.
Demoman, som hans navn insinuerer, utmerker seg for rask demontering av fiendtlige Engineers utstyr, ved å sprette hans granater rundt hjørner for å ødelegge fiendtlige Sentry Guns mens ham selv forblir utenfor fare. Hans Klister bomber er det perfekte verktøy for område fornektelse og de kan holde fiender unna vognen, kontrollpunkter og intelligenskofferter som han anser som utenfor fiendens domene.
Innhold
Bio
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Grunnleggende strategi
- Press MOUSE1 for å skyte klister bomber, så press MOUSE2 for å detonere dem senere.
- Med Klisterbombekasteren, jo lengre du holder nede skyte knappen, jo lengre vil bomben fly.
- Eksploder klisterbomber under beina dine for å klisterbombe hoppe til store høyder.
- Skyt klisterbomber på vegger og tak der de er vanskelige å se.
Våpen
Notat: Våpen skader er omtrentlig og oppført på base verdi. Se individuelle våpen sider for ytterligere tall.
Primært
Våpen | Drapsikon | Ammunisjon Ladet |
Ammunisjon Holdt |
Skadeavstand | Noter / Spesial evner |
---|---|---|---|---|---|
Standard Granatkaster |
4 / 6 | 16 / 30 | Ved direkte treff:
Basis: 100
Basis: 22–64 |
Grenades have zero range falloff on a direct hit. Grenades explode on contact with an enemy player or building, provided they have not bounced first. | |
Konstruering Loch Nesestyver |
3 | 16 | Ved direkte treff:
Basis: 100
|
Granaten sprenger ved kontakt med fienden. Granatene har null avstands retning, går bare rett fram. | |
Konstruering Ali Babas spisse støvler |
Ugyldig | Ugyldig | Ugyldig | Ugyldig | Increases maximum health by 25. Increases turning speed while charging by 200%. |
Konstruering Trebeint | |||||
Konstruering Løs kanon |
4 | 16 | Ved direkte treff:
Basis: 30-50
Basis: 29-47 |
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key. Holding down the fire key for too long will cause a misfire. | |
Konstruering Basehopper |
Ugyldig | Ugyldig | Ugyldig | Ugyldig | Allows player to activate a parachute whilst midair, slowing their descent. |
Konstruering Jernbomber |
4 | 16 | Ved direkte treff:
Basis: 100
Basis: 29-47 |
Grenades have zero range falloff on a direct hit. Grenades explode on contact with an enemy player or building, provided they have not bounced first. |
Sekundær
Våpen | Drapsikon | Ammunisjon Ladet |
Ammunisjon Holdt |
Skadeavstand | Noter / Spesial evner |
---|---|---|---|---|---|
Standard Klisterbombekaster |
8 | 24 | Basis: 103—138 Kritt: 353 |
Primær ild skyter bomber, sekundær ild sprenger dem alle. Å holde ned primær ild skyter dem lenger.
Klisterbomber klistrer seg til de fleste overflater å blir der til de detoneres eller spilleren dør. Kan legge 8 klisterbomber på en gang. | |
Opplåsning Våpenskjold |
Ugyldig | Ugyldig | Fulladet: 50 + 5 per hode (opp til 5 hoder) |
Med sekundær ild løper spilleren forover på høy fart og legger til Mini-Crits (på halve turen) eller kritiske treff (på slutten) på alle angrep. Fiender truffet bare av løpingen tar 50 eller mere skade. Legger til 50% motstand mot ild skade. | |
Opplåsning Skotsk motstand |
8 | 36 | Basis: 103—138 Kritt: 353 |
Klisterbomber er synlige gjennom vegger og alt annet, og de kan bli detonert ved å velge dem (se på dem).
Kan ødelegge fiendtlige klisterbomber. Kan legge 14 klisterbomber på en gang. Har 12 mere ammunisjon tatt med. Har 25% raskere avfyringstid. Har 0.8 sek. lenger ekslosjonstid. | |
Konstruering Klisterhopper |
Ugyldig | 8 | 72 | Basis: 0 Kritt: 0 |
Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. |
Konstruering Praktskjerm |
Ugyldig | Ugyldig | Fulladet: 85 + 8.5 per hode (opp til 5 hoder) |
Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron. Charging removes debuffs. | |
Konstruering Styrbord |
Ugyldig | Ugyldig | Fulladet: 50 + 5 per hode (opp til 5 hoder) |
Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron. Charging removes debuffs. | |
Konstruering Hurtigbombekaster |
4 | 24 | Basis: 88-117/109-147 Kritt: 300/375 |
Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther. Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies. |
Nærvåpen
Våpen | Drapsikon | Ammunisjon Ladet |
Ammunisjon Holdt |
Skadeavstand | Noter / Spesial evner |
---|---|---|---|---|---|
Standard Flaske |
Ugyldig | Ugyldig | Basis: 65 Kritt: 195 |
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Konstruering Skotsk håndtrykk |
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Salgsfremmede Stekepanne |
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Konstruering Militærnekter |
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Promotional / Konstruering Frihetsstav |
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Dropp Balltreet fra helvete |
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Utdelt Minneskaper |
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Promotional Skinkeskaft |
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Opplåsning Nekroklubbe |
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Kasse Krysningsvakt |
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Promotional Prinny-machete |
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Utdelt Saxxy |
Bregrenset gjenstand for Replay oppdateringen. Drepte fiender fryser og blir til en solid Australium statue (bare et kosmetisk trekk). | ||||
Utdelt Gyllen stekepanne |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Opplåsning Øyelender |
Ugyldig | Ugyldig | Basis: 65 Kritt: 195 |
Har større nærkamps rekkevidde. Alle drap hallshugger fienden. Alle hoder tatt gjør at spilleren løper 8% raskere og får 15 mere liv. Maksimum fire hoder. | |
Konstruering Hesteløse Hodeløse Hestemannens halshugger |
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Konstruering Nessies nierjern |
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Konstruering Splitter pine |
Ugyldig | Ugyldig | Basis: 65 Kritt: 195 |
Dobler erobrings kraften for kontrollpunkter og vogner.
Gjør at du tar 10% mere skader fra skudd. | |
Konstruering Skottens skallekløyver |
Ugyldig | Ugyldig | Basis: 78 Kritt: 234 |
Har en større nærkamps rekkevidde. Gjør 20% mere skade. | |
Konstruering Claidheamh Mòr |
Ugyldig | Ugyldig | Basis: 65 Kritt: 195 |
Har 50% lengere nærkamps avstand. 0.5 Sek. økt på ladning. | |
Konstruering Ullapool-staur |
Ugyldig | Ugyldig | Basis: 55 + 75
|
Ved ett perfekt treff, vil granatens "hode" eksplodere, som gjør skade på brukeren og alle fiendene rundt han. Trykket fra granaten vil få brukeren til å fly opp i lufta og lande. Ingen Random Kritiske treff. | |
Salgsfremmede / Konstruering Halv-Zatoichi |
Ugyldig | Ugyldig | Basis: 65 Kritt: 195 |
Has 50% longer melee range. On kill: heals you 50% base health. | |
Konstruering Persisk overtaler |
Ugyldig | Ugyldig | Basis: 65 Kritt: 195 |
Has 50% longer melee range. Ammo can recharge charge. |
Håne angrep
Angrep | Våpen | Varighet | Skade | |
---|---|---|---|---|
Nærkamp |
Decapitation | Eyelander |
5 sekunder |
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Hatter
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Offisielle Klasse Avatarer
Offisielle klasseavatarer | ||
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Originalt sett | RED ÜberLadet sett | BLU ÜberLadet sett |
Få TF2-avatarer på Steam: Orginal |
Prestasjoner
Hovedartikkel: Demoman achievements
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Trivia
- The Demoman is voiced by Gary Schwartz, who also voices The Heavy.
- The Demoman has 3 jobs, a $5 million salary, and lives in a mansion with his blind mother in the Badlands of New Mexico.
- The WAR!: The BLU RED and the RED Demoman became fast friends after meeting at a projectile weapons expo. They shared many experiences together including deep sea fishing, a trip to Las Vegas, and the 'Gravel Pits of America' scenic bus tour. After the Administrator's assistant Miss Pauling brought the matter to her attention (as friendships are forbidden by Mercenary contract), the Administrator decided to introduce a little 'healthy competition' to kill their blossoming friendship.
The Demoman lost the seven day War waged between him and the Soldier, thus losing out on his chance to obtain the Gunboats. Technically, more Soldiers were killed during the war than Demomen; the scales were tipped in favor of the Soldier by points awarded from the Propaganda Contest http://www.advancedaquarist.com/2003/7/inverts. - The Demoman was born to a clan of Scottish Demomen whose motto is "In regione caecorum rex est luscus", which roughly translates as "In the realm of the blind, the one eyed man is king." According to his mother, his father lost both his eyes before he was 30 and maintained 26 jobs until his dying day.
- The Demoman's Scottish accent is very broken, due to his voice actor being American, and not Scottish.
- The Demoman's class emblem is different from the emblem that appears on his sleeve, depicting a lit bomb rather than a stick of dynamite. However he uses neither type of explosive.
- The Demoman's old trading card bio is largely the same, except that his original parents are killed rather than his adoptive set.
- The Demoman is missing his shoulder emblem in the RED main menu splash screen. (Both in the original RED team picture and the Soldier/Demo Face-off picture.) He is also missing his shoulder emblems in Meet the Demoman.
- The HUD icon of the Demoman is inverted horizontally, as he is depicted as left-handed. The Demoman's patch is also on the wrong eye.
- The Demoman seems to be highly sensitive about his missing eye. A trip to the 'Eye Museum' with the BLU Soldier caused the RED Demoman to break into tears.
- The Demoman is a supporter of the 'Badland Brawlers'.
- This being the case the Demoman is the only class who possess two primary weapon unlocks.
- As seen in Meet the Demoman the Demoman smokes as the lit cigarette seen on his desk is presumably his. This coupled with his drinking makes for a very dangerous habit, considering the materials he typically works with.
- The Demoman appears to undergo a personality change between Meet the Demoman and the WAR comic. In Meet the Demoman he is portrayed as drunken, angry and most likely somewhat mentally unstable; whereas in the comic he is well adjusted, able to hold civil conversation with both his mother and Miss Pauling, and seemingly sober.
- The Demoman and Soldier are the only two classes with both hands uncovered.
- The Demoman's crotch smiley note can never be seen in world view, it be seen only when the Demoman taunts while wielding the Grenade Launcher.
See også
- Meet the Demoman
- Demoman match-ups
- Demoman taunts
- Demoman responses
- Demoman voice commands
- Demoman User Guides
- Sticky jump
- Juggling
- Demoman strategy
- Demoman scripts
- List of references (Demoman)
Eksterne lenker
- WAR! Update (English)
- WAR! Update - The Demoman Update (English)
- The Demoman comic (English)
- TF2 Official Blog- A Grim Bloody Fable! (English)
- TF2 Official Blog- Attention Employees... (English)
- TF2 Official Blog- The War Update! (English)
- TF2 Official Blog- It's a Bloodbath! (English)
- TF2 Official Blog- War, Day 2 (English)
- TF2 Official Blog- Casualties of War! (English)
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