Difference between revisions of "TF2 x10"
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Dizzy Zane (talk | contribs) m (Added: Crusaders crossbow change, Winger change, All class weapons (melee)) |
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{{grey|+15% damage bonus}} | {{grey|+15% damage bonus}} | ||
{{grey|-60% clip size}} | {{grey|-60% clip size}} | ||
+ | {{grey|+25% jump height when holding}} | ||
| | | | ||
{{buff|+150% damage bonus}} | {{buff|+150% damage bonus}} | ||
+ | {{buff|+250% jump height when holding}} | ||
{{nerf|-83% clip size}} | {{nerf|-83% clip size}} | ||
|- | |- | ||
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| | | | ||
{{buff|100% faster firing speed}} | {{buff|100% faster firing speed}} | ||
+ | {{buff|100% faster reload speed}} | ||
+ | {{grey|This item simulates a Minigun, however only holds 39 ammo and fires at a greater speed, allowing medics to heal allies greatly from distances and take down opponents at long range, allowing for almost instantaneous kills.}} | ||
|- | |- | ||
! rowspan=1 | Secondary | ! rowspan=1 | Secondary | ||
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|- | |- | ||
|} | |} | ||
+ | All: (Excluding Engineer and Spy) | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" style="text-align: center;" | Slot | ||
+ | ! class="header" style="text-align: center;" | Item | ||
+ | ! class="header" style="text-align: center;" | Stock | ||
+ | ! class="header" style="text-align: center;" | TF2x10 | ||
+ | |- | ||
+ | ! rowspan=4 | Melee | ||
+ | |- | ||
+ | ! {{Table icon|Frying Pan}} | ||
+ | | | ||
+ | {{grey|no extra attributes}} | ||
+ | | | ||
+ | {{buff|Wearer never takes falling damage}} | ||
+ | {{buff|Killing an enemy with a [[Critical Hit]] will dismember them. Painfully}} | ||
+ | |- | ||
+ | ! {{Table icon|Ham Shank}} | ||
+ | | | ||
+ | {{grey|This makeshift classic is a prison staple. Simply take any common, everyday prison item, like a toothbrush or ham, whittle it to a point, and use it to shiv snitches waiting in line at the commissary for a second helping of ham and toothbrushes.}} | ||
+ | | | ||
+ | {{buff|Wearer never takes falling damage}} | ||
+ | {{buff|Killing a player with a [[Critical Hit]] will dismember them. Painfully}} | ||
+ | {{buff|10000% chance of removing hunger}} | ||
+ | |- | ||
+ | |} | ||
+ | |||
== External links == | == External links == |
Revision as of 04:50, 11 August 2013
![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
![]() | “Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: A lot of things in this page aren't same as another page using same table style (See Team Fortress 2 Beta for example) Please see Team Fortress Wiki style guide for information on how to improve this article. |
TF2 x10, also known as Team Fortress 20 is a SourceMod plugin and server modification for Team Fortress 2. The plugin/server mod was created by UltiMario and Mr. Blue, with additional coding by Isatis and InvisGhost.
Contents
Gameplay
The main characteristic of this game mode is the fact that all weapon attributes are multiplied by 10. This includes both the positive and negative stats of each weapon, and often results in incredibly powerful or ridiculous weapon and player abilities.
For instance, a Spy wielding a Conniver's Kunai will spawn with only 1 health, however achieving a backstab will boost their health to a temporary 1800. This boost also applies to damage buffs or resistances; wielding a Chargin' Targe will cause the responsible Demoman to have full immunity to explosive and fire damage; a Heavy wielding the Gloves of Running Urgently cannot deal any damage with them; a Soldier wielding the Gunboats will take no damage from Rocket Jumping regardless of which Rocket Launcher is equipped. Certain weapons which would otherwise be direct upgrades from each other thanks to the stat boost, such as the Splendid Screen from the Chargin' Targe, will either not gain the boost or receive a smaller one. Certain weapons' basic mechanics are slightly changed, without its statistics being multiplied by ten. A notable instance of this is the Grenade Launcher.
Weapon changes
Changes to stock weapons
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Scattergun |
~ |
|
![]() Bat |
~ |
| |
![]() |
![]() Rocket Launcher |
~ |
|
![]() Shovel |
~ |
| |
![]() |
![]() Flame Thrower |
Airblast costs 20 ammo |
|
![]() Fire Axe |
~ |
| |
![]() |
![]() Grenade Launcher |
~ |
|
![]() Stickybomb Launcher |
~ |
| |
![]() Bottle |
~ |
| |
![]() |
![]() Minigun |
~ |
|
![]() Fists |
~ |
| |
![]() |
![]() Wrench |
~ |
|
![]() Building |
~ |
| |
![]() |
![]() Syringe Gun |
~ |
|
![]() Medi Gun |
~ |
| |
![]() Bonesaw |
~ |
| |
![]() |
![]() Sniper Rifle |
~ |
|
![]() SMG |
~ |
| |
![]() Kukri |
~ |
| |
![]() |
![]() Revolver |
~ |
|
![]() Knife |
~ |
| |
![]() Invis Watch |
~ |
| |
![]() ![]() |
![]() Pistol |
~ |
|
![]() ![]() ![]() ![]() |
![]() Shotgun |
~ |
|
Scout
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Force-A-Nature |
50% faster firing speed |
|
![]() Shortstop |
No max health on wearer |
| |
![]() Soda Popper |
+25% faster reloading speed |
| |
![]() Baby Face's Blaster |
40% more accurate |
| |
Secondary | ![]() Winger |
+15% damage bonus |
|
![]() Pretty Boy's Pocket Pistol |
+15 max health on wearer |
| |
![]() Flying Guillotine |
Throw at your enemies to make them bleed! |
| |
![]() Bonk! Atomic Punch |
~ |
| |
![]() Crit-a-Cola |
While under the effects, +25% movement speed and damage done and damage taken will be mini-crits. |
| |
![]() Mad Milk |
Players heal 60% of the damage done to an enemy covered with milk. |
| |
Melee | ![]() Holy Mackerel |
~ |
|
![]() Unarmed Combat |
~ |
| |
![]() Sandman |
Alt fire: Launches a ball that stuns opponents |
| |
![]() Candy Cane |
On kill: A small health pack is dropped |
| |
![]() Boston Basher |
On hit: Bleed for 5 seconds |
| |
![]() Three-Rune Blade |
On hit: Bleed for 5 seconds |
| |
![]() Sun-on-a-Stick |
100% critical hit vs burning players |
| |
![]() Fan O'War |
On hit: One target at a time is marked for death, causing all damage taken to be mini-crits |
On hit: One target at a time is marked for death, causing all damage taken to be mini-crits | |
![]() Atomizer |
2 mid-air jumps |
| |
![]() Wrap Assassin |
Alt fire: Launches a festive ornament that shatters causing bleed |
|
Soldier
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Direct Hit |
+25% damage bonus |
|
![]() Black Box |
On-hit: +15 health |
| |
![]() Rocket Jumper |
+200% max primary ammo on wearer |
| |
![]() Liberty Launcher |
+40% projectile speed |
| |
![]() Cow Mangler 5000 |
Does not require ammo |
Does not require ammo | |
![]() Beggar's Bazooka |
Can load up to 3 ammo in clip |
| |
Secondary | ![]() Reserve Shooter |
+15% faster weapon switch |
|
![]() Buff Banner |
Provides an offensive buff that causes nearby team members to do mini-crits. |
| |
![]() Gunboats |
-60% blast damage taken from rocket jumps |
| |
![]() Battalion's Backup |
Provides a defensive buff that protects nearby team members from crits |
| |
![]() Concheror |
With buff, some damage Dished out by nearby teammates Comes back as healing |
| |
![]() Mantreads |
-75% reduction in push force taken from damage |
| |
![]() Righteous Bison |
Does not require ammo |
Does not require ammo | |
Melee | ![]() Equalizer |
Damage increases as user becomes injured |
|
![]() Pain Train |
+1 capture rate on wearer |
| |
![]() Half-Zatoichi |
On kill: Restores you to 100% health. |
| |
![]() Disciplinary Action |
On hit ally: Boosts both players' speed for several seconds |
| |
![]() Market Gardener |
Deals critical hits while the wielder is rocket jumping |
| |
![]() Escape Plan |
Movement speed increases as the user becomes injured |
|
Pyro
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Rainblower |
On equip: Visit Pyroland |
On equip: Visit Pyroland |
![]() Backburner |
Normal airblast push force |
| |
![]() Degreaser |
65% faster weapon switch |
| |
![]() Phlogistinator |
All fire damage increases 'Mmmph', activate to refill health and crit for several seconds |
| |
Secondary | ![]() Reserve Shooter |
+15% faster weapon switch |
|
![]() Flare Gun |
~ |
| |
![]() Detonator |
Alt fire: Detonate flare. |
Alt fire: Detonate flare. | |
![]() Manmelter |
+50% projectile speed |
| |
![]() Scorch Shot |
Flare knocks back target on hit and ignites enemy in a small radius |
| |
Melee | ![]() Lollichop |
On equip: Visit Pyroland |
On equip: Visit Pyroland |
![]() Axtinguisher |
100% critical hit vs burning players |
100% critical hit vs burning players | |
![]() Postal Pummeler |
100% critical hit vs burning players |
100% critical hit vs burning players | |
![]() Homewrecker |
+100% damage vs buildings |
| |
![]() Maul |
+100% damage vs buildings |
| |
![]() Powerjack |
+75 health restored on kill |
| |
![]() Back Scratcher |
+25% damage bonus |
| |
![]() Sharpened Volcano Fragment |
On hit: target is engulfed in flames |
On hit: target is engulfed in flames | |
![]() Third Degree |
All players connected via Medigun beams are hit |
All players connected via Medigun beams are hit | |
![]() Neon Annihilator |
Damage removes sappers |
Damage removes sappers |
Demoman
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Loch-n-Load |
+20% damage bonus |
|
![]() Ali Baba's Wee Booties |
+25 max health on wearer |
| |
![]() Bootlegger | |||
Secondary | ![]() Chargin' Targe |
+50% fire damage resistance on wearer |
|
![]() Splendid Screen |
+20% fire damage resistance on wearer |
| |
![]() Scottish Resistance |
+25% faster firing speed |
| |
![]() Sticky Jumper |
+200% max secondary ammo on wearer |
| |
Melee | ![]() Eyelander |
+37% longer melee range |
|
![]() Pain Train |
+1 capture rate on wearer |
| |
![]() Scotsman's Skullcutter |
+20% damage bonus |
| |
![]() Ullapool Caber |
No random critical hits |
No random critical hits | |
![]() Claidheamh Mòr |
0.5 sec increase in charge duration |
| |
![]() Half-Zatoichi |
On kill: Restores you to 100% health. |
| |
![]() Persian Persuader |
+100% increase in charge recharge rate |
|
Heavy
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Natascha |
-25% damage penalty |
|
![]() Brass Beast |
+20% damage bonus |
| |
![]() Tomislav |
+10% faster spin up time |
| |
![]() Huo-Long Heater |
Sustains a ring of flames while deployed |
Sustains a ring of flames while deployed | |
Secondary | ![]() Sandvich |
~ |
|
![]() Dalokohs Bar |
Heals 100 hit points per consumption |
| |
![]() Family Business |
+33% clip size |
| |
Melee | ![]() Killing Gloves of Boxing |
On Kill: 5 seconds of 100% critical chance |
|
![]() Gloves of Running Urgently |
+30% faster move speed on wearer |
| |
![]() Warrior's Spirit |
+30% damage bonus |
| |
![]() Fists of Steel |
-40% damage from ranged sources while active |
| |
![]() Eviction Notice |
+50% faster firing speed |
| |
![]() Holiday Punch |
Critical hit forces victim to laugh |
Critical hit forces victim to laugh |
Engineer
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Melee | ![]() Gunslinger |
+25 max health on wearer |
|
![]() Jag |
30% faster construction rate |
|
Medic
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Crusader's Crossbow |
Syringes fired at allies heal them |
|
Secondary | ![]() Kritzkrieg |
No extra heal rate |
|
Melee | ![]() Ubersaw |
On Hit: 25% ÜberCharge added |
|
Sniper
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Huntsman |
~ |
|
![]() Machina |
At Full Charge: Shots Penetrate Enemies |
| |
![]() Sydney Sleeper |
+25% charge rate |
| |
![]() Hitman's Heatmaker |
Gain Focus on kills and assists |
Gain Focus on kills and assists | |
Secondary | ![]() Jarate |
Coated enemies take mini-crits
Also handy for putting out a fire |
Coated enemies take mini-crits
Also handy for putting out a fire |
![]() Darwin's Danger Shield |
+25 max health on wearer |
| |
![]() Cozy Camper |
+1 health regenerated per second on wearer |
| |
![]() Cleaner's Carbine |
On Kill: 3 seconds of 100% critical chance |
| |
Melee | ![]() Tribalman's Shiv |
On Hit: Bleed for 6 seconds |
|
![]() Bushwacka |
Crits whenever it would normally mini-crit |
Crits whenever it would normally mini-crit | |
![]() Shahanshah |
+25% increase in damage when health <50% of max |
|
Spy
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Primary | ![]() Ambassador |
Crits on headshot |
|
![]() L'Etranger |
+15 cloak on hit |
| |
![]() Enforcer |
+20% damage bonus while undisguised |
| |
![]() Diamondback |
Gives ten guaranteed critical hit for each building destroyed with your sapper attached |
| |
Melee | ![]() Conniver's Kunai |
On Backstab: Absorbs the health from your victim |
|
![]() Big Earner |
+30% cloak on kill |
| |
![]() Spy-cicle |
Silent Killer: No attack noise from backstabs |
Silent Killer: No attack noise from backstabs | |
Watch | ![]() Cloak and Dagger |
Cloak Type: Motion Sensitive |
Cloak Type: Motion Sensitive |
![]() Dead Ringer |
Cloak Type: Feign Death |
Cloak Type: Feign Death |
All: (Excluding Engineer and Spy)
Slot | Item | Stock | TF2x10 |
---|---|---|---|
Melee | |||
![]() Frying Pan |
no extra attributes |
| |
![]() Ham Shank |
This makeshift classic is a prison staple. Simply take any common, everyday prison item, like a toothbrush or ham, whittle it to a point, and use it to shiv snitches waiting in line at the commissary for a second helping of ham and toothbrushes. |
|
External links
|