Difference between revisions of "Splendid Screen"
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The Splendid Screen's charge ability is more potent than the [[Chargin' Targe]]'s; a successful charge bash delivers 70% more damage and 50% faster shield recharge. Like the Chargin' Targe, heads gathered by the [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]] or [[Nessie's Nine Iron]] will increase the damage of the bash, at a maximum of 5 heads. However, the Splendid Screen only offers both +20% fire and explosive resistance, instead of the Targe's +50% fire resistance and +30% explosive resistance. | The Splendid Screen's charge ability is more potent than the [[Chargin' Targe]]'s; a successful charge bash delivers 70% more damage and 50% faster shield recharge. Like the Chargin' Targe, heads gathered by the [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]] or [[Nessie's Nine Iron]] will increase the damage of the bash, at a maximum of 5 heads. However, the Splendid Screen only offers both +20% fire and explosive resistance, instead of the Targe's +50% fire resistance and +30% explosive resistance. | ||
− | The strength of the charge is indicated in a meter in the [[HUD]] which changes color as it depletes. Using a melee weapon in conjunction with the charge will provide extra damage potential. For example, when the meter is white or green, a melee attack will only do normal damage. At the yellow color, essentially half of the charge distance, striking will add [[Critical hits#Mini-crits|mini-crit]] damage. Finally, moving the full distance and attacking at red will give it a full-power [[Critical hits|critical hit]]. Additionally, the player get a melee mini-crit or crits swing immediately after bashing into a player depend on charge depleted, mini-crits occur at less 25% charge meter depleted and crits occur at less 65%. While charging, any enemy in the direct path will be bashed by the Splendid Screen provided the player does not end the charge prematurely by attacking. The shield | + | The strength of the charge is indicated in a meter in the [[HUD]] which changes color as it depletes. Using a melee weapon in conjunction with the charge will provide extra damage potential. For example, when the meter is white or green, a melee attack will only do normal damage. At the yellow color, essentially half of the charge distance, striking will add [[Critical hits#Mini-crits|mini-crit]] damage. Finally, moving the full distance and attacking at red will give it a full-power [[Critical hits|critical hit]]. Additionally, the player get a melee mini-crit or crits swing immediately after bashing into a player depend on charge depleted, mini-crits occur at less 25% charge meter depleted and crits occur at less 65%. While charging, any enemy in the direct path will be bashed by the Splendid Screen provided the player does not end the charge prematurely by attacking. The shield bash damage scales over distance. |
This item has four different [[styles]]. These styles, titled "Classic", "Spike", "Arrow", and "Spike and Arrow", allow the Splendid Screen to bear a spike, an arrow, neither, or both, embedded in its face. | This item has four different [[styles]]. These styles, titled "Classic", "Spike", "Arrow", and "Spike and Arrow", allow the Splendid Screen to bear a spike, an arrow, neither, or both, embedded in its face. | ||
− | ==Damage== | + | == Damage and function times == |
− | {{ | + | {{Damage table |
− | + | | damage = yes | |
− | + | | damagetype = Melee | |
− | + | | rangetype = Melee | |
− | |||
− | |||
− | |||
− | |||
− | = | + | | base = 85 (+8.5 per [[Eyelander|{{Tooltip|head|Up to 5 heads}}]]) |
− | + | | minicrit = {{Tooltip|115|Up to 172 damage with 5 heads}} | |
− | + | | function times = yes | |
− | + | | max charge time = 8 s | |
− | + | }} | |
− | + | '''''Note:''' Shield damage scales up to full with distance and is affected by weapon damage spread. The [[Claidheamh Mòr]] and [[Ali Baba's Wee Booties]] or [[Bootlegger]] refill 25% charge on melee kill, and the [[Persian Persuader]] refills with [[ammo]] pickups or 20% charge on hit.'' | |
+ | |||
+ | ==Speed== | ||
+ | {{Main|Speed}} | ||
+ | |||
+ | {| class="wikitable" style="text-align: center" | ||
+ | |- | ||
+ | ! class="header" | Condition | ||
+ | ! class="header" | Speed (units per second) | ||
+ | |- | ||
+ | | style="text-align: left" | Charging | ||
+ | | {{Tooltip|750|250%}} | ||
+ | |- | ||
+ | | style="text-align: left" | Charging while wielding the [[Scotman's Skullcutter]] | ||
+ | | {{Tooltip|637.5|213%}} | ||
+ | |- | ||
+ | |} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} |
Revision as of 03:39, 25 December 2015
“ | Time to get bluttered!
Click to listen
— The Demoman
|
” |
The Splendid Screen is a community-created secondary weapon for the Demoman. It is an iron shield spattered with blood, with four bosses in the cardinal directions and a larger boss in the middle.
The Splendid Screen's charge ability is more potent than the Chargin' Targe's; a successful charge bash delivers 70% more damage and 50% faster shield recharge. Like the Chargin' Targe, heads gathered by the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron will increase the damage of the bash, at a maximum of 5 heads. However, the Splendid Screen only offers both +20% fire and explosive resistance, instead of the Targe's +50% fire resistance and +30% explosive resistance.
The strength of the charge is indicated in a meter in the HUD which changes color as it depletes. Using a melee weapon in conjunction with the charge will provide extra damage potential. For example, when the meter is white or green, a melee attack will only do normal damage. At the yellow color, essentially half of the charge distance, striking will add mini-crit damage. Finally, moving the full distance and attacking at red will give it a full-power critical hit. Additionally, the player get a melee mini-crit or crits swing immediately after bashing into a player depend on charge depleted, mini-crits occur at less 25% charge meter depleted and crits occur at less 65%. While charging, any enemy in the direct path will be bashed by the Splendid Screen provided the player does not end the charge prematurely by attacking. The shield bash damage scales over distance.
This item has four different styles. These styles, titled "Classic", "Spike", "Arrow", and "Spike and Arrow", allow the Splendid Screen to bear a spike, an arrow, neither, or both, embedded in its face.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 85 (+8.5 per head) |
Mini-crit | 115 | |
Function times | ||
Maximum charge time | 8 s | |
Values are approximate and determined by community testing. |
Note: Shield damage scales up to full with distance and is affected by weapon damage spread. The Claidheamh Mòr and Ali Baba's Wee Booties or Bootlegger refill 25% charge on melee kill, and the Persian Persuader refills with ammo pickups or 20% charge on hit.
Speed
Condition | Speed (units per second) |
---|---|
Charging | 750 |
Charging while wielding the Scotman's Skullcutter | 637.5 |
Demonstration
Item set
One Thousand and One Demoknights | |
---|---|
Effect |
No effect |
Crafting
Blueprint
Reclaimed Metal | Chargin' Targe | Splendid Screen | ||
x2 | + | = |
Class Token - Demoman | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | 1,001 Demoknights weapon | Sultan's Ceremonial | ||
x4 | + | = |
Styles
Styles | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Classic | Spike | Arrow | Spike And Arrow |
The Splendid Screen's appearance can differ through the use of styles. This, however, has no bearing on the kill icon. The style shows up in both the world and client view.
Strange variant
Related achievements
General
Emergency Brake Kill a charging Demoman. |
Demoman
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Update history
- The Splendid Screen was added to the game.
- Added the Splendid Screen to the whitelist for Medieval mode.
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges. (The player still keeps leftovers when stopped by enemy airblasts.)
June 29, 2011 [Item schema update]
- Fire and Explosive resistance were reduced by 5%.
- [Undocumented] Changed the style name on the Splendid Screen from "Spike & Arrow" to "Spike And Arrow".
- [Undocumented] The physics of charging with a shield as a Demoman have been altered.
- Fixed the Demoman not being able to charge while in the air.
October 13, 2011 Patch (Manniversary Update & Sale)
- Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
- Fixed the Demoman shields not saving their upgrades upon round reset in Mann vs. Machine.
- Fixed Demoman shields not reducing explosive damage in non-MvM games.
- [Undocumented] Added Strange quality.
- [Undocumented] Added Collector's quality.
- Professional killstreak Splendid Screen now generates proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
December 17, 2015 Patch (Tough Break Update)
- Removed the ability to deal charge impact damage at any range (now native to all shields).
- Now increases recharge rate by 50%.
- Increased blast resistance from 15% to 20%.
Bugs
- This weapon does not glow in the world view when crit boosted.
Gallery
Eyelander
Scotsman's Skullcutter
Horseless Headless Horsemann's Headtaker
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
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