Difference between revisions of "Tough Break Campaign/fr"

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*Défender un point de contrôle sur une carte de capture de point
 
*Défender un point de contrôle sur une carte de capture de point
 
*Gagner un round sur une carte de capture de point
 
*Gagner un round sur une carte de capture de point
====The [[Soda Popper/fr|Le Rafraîchisseur]]====
+
====LE [[Soda Popper/fr|Rafraîchisseur]]====
 
*Score points as Scout
 
*Score points as Scout
 
*Kill as Scout
 
*Kill as Scout
 
*Kill while jumping as Scout
 
*Kill while jumping as Scout
 
*Kill while triple jumping as Scout
 
*Kill while triple jumping as Scout
====The [[Sandman]]====
+
====Le [[Sandman/fr|Marchand de sable]]====
 
*Score points as Scout
 
*Score points as Scout
 
*Kill as Scout
 
*Kill as Scout
 
*Kill a stunned enemy
 
*Kill a stunned enemy
 
*Capture an objective as Scout
 
*Capture an objective as Scout
====The [[Direct Hit]]====
+
====Le [[Direct Hit/fr|Direct Hit]]====
 
*Score points as Soldier
 
*Score points as Soldier
 
*Kill as Soldier
 
*Kill as Soldier
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*{{botignore|Direct-Hit}} airborne enemy as Soldier<!--both are in the file, need to know which one is used-->
 
*{{botignore|Direct-Hit}} airborne enemy as Soldier<!--both are in the file, need to know which one is used-->
 
*{{botignore|Direct-Hit}} enemy as Soldier
 
*{{botignore|Direct-Hit}} enemy as Soldier
====The [[Black Box]]====
+
====La [[Black Box/fr|Boîte Noire]]====
 
*Score points as Soldier
 
*Score points as Soldier
 
*Kill as Soldier
 
*Kill as Soldier
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*Kill with a reflected projectile as Pyro
 
*Kill with a reflected projectile as Pyro
 
*Environmental kill as Pyro
 
*Environmental kill as Pyro
====[[Detonator]], [[Backburner]]====
+
====Le [[Detonator/fr|Détonateur]],Le [[Backburner/fr|brûleur arrière]]====
 
*Score points as Pyro: 1 CP
 
*Score points as Pyro: 1 CP
 
*Kill as Pyro: 3 CP
 
*Kill as Pyro: 3 CP
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*(Advanced) Taunt kill as Demoman: 15 CP
 
*(Advanced) Taunt kill as Demoman: 15 CP
  
====[[Loose Cannon]]====
+
====Le [[Loose Cannon/fr|Danger public]]====
 
*Score points as Demoman: 1 CP
 
*Score points as Demoman: 1 CP
 
*Sticky grenade kill: 3 CP
 
*Sticky grenade kill: 3 CP

Revision as of 10:14, 16 January 2016

La "Tough Break Campaign" est un évènement d'une durée de 3 mois introduit par la Mise à jour Tough Break. Celle-ci inclut des contrats qui récompenserons le joueur par des armes ou des caisses de la mise à jour si ceux-ci sont accomplis. Il est nécessaire de se procurer un Tough Break Campaign Pass pour avoir accés au contrats. Une fois utilisé celui-ci se transformera en Tough Break Campaign Stamp.

Contracts

In Game

Liste des objectifs pour chaque types de contrat

Contrat de type ouvert

  • Obtenir un point: 1 CP
  • (Avancé) Obtenir 10 points sans mourir: 10 CP

Victimes

  • Tuer un adversaire: 1 CP
  • Tuer un Scout: 3 CP
  • Tuer un Soldier: 3 CP
  • Tuer un Pyro: 3 CP
  • Tuer un Demoman: 3 CP
  • Tuer un Heavy: 3 CP
  • Tuer un Ingénieur: 3 CP
  • Tuer un Medic: 3 CP
  • Tuer un Sniper: 3 CP
  • Tuer un Spy: 3 CP
  • (Avancé) Tuer 5 adversaires en une seule vie: 10 CP

Charge Utile

  • Obtenir un point sur une carte de charge utile: 1 CP
  • Poussez le wagon: 2 CP
  • (Avancé) Tuer un adversaire tout en poussant le wagon: 3 CP
  • (Avancé) Gagner un round en charge utile: 15 CP

Capture de point

  • Obtenir un point sur une carte de capture de point
  • Capturer un point de contrôle sur une carte de capture de point
  • Défender un point de contrôle sur une carte de capture de point
  • Gagner un round sur une carte de capture de point

LE Rafraîchisseur

  • Score points as Scout
  • Kill as Scout
  • Kill while jumping as Scout
  • Kill while triple jumping as Scout

Le Marchand de sable

  • Score points as Scout
  • Kill as Scout
  • Kill a stunned enemy
  • Capture an objective as Scout

Le Direct Hit

  • Score points as Soldier
  • Kill as Soldier
  • Minicrit kill as Soldier
  • Direct-Hit airborne enemy as Soldier
  • Direct-Hit enemy as Soldier

La Boîte Noire

  • Score points as Soldier
  • Kill as Soldier
  • Kill while blast jumping as Soldier
  • Heal 100 damage on hit in a single life as Soldier

Airblast

  • Score points as Pyro
  • Extinguish a burning teammate
  • Kill with a reflected projectile as Pyro
  • Environmental kill as Pyro

Le Détonateur,Le brûleur arrière

  • Score points as Pyro: 1 CP
  • Kill as Pyro: 3 CP
  • (Advanced) Crit kill as Pyro: 3 CP
  • (Advanced) Minicrit kill as Pyro: 4 CP

Demoknight

  • Score points as Demoman: 1 CP
  • Melee kill as Demoman: 3 CP
  • Collect a head as Demoman: 3 CP
  • (Advanced) Bash an enemy with a shield: 5 CP
  • (Advanced) Taunt kill as Demoman: 15 CP

Le Danger public

  • Score points as Demoman: 1 CP
  • Sticky grenade kill: 3 CP
  • Kill an enemy doing the objective: 3 CP
  • (Advanced) Land a Double Donk with the Loose Cannon: 10 CP

Sandvich

  • Score points as Heavy: 1 CP
  • Feed an injured teammate: 2 CP
  • Capture or defend an objective as Heavy: 3 CP
  • (Advanced) Take 1000 damage in a single life: 10 CP

Fists of Steel

  • Score points as Heavy
  • Kill as Heavy
  • Block 500 damage as Heavy
  • Take 1000 damage in a single life

Wrangler

  • Score points as Engineer
  • Kill with a Sentry
  • Kill with a Wrangled Sentry
  • Get 5 Sentry kills in a single life

Frontier Justice

  • Score points as Engineer: 1 CP
  • Teleport a teammate: 1 CP
  • Dispense 500 health to teammates: 3 CP
  • (Advanced) Revenge Crit Kill with the Frontier Justice: 5 CP

Crusader's Crossbow

  • Score points as Medic: 1 CP
  • Heal 50 health with the Crusader's Crossbow: 2 CP
  • Regenerate or collect 200 health as Medic: 2 CP
  • (Advanced) Long range heal with the Crusader's Crossbow: 5 CP

Kritzkrieg

  • Score points as Medic: 1 CP
  • Assist in a kill as Medic: 3 CP
  • (Advanced) Assist in a crit-boosted kill: 4 CP
  • (Advanced) Assist in 3 kills in a single Kritzkrieg uber: 10 CP

Jarate

  • Score points as Sniper
  • Kill as Sniper
  • Jarate assist as Sniper
  • Kill an enemy covered in Jarate

Huntsman

  • Score points as Sniper: 1 CP
  • Headshot with an arrow as Sniper: 2 CP
  • Long range arrow kill as Sniper: 3 CP
  • (Advanced) Close range arrow kill as Sniper: 4 CP
  • (Advanced) Taunt kill as Sniper: 15 CP

Dead Ringer

  • Score points as Spy: 2 CP
  • Destroy a building with a sapper: 4 CP
  • (Advanced) Absorb 125 health with the Deadringer: 5 CP
  • (Advanced) Survive an attack that would otherwise kill you: 8 CP

Master of Disguise

  • Score points as Spy: 2 CP
  • Destroy a building with a Sapper: 4 CP
  • Undisguised kill as Spy: 4 CP
  • (Advanced) Kill Heavy, Medic, Sniper, or Engineer as Spy: 3 CP
  • (Advanced) Backstab the enemy you are disguised as: 15 CP

Snowycoast

  • Score points on Snowycoast
  • Win a round on Snowycoast
  • Push the Payload Cart on Snowy Coast
  • Kill an enemy pushing the Cart on Snowy Coast

Vanguard Community Map

  • Score points on Vanguard: 1 CP
  • (Advanced) Win a round on Vanguard: 15 CP

Landfall Community Map

  • Score points on Landfall: 1 CP
  • (Advanced) Win a round on Landfall: 15 CP

Highpass Community Map

  • Score points on Highpass: 1 CP
  • (Advanced) Win a round on Highpass: 15 CP

Campaign Stamp

Une fois le Tough Break Campaign Pass activé le joueur recevra le Tough Break Campaign Stamp. Cet objet qui est non échangable permet aux joueur d'accéder aux contrats de manière hebdomadaire. Celui-ci permet également aux joueurs de connaître le total des points de campagne (CP) obtenu via les contrats, ainsi que les points bonus et le nombre total de victimes. Le badge augmente en qualité tout les 1000 CP obtenus durant la campagne.

Level 1 Gravel Tough Break Campaign Stamp Gravel Tough Break Campaign Stamp
Level 2
(1000 CP)
Bronze Tough Break Campaign Stamp Bronze Tough Break Campaign Stamp
Level 3
(2000 CP)
Silver Tough Break Campaign Stamp Silver Tough Break Campaign Stamp
Level 4
(3000 CP)
Australium Tough Break Campaign Stamp Australium Tough Break Campaign Stamp

Campaign Weapons

Each contract a player completed, awarded them a Campaign-exclusive weapon or weapon crate. These weapons perform identically to their standard counterparts but have a one-of-a-kind pattern applied to it. Standard paint patterns are uniquely placed on each weapon to make it different from any others. Weapons also come in six different rarities and five levels of wear. Weapons that come from cases can have the Strange capability, can more rarely be Unusual, and in the rarest case can be both.

The gallery below shows one of the possible positions of these weapons, it is meant as a reference only

The Harvest Collection

The Harvest Collection is one of two weapon skin collections available through completing Tough Break contracts. The skins in this collection are based off of autumn colors and patterns, such as leaves, pumpkins and trees.

The Gentlemanne's Collection

The Gentlemanne's Collection is the second weapon skin collection available through completing Tough Break contracts.

The Pyroland Collection

The Pyroland Collection is one of two collections available only through opening weapons cases. To obtain a weapon from this collection, one must open a Pyroland Weapons Case with a Tough Break Key. Weapons from this collection focus on patterns and designs found in Pyroland.

The Warbird Collection

The Warbird Collection is the second Tough Break collection available only through opening weapons cases. Weapons from this collection can be obtained by opening a Warbird Weapons Case with a Tough Break Key. These weapons bear motifs from the air arms of the countries that fought in World War II, including those of the USAAF and Luftwaffe.

Rarities

Les armes obtenus durant la "Tough Break Campaign" possédent 6 niveaux de rarities/fr. Les armes obtenus suite à l'accomplissement d'un contrat se situe dans les niveaux faible de rareté tandis que les armes obtenu par l'ouverture des caisses d'armes se situe dans les hautes niveaux de rareté.

Couleur Nom Exemple
#B0C3D9 Civil Fusil à dispersion
#5E98D9 Freelance Lanceur de bombes collantes
#4B69FF Mercenaire Minigun
#8847FF Commando Lance-flammes
#D32CE6 Assassin Fusil de sniper
#EB4B4B Élite Lance-roquettes

Bugs

  • The Sandvich contract gives points for feeding a Sandvich to enemies, despite stating it only gives points for feeding teammates.

See also