Difference between revisions of "Jungle Inferno Campaign"
NiobiumNinja (talk | contribs) (Completed the 'Map Contracts' section, along with adding links to the maps) |
NiobiumNinja (talk | contribs) m (Added additional footnote links and moved the 'Defense Contracts' section above the 'Support Contracts') |
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=== Offense Contracts === | === Offense Contracts === | ||
+ | {| class="wikitable sortable" | ||
+ | ! class="header" | Name | ||
+ | ! class="header" | Prerequisites | ||
+ | ! class="header" | Objectives | ||
+ | ! class="header" | Reward | ||
+ | |||
+ | |- | ||
+ | |colspan="4" | <sup>1</sup>: Activating one of the contracts will make the other two permanently unavailable. | ||
+ | |} | ||
+ | |||
+ | === Defense Contracts === | ||
+ | {| class="wikitable sortable" | ||
+ | ! class="header" | Name | ||
+ | ! class="header" | Prerequisites | ||
+ | ! class="header" | Objectives | ||
+ | ! class="header" | Reward | ||
+ | |- | ||
+ | |colspan="4" | <sup>1</sup>: Activating one of the contracts will make the other two permanently unavailable. | ||
+ | |} | ||
=== Support Contracts === | === Support Contracts === | ||
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! class="header" | Reward | ! class="header" | Reward | ||
|- | |- | ||
− | |style="text-align: center;" | '''Support Classes''' | + | |style="text-align: center;" | '''Support Classes <sup>1</sup>''' |
|style="text-align: center;" | 3x{{Contract Star}} <br> Completed Contract(s): <br> '''Defense''' and '''Offense''' | |style="text-align: center;" | 3x{{Contract Star}} <br> Completed Contract(s): <br> '''Defense''' and '''Offense''' | ||
| '''Medic''' | | '''Medic''' | ||
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| style="text-align: center;" | {{Blood Money|small}} <br> Blood Money (x100) | | style="text-align: center;" | {{Blood Money|small}} <br> Blood Money (x100) | ||
|- | |- | ||
− | |style="text-align: center;" | '''Advanced Support Classes''' | + | |style="text-align: center;" | '''Advanced Support Classes <sup>1</sup>''' |
|style="text-align: center;" | 2x{{Contract Star}} <br> Completed Contract(s): <br> '''Support Classes''' | |style="text-align: center;" | 2x{{Contract Star}} <br> Completed Contract(s): <br> '''Support Classes''' | ||
| '''Advanced Medic''' | | '''Advanced Medic''' | ||
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| style="text-align: center;" | {{Blood Money|medium}} <br> Blood Money (x150) | | style="text-align: center;" | {{Blood Money|medium}} <br> Blood Money (x150) | ||
|- | |- | ||
− | |style="text-align: center;" | '''Expert Support Classes''' | + | |style="text-align: center;" | '''Expert Support Classes <sup>1</sup>''' |
|style="text-align: center;" | 3x{{Contract Star}} <br> Completed Contract(s): <br> '''Advanced Support Classes''' | |style="text-align: center;" | 3x{{Contract Star}} <br> Completed Contract(s): <br> '''Advanced Support Classes''' | ||
| '''Expert Medic''' | | '''Expert Medic''' | ||
Line 157: | Line 176: | ||
| style="text-align: center;" | [[File:Paintkit_bundle_03.png]] <br> 'Contract Campaigner' War Paint <br> Mercenary Grade Keyless Case | | style="text-align: center;" | [[File:Paintkit_bundle_03.png]] <br> 'Contract Campaigner' War Paint <br> Mercenary Grade Keyless Case | ||
|- | |- | ||
− | |style="text-align: center;" | '''Support Weapon''' | + | |style="text-align: center;" | '''Support Weapon <sup>1</sup>''' |
|style="text-align: center;" |1x{{Contract Star}} <br> Completed Contract(s): <br> '''Support Classes''' | |style="text-align: center;" |1x{{Contract Star}} <br> Completed Contract(s): <br> '''Support Classes''' | ||
|'''Crusader's Crossbow''' | |'''Crusader's Crossbow''' | ||
Line 181: | Line 200: | ||
| style="text-align: center;" | {{Table icon | Himalayan Hair Shirt}} | | style="text-align: center;" | {{Table icon | Himalayan Hair Shirt}} | ||
|- | |- | ||
− | |style="text-align: center;" | '''Support Weapons 2''' | + | |style="text-align: center;" | '''Support Weapons 2 <sup>1</sup>''' |
|style="text-align: center;" |2x{{Contract Star}} <br> Completed Contract(s): <br> '''Support Weapon''' and '''Mossrock''' | |style="text-align: center;" |2x{{Contract Star}} <br> Completed Contract(s): <br> '''Support Weapon''' and '''Mossrock''' | ||
|'''The Big Earner''' | |'''The Big Earner''' | ||
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| style="text-align: center;" | {{Blood Money|large}} <br> Blood Money (x250) | | style="text-align: center;" | {{Blood Money|large}} <br> Blood Money (x250) | ||
|- | |- | ||
− | | colspan="4" | <sup>1</sup>: CP amount isn't displayed in ConTracker. | + | | colspan="4" | <sup>1</sup>: Activating one of the contracts will make the other two permanently unavailable. |
+ | <sup>2</sup>: CP amount isn't displayed in ConTracker. | ||
|} | |} | ||
− | |||
− | |||
=== Map Contracts === | === Map Contracts === |
Revision as of 06:26, 30 November 2017
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“ | "Now that's how it's done!"
Click to listen
— The Engineer
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” |
The Jungle Inferno Campaign is a Campaign lasting from October 20th, 2017 until February 11th, 2018 introduced in the Jungle Inferno Update during which players can complete skill-based contracts to be awarded Blood Money, War Paints, and unique cosmetics. Participation in the event requires a Jungle Inferno Campaign Pass. Using the Campaign Pass converts it to a Jungle Inferno ConTracker and unlocks the Mercenary Park set of Contracts. During the Campaign, the Mercenary Park Gift Shop is open for purchase of items with Blood Money
Contracts are navigated and managed using the ConTracker. Contracts use Contract Points (CP) to measure completion of the Primary Objective. Contract Points are gained by scoring points in the game, subject to some restrictions, such as class, weapon, or role restrictions. Earning 100 CP completes most Primary Objectives. Besides setting additional Objectives to complete, Bonus Objectives define additional ways to score higher points. Completion of all Bonus Objectives completes the Primary Objective regardless of the amount of Contract Points earned on the Contract.
After users complete Primary or Bonus Objectives, they obtain a Contract Star for each Objective turned in. Contract Stars allow users to unlock other contracts. A few Contracts require a higher amount of stars to unlock, for example, the Mercenary World Contract requires 20 stars.
Contents
Mercenary Park Contracts
Main Contracts
Name | Prerequisites | Objectives | Reward |
---|---|---|---|
Start | 0x |
|
Monstrous Memento |
Offense | 1x Completed Contract(s): Start |
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Blood Money (x150) |
Defense | 1x Completed Contract(s): Start |
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'Contract Campaigner' War Paint Civilian Grade Keyless Case |
Mercenary Park (map) | 1x Completed Contract(s): Start |
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Blood Money (x100) |
Mercenary World | 20x Completed Contract(s): Mercenary Park |
|
128px Blood Money (x250) and Dragon Slayer War Paint |
Core Modes 1 | 1x Completed Contract(s): Mercenary Park |
CTF
Payload
Capture Points
|
Blood Money (x100) |
Alternative Modes 1 | 2x Completed Contract(s): Core Modes |
DeGroot Keep
Mannpower
PASS Time
|
Blood Money (x250) |
1: Activating one of the contracts will make the other two permanently unavailable (e.g. activating the CTF contract will make the Payload and Capture Points contracts permanently unavailable). |
Offense Contracts
Name | Prerequisites | Objectives | Reward |
---|---|---|---|
1: Activating one of the contracts will make the other two permanently unavailable. |
Defense Contracts
Name | Prerequisites | Objectives | Reward |
---|---|---|---|
1: Activating one of the contracts will make the other two permanently unavailable. |
Support Contracts
Name | Prerequisites | Objectives | Reward |
---|---|---|---|
Support Classes 1 | 3x Completed Contract(s): Defense and Offense |
Medic
Sniper
Spy
|
Blood Money (x100) |
Advanced Support Classes 1 | 2x Completed Contract(s): Support Classes |
Advanced Medic
Advanced Sniper
Advanced Spy
|
Blood Money (x150) |
Expert Support Classes 1 | 3x Completed Contract(s): Advanced Support Classes |
Expert Medic
Expert Sniper
Expert Spy
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'Contract Campaigner' War Paint Mercenary Grade Keyless Case |
Support Weapon 1 | 1x Completed Contract(s): Support Classes |
Crusader's Crossbow
Huntsman
Dead Ringer
|
Blood Money (x100) |
Mossrock | 1x Completed Contract(s): Advanced Support Classes |
|
Himalayan Hair Shirt |
Support Weapons 2 1 | 2x Completed Contract(s): Support Weapon and Mossrock |
The Big Earner
Amputator
Jarate
|
Blood Money (x250) |
1: Activating one of the contracts will make the other two permanently unavailable.
2: CP amount isn't displayed in ConTracker. |
Map Contracts
Name | Prerequisites | Objectives | Reward |
---|---|---|---|
2Fort | 1x Completed Contract(s): Core Modes |
|
Blood Money (x250) |
Turbine | 1x Completed Contract(s): 2Fort |
|
Blood Money (x100) |
Upward | 1x Completed Contract(s): 2Fort |
|
Blood Money (x100) |
Goldrush | 1x Completed Contract(s): Upward |
|
Blood Money (x150) |
Badwater | 1x Completed Contract(s): Upward |
|
Blood Money (x100) |
Suijin | 2x Completed Contract(s): Goldrush |
|
Blood Money (x250) |
Harvest | 1x Completed Contract(s): Badwater |
|
Blood Money (x100) |
Hightower | 2x Completed Contract(s): Turbine and Badwater |
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'Contract Campaigner' War Paint Civilian Grade Keyless Case |
Dustbowl | 2x Completed Contract(s): Harvest and Goldrush |
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Blood Money (x250) |
Brazil | 2x Completed Contract(s): Hightower and Harvest |
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Saxton |
Bugs
- The Wrangler Contract's primary objective is to get kills with a Sentry Gun, but does not count kills made with a Mini-Sentry Gun.
See also
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