Difference between revisions of "Pyroland Contracts"
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=== Navigation === | === Navigation === | ||
− | * | + | * Earning 3 of the Pyro Weapons (all except for the [[Hot Hand]]) does not ''require'' completing any Bonus Objectives but unless you do, you will not be able to freely switch between The Gas Passer or The Dragon's Fury Contracts until the first one you activate is turned in. |
− | + | * Unlocking The Hot Hand Contract requires completion of ''every'' Bonus Objective of every Pyroland Contract you have unlocked. | |
− | * Unlocking The Hot Hand Contract requires completion of '' | + | ** If you don't unlock the Consolation Prize Contract, you won't need its Contract Stars to unlock The Hot Hand Contract, but you would instead need The Hot Hand's Stars to unlock the Consolation Prize. |
=== Weapon Objectives === | === Weapon Objectives === |
Revision as of 01:44, 27 March 2020
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Pyroland Contracts are free Contracts that, for the most part, promote and award the new Pyro Weapons from the Jungle Inferno Update, which are the new Pyro Class Pack promised from the outcome of the Meat Your Match Heavy vs. Pyro War! of the Meet Your Match Update.
Activating any Pyroland Contract that requires use of one of the new Pyro Weapons provides the Player with a temporary loan of that Weapon. Until the player permanently earns the Weapon by turning in the completed Contract, activates another the Contract before earning the Weapon, or the Contract Campaign closes, this loan remains in the Player's Inventory.
Pyroland Contracts use Contract Points to show the Player how much they've achieved.
These contracts are navigated, selected, tracked, and turned in using the ConTracker. When the Player completes and turns in a Primary Objective or a Bonus Objective, they obtain a Contract Star (). Completing a Primary Objective is required to unlock following Contracts and most Contracts also require a single Contract Star to unlock, while some require a higher amount of Contract Stars to unlock. Previously turned-in Contracts can be reactivated to complete unfinished Bonus Objectives. The total amount of Contract Stars that can be obtained from the set is 18 Stars, with all but 3 Stars used to unlock all of the Pyroland Contracts.
Strategy
An objective of the Pyroland Contracts is to encourage Players to try the new ConTracker Contract management system, without requiring they purchase a premium Campaign pass. Most of the rewards of this Contract set require trivial effort compared to most of the rewards of Jungle Inferno Campaign.
- A familiar Payload map, like Badwater Basin or Upward is a good place to work on these Contracts. The enemy tends to concentrate around the cart.
- Pushing the Payload Cart is a quick way to rack up the points for most of the Primary Objectives in this set, while the more or less continuous clustering of teammates and enemies around Medics, Engineer nests, and the Payload Cart provide many opportunities to work on the Bonus Objectives.
- Earning 3 of the Pyro Weapons (all except for the Hot Hand) does not require completing any Bonus Objectives but unless you do, you will not be able to freely switch between The Gas Passer or The Dragon's Fury Contracts until the first one you activate is turned in.
- Unlocking The Hot Hand Contract requires completion of every Bonus Objective of every Pyroland Contract you have unlocked.
- If you don't unlock the Consolation Prize Contract, you won't need its Contract Stars to unlock The Hot Hand Contract, but you would instead need The Hot Hand's Stars to unlock the Consolation Prize.
Weapon Objectives
- The Gas Passer
- Using a regular Flamethrower (to conserve Ammo for extinguishing teammates) while playing defensively around groupings of your team, say, keeping the enemy away from your Medics and Engineers, is a good team-player way to also complete the Bonus Objective "Deal 500 afterburn damage in a single life: 10 CP".
- The Dragon's Fury
- Hitting attacking Players running through a narrow passage is a great place to complete the Objectives "Get a kill with the Dragon's Fury: 2 CP" and "Hit and kill a burning enemy with the Dragon's Fury: 3 CP".
- The Thermal Thruster
- Extinguishing teammates can be difficult with this weapon, especially considering finding ignited teammates is somewhat uncommon. To speed this process up, have a teammate with the Cow Mangler shoot a charged shot beneath themselves, allowing them to ignite themselves on-demand. You will be able to safely utilise the Thermal Thruster to extinguish them, quickly finishing the first bonus objective of this contract. This can also be done in the spawn room, where the Resupply Cabinet can quickly recharge the Thermal Thruster.
- The Hot Hand
- It may be difficult to obtain two or three consecutive kills with this weapon without dying, due to its reduced damage output (as well as the increased vulnerability of using a melee weapon in close quarters). Playing on a map like 2Fort may greatly improve your odds, as there are plenty of hiding places and escape routes that will ensure your survival. Additionally, unaware Snipers will often be perched on the other team's fort, allowing for easy kills. Be careful when in the enemy's base, as it is fairly likely an Engineer has a sentry set up that could put a sudden end to your killstreak.
- The Hot Hand Contract is best worked on in DeGroot Keep.
List of contract objectives
Name | Prerequisites | Objectives | Reward |
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Pyro |
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N/A |
The Gas Passer |
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Gas Passer |
The Dragon's Fury |
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Dragon's Fury |
The Thermal Thruster |
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Thermal Thruster |
The Hot Hand |
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Hot Hand |
Consolation Prize |
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|
Second Banana |
See also
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