Difference between revisions of "Inside Jab"
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− | The '''Inside Jab''' is an experimental melee weapon for the [[Spy]] that was being play-tested by [[Valve]]. The existence of this weapon was first discovered in the form of a VTF filename string found in the {{code|texture_preload_list.txt}} file that had been added to the game as part of the {{Patch name|10|28|2015}}. The string found was {{code|models/workshop/weapons/c_models/c_pistol_knife/c_pistol_knife}}. | + | The '''Inside Jab''' is an experimental [[Weapons#spymelee|melee weapon]] for the [[Spy]] that was being play-tested by [[Valve]]. The existence of this weapon was first discovered in the form of a VTF filename string found in the {{code|texture_preload_list.txt}} file that had been added to the game as part of the {{Patch name|10|28|2015}}. The string found was {{code|models/workshop/weapons/c_models/c_pistol_knife/c_pistol_knife}}. |
− | Almost two years later exactly (off by 8 days), the backpack icons, model and textures for the Inside Jab were accidentally leaked in the [[Jungle Inferno Update]]. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the {{code|tf\models\workshop}} directory from their original directories ({{code|tf\models\player\items}} and {{code|tf\models\weapons\c_models}}), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time (if not for the past two years) and pushed it in the update. | + | Almost two years later exactly (off by 8 days), the backpack icons, model, and textures for the Inside Jab were accidentally leaked in the [[Jungle Inferno Update]]. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the {{code|tf\models\workshop}} directory from their original directories ({{code|tf\models\player\items}} and {{code|tf\models\weapons\c_models}}), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time (if not for the past two years) and pushed it in the update. |
The Inside Jab was [https://steamcommunity.com/sharedfiles/filedetails/?id=229539580 contributed] to the Steam Workshop. | The Inside Jab was [https://steamcommunity.com/sharedfiles/filedetails/?id=229539580 contributed] to the Steam Workshop. | ||
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<gallery> | <gallery> | ||
File:Backpack Inside Jab.png|Backpack icon. | File:Backpack Inside Jab.png|Backpack icon. | ||
− | File:InsideJab 1st person RED.png|First person view (RED). | + | File:InsideJab 1st person RED.png|First person view ([[RED]]). |
− | File:InsideJab 1st person BLU.png|First person view (BLU). | + | File:InsideJab 1st person BLU.png|First person view ([[BLU]]). |
File:InsideJab 1st person RTS RED.png|First person view, ready to backstab (RED). | File:InsideJab 1st person RTS RED.png|First person view, ready to backstab (RED). | ||
File:InsideJab 1st person RTS BLU.png|First person view, ready to backstab (BLU). | File:InsideJab 1st person RTS BLU.png|First person view, ready to backstab (BLU). |
Revision as of 21:35, 12 October 2021
“Ok guys, bad news: we lost that last one.” This article documents experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
The Inside Jab is an experimental melee weapon for the Spy that was being play-tested by Valve. The existence of this weapon was first discovered in the form of a VTF filename string found in the texture_preload_list.txt
file that had been added to the game as part of the October 28, 2015 Patch. The string found was models/workshop/weapons/c_models/c_pistol_knife/c_pistol_knife
.
Almost two years later exactly (off by 8 days), the backpack icons, model, and textures for the Inside Jab were accidentally leaked in the Jungle Inferno Update. Based on the patch diff for the update, it appears that when Valve migrated some weapons and cosmetics over to the tf\models\workshop
directory from their original directories (tf\models\player\items
and tf\models\weapons\c_models
), they accidentally migrated some staging build (in-dev) Workshop content they were testing at the time (if not for the past two years) and pushed it in the update.
The Inside Jab was contributed to the Steam Workshop.
Update history
- [Undocumented] A VTF filename string for the Inside Jab was found listed in
texture_preload_list.txt
, a file that had been added in this update.
October 20, 2017 Patch (Jungle Inferno Update Patch 1)
- [Undocumented] The files for the Inside Jab were added to the game.
Unknown date
- [Undocumented] The files for the Inside Jab were removed from the game.
Trivia
- Attempting to load the weapon model up onto the
c_spy_arms.mdl
to test viewmodel sequences will result in odd parenting of the weapon unless you stick to theacr
-prefixed sequences for the arms.- The
acr_stab_b
(a sideways slash) andacr_stab_c
(a diagonal slash) animations both look odd with this particular weapon model. acr_stab_a
is the only stab animation of the three that looks suitable for this weapon, as the weapon's piston actuates during this stab animation. It does not appear to actuate during the_b
and_c
stab animations however.
- The
- It is unknown whether or not this weapon would have also fired a gunshot during a stab or backstab.
Gallery
|