Difference between revisions of "User:Foxbite/Sandbox"

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m (link fixd; how should I mark capture zones :?)
(+bar)
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{| class="wikitable" style="border-collapse:collapse;background-color:transparent;text-align:center;"
 
{| class="wikitable" style="border-collapse:collapse;background-color:transparent;text-align:center;"
 
| TBD
 
| TBD
| In progress
+
| In progress<sup>(incl. these not approved)</sup>
 
| Done<sup>(by myself)</sup>
 
| Done<sup>(by myself)</sup>
 
| Done<sup>(by someone else)</sup>
 
| Done<sup>(by someone else)</sup>
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| 17
 
| 17
 
|}
 
|}
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 +
{{Percentage bar|3|total=77|width=570.42px|border=none|padding=3px 0 0 1px|color2=#eee}}
 +
 
<b>last upd 07/Jan/22</b>
 
<b>last upd 07/Jan/22</b>
  

Revision as of 11:29, 7 January 2022


Overview

TBD In progress(incl. these not approved) Done(by myself) Done(by someone else) Null(no old overview)
⚒️ ☑️
74 2 0 1 17
0.038961038961039
3%  

last upd 07/Jan/22

Map list

CTF 2Fort (+2Fort Invasion) Double Cross (+Doublefrost) Landfall (+Snowfall) Sawmill Turbine Well
⌛⌛ ⌛❌ ⌛⌛
CP Attack / Defend Medieval Mode Domination
Altitude Dustbowl Egypt Erebus Gorge (+Gorge Event) Gravel Pit Junction Mercenary Park Mossrock Mountain Lab (+Mann Manor) Snowplow Steel DeGroot Keep Standin
⌛⌛ ⌛⌛ ⌛⌛
Symmetric
5Gorge Badlands Coldfront Fastlane Foundry Freight Granary Gullywash
Metalworks Powerhouse Process Snakewater Sunshine (+Sinshine) Vanguard Well Yukon
⌛⌛
KOTH Badlands Brazil Cascade Cauldron Harvest (+Harvest Event) Highpass Kong King Lakeside (+Ghost Fort) Los Muertos Laughter Lazarus
⌛⌛ ⌛⌛
Maple Ridge Event Megalo Moldergrove Moonshine Event Nucleus Probed Sawmill Sinthetic Slasher Suijin Viaduct (+Eyeaduct)
⌛⌛
PL Badwater Basin (+Bloodwater) Barnblitz Borneo Bread Space Brimstone (map) Cactus Canyon Chilly Enclosure Frontier Gold Rush Gravestone
⚒️⚒️
Hellstone Hoodoo Pier Polar Precipice Snowycoast Swiftwater Terror Thunder Mountain Upward (+Hassle Castle) Wutville
☑️ ⌛⌛

Sandbox

CTF

2Fort

Old
2Fort overview with lines.png
New

Please note the following: The Blu side shows the first floor while the Red side shows the second floor. (this msg should ideally be nested somewhere inside the template) Template:Map locations

PL

Badwater Basin

Old
Badwater1 with lines.png
New

Template:Map locations

Bloodwater

Old
Bloodwater overviewwith lines.png
New

Template:Map locations