Difference between revisions of "October 12, 2022 Patch"
m (Tweak) |
(Added latest update) |
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| month = october | | month = october | ||
| year = 2022 | | year = 2022 | ||
− | | after = | + | | after = {{Patch name|10|13|2022}} |
| source-title = {{common string|Blog Team Fortress 2 Update Released}} | | source-title = {{common string|Blog Team Fortress 2 Update Released}} | ||
| source = https://steamcommunity.com/games/TF2/announcements/detail/3542669318977720919 | | source = https://steamcommunity.com/games/TF2/announcements/detail/3542669318977720919 |
Revision as of 21:08, 13 October 2022
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed a server crash related to multiple heavies(sic) spam firing their weapons
- Fixed
trigger_add_or_remove_tf_player_attributes
not interacting well with the status of other attributes - Fixed
trigger_add_or_remove_tf_player_attributes
not updating player speed correctly - Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers
- Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps
- Added a
SetModel
input to all entities with a model- Mappers: This replaces the previous '
addoutput modelindex
' method that was used for overriding an entity's model
- Mappers: This replaces the previous '
- Added
SetPlaybackRate
andSetCycle
inputs to all entities with a model - Added a spawnflag to
point_hurt
to bypass Übercharge - Added
OnDeath
output totf_zombie
entity - Updated '
maps *
' console command to show workshop maps - Updated the Create Server menu to show workshop maps
- Updated
ctf_crasher
- Giants should more reliably be killed when they drop or capture a flag
- Fixed a minor clipping issue on the ammo pickup by the arches
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/maps/ctf_crasher.lmp
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/GameUI.dylib
Modified: bin/GameUI.so
Modified: bin/base.fgd
Modified: bin/engine.dll
Modified: bin/engine.dylib
Modified: bin/engine.so
Modified: bin/haptics.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/ctf_crasher.bsp