October 11, 2022 Patch

From Team Fortress Wiki
Jump to: navigation, search

Patch notes

Patch 1

  • Fixed a client crash related to the Ghoulpit contract
  • Fixed Sinthetic contract objective counting pumpkin bomb kills instead of killing the Toastmaster
  • Fixed Horsemann's Hack unusual effect not being visible in bright areas and optimized the particle count
  • Fixed the hook's self-ilummination(sic) for The Hook, Line, and Thinker
  • Fixed a materials problem with the Cabinet Mann
  • Fixed a clipping problem with The Imp's Imprint
  • Fixed some cosmetic cases not showing the correct skins in the Mann Co. Catalog
  • Fixed sound file references for the Taunt: Luxury Lounge pointing to missing files
  • Updated the Magical Mount and The Pony Express to be assisters in Pyrovision
  • Updated the item_type_name values for some items[1]
  • Updated koth_sawmill_event
  • Updated plr_hacksaw_event
    • Adjusted prop fade distances
    • Added more details across the map
    • Added overlays in some spots to make Snipers more visible
    • Filled the final death pit with billowing smoke
    • Fixed perch spots around the map
    • Fixed various displacement gaps
    • Fixed z-fighting on fence props
    • Fixed being able to place teleporters too close to your own spawn doors
    • Fixed payload sawblade damage not being consistent
    • Fixed players spawning in the overworld when the underworld race is active
    • Fixed being able to use Bonk! Atomic Punch to bypass the stun speed in the underworld race
    • Fixed being able to use the Phlogistinator to damage players in the underworld race (Thanks Barno and pinewabble!)
    • Fixed errors caused by missing gib types for crows
    • Fixed incorrect prop collisions
    • Improved fire safety
    • Prevented the HHH from falling into pits
  • Updated ctf_crasher
    • Fixed BLU flag outline not displaying properly when home
    • Tweaked nag line preparation to ensure it works correctly for both teams
    • Potential fix for casual mode lines still interrupting announcer despite being muted
    • Potential fix for edge case where giants are not killed when dropping or capturing a flag on high-load servers
    • Giant medics will no longer mirror blast jumps above certain speeds
    • Fixed dispenser sometimes not properly attaching to giants
    • Fixed having multiple giants for the same team at the same time
  • Updated pl_sludgepit_event
    • Removed spells due to an exploit where players could get out of the map
    • Added cubemaps to fix weird visuals on metallic props
    • Removed assets leftover from the non-Halloween version of the map
  • Updated pl_hasslecastle
    • Fixed invisible playerclip blocking part of the left exit door in RED's spawn room for the final cap
    • Fixed exploit that allowed buildings to be built in an area that is later shut off from both teams

Undocumented changes

  • Added some tournament medals[2]
  • Added flexes to The Hook, Line, and Thinker to prevent Engie's scalp clipping through his brain
  • Added transparency to the hook texture for The Hook, Line, and Thinker

Patch 2

  • Updated plr_hacksaw_event to fix the Headless Horsemann not being visible

References

  1. Batter's Beak, Miami Rooster, Misha's Maw, Cabinet Mann, and Fire Breather.
  2. RGL.gg Highlander Season 8, 6v6 Season 11, One Day Prolander Cup Winter 2021

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes

Patch 1

Modified: tf/steam.inf
Modified: tf/maps/ctf_crasher.bsp
Modified: tf/maps/koth_sawmill_event.bsp
Modified: tf/maps/pl_hasslecastle.bsp
Modified: tf/maps/pl_sludgepit_event.bsp
Modified: tf/maps/plr_hacksaw_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/scripts/protodefs/proto_defs.vpd
Modified: tf/scripts/protodefs/proto_defs.vpd.sig
Modified: tf/tf2_misc_012.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_019.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2022_imps_imprint/hwn2022_imps_imprint.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2022_imps_imprint/hwn2022_imps_imprint.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2022_imps_imprint/hwn2022_imps_imprint.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2022_imps_imprint/hwn2022_imps_imprint.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2022_imps_imprint/hwn2022_imps_imprint.vvd
Modified: tf/tf2_misc_dir.vpk/particles/halloween2022_unusuals.pcf
Modified: tf/tf2_textures_052.vpk
Modified: tf/tf2_textures_dir.vpk
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2021_hook_line_thinker/hwn2021_hook_line_thinker_1_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/hwn2022_cabinet_mann/hwn2022_cabinet_mann_normal.vtf

Patch 2

Modified: tf/steam.inf
Modified: tf/maps/plr_hacksaw_event.bsp