Difference between revisions of "Community Versus Saxton Hale strategy"
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=== {{class link|Soldier}} === | === {{class link|Soldier}} === | ||
− | |||
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
− | * | + | * [[Compression blast|Airblasting]] Hale into environmental hazards or simply away from your team is highly recommended. |
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
Line 21: | Line 20: | ||
=== {{class link|Heavy}} === | === {{class link|Heavy}} === | ||
− | * | + | * Consider using the [[Shotgun]] or [[Tomislav]] to take advantage of the higher mobility they provide. |
=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
− | * | + | * Try to hide your [[Dispenser]] out of sight or in places where Hale doesn't pass through, communicating to your team where you've placed it can be helpful to ensure they have a safe place to retreat. |
=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
− | * | + | * Prioritise the classes closest to Hale, as they're the ones in the most danger. |
+ | * Your [[ÜberCharge]] is best used on teammates that can deal large amount of damage, either if they're about to die or if they're very close to Hale. This can force Hale away while dealing a lot of damage. | ||
+ | * Although risky, consider going off alone and baiting Hale into following you, then use your ÜberCharge when he's near you. This will waste his time and allow your team to deal a lot of damage in the meantime. | ||
=== {{class link|Sniper}} === | === {{class link|Sniper}} === | ||
− | * | + | * The [[Sydney Sleeper]] is a great support tool to shoot Hale from far away and increase your team's damage output. |
+ | * The [[Bazaar Bargain]] should be avoided, as its upsides never come into play. | ||
+ | * The [[Machina]] has the potential to deal large amounts of damage. | ||
=== {{class link|Spy}} === | === {{class link|Spy}} === | ||
− | * Use the [[Dead Ringer]] | + | * Use the [[Dead Ringer]] to survive a hit from Hale. Consider luring Hale away from your team first to buy more time for them to deal damage. |
{{Map strategy}} | {{Map strategy}} | ||
[[Category:Game mode strategy]] | [[Category:Game mode strategy]] |
Revision as of 19:37, 14 July 2023
This article is about Community VS Saxton Hale strategy.
Contents
General strategy
- Try to stick together as a team, rather than going solo, as Saxton will easily pick off any players on their own. Make sure you aren't too tight together so that Saxton can easily kill your whole team.
Class-specific strategy
Scout
- Using the Bonk! Atomic Punch can be great to lure him out for the rest of your team to flank.
Soldier
Pyro
- Airblasting Hale into environmental hazards or simply away from your team is highly recommended.
Demoman
- Try to lure him into a hidden Sticky trap to take a good chunk of his HP.
Heavy
Engineer
- Try to hide your Dispenser out of sight or in places where Hale doesn't pass through, communicating to your team where you've placed it can be helpful to ensure they have a safe place to retreat.
Medic
- Prioritise the classes closest to Hale, as they're the ones in the most danger.
- Your ÜberCharge is best used on teammates that can deal large amount of damage, either if they're about to die or if they're very close to Hale. This can force Hale away while dealing a lot of damage.
- Although risky, consider going off alone and baiting Hale into following you, then use your ÜberCharge when he's near you. This will waste his time and allow your team to deal a lot of damage in the meantime.
Sniper
- The Sydney Sleeper is a great support tool to shoot Hale from far away and increase your team's damage output.
- The Bazaar Bargain should be avoided, as its upsides never come into play.
- The Machina has the potential to deal large amounts of damage.
Spy
- Use the Dead Ringer to survive a hit from Hale. Consider luring Hale away from your team first to buy more time for them to deal damage.