Difference between revisions of "Anti-Spy strategy/zh-hans"
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{{DISPLAYTITLE:反间谍策略}} | {{DISPLAYTITLE:反间谍策略}} | ||
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− | {{Quotation|''' | + | {{Quotation|'''工程师'''|这就是我爹教我如何干掉那些到处背刺的混蛋的。|sound=Engineer_dominationspy08.wav|en-sound=yes}} |
− | + | {{cl|Spy}}是专门对你们队伍进行欺骗与破坏的特务,他们十分狡猾。他们会使用{{item link|Invisibility Watch}}来帮助自己隐身,或者用{{item link|Disguise Kit}} 伪装成你的队友以进行间谍活动,并将目标直接[[backstab/zh-hans|背刺]]。最好防御间谍的方法就是观察:他仅仅只有这几种方法伪装自己,所以有经验的玩家可以迅速发现不对劲的地方。间谍的战斗能力较为低下,所以一般他们打不过就会立刻逃跑。请记住:间谍有着许多方式去欺骗你和你的队友,包括使用{{item link|Dead Ringer}}假装装自己已死。如果你们队伍能定时进行[[spy checking/zh-hans|间谍检查]],间谍就很难对你们造成威胁。而{{cl|Pyro}}可以用他的{{item link|Flame Thrower}}快速筛选出间谍。 | |
− | == General == | + | == 一般策略{{anchor|General}} == |
{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
− | ! class="header" colspan="1" width="200" | | + | ! class="header" colspan="1" width="200" | 属性 |
− | ! class="header" colspan="1" width="800" | | + | ! class="header" colspan="1" width="800" | 反间谍策略 |
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− | | align="center" valign="center" style="padding:0.5em" |[[File:Spy_emblem_RED.png|40px]] '''[[Classes| | + | | align="center" valign="center" style="padding:0.5em" |[[File:Spy_emblem_RED.png|40px]] '''[[Classes/zh-hans|职责]]''' |
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− | * | + | * 间谍会尝试在你们的后方用自己的伪装和隐身能力干扰你们,请进行必要的间谍检查。 |
− | * | + | * 一个伪装的间谍行动不会像你的队友一般自然。比如,他不能进行攻击且穿过你们队的任何一个人。 |
− | * | + | * 一个高超的间谍可以以一己之力对抗整个没有协调的队伍,请及时与队友报告间谍和他的可能位置。 |
− | * | + | * 你可以通过查看间谍的出装以判断他的总体的游玩风格。 |
− | * | + | * 某些武器,比如火焰兵的{{item link|Homewrecker}}和{{cl|Sniper}}的{{item link|Razorback}},有特别的反间谍功能。 |
|- | |- | ||
− | | align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_medic.png|40px]] '''[[Health]]''' | + | | align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_medic.png|40px]] '''[[Health/zh-hans|生命值]]''' |
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− | * | + | * 间谍的身板较脆弱,其一般生命值为125。在其暴露后一般不难杀死,但他可能会通过隐身来减免受到的伤害或用死亡之铃来抛下一具假尸体。 |
|- | |- | ||
− | | align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_scout.png|40px]] '''[[Speed]]''' | + | | align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_scout.png|40px]] '''[[Speed/zh-hans|速度]]''' |
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− | * | + | * 一般来讲,间谍的移速要比兵种的平均移速快一点。当间谍进行伪装时,他的移速会与他当前伪装的这个兵种的移速相同。(除了{{cl|Scout}}) |
− | ** | + | ** 一个移速比平常慢的侦察兵一定是间谍! |
|- | |- | ||
− | | align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_soldier.png|40px]] '''[[Weapons| | + | | align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_soldier.png|40px]] '''[[Weapons/zh-hans|武力]]''' |
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− | * | + | * 在直接战斗中,间谍的武器较弱。 |
− | * | + | * 间谍可以看到敌方玩家的生命值,这样他可以确认敌方玩家是否可以一枪干掉。 |
− | * | + | * 如果间谍神不知鬼不觉地潜入了敌方阵地并摸到了敌人的后背,他就可以背刺干掉那个敌人。 |
− | ** | + | ** 一个高超的间谍会使用trickstabs解决他遇到的敌人。 |
|- | |- | ||
|} | |} | ||
− | == Weapon-specific == | + | == 武器{{anchor|Weapon-specific}} == |
− | {{main|Weapons# | + | {{main|Weapons/zh-hans#间谍|l1=间谍的武器}} |
− | === Secondary weapons === | + | ===副武器 {{anchor|Secondary weapons}}=== |
{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
! class="header" colspan="1" width="200"| Weapon | ! class="header" colspan="1" width="200"| Weapon | ||
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|} | |} | ||
− | === Melee weapons === | + | === {{anchor|Melee weapons}}近战武器 === |
{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
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− | === Disguise Kit === | + | === {{anchor|Disguise Kit}}伪装工具 === |
{| class="wikitable grid" cellpadding="0" cellspacing="0" | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
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− | == See also == | + | == {{common strings|See also}} == |
− | * [[ | + | * [[Spy checking/zh-hans|间谍检查]] |
− | * [[Team strategy]] | + | * [[Team strategy/zh-hans|团队策略]] |
{{Class strategy}} | {{Class strategy}} |
Revision as of 13:19, 25 July 2023
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“ | 这就是我爹教我如何干掉那些到处背刺的混蛋的。
点击试听 (英语)
— 工程师
|
” |
间谍是专门对你们队伍进行欺骗与破坏的特务,他们十分狡猾。他们会使用隐形手表来帮助自己隐身,或者用伪装工具 伪装成你的队友以进行间谍活动,并将目标直接背刺。最好防御间谍的方法就是观察:他仅仅只有这几种方法伪装自己,所以有经验的玩家可以迅速发现不对劲的地方。间谍的战斗能力较为低下,所以一般他们打不过就会立刻逃跑。请记住:间谍有着许多方式去欺骗你和你的队友,包括使用死亡之铃假装装自己已死。如果你们队伍能定时进行间谍检查,间谍就很难对你们造成威胁。而火焰兵可以用他的火焰喷射器快速筛选出间谍。
一般策略
属性 | 反间谍策略 |
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职责 | |
生命值 |
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速度 |
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武力 |
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武器
主条目: 间谍的武器
副武器
Weapon | Anti-Spy strategy |
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左轮手枪 + reskins |
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大使手枪 + reskins |
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陌生人 |
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执法者 |
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菱背响尾蛇 |
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近战武器
Weapon | Anti-Spy strategy |
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刀子 + reskins |
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永生的回报 + reskins |
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密谋者的苦无 |
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暴利杀手 |
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神奇的冰柱 |
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伪装工具
Weapon | Anti-Spy strategy |
---|---|
伪装工具 |
|
Invis Watches
主条目: Cloak
- Cloaked Spies can be revealed if they are doused, lit, or bleeding. Try using Jarate, Mad Milk, fire, and weapons that cause bleeding in areas where you suspect a Spy is hiding. These debuffs cure twice as quickly while the Spy is cloaked, so act quickly once you reveal him.
- Emerging from water also compromises a Spy's invisibility, as water particles will drip off him for a few seconds.
- Spies can pick up health and ammo even while cloaked. If health kits and ammo boxes are disappearing for no apparent reason, there is a cloaked Spy nearby.
- Disguised Spies can receive health and ammo from enemy Dispensers. Occasionally Spy-check around Dispensers and check for healing beams attached to thin air.
- The Invisibility Watch and the Cloak and Dagger will show a silhouette of a cloaked Spy if he bumps into an enemy; if a Spy's silhouette is revealed, press against him and attack to keep him visible.
- A cloaked Spy still makes sound. You may hear his footsteps from running across hard surfaces, the crunch from fall damage, or voice responses from unknown sources. He also makes a distinct noise upon uncloaking.
- If you see a Spy cloak, die at suspiciously high health, or otherwise escape your sight, alert your team and tell them exactly where they are.
Weapon | Anti-Spy strategy |
---|---|
隐形手表 + reskins |
|
隐形刺客 |
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死亡之铃 |
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Buildings
- Even if the Spy is disguised, you can still see him reach out and place Sappers on buildings. Keep an eye out for this animation to quickly figure out which teammate is the Spy.
- Pyros with the Homewrecker are excellent for defending buildings; it only takes one strike to dislodge Sappers, compared to the two strikes required by the Engineer's default Wrench.
- Keep special notice of your team's Teleporters. If left unguarded, a Spy can place a Sapper on one end and continue to replace those that are removed on the other end, eventually sapping more health than what the Engineer can repair and slowing your team's reinforcements.
- The Spy may put a Sapper on a Teleporter entrance and take it as soon as the Engineer removes it. Do not stand on your Teleporter Exit, as the Spy may Telefrag you.
Weapon | Anti-Spy strategy |
---|---|
电子工兵 + reskins |
|
官僚式录音机 |
|
Telling Them Apart
- See Spychecking for more strategies.
- Your team can always hurt an enemy Spy. A stray bullet or explosion may reveal a cloaked Spy.
- A disguised Spy can't pass through you like teammates can. If you bump into a teammate and can't pass, they are a Spy.
- The Spy cannot copy special abilities or use weapons of other classes. A strangely slow Scout or a Medic who is not healing warrants suspicion.
- Consider where allied classes are typically found and are played. For example, two common disguises are the Sniper and Spy. The Sniper is usually played away from allies on high ground, while your Spy should be with the enemy team!
- Teammates who appear overly-fixated on other allies, suddenly beeline towards friendly targets, ignore objectives, refuse to fire their weapon, or otherwise deviate from typical behavior should cause concern.
- Note how teammates interact with the environment. A few situations might call for a Spy-check, including a teammate who is at full health but can pick up a health kit, an injured teammate moving away from your respawn area, or team-specific doors not opening for a teammate.
另见
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