参见比赛更新
此页面正在被翻译成简体中文。 如果您能熟练地运用简体中文,请在讨论页上留言或与为此页面贡献的作者讨论(通过浏览页面历史)。 |
The Meet Your Match Update was a major update that saw the official release of Competitive Mode matchmaking and PASS Time, introduced Casual Mode matchmaking, four new maps, eight new cosmetics, an all class weapon, four new taunts, two achievements, and two startup themes.
目录
Video
Additions
Cosmetics
All Classes |
利他主义者的领结 | |
民用级手球帽 | ||
军用级手球帽 | ||
手球时刻早期参与者胸针 | ||
迷你型半个手球 | ||
TF2Maps 72hr TF2Jam Summer 参赛者 |
Disgaea promotional items
All Classes |
Prinny Hat | |
Prinny Pouch | ||
All Classes |
Prinny Machete |
These items are given to those who purchase Disgaea PC.
Taunts
Scout |
卡尔顿之舞 | |
Soldier |
坑爹的长号 | |
Pyro |
摇摇独角兽 | |
Spy |
狂热迪斯科 |
Tools
竞技匹配通行证 | |
无锁侦察兵饰品箱 | |
无锁士兵饰品箱 | |
无锁火焰兵饰品箱 | |
无锁爆破手饰品箱 | |
无锁机枪手饰品箱 | |
无锁工程师饰品箱 | |
无锁医生饰品箱 | |
无锁狙击手饰品箱 | |
无锁间谍饰品箱 | |
无锁多职业饰品箱 |
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
District | PASS Time |
pass_district
| |
Metalworks | Control Point |
cp_metalworks
| |
Sunshine | 160px | Control Point |
cp_sunshine
|
Swiftwater | Payload |
pl_swiftwater
|
Tweaked Classes
Class | Changes |
---|---|
火焰兵 |
Added: All flamethrowers' direct damage reduces Medi Gun healing and resist shield effects by 25% |
爆破手 |
Changed: All boots now require a shield to activate any move speed bonus listed on the item |
工程师 |
Changed: Level 1 Teleporters now cost 50 metal (from 125) |
医生 |
Changed: All Mediguns allow the Medic to match the speed of their heal target (Previously only available on the Quick-Fix) |
Changed: Stored ÜberCharge begins to decay over time after coming to rest | |
间谍 |
Changed: Max speed increased to 320 HU/s (from 300 HU/s) |
Tweaked Weapons
Class | Weapon | Changes |
---|---|---|
侦察兵 |
游击手 |
Added: Added Alt-fire attack: reach out and shove someone! |
Changed: Reduced pushback vulnerability to +20% (from +40%) | ||
Removed: Removed +20% bonus healing from all sources | ||
苏打炮手 |
Added: Added On hit: build Hype | |
Removed: Removed Builds Hype as you run | ||
爆击可乐 |
Added: Added Marked-for-Death debuff for 2 seconds after the buff effect expires | |
太阳之杖 |
Added: Take 25% less damage from fire while deployed | |
士兵 |
正义野牛 |
Changed: Fixed a bug causing players to be hit by the same projectile multiple times, causing the damage dealt to vary wildly |
Changed: Per-shot damage has been increased to compensate, resulting in slightly more damage on average | ||
Changed: Slowed projectile by 30% | ||
Changed: Projectile damage reduced by 25% for each enemy penetrated | ||
指挥官的军鞭 |
Changed: Reduced duration of speed bonus on teammates to 2 seconds (from 3) | |
火焰兵 |
熔人枪 |
Removed: Removed hidden 20% fire rate penalty |
爆破手 |
铁弹发射器 |
Changed: Decreased the fuse time to 1.4 seconds (from 2.0) |
快速黏弹发射器 |
Changed: Increased charge time reduction to -70% (from -50%) | |
Changed: Increased damage bonus for max charged shots to +35% (from +25%) | ||
Changed: Increased clip size penalty to -50% (from -25%) | ||
Removed: Removed Stickybombs fizzle 4 seconds after landing | ||
机枪手 |
娜塔莎转轮机枪 |
Changed: 20% damage resistance now only applies when spun up and below 50% max health |
黄铜猛兽 |
Changed: 20% damage resistance now only applies when spun up and below 50% max health | |
火龙转轮机枪 |
Added: Added +25% increased damage vs. burning players | |
Added: Added -10% damage | ||
Changed: Reduced ammo drain to -4/sec (from -6) | ||
Changed: Reduced pulse damage from Ring of Fire to 12 (from 15) due to increased damage vs. burning | ||
工程师 |
寡妇制造者 |
Added: Damage increased +10% when attacking the same target as your Sentry Gun |
歼灭者 6000 |
Changed: Increased close-range damage to 72 (from 62) | |
Changed: Reduced long-range damage to 32 (from 42) | ||
短路发生器 |
Changed: Base projectile attack is -10 metal (hit or miss) and consume -5 metal for each projectile destroyed | |
传送扳手 |
Added: Added "Teleporters cost 50% less metal" | |
Changed: Reduced "50% less metal from Dispensers and Pickups" to 20% | ||
医生 |
过载注射枪 |
Changed: Increased movement speed bonus to +20% (from +10%) |
Changed: Increased damage penalty to -15% (from -10%) | ||
快速医疗枪 |
Changed: ÜberCharge rate reduced to +10% (from +25%) | |
狙击手 |
悉尼沉睡者 |
Added: Scoped shots now extinguish teammates |
Changed: When fully charged, or when making a headshot, now applies Jarate in a radius | ||
惬意蹲坑汉 |
Changed: Now requires a full charge to gain flinch resistance | |
间谍 |
执法者 |
Added: Attacks pierce resist and absorb effects from all sources |
Heavy vs. Pyro
Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on Page 2 of the update, Heavy and Pyro were fighting for which class would be the first to receive a class-specific pack in a future update that would bring new rebalances, weapons, achievements, and more. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either Casual Mode or Competitive Mode would count towards the player's "vote", whose total accumulation represented by a percentage for each side. The event started on July 7th, and concluded on August 14th 11:59 PM.
At the conclusion of the event, Team Pyro won with 56% of the total votes while Team Heavy received 44%, thus guaranteeing the first class pack to pertain to Pyro.
Achievements
There are 2 brand new "Jack Power" achievements were introduced in this update.
|
|
Gallery
Screenshot of the update page of day 1.
Screenshot of the update page of day 2 (excluding patch notes).
External links
|
|