Aktualizacja z 1 października 2020

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Źródło: Wydano aktualizację Team Fortress 2 (angielski)

Lista zmian

Team Fortress 2

Rozpoczął się Scream Fortress 2020!

  • Dodano 4 nowe mapy społeczności: Megalo, Bloodwater, Hassle Castle i Moldergrove
  • Dodano Wicked Windfall Case
    • Zawiera 22 nowe stworzone przez społeczność przedmioty ozdobne, które wchodzą w skład kolekcji Wicked Windfall[1]
    • Posiada szansę na otrzymanie jak bonus jednego z 6 nowych stworzonych przez społeczność przedmiotów ozdobnych dostępnych tylko w Halloween lub podczas pełni księżyca.[2]
    • Posiada szansę na otrzymanie Uniezwyklacza drwin jako bonusu.
  • Dodano 19 nowych Nietypowych efektów stworzonych przez społeczność
    • 8 nowych efektów dla Czapek[3]
    • 11 nowych efektów dla Drwin
  • Dodano Skrzynie barw wojennych Scream Fortress XII
    • Zawiera 15 nowych Barw Wojennych stworzonych przez społeczność[4] które wchodzą w skład Kolekcji Scream Fortress XII
    • Posiada szansę na otrzymanie Uniezwyklacza drwin jako bonusu
  • Wszyscy gracze, którzy uruchomią grę, otrzymają Gargulca dusz, jeśli jeszcze go nie posiadają.
  • Wszystkie halloweenowe kontrakty zostały zresetowane, dzięki czemu można je ponownie ukończyć.
  • Dodano nowe kontrakty dla nowych map
  • Ukończenie halloweenowego kontraktu przyzna graczowi klasyczny halloweenowy przedmiot i szansę na bonus w postaci Wicked Windfall Case lub Skrzyni barw wojennych Scream Fortress XII
  • Kontynuuj zeszłoroczne wydarzenie, zbierając dusze martwych graczy dla swojego Gargulca dusz poprzez zabijanie wrogów, wykonując cele mapy lub zbierając Gargulce dusz, które pojawiają się na mapach.
  • Podczas wydarzenia wszystkie przedmioty jakości nietypowy okaz zdobyte ze skrzynek będą posiadały efekt z Halloween 2019 zamiast normalnych nietypowych efektów. Nie obejmuje to skrzyń.
  • Dołącz do meczów Halloween, używając kategorii wydarzeń specjalnych w trybie Swobodnym.
  • Scream Fortress XII trwa do 7 listopada 2020.

Ogólne

  • Dodano wsparcie dla Filtrowania Tekstu dla czatu i nazw graczy. Jest ono domyślnie włączone.
    • Można zaktualizować swoje opcje w okienku Zaawansowanych Opcji
    • Można również zaktualizować swoje opcje za pośrednictwem Steam Lab
  • Zaktualizowano Kubański kryzys szczecinowy aby dodać efekt Dystyngowanego Dymku
  • Zaktualizowano[5]/Dodano[6] niektóre medale turniejowe
  • Zaktualizowano pliki lokalizacyjne

Aktualizacja Mannpower

  • Zmiany map
    • ctf_hellfire i ctf_gorge
      • Czas powrotu flagi zwiększony z 15 do 30 sekund
    • ctf_thundermountain
      • Czas powrotu flagi zwiększony z 15 do 30 sekund
      • Usunięto krawędź górnej części ogrodzenia, która mogła być wykorzystywana przez snajperów
  • Zmiany w rozgrywce
    • Zmniejszono prędkość kotwiczki dla gracza noszącego flagę
      • Skaut bez wzmocnienia lub ze wzmocnieniem Szybkości – zmniejszono do 0.8x normalnej prędkości kotwiczki (zmiana z normalnej prędkości w poprzednich wersjach)
      • Skaut z dowolnym innym wzmocnieniem - 0.65x normalnej prędkości kotwiczki (brak zmiany od poprzedniej wersji)
      • Każda inna klasa bez wzmocnienia lub ze wzmocnieniem Szybkości - zmniejszono do 0.65x normalnej prędkości kotwiczki (zmiana z 0.8x w poprzednich wersjach)
      • Każda inna klasa ze wzmocnieniem - zmniejszono do 0.5x normalnej prędkości kotwiczki (zmiana z 0.65x w poprzednich wersjach)
    • Zmieniono zasady zadawania krytycznych obrażeń
      • Bronie, które mają premię trafień krytycznych dla graczy w powietrzu, nie będą już jej miały w trybie Mannpower, ponieważ bycie w powietrzu jest o wiele ważniejsze i częściej wykorzystywane niż w normalnej rozgrywce
      • Bronie wręcz, które zadają trafienia minikrytyczne, nie mają już podstawowego mnożnika obrażeń 1.3x w Mannpower
    • Medyk
      • Wolna jazda usunięta. Poprzednio podczas leczenia celu, Medyk był ciągnięty wraz z graczem używającym kotwiczki.
      • Zmniejszono tempo leczenia i budowania übercharge podczas posiadania wzmocnienia lub leczenia gracza ze wzmocnieniem
        • Medycy noszący Szybkość lub Pośpiech są wykluczeni z tej reguły
        • Jeśli Medyk i cel leczenia nie mają wzmocnienia – normalne tempo leczenia i budowania übercharge
        • Jeśli tylko Medyk lub cel leczenia ma wzmocnienie - połowa tempa leczenia i budowania übercharge
        • Jeśli Medyk i cel leczenia mają wzmocnienia - ćwierć tempa leczenia i budowania übercharge
      • Usunięto nadleczenie dla graczy noszących wzmocnienie
    • Gruby
      • Usunięto zwiększony skok podczas używania kotwiczki. Nadal można skoczyć by skończyć przyciąganie się, ale Gruby nie skoczy już wtedy wyżej.
    • Żołnierz
      • Tempo budowania furii Wsparcia batalionu zostało zmniejszone o 2.5x, aby przeciwdziałać dodatkowym benefitom z 20 dodatkowych punktów życia i odporności na trafienia krytyczne w porównaniu z Sztandarem chwały
    • Inżynier
      • Noszone konstrukcje wznoszone są teraz natychmiastowo
    • Skaut
      • Usunięto obrażenia od upadku
    • Szpieg
      • Dźgnięcia w plecy są niedostępne gdy jest się zaczepionym o wroga za pomocą kotwiczki. Działa to wtedy gdy ty zaczepiłeś się kogoś i gdy ktoś zaczepił się ciebie.
      • Czas wyjmowania Noża nie jest już natychmiastowy podczas zmiany broni, nawet podczas noszenia wzmocnienia Szybkość
      • Kunai krętacza nie bierze już pod uwagę dodatkowych punktów życia z wzmocnienia ofiary podczas brania zadanych obrażeń za zdrowie
    • Ulepszenie wzmocnienia Pośpiech
      • Zwiększono tempo przeładowania z 2x do 4x
      • Tempo wystrzeliwania flar Pyro zwiększone z 2x do 5x
    • Zmiany wzmocnienia Wampir
      • Naprawiono błąd w którym gracz noszący wzmocnienie Wampir nie otrzymywał zdrowia z obrażeń zadanych przez eksplozje, które także powodowały samookaleczanie
      • Zwiększono rozmiar magazynka broni wybuchowych do 1.5x
    • Zmiany odporności
      • Wampir nie otrzymuje już 25% dodatkowych punktów zdrowia za ataki wręcz przeciw graczom noszących wzmocnienie odporność
    • Naprawiono błąd, w którym kotwiczka automatycznie się odczepiała po zahaczenie o geometrię za objętością clip'ów
  • Zmiany balansu gry
    • Gdy gra wykryje nierówność w umiejętnościach pomiędzy drużynami, wybrani gracze zostaną zamienieni pomiędzy drużynami aby wyrównać grę
    • Jeśli gracz wystarczająco długo dominuje grę (ilość zabójstw jest o wiele większa w porównaniu z innymi graczami), wejdą w tryb dominacji na określony okres czasu. Ten stan ma dane efekty:
      • Napiętnowanie śmiercią
      • Modyfikacje wzmocnień
        • Odbicie – maksymalne zdrowie zmniejszone z 400 na 320. Wartość odbicia zmniejszona z 80% na 50%
        • Wampir – odporność na obrażenia usunięta. Brak zwiększenia pojemności magazynku
        • Siła – mnożnik gry zmniejszony z 2x na 1.4x
        • Regeneracja – zdrowie gracza regeneruje się 70% wolniej w porównaniu z normalnym tempem
        • Zwinność – zwiększenie szybkostrzelności zmniejszone z 2x na 1.5x. Zwiększenie szybkości przeładowania zmniejszone z 4x na 2x
        • Nokaut – zwiększenie obrażeń wręcz zmniejszone z 1.9x na 1.4x
        • Król – maksymalne zwiększenie zdrowa zmniejszone ze 100 na 20
        • Plaga – odporność na obrażenia dla zarażonych graczy zmniejszona z 50% na 20%
        • Precyzja
          • Karabin snajperski - Zwiększanie prędkości przybliżenia zmniejszone z 2x na 1.5x. Przyspieszenie ładowania zmniejszone z 3x na 2x. Premia obrażeń zmniejszona z 2x na 1.5x
          • Bronie wybuchowe - Normalny spadek promienia wybuchu. Brak zwiększenia magazynku
        • Odporność – odporności na obrażenia zmniejszone z 50% na 35%
      • Zmienne serwera związane z tą funkcją:
        • tf_powerup_mode_dominant_multiplier – wielokrotność mediany ilości zabójstw serwera, którą gracz musi osiągnąć by wejść w tryb dominacji
        • tf_powerup_mode_killcount_timer_length – okres czasu pomiędzy testami dla graczy w trybie dominacji

Nieudokumentowane zmiany

Przypisy

Zmienione pliki

Uwaga: poniższa lista zmian jest wygenerowana na podstawie różnicy pomiędzy dwiema rewizjami gry. Znaczna część listy zmian została automatycznie wygenerowana z danych GameTracking (angielski), dzięki uprzejmości SteamDB (angielski).
Zmiany w rewizji
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bugreporter_public.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/replay.dll
Modified: bin/steam_api.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_thundermountain.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2020_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_gourd_grin/hwn2020_gourd_grin.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_gourd_grin/hwn2020_gourd_grin_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handy_thing/hwn2020_handy_thing.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_handy_thing/hwn2020_handy_thing_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_impish_ears/hwn2020_impish_ears.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_impish_ears/hwn2020_impish_ears_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/hwn2020_mannvich/hwn2020_mannvich.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/hwn2020_mannvich/hwn2020_mannvich_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_treehugger/hwn2020_treehugger.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2020_treehugger/hwn2020_treehugger_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/hwn2020_glow_below/hwn2020_glow_below.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/hwn2020_glow_below/hwn2020_glow_below_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_trappers_hat/hwn2020_trappers_hat.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_trappers_hat/hwn2020_trappers_hat_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/bucket_animated.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/candy_spritesheet.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/electric_sparks_animated.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/pumpkin_face_class_sprites/pumpkin_face_class_sprites.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/pumpkinhead/pumpkinhead.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/pumpkinhead/pumpkinhead_dust.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/unusual_spider/spider.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/unusual_spider/spider_webs.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/player/items/crafting/halloween_case_spider_details_2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/player/items/crafting/weapons_case_screamfortress2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_gourd_grin/hwn2020_gourd_grin.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hallows_hatte/hwn2020_hallows_hatte_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handsome_devil/hwn2020_handsome_devil_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handy_thing/hwn2020_handy_thing.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_handy_thing_style2/hwn2020_handy_thing_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_hollowed_helm/hwn2020_hollowed_helm_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_impish_ears/hwn2020_impish_ears.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_king_cardbeard/hwn2020_king_cardbeard_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_misfortune_fedora/hwn2020_misfortune_fedora_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_sir_pumpkinton/hwn2020_sir_pumpkinton_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon/hwn2020_wrap_a_khamon_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon_style2/hwn2020_wrap_a_khamon_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2020_wrap_a_khamon_style2/hwn2020_wrap_a_khamon_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_ghoul_box/hwn2020_ghoul_box_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer/hwn2020_goblineer_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer_style2/hwn2020_goblineer_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_goblineer_style2/hwn2020_goblineer_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug/hwn2020_pug_mug_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug_style2/hwn2020_pug_mug_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_pug_mug_style2/hwn2020_pug_mug_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/hwn2020_wavefinder/hwn2020_wavefinder_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/hwn2020_mannvich/hwn2020_mannvich.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/hwn2020_rolfe_copter/hwn2020_rolfe_copter_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_fire_tooth/hwn2020_fire_tooth_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_flavorful_baggies/hwn2020_flavorful_baggies_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_seared_sorcerer/hwn2020_seared_sorcerer_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2020_treehugger/hwn2020_treehugger.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2020_grounded_flyboy/hwn2020_grounded_flyboy_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/hwn2020_glow_below/hwn2020_glow_below.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/hwn2020_glow_below_style2/hwn2020_glow_below_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/hwn2020_glow_below_style2/hwn2020_glow_below_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_calamitous_cauldron/hwn2020_calamitous_cauldron_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_calamitous_cauldron_style2/hwn2020_calamitous_cauldron_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_trappers_hat/hwn2020_trappers_hat.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_trappers_hat_style2/hwn2020_trappers_hat_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/hwn2020_war_blunder/hwn2020_war_blunder_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/bone_sprite.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/bone_sprite2.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/undead_balloonicorn.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/unusual_gargoyle.vmt
Added: tf/tf2_misc_dir.vpk/materials/unusual/unusual_gargoyle_lava.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_hasslecastle.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx80.vtx
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